Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 21:44:03 Player: Syanka Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (4715) 4715 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 11306 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 213 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 99/100 System Corruption 29% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Superbattery (1426) Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Powered Armor Sensor Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Armored Treads Armored Huge Wheel Improved Cooling System Superbattery Structural Scanner Advanced Targeting Computer Recoil Nullifier Light Armor Plating Improved Focal Shield Advanced Shield Generator Hacking Suite Long-range Tractor Beam Gatling Laser Gatling Laser Enhanced Gauss Cannon Rocket Launcher Heavy Hammer [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 4 | . . . 2 . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 217 | 7 16 4 60 8 . 4 14 16 25 10 26 19 8 Power 18 | 1 2 1 4 . . . . 1 3 . 3 3 . Engine 12 | 1 1 . 4 . . . . 1 2 . 1 2 . Core 6 | . 1 1 . . . . . . 1 . 2 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 1 . 21 . . . 4 1 5 1 2 . 2 Treads 29 | 2 1 . 16 . . . 4 1 2 . 2 . 1 Leg . | . . . . . . . . . . . . . . Wheel 8 | . . . 5 . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 . . . 1 Utility 78 | 2 6 3 19 6 . 3 4 7 12 2 8 6 . Device 52 | 1 3 3 8 4 . 3 3 6 8 1 6 6 . Storage 5 | 1 3 . . . . . . . . . 1 . . Processor 4 | . . . 2 . . . . . 1 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 16 | . . . 9 2 . . 1 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 7 . 16 2 . 1 6 7 5 7 13 10 6 Energy Gun 36 | 1 3 . 8 . . . 2 . 3 2 9 5 3 Energy Cannon 15 | . 2 . 6 . . 1 1 2 1 1 . . 1 Ballistic Gun 3 | 1 . . . . . . . . . . 2 . . Ballistic Cannon 14 | . 2 . 1 . . . 1 4 1 2 . 2 1 Launcher 6 | . . . 1 . . . . . . 2 2 . 1 Special Weapon 4 | . . . . 2 . . 1 . . . . 1 . Impact Weapon 3 | . . . . . . . 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 4 1 . . . . 3 1 . . . Parts Lost 28 | . 1 . 3 . . . . . . 9 3 . 12 Power 5 | . 1 . . . . . . . . 1 1 . 2 Propulsion 4 | . . . 1 . . . . . . 1 . . 2 Utility 7 | . . . . . . . . . . 3 1 . 3 Weapon 12 | . . . 2 . . . . . . 4 1 . 5 Highest Loss Streak 6 | . 1 . 1 . . . . . . 5 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 99 88 88 98 99 92 50 75 91 70 Engine 8 | . 10 10 5 11 11 11 9 9 12 2 6 7 3 Core 2 | . 3 3 5 . . . . . 1 2 1 7 3 Treads 18 | . 27 28 18 22 22 22 27 27 9 2 6 7 3 Wheel 2 | . . . 3 . . . . . 5 6 7 7 3 Device 17 | . 13 14 16 12 11 11 18 17 23 10 20 29 25 Storage 9 | . 14 14 11 11 11 11 9 9 7 2 3 7 7 Processor 7 | . . . 9 11 11 11 9 9 7 12 7 7 7 Protection 5 | . . . 6 9 11 11 9 9 7 . 5 . . Energy Gun 6 | . 9 . 10 . . . 1 1 3 2 10 14 10 Energy Cannon 6 | . 4 14 10 11 . 11 8 4 3 2 . . . Ballistic Cannon 4 | . 10 14 1 . . . . 8 7 2 . . 3 Special Weapon 1 | . . . . 10 11 . 2 . . . . . . Peak Build Rating 64 | 7 10 13 23 28 18 26 30 49 64 61 45 53 55 Average Rating 28 | 6 8 9 19 20 17 25 27 40 57 36 37 47 39 On Entrance 25 | . 7 9 12 23 20 18 26 30 49 58 15 42 53 Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 97 | 14 52 52 62 72 55 71 73 81 97 71 36 47 47 Greatest Support 63 | 40 40 40 46 43 43 43 63 63 63 28 28 28 28 Greatest Overweight (x) 9 | . 1 1 4 1 1 1 1 1 3 2 9 1 8 Average Overweight (x) 1 | . . 1 1 1 1 1 . . 2 . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 10 7 10 9 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Carried 16 | 4 13 19 19 19 20 20 19 19 19 10 6 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 10 10 5 Final Carried 20 | 6 20 20 20 19 20 20 20 20 19 2 10 10 5 Class Distribution -------------------- 71% | Mutant 24% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Matter Collected 3690 | 292 387 171 670 106 31 30 167 278 311 328 479 228 212 Remotely 155 | . . . . . . . . 155 . . . . . Salvage Created 6750 | 331 480 79 1814 45 . 69 362 240 408 1486 918 162 356 Parts 302 | 21 36 4 123 1 . 1 14 11 20 3 45 9 14 Haulers Intercepted 9 | . . . 6 . . . 1 . 1 . 1 . . Recyclers Shooed 5 | . . . 1 . . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 4 9 Prevented 2 | . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Combat Hostiles Destroyed 99 | . 11 2 30 3 . 1 6 5 6 6 17 2 10 Guns 39 | . 7 . 12 . . . . 1 . . 13 2 4 Cannons 40 | . 4 2 13 3 . . 4 4 6 1 . . 3 AOE 14 | . . . 3 . . . . . . 4 4 . 3 Classes Destroyed 19 | 3 2 . 6 2 . . . 1 2 1 . 1 1 Worker 8 | 2 1 . 3 . . . . . . . 2 . . Builder 2 | . . . 1 . . . 1 . . . . . . Tunneler 9 | 7 . . 2 . . . . . . . . . . Hauler 9 | . . . 6 . . . 1 . 1 . 1 . . Recycler 8 | 1 . . 2 . . . . . 1 . 4 . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 8 | . 3 . 4 . . . . . 1 . . . . Swarmer 15 | . . . 9 . . . . . . . 4 . 2 Grunt 45 | . 11 2 11 . . 1 4 1 1 . 7 . 7 Brawler 3 | . . . 1 . . . 1 . . . . . 1 Sentry 12 | . . . 9 . . . 1 . . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . . . 4 . . . . . Hunter 6 | . . . . . . . . . 3 . 2 1 . Programmer 4 | . . . . . . . . . 2 . 2 . . Compactor 6 | . . . . . . . . . . 6 . . . Samaritan 1 | . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 4 2 1 7 1 . 1 3 4 2 4 8 1 6 Combat Bots Only 7 | . 2 1 6 1 . 1 3 4 2 4 7 1 6 Max Kills in Single Turn 4 | 1 1 1 3 1 . 1 1 1 1 2 4 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . . . 2 4 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Hostile Shots Fired 579 | . 56 5 119 3 . 7 20 95 20 9 123 6 116 Missed 191 | . 13 1 39 . . 1 6 36 6 1 44 2 42 Damage Taken 6015 | 24 526 59 1107 52 . 131 151 745 220 474 931 58 1537 Core 998 | . 69 . 172 . . 20 . 27 19 119 108 . 464 Absorbed by Shields 152 | . . . . . . . 58 74 . . 20 . . Regen/Repaired (Parts) 444 | . 118 . 203 . . . 53 . 70 . . . . Core Remaining (%) 79 | 100 . 72 . . . 52 . 95 . . . . . Volleys Fired 421 | 22 48 4 103 10 . 6 26 19 21 39 63 7 53 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 2 2 2 Hottest 170 | 60 85 95 136 136 . 68 112 125 170 170 145 138 150 Shots Fired 729 | 44 96 8 205 12 . 6 36 32 40 52 113 17 68 Gun 408 | 44 59 . 108 . . . . 3 15 15 111 17 36 Cannon 298 | . 37 8 96 6 . 6 34 29 25 30 . . 27 Launcher 15 | . . . 1 . . . . . . 7 2 . 5 Special 8 | . . . . 6 . . 2 . . . . . . Kinetic 187 | 22 48 4 10 . . . 10 13 8 18 28 . 26 Thermal 455 | . 23 4 170 12 . 6 26 19 32 27 83 17 36 Explosive 15 | . . . 1 . . . . . . 7 2 . 5 Electromagnetic 72 | 22 25 . 24 . . . . . . . . . 1 Robot Hit Streak 19 | 8 12 13 19 4 . 3 8 11 11 13 15 6 7 Robot Miss Streak 6 | 2 4 1 3 1 . 1 3 1 3 2 6 1 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 489 | 27 58 4 143 3 . 5 22 22 29 41 89 8 38 Core Hits 279 | 13 23 3 64 3 . 1 9 9 19 20 85 6 24 Critical Kills 3 | . . . . . . . 2 . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 19 | . 3 . 5 . . . 2 1 . 3 1 1 3 Burn 6 | . . . 4 . . . . . . . . 1 1 Meltdown 3 | . . . . . . . 2 . . 1 . . . Destroy 1 | . . . . . . . . . . . 1 . . Blast 7 | . 2 . . . . . . 1 . 2 . . 2 Corrupt 2 | . 1 . 1 . . . . . . . . . . Melee Attacks 11 | . . . . . . . 3 8 . . . . . Impact 11 | . . . . . . . 3 8 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12250 | 348 939 73 2774 61 . 102 584 576 855 2216 1944 131 1647 Guns 5198 | 323 487 . 1296 . . . . 48 370 462 1676 131 405 Cannons 4865 | . 405 70 1257 61 . 102 484 528 485 922 . . 551 Explosions 2081 | 25 44 . 221 . . . . . . 832 268 . 691 Melee 100 | . . . . . . . 100 . . . . . . Ramming 6 | . 3 3 . . . . . . . . . . . Kinetic 2696 | 65 471 18 83 . . . 88 303 159 575 398 . 536 Thermal 6769 | 25 219 52 2086 61 . 102 396 273 696 809 1514 131 405 Explosive 1699 | . . . 144 . . . . . . 832 32 . 691 Electromagnetic 980 | 258 246 . 461 . . . . . . . . . 15 Impact 100 | . . . . . . . 100 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . 1 1 1 1 . . 1 34 34 29 29 Average Corruption 13 | . . . 1 1 1 1 . . 1 19 30 29 29 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 235 | . . . 17 9 6 1 . . 1 24 62 77 38 Message Errors 53 | . . . 1 1 2 . . . . 4 16 19 10 Matter Fused 49 | . . . 6 2 1 . . . 1 6 14 11 8 Heat Flow Errors 25 | . . . 3 1 1 . . . . 2 2 12 4 Energy Discharges 25 | . . . . 1 1 1 . . . 1 5 11 5 Parts Rejected 3 | . . . . . . . . . . 1 1 . 1 Data Loss (minor) 22 | . . . 2 3 . . . . . 2 4 9 2 Data Loss (major) 17 | . . . 2 . . . . . . 1 3 9 2 Misfires 9 | . . . . 1 . . . . . 1 2 4 1 Alerts 8 | . . . 3 . 1 . . . . . 2 1 1 Misdirections 5 | . . . . . . . . . . 5 . . . Weapon Failures 19 | . . . . . . . . . . 1 13 1 4 Overload Shots 11 | . . . . . . . . . 2 9 . . . Effects 2 | . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Overflow Damage 85 | . 14 . 41 . . . 12 . 17 . . . 1 Projectiles 71 | . . . 41 . . . 12 . 17 . . . 1 Explosions 14 | . 14 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . 4 . 2 . . . 1 4 . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 9 | . 4 . 1 . . . . 4 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 159 | 24 . . . . . . . . . 99 36 . . Shots 7 | 1 . . . . . . . . . 4 2 . . Rammed 3 | . 1 2 . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 347 | 92 150 27 240 255 250 111 195 30 152 152 244 249 347 Average Temperature 51 | 31 46 15 51 50 134 73 57 14 30 41 44 81 78 Received Heat Transfer 1598 | . 294 33 342 12 . 63 72 12 . . 267 20 483 Effects 2 | . . . 1 . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 2 . . 1 2 . . 1 . . . Combat Hostiles 6 | . . . 2 . . 1 2 . . 1 . . . Parts Melted 28 | . . . 16 . . 1 3 . 2 1 3 1 1 Heat Transferred 13529 | 50 568 111 4997 111 . 185 703 382 1270 1387 2590 333 842 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Peak Influence 875 | 50 256 65 432 174 . 74 105 875 504 106 378 . . Initial 459 | . 32 25 . 154 . . 28 33 459 88 40 . . Average 167 | 21 89 16 213 79 . 70 41 405 315 70 141 . . Maximum Alert Level 3 | . 1 . 2 . . . . 3 2 . 1 . . Low Security (%) 67 | 100 94 100 48 100 . 100 100 15 17 100 80 . . Level 1 22 | . 5 . 47 . . . . 33 54 . 19 . . Level 2 8 | . . . 3 . . . . 37 27 . . . . Level 3 1 | . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 4 1 . . 1 . 4 . 6 . . Investigation 6 | . 1 . 2 . . . . . 1 . 2 . . Extermination 4 | . . . . . . . . . 2 . 2 . . Reinforcement 5 | . . . 2 . . . 1 . 1 . 1 . . Assault 1 | . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Distress Signals 4 | . . . 2 . . . 1 1 . . . . . Communications Jammed 9 | . . . . . . . . . 9 . . . . Distress Signals 9 | . . . . . . . . . 9 . . . . Times Spotted 148 | . 20 2 41 15 . 3 8 6 11 6 16 2 18 Peak Tracking Total 8 | . 3 2 7 8 . 3 4 5 2 4 4 1 8 Tactical Retreats 14 | . 4 1 3 . . . . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Traps Triggered 9 | . 1 . 4 . . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Machines Disabled 10 | . . . 1 . . . . 2 . . 6 1 . Max in Single Turn 6 | . . . 1 . . . . 1 . . 6 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Machines Accessed 43 | . 7 . 14 1 2 1 4 2 4 . 5 3 . Terminals 26 | . 6 . 10 . . 1 2 2 2 . 2 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 7 | . 1 . 2 . . . 1 . 2 . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 95 | . 16 . 35 1 2 1 10 7 11 . 9 3 . Successful 50 | . 9 . 21 1 2 . 5 . 6 . 3 3 . Failed 44 | . 7 . 13 . . 1 5 7 5 . 6 . . Catastrophic 5 | . 2 . . . . 1 . . 1 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 43 | . 13 . 21 . 1 1 2 . 3 . 2 . . Terminals 55 | . 14 . 21 . . 1 3 7 6 . 2 1 . Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 22 | . 2 . 10 . . . 4 . 5 . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . . . . . 3 . . Garrison Access 3 | . . . . . . . 3 . . . . . . Terminal Hacks 13 | . 1 . 3 1 2 . 1 . 2 . . 3 . Record 2 | . . . . . 1 . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 2 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . 2 . 8 . . . 3 . 3 . . . . Scan Component 9 | . 1 . 4 . . . 2 . 2 . . . . Repair 7 | . 1 . 4 . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . 2 . . Insert Component 5 | . . . 4 . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . 6 . 6 . . . . . 1 . . . . Terminals 13 | . 6 . 6 . . . . . 1 . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 11 . . 1 4 2 4 . 4 1 . Full Trace Events 3 | . . . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired 7 | . 1 . 4 . . . 1 . 1 . . . . Time 250 | . 26 . 122 . . . 51 . 51 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 1 1 1 . . . . . . Highest-Rated Group 31 | . . . . 31 31 31 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . . . Total Orders 22 | . . . . 7 . 6 . 3 6 . . . . EXPLORE 8 | . . . . 2 . 2 . 1 3 . . . . RETURN 14 | . . . . 5 . 4 . 2 3 . . . . Ally Attacks 16 | . . . . 7 . 7 2 . . . . . . Total Damage 304 | . . . . 137 . 125 42 . . . . . . Kills 7 | . . . . 4 . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . 1 . Drone Launches 12 | . . . . 4 . 3 . 2 3 . . . . Drone Recoveries 12 | . . . . 4 . 3 . 2 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Turns Passed 16055 | 274 1715 1411 2912 1311 673 233 911 1511 1432 346 1069 1626 631 Spaces Moved 6391 | 126 560 536 1072 440 281 53 352 602 660 222 456 738 293 Core 72 | 4 . . . . . . . . . 1 14 . 53 Treads 4327 | 122 560 536 681 440 281 53 352 602 54 . 140 506 . Legs . | . . . . . . . . . . . . . . Wheels 1992 | . . . 391 . . . . . 606 221 302 232 240 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 115 240 240 240 160 163 130 100 100 115 50 Average Speed 194 | 156 219 240 204 240 240 240 163 203 143 108 157 200 168 Slowest Speed 500 | 160 240 240 320 240 240 240 240 243 243 130 500 240 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 78 97 90 97 62 16 25 57 25 75 10 67 50 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . 1 . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 . . 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . . . . . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . 2 1 Spaces Dug 26 | . . . . 5 . . 3 2 . . 7 . 9 Terrain Destroyed 181 | 2 3 . 21 7 . . 7 2 7 36 40 . 56 Melee 3 | . . . . . . . 1 2 . . . . . Projectile 35 | . . . . 7 . . 6 . 7 6 . . 9 AOE 143 | 2 3 . 21 . . . . . . 30 40 . 47 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Total 9284 | 160 949 653 1595 672 284 152 642 849 1114 270 692 877 375 Wait 1997 | . 303 100 270 208 1 90 234 181 382 . 131 83 14 Move 6375 | 125 559 535 1071 439 280 52 351 597 660 221 455 737 293 Hop 1 | . . . . . . . . 1 . . . . . Pick Up 105 | 6 15 3 35 2 1 . 6 10 8 . 9 7 3 Fast Attach 77 | 7 3 1 18 1 . . 3 3 8 5 13 13 2 Attach 21 | . 1 . 3 1 . . 2 2 3 3 2 . 4 Detach 12 | . 2 . 2 1 1 . . 1 2 . 2 1 . Swap 120 | . 12 3 40 6 . 4 9 11 14 2 11 6 2 Drop 141 | . 5 5 53 4 1 . 8 16 16 . 6 23 4 Fire 421 | 22 48 4 103 10 . 6 26 19 21 39 63 7 53 Melee 11 | . . . . . . . 3 8 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 550 | -10/Materials | Discovered new exit (range 14) 1169 | -10/Materials | Discovered new exit (range 10) 1583 | -10/Materials | Identified exit to Subcaves 1593 | -10/Materials | Repaired Lgt. Treads 1629 | -10/Materials | Identified exit to Materials 1629 | -10/Materials | Identified exit to Mines 1663 | -10/Materials | Learned 2 Storage zone layouts 1687 | -10/Materials | Learned Storage emergency access door positions 1723 | -10/Materials | Learned 2 Storage zone layouts 1990 | -10/Materials | Entered Mines 2174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2221 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2226 | -10/Mines | Found Prototype Device 2538 | -10/Mines | Discovered exit to Materials (range 15) 2809 | -10/Mines | Learned location of Zion (-7) 3368 | -10/Mines | Discovered exit to Materials (range 6) 3401 | -10/Mines | Entered Materials 3401 | -9/Materials | Evolved 2 slots: Utility x2 3402 | -9/Materials | Discovered new exit (range 8) 3989 | -9/Materials | Discovered new exit (range 12) 3989 | -9/Materials | Discovered new exit (range 4) 4271 | -9/Materials | Build established: Scavenger-Mutant 4498 | -9/Materials | Repaired Lgt. Treads 4544 | -9/Materials | Repaired Lgt. Treads 4942 | -9/Materials | Discovered new exit (range 10) 4966 | -9/Materials | Identified exit to Materials 5089 | -9/Materials | Identified exit to Mines 5102 | -9/Materials | Build established: Mutant 5172 | -9/Materials | Learned location of 1 exit from Recycling 5270 | -9/Materials | Identified Exp. Sensor Array 5272 | -9/Materials | Learned Storage stockpile data 5323 | -9/Materials | Learned Storage stockpile data 5525 | -9/Materials | Central database locked down 6157 | -9/Materials | Repaired Imp. Heat Sink 6190 | -9/Materials | Repaired Imp. Treads 6313 | -9/Materials | Entered Mines 6314 | -9/Mines | Assembled infested the area 6322 | -9/Mines | Found the Drone Emporium 6355 | -9/Mines | Found Prototype Device 6355 | -9/Mines | Identified Sensor Drone Bay 7091 | -9/Mines | Learned 4 Materials zone layouts 7094 | -9/Mines | Met a Derelict testing a Signal Generator 7550 | -9/Mines | Learned 2 Materials zone layouts 7612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7612 | -9/Mines | Discovered new exit (range 5) 7624 | -9/Mines | Entered Exiles 7624 | -9/Exiles | Accompanied by 1 ally 7663 | -9/Exiles | Discovered new exit (range 15) 7690 | -9/Exiles | Met 8R-AWN 7721 | -9/Exiles | Met EX-HEX 7829 | -9/Exiles | Met EX-DEC 7877 | -9/Exiles | Met EX-BIN 7911 | -9/Exiles | Aligned with FarCom system 7913 | -9/Exiles | Given EX-Vault access code 7975 | -9/Exiles | Opened EX-Vault 7987 | -9/Exiles | Found Superbattery 8031 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8266 | -9/Exiles | Discovered new exit (range 15) 8297 | -9/Exiles | Left Exiles lab with Superbattery 8297 | -9/Exiles | Entered Mines 8297 | -8/Mines | Accompanied by 1 ally 8461 | -8/Mines | Discovered exit to Materials (range 6) 8530 | -8/Mines | Entered Materials 8530 | -8/Materials | Accompanied by 1 ally 8530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8531 | -8/Materials | Identified exit to Factory 8920 | -8/Materials | Repaired Adv. Beam Cannon 9436 | -8/Materials | Identified exit to Garrison 9441 | -8/Materials | Entered Garrison 9471 | -8/Garrison | Triggered checkpoint 9550 | -8/Garrison | Warlord forces raided the area 9581 | -8/Garrison | Triggered checkpoint 9599 | -8/Garrison | Triggered checkpoint 9611 | -8/Garrison | Triggered checkpoint 9643 | -8/Garrison | Triggered checkpoint 9682 | -8/Garrison | Garrison Relay disabled 9881 | -8/Garrison | Triggered checkpoint 9886 | -8/Garrison | Discovered exit to Factory (range 13) 9942 | -8/Garrison | Garrison Relay disabled 9949 | -8/Garrison | Lost 3 allies 10174 | -8/Garrison | Found Imp. Powered Armor 10524 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10935 | -8/Garrison | Discovered exit to Factory (range 8) 10952 | -8/Garrison | Entered Factory 10952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11069 | -7/Factory | Repaired Cld. Ion Engine 11254 | -7/Factory | Build established: Infiltrator-Mutant 11274 | -7/Factory | Identified exit to Lower Caves 11958 | -7/Factory | Build established: Mutant 12384 | -7/Factory | Sucked down chute 12384 | -7/Factory | Entered Waste 12399 | -7/Waste | EMP discharged 12399 | -7/Waste | System corruption reached 10% 12420 | -7/Waste | Spotted C-40 Crusher 12437 | -7/Waste | Destroyed C-40 Crusher 12452 | -7/Waste | Spotted C-40 Crusher 12452 | -7/Waste | Spotted C-40 Crusher 12487 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12499 | -7/Waste | EMP discharged 12512 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12516 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12519 | -7/Waste | Crushed by Compactor (1 part destroyed) 12550 | -7/Waste | Lost 5 parts (1p2u2w) 12560 | -7/Waste | Destroyed C-40 Crusher 12587 | -7/Waste | Spotted C-40 Crusher 12597 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12599 | -7/Waste | EMP discharged 12645 | -7/Waste | Crushed by Compactor (1 part destroyed) 12665 | -7/Waste | Discovered new exit (range 14) 12665 | -7/Waste | Spotted C-40 Crusher 12671 | -7/Waste | Spotted C-40 Crusher 12699 | -7/Waste | EMP discharged 12699 | -7/Waste | System corruption reached 30% 12714 | -7/Waste | Destroyed C-40 Crusher 12714 | -7/Waste | Destroyed C-40 Crusher 12716 | -7/Waste | Destroyed C-40 Crusher 12718 | -7/Waste | Destroyed C-40 Crusher 12730 | -7/Waste | Entered Factory 12846 | -7/Factory | Garrison activated, responded to threat 13189 | -7/Factory | Build established: Scavenger-Mutant 13330 | -7/Factory | Discovered exit to Lower Caves (range 15) 13624 | -7/Factory | Destroyed 7 combat bots 13690 | -7/Factory | Fabricated Hvy. Laser (x2) 13799 | -7/Factory | Entered Lower Caves 13982 | -7/Lower Caves | Met a Warlord Commander 13983 | -7/Lower Caves | Learned location of Warlord (-4) 13984 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13987 | -7/Lower Caves | Found Encrypted Comm Array 14796 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15110 | -7/Lower Caves | Learned Factory emergency access door positions 15237 | -7/Lower Caves | Discovered new exit (range 8) 15425 | -7/Lower Caves | Entered another Lower Caves area 15557 | -7/Lower Caves | Encountered a Warlord checkpoint 15765 | -7/Lower Caves | Core integrity fell below 50% 15793 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 15995 | -7/Lower Caves | Spotted B-75 Beast 15997 | -7/Lower Caves | Build established: Mutant 16046 | -7/Lower Caves | Core integrity fell below 20% 16052 | -7/Lower Caves | Released all parts (3) 16056 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 16014_ Slug penetrates B-75 Beast. 16016_ EM Pulse Cannon destroyed. 16019_ System corrupted: Heat flow error (+126). 16019_ Slug penetrates B-75 Beast. 16020_ Imp. Heat Sink destroyed. 16023_ Gauss Cannon destroyed. 16023_ Knocked back. 16029_ Weapon Cycler destroyed. 16032_ Hvy. Laser destroyed. 16035_ System corrupted: Imp. Heat Sink rejected. 16038_ System corrupted: Hvy. Laser failed to cycle. 16039_ Hvy. Laser destroyed. 16052_ Released Imp. Salvage Targeting Computer. 16052_ Released Med. Storage Unit. 16052_ Released Plasma Rifle. 16052_ Dropped Beamcaster. 16053_ Extracted 86 energy. 16053_ Acquired Superbattery. 16054_ System corrupted: IFF burst signal emitted. 16054_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????# #????????????????????& | | ??????????????????????? ##?????????????? ?? | | ???????????????????????? #????????????? ?? | | ????????????????????????? #???????????## ?? ## | | ?????????????????????????? #??????????? ? ?# | | ??????????????????????????? ##?????????# ?? ??# | | ????????????#### ##????????# ####??????# #?? ??# | | ?????????? ## ######## #?????## #?????? | | ????????? #????## #?????? | | ????????? ???# #???## #?????? | | ???????? ##### #### ##???# #?????? | | ???????? %??????#[#??## ##??## ###???? | | ?????????# % ?????# #???## #### ##??? | | ?????????? ???## #????## #### | | ??????????# BB#### ##????# ### | | ?????????## BB; % @##???# #?#" | | ?????????# "## ##??## #?## ##" | | ????????# % #???# #??# ### | | ?????? [! #### #??# | | ?????? !! "# #??# | | ??????? #### %[ "###### ##??###### | | ??????? ## ?????#####%; " #???####????????? | | ?????????????????????##;; ;;###???????????????? | | ??????????????????????####;#####?????????????????? | | ?????????????????????????## ?????????????????????? | | ???????????????????????????# ????????????????????? | | ????????????????????????????# ???????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: KI 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Imp. Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed SurgeCoordinationTelecube Manual? 0 Play Time 01:54:15 Cumulative 166.2 hours Start 2024.10.07 @ 11:17:00 End 2024.10.07 @ 21:44:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 83 Adventurer 13 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 179c97c9-8818-4444-99d5-8f7b23284321