Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 19:36:56 Player: Azktor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1034) 1034 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3534 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Light Cannon Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Light Cannon Light Cannon Improved Light Cannon Rocket Launcher Katana [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 55 | 9 19 15 11 1 . Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 4 2 4 4 . . Treads 2 | 2 . . . . . Leg 12 | 2 2 4 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 5 2 . . Device 6 | 1 . 3 2 . . Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 26 | 2 14 5 4 1 . Energy Gun 6 | 2 1 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 5 2 1 1 . Ballistic Cannon 3 | . 2 . 1 . . Launcher . | . . . . . . Special Weapon 7 | . 6 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 8 . . Power 1 | . . . 1 . . Propulsion 4 | . . 1 3 . . Utility 1 | . . . 1 . . Weapon 3 | . . . 3 . . Highest Loss Streak 6 | . . 1 6 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 98 84 86 77 Engine 11 | . 14 11 9 11 11 Leg 26 | . 28 32 26 22 22 Device 6 | . 6 4 2 11 11 Storage 11 | . 14 11 11 11 11 Processor 10 | . 7 11 11 11 11 Protection 1 | . . 6 2 . . Energy Gun 6 | . 15 10 4 . . Ballistic Gun 9 | . 3 10 10 11 11 Ballistic Cannon 6 | . 7 . 6 9 . Naked Turns . | . . . . . . Heaviest Build 36 | 12 19 36 36 34 34 Greatest Support 33 | 20 20 30 33 23 23 Greatest Overweight (x) 2 | . 1 1 2 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 7 9 10 15 15 15 Most Carried 12 | 4 10 12 12 10 10 Average Carried 8 | 2 8 9 9 9 9 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 12 | 4 10 12 9 10 9 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Mat Min Exi Min Matter Collected 1056 | 238 298 344 176 . . Remotely . | . . . . . . Salvage Created 1568 | 179 614 541 234 . . Parts 100 | 11 36 35 18 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Combat Hostiles Destroyed 32 | . 13 9 10 . . Melee 1 | . . . 1 . . Guns 22 | . 6 9 7 . . Cannons 8 | . 7 . 1 . . AOE 1 | . . . 1 . . Classes Destroyed 12 | 2 4 2 4 . . Worker 2 | . 1 1 . . . Builder 1 | . . . 1 . . Tunneler 7 | 5 . 1 1 . . Hauler 1 | . . 1 . . . Recycler 4 | 1 3 . . . . Watcher 3 | . 2 1 . . . Swarmer 10 | . 6 . 4 . . Grunt 15 | . 7 6 2 . . Duelist 1 | . . . 1 . . Sentry 3 | . . 3 . . . Demolisher 1 | . . . 1 . . Assembled 2 | . . . 2 . . Best Kill Streak 7 | 4 7 4 4 . . Combat Bots Only 4 | . 4 3 4 . . Max Kills in Single Turn 2 | 1 2 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Damage Taken 2089 | . 337 450 1183 . 119 Core 477 | . 67 85 295 . 30 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . 17 . . . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 130 | 16 46 41 27 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 80 100 100 79 . . Shots Fired 257 | 32 84 79 53 . 9 Gun 205 | 32 49 76 39 . 9 Cannon 41 | . 27 . 14 . . Launcher . | . . . . . . Special 11 | . 8 3 . . . Kinetic 126 | . 38 38 41 . 9 Thermal 58 | 16 8 25 9 . . Explosive . | . . . . . . Electromagnetic 73 | 16 38 16 3 . . Robot Hit Streak 13 | 6 7 13 7 . 3 Robot Miss Streak 5 | 2 3 3 5 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Autonomous 9 | . . . . . 9 Shots Hit Robots 156 | 20 40 58 33 . 5 Core Hits 69 | 7 24 21 16 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 1 . . Burn 2 | . . 1 1 . . Blast 2 | . 2 . . . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2463 | 237 658 812 579 . 177 Guns 1896 | 237 307 812 363 . 177 Cannons 438 | . 321 . 117 . . Explosions 99 | . 30 . 69 . . Melee 28 | . . . 28 . . Ramming 2 | . . . 2 . . Kinetic 1345 | . 385 428 355 . 177 Thermal 509 | 123 30 202 154 . . Explosive . | . . . . . . Electromagnetic 579 | 114 243 182 40 . . Impact . | . . . . . . Slashing 28 | . . . 28 . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Message Errors 3 | . 3 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 4 . 1 . . Impact . | . . . . . . Kinetic 5 | . 4 . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . 38 . 33 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 225 | 90 117 225 87 . . Average Temperature 45 | 37 32 58 54 . . Received Heat Transfer 429 | . 78 258 18 . 75 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1213 | 275 . 592 346 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Peak Influence 385 | 30 385 313 209 . 3 Initial 63 | . 19 38 63 . . Average 106 | 12 139 155 73 . 1 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 77 | 100 66 65 87 . 100 Level 1 22 | . 33 34 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 16 10 12 . 3 Peak Tracking Total 4 | . 4 3 4 . 3 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Mat Min Exi Min Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Machines Accessed 11 | . 6 3 . 2 . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 15 9 . 2 . Successful 18 | . 10 6 . 2 . Failed 8 | . 5 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 8 3 . 1 . Terminals 17 | . 12 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 5 | . 3 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 2 . . . Terminals 7 | . 5 2 . . . Track 1 | . . 1 . . . Botnet 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 6 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Mat Min Exi Min Turns Passed 3268 | 181 671 503 895 1008 10 Spaces Moved 1638 | 102 371 215 415 530 5 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1628 | 92 371 215 415 530 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 Average Speed 162 | 113 120 137 189 190 190 Slowest Speed 260 | 120 190 190 260 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 73 18 41 92 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 11 | . 8 3 . . . Terrain Destroyed 29 | . 10 3 8 . 8 Melee . | . . . . . . Projectile 21 | . 8 3 2 . 8 AOE 8 | . 2 . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Total 1965 | 132 489 337 469 532 6 Wait 99 | . 40 53 6 . . Move 1633 | 101 370 214 414 529 5 Hop . | . . . . . . Pick Up 19 | 4 7 5 3 . . Fast Attach 30 | 9 5 9 6 1 . Attach 9 | . 1 3 5 . . Detach 2 | . . . 1 1 . Swap 16 | . 13 3 . . . Drop 24 | 2 7 9 4 1 1 Fire 130 | 16 46 41 27 . . Melee 1 | . . . 1 . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 182 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Identified exit to Materials 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Repaired EM Pulse Gun 1144 | -9/Materials | Build established: Scavenger-Mutant 1308 | -9/Materials | Discovered new exit (range 12) 1354 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Entered Mines 1488 | -9/Mines | Discovered new exit (range 4) 1494 | -9/Mines | Identified exit to Materials 1541 | -9/Mines | Learned location of 2 exits from Materials 1703 | -9/Mines | Assembled infested the area 1720 | -9/Mines | Core integrity fell below 50% 1755 | -9/Mines | Lost 6 parts (1p3n2w) 1757 | -9/Mines | Met 8R-AWN 1969 | -9/Mines | Core integrity fell below 20% 2020 | -9/Mines | Build established: Mutant 2135 | -9/Mines | Identified exit to Exiles 2251 | -9/Mines | Entered Exiles 2280 | -9/Exiles | Discovered new exit (range 15) 2303 | -9/Exiles | Identified exit to Mines 2343 | -9/Exiles | Welcomed by 8R-AWN 2371 | -9/Exiles | Met EX-HEX 2455 | -9/Exiles | Met EX-DEC 2490 | -9/Exiles | Visited The Gauntlet 2738 | -9/Exiles | Learned location of Zion (-6) 2829 | -9/Exiles | Discovered exit to Mines (range 14) 2949 | -9/Exiles | Met EX-BIN 2987 | -9/Exiles | Aligned with FarCom system 2989 | -9/Exiles | Given EX-Vault access code 3065 | -9/Exiles | Opened EX-Vault 3081 | -9/Exiles | Found AWS/Gauss 3124 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3259 | -9/Exiles | Left Exiles lab with AWS/Gauss 3259 | -9/Exiles | Entered Mines 3269 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. N2-KD1(z): Why did DEC have to put these flashy spikey things everywhere, they really get in the way, you know? LOCATION=MINES GOAL=ESCAPE 03259_ Receiving FarCom transmissions... 03261_ Slug penetrates Wall. 03262_ Plasma Injector explodes. 03262_ L-31 Rogue destroyed. 03264_ Slug penetrates G-47 Trooper. 03264_ Slug penetrates Earth. 03266_ Slug penetrates G-47 Trooper. 03266_ Slug penetrates Earth. 03267_ Dropped Katana. 03268_ Destroyed Aluminum Leg. 03269_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????#######?? | | ?????????????????????????# #?? | | ???????????????????????### #?? | | ??????????????????????##;; #?? | | ??????????????????????# / #?? | | ??????????????????????# @ ;#? | | ????????????????? * ;#? | | ????????????????####### !%gg ;#? | | ??????????????????????# / ;#? | | ??????????????????????# ; ##? | | ??????????????????????# ;;;;;##?? | | ??????????????????????# # ##??? | | ??????????????????????# ? # #???? | | ??????????????????????# ?####???? | | ??????????????????????# ???????#? | | ?????????????????????? ??#?????? | | ????????????????#????? ????????? | | ?????????????????????? ????????? | | ?????????????????????? #????????? | | ????????????????????? #?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactDispersionProjector Manual? 0 Play Time 00:29:19 Cumulative 192.0 hours Start 2023.03.15 @ 00:39:39 End 2023.03.18 @ 19:36:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 1 Adventurer 62 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9710d64-e4c0-47d7-979d-c7439d24bd14