Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 11:53:30 Player: satan5 Result: Destroyed by EH-CR6(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (491) 491 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 123/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Heat Sink Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 6 3 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 4 | . 2 1 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power . | . . 1 1 Propulsion 2 | . 2 2 1 Utility . | . . 1 1 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 94 Engine 13 | . 13 14 14 Treads 27 | . 25 28 27 Device 13 | . 14 14 9 Storage 14 | . 14 14 14 Energy Gun 2 | . 5 . . Ballistic Gun 25 | . 22 28 24 Peak Build Rating 8 | 7 7 8 8 Average Rating 7 | 5 6 7 7 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 33 | 11 28 28 33 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 8 | 3 7 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 622 | 183 216 176 47 Remotely . | . . . . Salvage Created 697 | 51 344 221 81 Parts 51 | 6 18 21 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 7 11 2 Guns 19 | . 7 11 1 Classes Destroyed 6 | 1 4 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 3 9 . Grunt 6 | . 4 2 . Subdweller 2 | . . . 2 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 106 | . 33 47 26 Missed 22 | . 5 12 5 Hits 84 | . 28 35 21 Projectile 84 | . 28 35 21 Critical Strikes 2 | . . 1 1 Damage Taken 1224 | . 351 386 487 Core 262 | . 46 82 134 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 7 41 27 19 Largest 2 | 2 2 2 2 Hottest 100 | 60 60 40 100 Shots Fired 184 | 14 80 53 37 Gun 174 | 14 80 53 27 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 145 | 7 58 53 27 Thermal 39 | 7 22 . 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 9 7 6 13 Robot Miss Streak 4 | 2 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | 10 42 36 29 Core Hits 40 | 3 18 16 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1387 | 99 471 349 468 Guns 1164 | 99 471 344 250 Cannons 218 | . . . 218 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 954 | 34 326 344 250 Thermal 428 | 65 145 . 218 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | 40 132 23 . Average Temperature 43 | 21 55 10 . Received Heat Transfer 423 | . 177 105 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 771 | 150 325 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 96 100 . Initial 21 | . 3 21 . Average 26 | . 24 30 . Influence Increases 577 | 10 292 275 . Destroy 0b10 Robot/C 360 | . 140 220 . Destroy 0b10 Robot/NC 25 | 10 15 . . Destroy Leader 76 | . 36 40 . Successful Hack 40 | . 40 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 577 | 5 241 331 . Entered New Map 37 | . 2 35 . Time Decay 522 | 5 231 286 . Lost Part 18 | . 8 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 14 14 4 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 8 | . 8 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 3 | . 3 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1740 | 2 709 915 114 Seismic 1740 | 2 709 915 114 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1871 | 71 709 915 176 Spaces Moved 962 | 36 344 516 66 Core 6 | 6 . . . Treads 894 | . 312 516 66 Legs 62 | 30 32 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 156 | 109 156 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 62 90 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1147 | 52 438 558 99 Wait 58 | . 43 6 9 Move 959 | 35 343 515 66 Hop . | . . . . Pick Up 12 | 3 4 4 1 Fast Attach 6 | 6 . . . Attach 5 | 1 1 2 1 Detach . | . . . . Swap 9 | . 5 1 3 Drop 2 | . 1 1 . Fire 94 | 7 41 27 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered Mines 1026 | -10/Mines | Discovered new exit (range 10) 1068 | -10/Mines | Discovered new exit (range 8) 1118 | -10/Mines | Learned 2 Materials zone layouts 1145 | -10/Mines | Learned location of Storage (-9) 1293 | -10/Mines | Learned 2 Materials zone layouts 1346 | -10/Mines | Core integrity fell below 50% 1443 | -10/Mines | Discovered new exit (range 12) 1531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1696 | -10/Mines | Entered Subcaves 1786 | -10/Subcaves | Learned Materials trap positions 1840 | -10/Subcaves | Core integrity fell below 20% 1872 | -10/Subcaves | Destroyed by EH-CR6(R) with Subdweller Laser Last Messages --------------- 01802_ Lgt. Treads destroyed. 01810_ Seismic Detector destroyed. 01810_ 1R-H3R(R) destroyed. 01814_ Acquired 38 matter. 01817_ Acquired Sub. Beam Cannon. 01818_ Acquired Lgt. Assault Rifle. 01819_ Acquired 9 matter. 01827_ Subatomizers dissect the Sub. Power Source. 01839_ L9-Q1W(R) suffers critical hit (Meltdown). 01839_ Sub. Power Source melted. 01851_ Subatomizers dissect the Sub. Machine Gun. 01857_ EH-CR6(R) affixes Scrap Shield Fragment to Scrap Shield. 01866_ Subatomizers dissect the Sub. Machine Gun. 01866_ Sub. Beam Cannon shoots sparks and powers down. 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"???## [% #?????????????????? | | ?????????????# ?????# R ###?????????????????? | | ????????????????????# #???????????????????? | | ???????????????????# #??????????????????? | | ??????????????????# ### #??????????????????? | | ??????????????????#### #??####??????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalAssembledKatana Manual? 0 Play Time 00:09:08 Cumulative 323.3 hours Start 2025.07.30 @ 11:45:16 End 2025.07.30 @ 11:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 133 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f692d2-510b-4fa3-947e-8b33f26cdd09