Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 00:03:06 Player: Somberlain Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (213) 1065 Value Destroyed (7139) 7139 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (14459) 14459 TOTAL SCORE: 25703 Bonus ------- High Alert Combat Kills 1795 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7850 Friendly Fire -186 Cogmind --------- Core Integrity 0/375 Matter 95/1000 Energy 129/150 System Corruption 38% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core (fused) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Heart of Steel X0-1V1's Piety Tracker > --- WEAPON (4) ------- Field Laser Cooled Particle Cannon > --- INVENTORY (20) --- Improved Heat Sink Advanced Targeting Computer Core Analyzer Transmission Jammer Advanced ECM Suite Improved Shield Generator Improved Shield Generator Hacking Suite Improved Recalibrator Proton Missile Launcher Remote Datajack Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Heart of Steel X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Pulse Rifle Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Improved Shield Generator Hacking Suite Improved Recalibrator Field Laser Cooled Particle Cannon Proton Missile Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 72 | 6 9 10 4 20 20 3 . Power 6 | 1 1 1 1 . 2 . . Engine 3 | 1 . 1 1 . . . . Core 3 | . 1 . . . 2 . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 1 9 5 1 . Treads 19 | 2 2 . 1 9 5 . . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 2 . 4 6 2 . Device 10 | . 2 . . 3 3 2 . Storage 3 | 1 1 . . . 1 . . Processor 3 | . . 2 . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 3 7 2 7 7 . . Energy Gun 14 | . 2 6 1 1 4 . . Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 1 . 5 2 . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 2 2 . 1 1 1 . Corrupted Parts 2 | . . . . . 1 . 1 System Corruption 14 | . . . . . 4 . 10 Parts Lost 28 | . 1 . . 7 10 6 4 Power 2 | . . . . 1 1 . . Propulsion 10 | . 1 . . 2 3 2 2 Utility 4 | . . . . . 3 1 . Weapon 12 | . . . . 4 3 3 2 Highest Loss Streak 4 | . 1 . . 2 2 4 2 To Critical Strikes 1 | . . . . 1 . . . Average Backups 13 | . 5 13 12 13 17 13 13 Power 1 | . 1 3 3 1 . . . Propulsion . | . . . 1 1 1 . . Utility 5 | . 1 2 4 4 7 7 8 Weapon 4 | . 2 6 3 4 6 4 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 6 . 2 . . 9 Power 2 | . . . . 2 . . . Propulsion . | . . . . . . . . Utility 7 | . . . . . . . 7 Weapon 7 | . . 6 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 94 95 100 96 94 64 45 Engine 4 | . 6 6 11 9 1 . . Core 4 | . 7 4 . . 5 7 7 Treads 20 | . 27 22 22 26 22 7 2 Device 12 | . 9 11 11 12 13 13 15 Storage 9 | . 14 11 11 9 7 7 7 Processor 6 | . . 6 11 9 10 1 . Protection 1 | . . . . 4 1 . . Energy Gun 18 | . 2 32 31 15 20 10 7 Energy Cannon 1 | . 7 . . . . . . Ballistic Gun 2 | . 17 . . . . 3 . Launcher 4 | . . . . 9 8 4 . Peak Build Rating 65 | 6 27 33 34 45 59 65 57 Average Rating 41 | 4 15 31 33 40 54 56 52 On Entrance 31 | . 6 27 33 33 41 52 57 Avg Prop Armor Cover (%) 7 | . . . . . 10 7 8 Naked Turns . | . . . . . . . . Heaviest Build 87 | 14 32 38 38 53 87 78 67 Greatest Support 76 | 40 40 40 40 69 76 28 16 Greatest Overweight (x) 22 | . . . . . 1 4 22 Average Overweight (x) . | . . . . . . 3 6 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 15 15 15 19 20 20 Most Carried 20 | . 15 15 15 15 20 17 14 Average Carried 13 | . 5 13 12 13 17 13 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 16 | . 15 11 15 15 16 13 13 Class Distribution -------------------- 57% | Gunner 31% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 3802 | 251 240 326 468 909 799 509 300 Remotely . | . . . . . . . . Salvage Created 7483 | . 688 1149 493 2361 2217 383 192 Parts 379 | . 36 71 25 138 94 14 1 Haulers Intercepted 11 | . 2 3 . 3 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 11 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 149 | . 12 15 16 56 35 12 3 Guns 85 | . 7 12 8 27 22 6 3 Cannons 5 | . 5 . . . . . . AOE 54 | . . 3 6 28 11 6 . Classes Destroyed 19 | . 7 5 . 3 3 1 . Worker 13 | . 2 4 1 3 3 . . Builder 11 | . . 4 1 2 4 . . Tunneler 3 | . 1 1 . . 1 . . Hauler 11 | . 2 3 . 3 3 . . Recycler 8 | . 1 1 . 3 3 . . Mechanic 4 | . . 1 . 2 1 . . Operator 4 | . . 1 . 3 . . . Drone 1 | . . . . . . 1 . Watcher 11 | . 1 2 . 3 5 . . Swarmer 26 | . 2 . 7 9 3 4 1 Grunt 75 | . 10 11 5 28 20 . 1 Brawler 7 | . . 1 . 2 1 3 . Duelist 6 | . . . . 4 2 . . Protector 2 | . . . . 1 1 . . Sentry 19 | . . 3 4 9 2 . 1 Demolisher 1 | . . . . . 1 . . Specialist 3 | . . . . 3 . . . Hunter 2 | . . . . . 1 1 . Programmer 7 | . . . . . 4 3 . Best Kill Streak 22 | . 3 7 8 22 12 7 2 Combat Bots Only 15 | . 3 3 8 15 6 7 2 Max Kills in Single Turn 9 | . 1 2 3 5 9 3 1 Gunslinging 2 | . . . 2 1 1 . . Exploded 4 | . . 1 2 3 4 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 592 | . 55 26 57 150 145 68 91 Missed 186 | . 13 10 19 51 46 15 32 Hits 406 | . 42 16 38 99 99 53 59 Melee 31 | . . . . 2 5 24 . Projectile 375 | . 42 16 38 97 94 29 59 AOE 3 | . . . . . 3 . . Critical Strikes 15 | . . 1 1 7 3 2 1 Part Disruptions 2 | . . . . . 1 1 . Damage Taken 5966 | . 461 274 448 1840 1586 787 570 Core 905 | . 89 40 92 216 279 93 96 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 31 | . . . . . 21 10 . Core Remaining (%) 66 | 100 77 . 46 42 . . . Volleys Fired 347 | . 55 58 23 93 68 27 23 Largest 4 | . 2 3 3 3 4 4 2 Hottest 269 | . 80 189 189 189 269 204 126 Shots Fired 895 | . 110 154 60 245 248 49 29 Gun 754 | . 78 143 55 190 220 41 27 Cannon 36 | . 32 . . . 2 . 2 Launcher 105 | . . 11 5 55 26 8 . Special . | . . . . . . . . Kinetic 89 | . 78 . . 3 . 8 . Thermal 629 | . 32 71 55 187 222 33 29 Explosive 89 | . . 11 5 55 13 5 . Electromagnetic 88 | . . 72 . . 13 3 . Robot Hit Streak 23 | . 13 18 21 23 22 9 8 Robot Miss Streak 6 | . 4 6 2 3 6 2 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 13 | . 3 . 2 4 4 . . Max Gunslinging Chain 2 | . 1 . 2 1 1 . . Shots Hit Robots 562 | . 55 82 35 180 157 34 19 Core Hits 379 | . 30 47 20 124 115 35 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 19 | . 1 . 2 6 9 1 . Burn 18 | . . . 2 6 9 1 . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16409 | . 974 1846 1032 6618 4442 1190 307 Guns 8542 | . 538 1317 600 2587 2661 532 307 Cannons 254 | . 227 . . . 27 . . Explosions 7581 | . 209 529 432 4031 1722 658 . Melee . | . . . . . . . . Ramming 32 | . . . . . 32 . . Kinetic 752 | . 538 . . 77 . 137 . Thermal 7776 | . 227 859 600 2510 2878 395 307 Explosive 6556 | . 209 383 432 4015 963 554 . Electromagnetic 1293 | . . 604 . 16 569 104 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 38 | . . . 1 12 20 28 38 Average Corruption 17 | . . . 1 12 10 25 37 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 169 | . . . 3 33 65 30 38 Message Errors 40 | . . . . 7 15 5 13 Matter Fused 42 | . . . . 11 16 8 7 Heat Flow Errors 16 | . . . . 4 4 6 2 Energy Discharges 22 | . . . 1 2 10 4 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 22 | . . . . 4 10 3 5 Data Loss (major) 7 | . . . 1 2 1 . 3 Misfires 6 | . . . . . 5 . 1 Alerts 5 | . . . 1 2 2 . . Weapon Failures 6 | . . . . 1 1 3 1 Overload Shots . | . . . . . . . . Overflow Damage 179 | . 16 4 7 134 12 6 . Projectiles . | . . . . . . . . Explosions 179 | . 16 4 7 134 12 6 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 606 | . . 37 . 400 89 80 . Shots 21 | . . 2 . 9 5 5 . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 572 | . 168 216 238 307 572 263 188 Average Temperature 79 | . 43 66 58 82 101 83 91 Received Heat Transfer 1542 | . 195 108 99 576 468 . 96 Effects 6 | . . . . . 4 2 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . . 2 . Matter Decay 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 2 . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . 2 1 2 . . Combat Hostiles 5 | . . . 2 1 2 . . Parts Melted 48 | . 2 4 10 13 17 . 2 Heat Transferred 17618 | . 481 1704 1443 5883 6516 925 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 2 . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 5 | . . 1 . 5 4 . . Low Security (%) 38 | 100 100 52 100 10 . . . Level 1 11 | . . 47 . 27 . . . Level 2 8 | . . . . 11 16 . . Level 3 18 | . . . . 5 45 . . Level 4 22 | . . . . 43 37 . . Level 5 . | . . . . 1 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 2 | . . . . 1 1 . . Peak Influence 1640 | . 140 293 197 1640 1379 . . Initial 744 | . . . 106 61 744 . . Average 565 | . 44 165 93 801 986 . . Influence Increases 5290 | . 439 610 401 2135 1380 260 65 Destroy 0b10 Robot/C 2960 | . 240 300 320 1100 700 240 60 Destroy 0b10 Robot/NC 335 | . 35 85 10 100 100 . 5 Destroy Leader 582 | . 46 120 30 212 154 20 . Successful Hack 35 | . . . . . 35 . . Select Force Hacks 250 | . 50 50 . 100 50 . . Disable Machine 375 | . 45 15 30 180 105 . . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 462 | . 23 40 11 278 110 . . Lose Combat Pursuer 15 | . . . . 15 . . . Miscellaneous 126 | . . . . . 126 . . Influence Decreases 4985 | . 439 335 517 658 1682 825 529 Entered New Map 1801 | . . . 169 98 892 495 147 Time Decay 2844 | . 369 335 348 490 690 270 342 Lost Part 280 | . 10 . . 70 100 60 40 Purge Threat 60 | . 60 . . . . . . Squads Dispatched 29 | . 3 7 1 9 9 . . Investigation 11 | . 2 5 1 2 1 . . Extermination 4 | . . . . . 4 . . Reinforcement 6 | . 1 2 . 1 2 . . Assault 6 | . . . . 4 2 . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 2 . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 7 | . . 3 . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 20 19 17 69 42 13 4 Peak Tracking Total 5 | . 3 2 4 5 5 4 3 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 7 | . . 2 1 . 2 1 1 Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 29 | . 3 1 2 14 7 2 . Max in Single Turn 3 | . 1 1 1 3 3 2 . Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . Machines Sabotaged 5 | . 1 1 . 2 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 16 | . 6 3 . 2 5 . . Terminals 10 | . 4 2 . 2 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 36 | . 17 4 . 2 13 . . Successful 16 | . 7 2 . 2 5 . . Failed 20 | . 10 2 . . 8 . . Catastrophic 7 | . 3 2 . . 2 . . Database Lockouts . | . . . . . . . . Manual 20 | . 7 5 . 2 6 . . Terminals 21 | . 10 3 . 2 6 . . Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . . 1 . . 3 . . Recycling Units 7 | . 7 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 2 | . 2 . . . . . . Record 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 3 2 . 2 3 . . Terminals 7 | . 2 1 . 2 2 . . Botnet 1 | . . . . . 1 . . Operators 1 | . 1 . . . . . . Sabotage 5 | . 1 1 . 2 1 . . Fabricators 1 | . . . . . 1 . . Fabnet 1 | . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . Patch 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 1 . . 4 . . Full Trace Events 3 | . 2 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 5 | . . . . . 5 . . Largest Group 5 | . . . . . 5 . . Highest-Rated Group 200 | . . . . . 200 . . Highest-Rated Ally 40 | . . . . . 40 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 169 | . 18 10 10 91 25 15 . Average Entertainment 37 | . 10 11 7 29 66 49 26 Good Acts 18 | . 1 4 1 . 10 1 1 Bad Acts 48 | . 1 4 8 12 16 4 3 Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 151 | . . 86 . . 65 . . Optics 86 | . . 86 . . . . . Jamming 65 | . . . . . 65 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 8599 | 69 1117 983 991 1284 2798 580 777 Spaces Moved 3575 | 41 553 435 506 531 1039 281 189 Core 49 | 4 . . . . . . 45 Treads 3119 | 37 553 435 506 531 1039 18 . Legs . | . . . . . . . . Wheels 407 | . . . . . . 263 144 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 145 Average Speed 174 | 149 160 160 160 161 172 162 354 Slowest Speed 1150 | 160 160 160 160 163 240 320 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 66 34 82 57 23 36 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 1 . . 3 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 718 | . 22 78 17 416 116 68 1 Melee . | . . . . . . . . Projectile 3 | . . . . . . 2 1 AOE 715 | . 22 78 17 416 116 66 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 5173 | 46 674 606 614 751 1860 353 269 Wait 1026 | . 39 79 63 61 700 32 52 Move 3568 | 40 552 434 505 530 1038 280 189 Hop . | . . . . . . . . Pick Up 45 | . 14 5 3 11 10 . 2 Fast Attach 31 | 6 4 6 . 2 8 4 1 Attach 30 | . . 2 . 11 10 5 2 Detach 14 | . 1 3 . 4 2 4 . Swap 59 | . 5 7 8 26 13 . . Drop 39 | . 4 12 . 13 9 1 . Fire 347 | . 55 58 23 93 68 27 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 12 | . . . 12 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x2 / [*Sto x2] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 6) 397 | -10/Materials | Prayed at D.C.S.S. Altar Unit 444 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 518 | -10/Materials | Discovered new exit (range 8) 924 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Derelicts attacked the area 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1512 | -9/Materials | Build established: Gunner 1578 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 1795 | -9/Materials | Discovered new exit (range 10) 1893 | -9/Materials | X0-1V1 sent you to a vault 1914 | -9/Materials | X0-1V1 foreshadows a heat wave 1939 | -9/Materials | Discovered new exit (range 6) 2133 | -9/Materials | Ambient heat levels rising (+10) 2170 | -9/Materials | Entered Mines 2171 | -9/Mines | Learned location of Storage (-7) 2251 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 18) 2418 | -9/Mines | Learned Materials security intel 2602 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 2626 | -9/Mines | Excavation squad dispatched 2626 | -9/Mines | A large section of the Mines collapsed 2762 | -9/Mines | Destroyed 8 combat bots 2799 | -9/Mines | Learned location of 1 exit from Proximity Caves 2896 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3007 | -9/Mines | X0-1V1 sent hostile Y-45 Defender (x2) 3025 | -9/Mines | Core integrity fell below 50% 3054 | -9/Mines | Discovered new exit (range 9) 3161 | -9/Mines | Entered Materials 3161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -8/Materials | Garrison activated, responded to threat 3490 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3610 | -8/Materials | System corruption reached 10% 3858 | -8/Materials | X0-1V1 sent you into danger 3886 | -8/Materials | Destroyed 15 combat bots 3961 | -8/Materials | First assault squad dispatched 3972 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 4324 | -8/Materials | Core integrity fell below 50% 4366 | -8/Materials | Discovered new exit (range 6) 4388 | -8/Materials | Sterilization system engaged 4388 | -8/Materials | Non-combat units ordered to evacuate 4421 | -8/Materials | X0-1V1 sent hostile X-57 Shotgunner (x3) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4480 | -7/Factory | Discovered new exit (range 7) 4808 | -7/Factory | Discovered new exit (range 5) 5645 | -7/Factory | First assault squad dispatched 5721 | -7/Factory | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 5791 | -7/Factory | Build established: Scavenger-Gunner 6083 | -7/Factory | Discovered new exit (range 4) 6140 | -7/Factory | Build established: Gunner 6194 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6289 | -7/Factory | Sterilization system engaged 6289 | -7/Factory | Non-combat units ordered to evacuate 6389 | -7/Factory | Combat units ordered to evacuate 6431 | -7/Factory | System corruption reached 10% 6522 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 6589 | -7/Factory | Ambient heat levels rising (+10) 6606 | -7/Factory | X0-1V1 sent hostile D-53 Grenadier (x1) 6607 | -7/Factory | Core integrity fell below 50% 6688 | -7/Factory | X0-1V1 activates XOMVISION 6739 | -7/Factory | Ambient heat levels rising (+10) 6793 | -7/Factory | Identified exit to Factory 6793 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6889 | -7/Factory | Ambient heat levels rising (+10) 7039 | -7/Factory | Ambient heat levels rising (+10) 7116 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7145 | -7/Factory | X0-1V1 sent you to a vault 7149 | -7/Factory | X0-1V1 activates XOMVISION 7189 | -7/Factory | Ambient heat levels rising (+10) 7243 | -7/Factory | Entered Lower Caves 7260 | -7/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x3) 7291 | -7/Lower Caves | Lost 4 parts (2n2w) 7297 | -7/Lower Caves | Destroyed 7 combat bots 7343 | -7/Lower Caves | Found Prototype Device 7343 | -7/Lower Caves | Identified Heart of Steel 7504 | -7/Lower Caves | X0-1V1 sent hostile B-48 Gladiator (x3) 7625 | -7/Lower Caves | Med. Treads reconfigured into Item Mimic 7633 | -7/Lower Caves | X0-1V1 whisked you away to safety 7743 | -7/Lower Caves | Identified exit to Lower Caves 7823 | -7/Lower Caves | Entered another Lower Caves area 7885 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7895 | -7/Lower Caves | System corruption reached 30% 7901 | -7/Lower Caves | Core integrity fell below 20% 7915 | -7/Lower Caves | Build established: Mutant 7985 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 8600 | -7/Lower Caves | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 08309_ System corrupted: Energy discharge (-60). 08324_ NYF/WQSXZD FGYZ191QYNJS 08343_ PF,N CSY%NH|FKNYWHZPTK93M 8JX 08364_ System corrupted: Substantial component data lost. 08379_ System corrupted: Matter fused (-9). 08408_ System corrupted: Energy discharge (-40). 08426_ >IATEGU 08598_ System corrupted: Matter fused (-6). 08600_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ??????????# #?????# " """" """" | | ??????????## #####?# " """" """" | | ??????????## # # ### " ! | | ??????##### # ##" " """" """" | | ??????# " """" """" """" | | ??????# # #" " """"!"""" | | ??????## ### # " """" """" | | ???????#### ##?# # " "" """" """" | | ??????????## ###??# # " "" """" """" | | ???????????## #????# # " "" | | ????????????# #????# #"""" " "" | | ????????????# #????# ## "" " "" | | ????????????# #????# "" ;"" """"""" "" """ | | ????????????# ###### """;; """" | | ????????????# "; "" " "" | | ????????????# "" " " | | ????????????####### "" " " | | ??????????????????# ;;;"" " "" | | ??????????????????## ;; " "# | | ???????????????????## ; " | | ????????????????????## ; " # | | ?????????????????????### ;; " # | | ???????????????????????## ;; " ## | | ??????????????????#?????## " " ## | | ??????????????????# ???## ## " " ## | | ??????????????????# ##@ ##### " """ ## | | ??????????????????# #???? # "" ### | | ????????????#%%% ;## ##???? #####?? ??? | | ????????? #?#####????? #?????? ??? | | ?????????? % ????????????? ??????? ??? | | ?????????? %% h ?????????????????????? ??? | | ??????????? % % ????????????????????? ??? | | ???????????#% % % ??????????????????????###??? | | ???????????# % % #???????????????????????????? | | ????????????% % ????????????????????????????? | | ???????????? % %?????????????????????????????? | | ????????????? #?????????????????????????????? | | ????????????? #??????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 15 Energy Capacity 1150 Matter Stores 800 Matter Capacity 1000 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EX 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed StructuralHoverWand Manual? 0 Play Time 00:46:06 Cumulative 230.9 hours Start 2026.10.10 @ 23:18:23 End 2026.10.11 @ 00:03:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 750aed6d-5650-4147-8b68-906cbc66817e