Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.03 @ 21:58:11 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3429) 3429 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9124 Bonus ------- None Cogmind --------- Core Integrity 58/1300 Matter 25/300 Energy 71/100 System Corruption 11% Temperature Cool (1) Location -3/Research Parts ------- Power (3) Propulsion (6) Gravmag Array Utility (9) Advanced Targeting Computer Hardened Medium Armor Plating Weapon (3) Linear Accelerator Inventory (4) Medium Storage Unit Advanced Sensor Array Scatter Rocket Array Peak State ------------ Power Micro Nuclear Core Light Fission Core Propulsion Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Utility Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Thermal Shield Hacking Suite Improved Integration Mediator Weapon Plasma Cannon Assault Cannon Advanced Assault Cannon Inventory Medium Storage Unit High-capacity Matter Pod Advanced Sensor Array System Backup Module Light EM Pulse Cannon Coil Gun Advanced Assault Cannon Mini Grenade Launcher Scatter Rocket Array Katana [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Diametric Drive Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Stasis Beam Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 4 | . . 1 1 . . . 2 . Utility 7 | . . . 1 2 2 1 . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 165 | 6 7 7 14 46 32 12 16 25 Power 13 | 1 . 2 2 4 1 1 1 1 Engine 5 | 1 . 2 1 1 . . . . Core 6 | . . . 1 3 1 1 . . Reactor 2 | . . . . . . . 1 1 Propulsion 29 | 2 . 2 3 7 3 1 4 7 Treads . | . . . . . . . . . Leg 19 | 2 . 2 3 7 3 1 1 . Wheel 4 | . . . . . . . . 4 Hover 4 | . . . . . . . 3 1 Flight 2 | . . . . . . . . 2 Utility 59 | 1 3 1 3 13 13 7 6 12 Device 28 | . . . 1 8 8 3 3 5 Storage 9 | 1 2 . 1 . . . 1 4 Processor 5 | . . . 1 2 . . 1 1 Hackware 1 | . . . . . . 1 . . Protection 16 | . 1 1 . 3 5 3 1 2 Artifact . | . . . . . . . . . Weapon 64 | 2 4 2 6 22 15 3 5 5 Energy Gun 6 | 1 3 1 . . . . . 1 Energy Cannon 16 | . . . 1 8 4 1 2 . Ballistic Gun 8 | 1 . . 2 5 . . . . Ballistic Cannon 21 | . 1 1 3 5 6 1 2 2 Launcher 8 | . . . . 1 5 1 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . . Parts Lost 35 | . . . 1 1 . 3 16 14 Power 3 | . . . . . . . 2 1 Propulsion 14 | . . . . 1 . 2 5 6 Utility 13 | . . . 1 . . . 7 5 Weapon 5 | . . . . . . 1 2 2 Highest Loss Streak 14 | . . . 1 1 . 1 13 14 Average Slot Usage (%) 88 | . 97 98 99 99 97 94 60 51 Engine 1 | . 14 11 2 . . . . . Core 5 | . . . 6 6 5 11 7 . Leg 22 | . 28 31 36 29 25 20 7 . Wheel 1 | . . . . . . . . 14 Device 16 | . . . 9 17 22 22 14 8 Storage 7 | . 12 11 9 7 6 5 4 11 Processor 9 | . . . . 10 13 11 10 8 Protection 2 | . 13 11 8 . . . . . Energy Cannon 3 | . . . 1 3 6 4 3 . Ballistic Gun 6 | . 14 11 8 13 3 . . . Ballistic Cannon 6 | . 2 18 15 3 8 10 3 1 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 22 26 37 46 55 62 51 66 Greatest Support 64 | 20 20 30 43 48 58 58 25 64 Greatest Overweight (x) 3 | . 1 1 . 1 . 2 3 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 6 8 8 10 10 10 10 10 20 Average Capacity 9 | 5 7 8 9 10 10 10 9 13 Most Carried 12 | 6 8 8 10 10 10 10 10 12 Average Carried 9 | 3 6 7 8 9 9 9 9 6 Final Capacity 10 | 6 8 8 10 10 10 10 4 4 Final Carried 10 | 6 8 8 10 10 10 10 4 3 Class Distribution -------------------- 52% | Mutant 21% | Skirmisher 9% | Tank 4% | Hauler-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3238 | 190 116 368 270 874 864 407 93 56 Remotely . | . . . . . . . . . Salvage Created 3969 | . 116 609 354 1052 1200 270 137 231 Parts 198 | . 7 35 29 38 59 6 8 16 Haulers Intercepted 3 | . . 2 . . 1 . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 66 | . 3 13 6 11 15 9 2 7 Melee 2 | . . . . . . . 2 . Guns 24 | . 3 6 3 11 1 . . . Cannons 26 | . . 7 3 . 9 5 . 2 AOE 14 | . . . . . 5 4 . 5 Classes Destroyed 14 | . 2 5 3 1 2 1 . . Worker 2 | . . 1 . . . . 1 . Builder 2 | . . . . . 1 . . 1 Tunneler 1 | . . . . . 1 . . . Hauler 3 | . . 2 . . 1 . . . Recycler 11 | . 1 1 . 5 3 1 . . Mechanic 1 | . . . 1 . . . . . Watcher 9 | . . . 3 3 2 . . 1 Swarmer 17 | . 3 2 . 1 2 5 . 4 Grunt 26 | . . 9 2 6 9 . . . Brawler 2 | . . 1 . . 1 . . . Duelist 2 | . . . 1 1 . . . . Sentry 7 | . . 1 3 2 1 . . . Hunter 2 | . . . . . . 2 . . Programmer 10 | . . . . 1 2 2 2 3 Best Kill Streak 7 | . 3 6 3 3 7 5 3 6 Combat Bots Only 5 | . 3 3 2 3 4 5 1 5 Max Kills in Single Turn 5 | . 1 2 1 1 3 2 1 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 2 2 . 4 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7668 | . 43 234 427 954 651 763 2070 2526 Core 2648 | . 10 59 46 100 43 52 1096 1242 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 96 85 91 85 94 94 4 . Volleys Fired 200 | . 7 27 20 59 44 18 2 23 Largest 3 | . 2 3 3 3 3 3 2 1 Hottest 225 | . 70 99 115 136 180 172 128 225 Shots Fired 476 | . 14 79 60 148 97 52 3 23 Gun 204 | . 14 36 25 98 22 . . 9 Cannon 255 | . . 43 35 48 66 49 3 11 Launcher 16 | . . . . 2 9 3 . 2 Special 1 | . . . . . . . . 1 Kinetic 341 | . 7 70 53 115 51 32 2 11 Thermal 64 | . 6 . . 24 7 17 1 9 Explosive 16 | . . . . 2 9 3 . 2 Electromagnetic 54 | . 1 9 7 7 30 . . . Robot Hit Streak 59 | . 5 12 25 59 18 16 19 26 Robot Miss Streak 2 | . 1 2 2 2 1 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 366 | . 10 52 43 116 75 39 13 18 Core Hits 195 | . 5 23 19 36 55 18 6 33 Critical Hits 2 | . . . . 1 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks 14 | . . . . 3 . . 11 . Impact . | . . . . . . . . . Slashing 14 | . . . . 3 . . 11 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10266 | . 121 933 771 2414 2632 1554 491 1350 Guns 2880 | . 121 387 233 1612 330 . . 197 Cannons 4389 | . . 454 489 725 1222 939 86 474 Explosions 2565 | . . 92 49 77 1080 615 . 652 Melee 393 | . . . . . . . 393 . Ramming 39 | . . . . . . . 12 27 Kinetic 4974 | . 42 742 618 1720 799 519 60 474 Thermal 1911 | . 64 92 49 530 533 420 26 197 Explosive 1885 | . . . . . 618 615 . 652 Electromagnetic 1064 | . 15 99 104 164 682 . . . Impact . | . . . . . . . . . Slashing 393 | . . . . . . . 393 . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 1 1 . 5 11 Average Corruption 1 | . . . . 1 1 . 4 7 Corruption Purged . | . . . . . . . . . Effects 18 | . . . . 3 3 . 3 9 Message Errors 5 | . . . . 1 . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 4 | . . . . 1 2 . . 1 Data Loss (minor) 5 | . . . . 1 1 . 1 2 Misdirections 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 Overload Shots 1 | . . . . . . . . 1 Overflow Damage 156 | . . 10 . 10 33 94 . 9 Projectiles 109 | . . 10 . 10 31 58 . . Explosions 47 | . . . . . 2 36 . 9 Melee . | . . . . . . . . . Knockbacks 29 | . . 6 6 3 2 4 1 7 Impact 1 | . . . . . . . . 1 Kinetic 25 | . . 5 5 3 2 4 1 5 Secondary 3 | . . 1 1 . . . . 1 Self-Inflicted Damage 115 | . . 51 . . 48 . 5 11 Shots 4 | . . 3 . . 1 . . . Rammed 12 | . . . . . . . 2 10 Targets Rammed 12 | . . . . . . . 2 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 425 | . 54 197 13 425 24 84 154 154 Average Temperature 50 | . 20 56 5 77 9 29 58 113 Received Heat Transfer 1401 | . . 102 279 420 312 24 156 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 3070 | . 185 100 50 1000 700 750 50 235 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 2 1 2 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 476 | . 102 352 380 215 274 213 476 236 Average Influence 110 | . 51 150 277 84 74 84 212 68 Maximum Alert Level 2 | . . 1 1 1 1 1 2 1 Low Security (%) 78 | . . . . . . . . . Level 1 19 | . . . . . . . . . Level 2 1 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 3 1 5 4 2 2 2 Investigation 2 | . . . 1 1 . . . . Extermination 9 | . . . . 2 3 2 1 1 Reinforcement 8 | . . 3 . 2 1 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 3 | . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 4 18 13 19 21 10 13 14 Peak Tracking Total 9 | . 3 4 4 3 5 5 7 9 Tactical Retreats 8 | . . . 1 3 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . 1 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . 2 . . 6 . . . Max in Single Turn 5 | . . 2 . . 5 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 34 | . 3 2 1 8 7 3 5 5 Terminals 12 | . 1 2 1 2 1 . 2 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 7 | . 1 . . 1 3 2 . . Recycling Units 6 | . 1 . . 2 1 . . 2 Scanalyzers 5 | . . . . 2 1 1 1 . Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 85 | . 8 4 4 15 15 7 23 9 Successful 62 | . 6 3 2 9 12 7 18 5 Failed 23 | . 2 1 2 6 3 . 5 4 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 2 3 2 3 3 . 7 3 Terminals 36 | . 3 4 4 4 5 . 10 6 Fabricators 2 | . . . . . . . 2 . Repair Stations 14 | . 2 . . 2 6 4 . . Recycling Units 10 | . 3 . . 3 1 . . 3 Scanalyzers 18 | . . . . 4 2 3 9 . Garrison Access 5 | . . . . 2 1 . 2 . Terminal Hacks 14 | . 2 2 1 . 2 . 6 1 Record 1 | . . . . . . . 1 . Part Schematic 2 | . . . . . . . 2 . Level Access Points 3 | . 1 1 . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 Zone Layout 3 | . 1 . 1 . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 14 | . 2 . . 2 6 4 . . Scan Component 7 | . 1 . . 1 3 2 . . Repair 7 | . 1 . . 1 3 2 . . Recycling Unit Hacks 6 | . 1 . . 2 1 . . 2 Retrieve Components 6 | . 1 . . 2 1 . . 2 Scanalyzer 17 | . . . . 3 2 3 9 . Insert Component 10 | . . . . 2 1 2 5 . Analyze 7 | . . . . 1 1 1 4 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 2 3 2 4 2 . 2 4 Terminals 9 | . 1 1 1 2 1 . 1 2 Botnet 9 | . 1 1 1 2 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 2 2 1 6 5 3 4 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 1 6 . Parts Built 1 | . . . . . . . 1 . Matter 285 | . . . . . . . 285 . Time 76 | . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . 5 . Parts Repaired 7 | . 1 . . 1 3 2 . . Time 202 | . 26 . . 32 92 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . 1 . . 4 10 . . 6 Parts Scanalyzed 7 | . . . . 2 . 1 4 . Part Schematics Acquired 6 | . . . . . 1 1 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6409 | 58 284 381 338 1753 1452 771 875 497 Spaces Moved 4044 | 39 191 209 164 1118 895 466 563 399 Core 184 | 5 . . . . . . 88 91 Treads . | . . . . . . . . . Legs 3440 | 34 191 209 164 1118 895 466 363 . Wheels 297 | . . . . . . . . 297 Hover 123 | . . . . . . . 112 11 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 40 50 Average Speed 121 | 111 124 120 120 120 120 129 140 90 Slowest Speed 210 | 120 150 150 120 150 120 180 210 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 40 24 17 35 24 14 19 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 84 | . . . . 20 63 . . 1 Terrain Destroyed 219 | . . 6 10 22 112 17 . 52 Melee 3 | . . . . 3 . . . . Projectile 13 | . . 2 3 4 1 2 . 1 AOE 203 | . . 4 7 15 111 15 . 51 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 5111 | 50 225 280 258 1394 1183 592 624 505 Wait 551 | . 2 30 52 126 204 91 24 22 Move 4037 | 38 190 208 163 1117 894 465 563 399 Hop . | . . . . . . . . . Pick Up 51 | 6 9 3 3 14 3 3 1 9 Fast Attach 61 | 6 4 1 4 10 6 4 9 17 Attach 16 | . . 1 2 3 . 1 2 7 Detach 15 | . . . 1 5 . . 2 7 Swap 88 | . 3 5 8 33 26 7 5 1 Drop 67 | . 10 5 5 24 6 3 4 10 Fire 200 | . 7 27 20 59 44 18 2 23 Melee 14 | . . . . 3 . . 11 . Ram 11 | . . . . . . . 1 10 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Repaired Med. Storage Unit 276 | -10/Materials | Discovered new exit (range 18) 276 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 495 | -9/Materials | Identified exit to Materials 724 | -9/Materials | Entered another Materials area 724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -8/Materials | Discovered new exit (range 16) 1061 | -8/Materials | Identified exit to Factory 1062 | -8/Materials | Entered Factory 1062 | -7/Factory | Evolved 2 slots: Utility x2 1466 | -7/Factory | Build established: Skirmisher 1937 | -7/Factory | Repaired Imp. Aluminum Leg 2299 | -7/Factory | Discovered new exit (range 16) 2335 | -7/Factory | Identified exit to Lower Caves 2471 | -7/Factory | Build established: Mutant 2617 | -7/Factory | Discovered new exit (range 12) 2632 | -7/Factory | Identified exit to Factory 2815 | -7/Factory | Entered another Factory area 2815 | -6/Factory | Evolved 2 slots: Utility x2 3504 | -6/Factory | Repaired Aluminum Leg 3612 | -6/Factory | Found Prototype Launcher 3612 | -6/Factory | Identified Scatter Rocket Array 3839 | -6/Factory | Identified exit to Lower Caves 3839 | -6/Factory | Identified exit to Extension 4188 | -6/Factory | Repaired Imp. Integration Mediator 4224 | -6/Factory | Discovered new exit (range 5) 4229 | -6/Factory | Identified exit to Factory 4257 | -6/Factory | Repaired Lgt. EM Pulse Cannon 4267 | -6/Factory | Entered another Factory area 4267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4500 | -5/Factory | Repaired Aluminum Leg 4579 | -5/Factory | Repaired Plasma Cannon 4956 | -5/Factory | Discovered new exit (range 15) 5035 | -5/Factory | Identified exit to Factory 5038 | -5/Factory | Entered another Factory area 5038 | -4/Factory | Evolved 2 slots: Propulsion x2 5184 | -4/Factory | Fabricated Scatter Rocket Array (x1) 5342 | -4/Factory | Local fabrication network quarantined 5451 | -4/Factory | Identified exit to Research 5795 | -4/Factory | Lost 13 parts (2p4n6u1w) 5806 | -4/Factory | Core integrity fell below 50% 5868 | -4/Factory | Discovered new exit (range 16) 5875 | -4/Factory | Core integrity fell below 20% 5887 | -4/Factory | Identified exit to Upper Caves 5913 | -4/Factory | Entered Research 5913 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5921 | -3/Research | Lost 3 parts (1n1u1w) 6289 | -3/Research | Build established: Hauler-Mutant 6320 | -3/Research | Core integrity fell below 50% 6337 | -3/Research | Core integrity fell below 20% 6354 | -3/Research | System corruption reached 10% 6388 | -3/Research | Lost 14 parts (1p6n5u2w) 6410 | -3/Research | Self-destructed Last Messages --------------- 06336_ U-05 Engineer lays Concrete. 06336_ Penetrated by Slug. 06337_ U-05 Engineer lays Concrete. 06354_ B>55UUU:M7 06399_ P-80 Master destroyed. 06401_ Acquired 36 matter. 06402_ System corrupted: Component data lost. 06402_ P-80 Master knocked back. 06406_ Critical hit. 06406_ System corrupted: Linear Accelerator targeting data glitched. 06406_ P-80 Master knocked back. 06408_ P-80 Master destroyed. 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""" # #??? | | ???????????????????????????# #?! # #??? | | ???????????????????????????# #??? ??# #??? | | ???????????????????????????# #????#+#???# +??? | | ??????????????????????????## ##???# #???# #??? | | ??????????????????????????# #???# #???# #### | | ??????????????????????????# ##### ##### | | ??????????????????????????# | | ??????????????????????????# ########### | | ??????????????????????????# #????????######### | | ????????????????????????#####+####???????# | | ????????????????????????# #???????# | | ????????????????????????# #???????# ]! | | ????????????????????????# """ #???????# !! | | ????????????????????????# """"#???????# != | | ????????????????????????# """"#???????# | | ????????????????????????# ] """#???????# | | ????????????????????????# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 14 Overload Regulation 40 Offensive Hacking 10 Item Schematics ----------------- Adv. Assault Cannon | -6/Factory | Scanalyzed Scatter Rocket Array | -5/Factory | Scanalyzed Arm. Wheel | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Lgt. EM Pulse Cannon | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Katana | -4/Factory | Scanalyzed Med. Storage Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Scatter Rocket Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMiningMace Manual? 0 Play Time 01:43:10 Cumulative 220.0 hours Start 2019.11.03 @ 16:20:22 End 2019.11.03 @ 21:58:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 92 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a352289c-2037-4c1a-934a-d851b277952d