Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 18:06:33 Player: s0rry Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (2268) 2268 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4258 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- Light Treads Improved Heat Sink Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Beam Rifle Particle Gun Flak Cannon Heavy Flail [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 61 | 8 11 22 20 Power 12 | 1 2 4 5 Engine 9 | 1 2 3 3 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 19 | 2 . 8 9 Treads 8 | 2 . . 6 Leg 11 | . . 8 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 3 2 4 2 Device 5 | 2 . 1 2 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 19 | 2 7 6 4 Energy Gun 3 | . . 3 . Energy Cannon 1 | . 1 . . Ballistic Gun 11 | 2 5 2 2 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 4 17 Power 6 | . . . 6 Propulsion 7 | . . 1 6 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Backups 7 | 2 6 7 9 Power 1 | . 1 . 1 Propulsion 1 | 1 2 . 1 Utility . | . . . . Weapon 4 | . 2 5 4 Tool/Special . | . . . . Unused Backups 9 | . 1 1 7 Power 3 | . 1 . 2 Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 98 88 Engine 8 | . 14 6 7 Core 2 | . . 4 . Treads 17 | . 28 6 23 Leg 21 | . . 37 18 Device 9 | . 11 3 16 Storage 11 | . 14 11 9 Protection 4 | . 2 7 1 Energy Gun 1 | . . 2 3 Energy Cannon 1 | . . 4 . Ballistic Gun 14 | . 27 14 3 Ballistic Cannon 1 | . . . 5 Peak Build Rating 35 | 9 12 17 35 Average Rating 17 | 5 9 14 30 On Entrance 8 | . 9 10 14 Avg Prop Armor Cover (%) 9 | . . 8 9 Naked Turns . | . . . . Heaviest Build 33 | 13 19 24 33 Greatest Support 92 | 40 40 43 92 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 8 9 10 Average Carried 7 | 2 6 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 4 8 9 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2037 | 265 194 816 762 Remotely 109 | 109 . . . Salvage Created 2478 | 110 222 1129 1017 Parts 152 | 7 18 75 52 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | . 10 26 24 Guns 27 | . 5 15 7 Cannons 25 | . . 8 17 AOE 8 | . 5 3 . Classes Destroyed 13 | 2 3 3 5 Worker 2 | . . 2 . Builder 5 | . 1 2 2 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . 1 . Watcher 3 | . . 2 1 Swarmer 12 | . 6 6 . Cutter 2 | . . . 2 Grunt 36 | . 4 17 15 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Specialist 2 | . . . 2 Hunter 3 | . . . 3 Best Kill Streak 6 | 1 3 6 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | . 41 96 202 Missed 69 | . 10 19 40 Hits 270 | . 31 77 162 Melee 3 | . . . 3 Projectile 267 | . 31 77 159 Critical Strikes 8 | . . 3 5 Actively Blocked 1 | . . 1 . Damage Taken 3989 | . 278 947 2764 Core 726 | . 28 142 556 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 84 | 100 88 64 . Volleys Fired 192 | 9 24 70 89 Largest 2 | 2 2 2 2 Hottest 121 | 40 50 121 79 Shots Fired 326 | 18 48 135 125 Gun 229 | 18 44 101 66 Cannon 91 | . . 32 59 Launcher 6 | . 4 2 . Special . | . . . . Kinetic 241 | 18 44 81 98 Thermal 47 | . . 20 27 Explosive 6 | . 4 2 . Electromagnetic 32 | . . 32 . Robot Hit Streak 19 | 2 9 19 10 Robot Miss Streak 5 | 1 5 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 223 | 11 28 95 89 Core Hits 123 | 4 18 47 54 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 9 | . . 1 8 Burn 1 | . . . 1 Destroy 1 | . . . 1 Blast 6 | . . . 6 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5084 | 91 553 1861 2579 Guns 2210 | 91 304 1045 770 Cannons 2377 | . . 572 1805 Explosions 493 | . 249 244 . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 3568 | 91 304 829 2344 Thermal 447 | . . 216 231 Explosive 493 | . 249 244 . Electromagnetic 572 | . . 572 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 121 | . . 16 105 Projectiles 111 | . . 6 105 Explosions 10 | . . 10 . Melee . | . . . . Knockbacks 15 | . . . 15 Impact . | . . . . Kinetic 15 | . . . 15 Secondary . | . . . . Self-Inflicted Damage 33 | . 14 19 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 450 | . 55 288 450 Average Temperature 118 | . 17 78 248 Received Heat Transfer 1113 | . 48 417 648 Effects 3 | . . . 3 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1221 | . . 555 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 76 88 Level 1 12 | . . 23 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 364 | 5 105 364 257 Initial 146 | . . 23 146 Average 110 | . 43 133 151 Influence Increases 1788 | 10 323 766 689 Destroy 0b10 Robot/C 1200 | . 200 520 480 Destroy 0b10 Robot/NC 70 | 10 5 35 20 Destroy Leader 288 | . 40 124 124 Successful Hack 22 | . 22 . . Disable Machine 60 | . . 45 15 Destroy Structure 58 | . 26 12 20 Lose Combat Pursuer 90 | . 30 30 30 Influence Decreases 1551 | 10 267 474 800 Entered New Map 235 | . . 33 202 Time Decay 1106 | 10 267 401 428 Lost Part 210 | . . 40 170 Squads Dispatched 16 | . 2 4 10 Investigation 6 | . . 2 4 Extermination . | . . . . Reinforcement 9 | . 2 2 5 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 21 37 35 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 5 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 2 7 4 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 29 | . 4 16 9 Successful 10 | . 3 4 3 Failed 19 | . 1 12 6 Catastrophic 5 | . 1 3 1 Database Lockouts . | . . . . Manual 20 | . 4 10 6 Terminals 20 | . 4 10 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 6 | . . 3 3 Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Level Access Points 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Disarm Traps 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 1 6 4 Full Trace Events 8 | . . 4 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 214 | . . 214 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2100 | 5 705 400 990 Sensors 1390 | . . 400 990 Terrain 710 | 5 705 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3387 | 128 883 1330 1046 Spaces Moved 1685 | 58 460 727 440 Core 4 | 4 . . . Treads 987 | 54 460 204 269 Legs 694 | . . 523 171 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 145 | 152 160 131 151 Slowest Speed 260 | 160 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 54 54 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 59 | . 33 8 18 Melee . | . . . . Projectile 18 | . . . 18 AOE 41 | . 33 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2300 | 80 566 978 676 Wait 273 | 1 57 123 92 Move 1682 | 57 459 726 440 Hop . | . . . . Pick Up 29 | 4 3 10 12 Fast Attach 26 | 8 1 7 10 Attach 15 | . . 6 9 Detach . | . . . . Swap 39 | . 15 19 5 Drop 43 | 1 7 17 18 Fire 192 | 9 24 70 89 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Propulsion x2 1613 | -9/Materials | Discovered new exit (range 12) 1837 | -9/Materials | Discovered new exit (range 16) 1908 | -9/Materials | Discovered new exit (range 5) 2072 | -9/Materials | Build established: Scavenger-Mutant 2301 | -9/Materials | Discovered new exit (range 6) 2342 | -9/Materials | Entered another Materials area 2342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -8/Materials | Lost 6 parts (3p2n1u) 3339 | -8/Materials | Core integrity fell below 50% 3351 | -8/Materials | Garrison activated, responded to threat 3359 | -8/Materials | Core integrity fell below 20% 3388 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03374_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03375_ Critical hit (Burn: +37). 03377_ K-01 Serf collects debris. 03377_ U-05 Engineer destroyed. 03377_ U-05 Engineer builds a Wall. 03378_ Penetrated by Slug. 03378_ U-05 Engineer builds a Wall. 03379_ Acquired 18 matter. 03379_ Hpw. Shotgun destroyed. 03380_ G-47 Trooper destroyed. 03381_ Penetrated by Slug. 03382_ X-62 Marksman knocked back. 03384_ Penetrated by Slug. 03384_ K-01 Serf collects debris. 03384_ X-62 Marksman destroyed. 03386_ Acquired 129 matter. 03387_ Penetrated by Slug. 03387_ K-01 Serf collects debris. 03388_ Hvy. Ion Engine destroyed. 03388_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ###???????????????????????? | | ??????????????????????# %#???????????????????????? | | ??????????????????????#####???? ????????????????? | | ?????????????????#######*%#??? ????????????????? | | ?????????????????# %!|@#?? !?????????????????? | | ?????????????????#" * %%%=*= ??????????????????? | | ?????????????????#" ! [kh##+#"###???????????????? | | ?????????????????#" H[#!%! #?????????? | | ?????????????????#T ! *%+*! ?????????? | | ?????????????????#" # #?????????? | | ?????????????????#" % ; #### = ??????????? | | ?????????????????#" # #????##????????????? | | ?????????????????# %%=%! # #??????????????????? | | ?????????????????####+##### #??????????????????? | | ???????????????????# = #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ??????????########## % ###########???????????????? | | ??????????# # % # #???????????????? | | ??????????# """ # # """ "" #???????????????? | | ??????????# """ !# * # """ """ #???????????????? | | ??????????# """ =# # """ S" #???????????????? | | ??????????# * + + """ #???????????????? | | ??????????# " [# % # """ != #???????????????? | | ??????????# """ %# # !! #???????????????? | | ??????????# """ ! # # #???????????????? | | ??????????# # ###########???????????????? | | ??????????########## # "T" !! #????????????????? | | ???????????????????# # !! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneOvertunedCharger Manual? 0 Play Time 00:52:54 Cumulative 19.7 hours Start 2026.09.06 @ 17:13:13 End 2026.09.06 @ 18:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8b35aa-a5ee-4ec0-9ea6-1707262e6c75