Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.12 @ 14:00:13 Player: Cripple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (456) 456 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2976 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 390/400 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Transport Network Coupler Light Armor Plating > --- WEAPON (4) ------- Medium Laser > --- INVENTORY (10) --- Ion Engine Core Shielding Medium Laser Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Medium Laser AWS/Autocannon > --- INVENTORY -------- Ion Engine Core Shielding Medium Laser Light EM Pulse Cannon Enhanced Autogun Light Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Parts Attached 20 | 7 7 . 1 1 4 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads . | . . . . . . Leg 5 | 2 2 . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 . . . 2 Device . | . . . . . . Storage 1 | . . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | 2 1 . . . . Artifact . | . . . . . . Weapon 7 | 2 3 . 1 . 1 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 97 100 88 75 68 Engine 12 | . 12 12 12 12 16 Leg 23 | . 24 25 25 25 16 Processor 10 | . 8 12 12 12 9 Protection 12 | . 15 12 12 12 8 Energy Gun 7 | . 12 12 6 . 8 Energy Cannon 3 | . 4 12 6 . . Ballistic Gun 8 | . 17 12 6 . . Ballistic Cannon 4 | . . . 5 12 8 Naked Turns . | . . . . . . Heaviest Build 85 | 13 16 16 68 68 85 Greatest Support 28 | 20 23 23 23 28 28 Greatest Overweight (x) 3 | . . . 2 2 3 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 10 | 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 7 | 4 5 5 5 5 7 Average Carried 4 | . 4 5 4 5 4 Final Capacity 10 | 5 5 5 5 5 10 Final Carried 7 | 1 5 5 5 5 7 Class Distribution -------------------- 55% | Hacker-Tank 35% | Hacker-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 593 | 291 188 9 . 65 40 Remotely . | . . . . . . Salvage Created 1150 | 78 374 100 . 26 572 Parts 80 | 4 26 7 . 8 35 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . 5 . . 5 4 Guns 5 | . 5 . . . . Cannons 9 | . . . . 5 4 Classes Destroyed 9 | 2 4 . . . 3 Worker 7 | . 3 3 . . 1 Builder 3 | . . . . . 3 Tunneler 3 | 1 1 1 . . . Hauler 5 | . 1 . . . 4 Recycler 3 | 1 1 . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 10 | . 5 . . 5 . Grunt 2 | . . . . . 2 Sentry 2 | . . . . . 2 Best Kill Streak 5 | 2 4 4 . 3 5 Combat Bots Only 3 | . 2 . . 3 2 Max Kills in Single Turn 2 | 1 2 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 34 | . 15 . . 15 4 Missed 13 | . 4 . . 7 2 Damage Taken 122 | . 59 . . 39 24 Core 15 | . 15 . . . . Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . 2 . . . . Ignored by Resistances 86 | . 44 . . 28 14 Regen/Repaired (Parts) 86 | . 86 . . . . Core Remaining (%) 97 | 100 . . . 94 . Volleys Fired 82 | 7 27 4 . . 44 Largest 3 | 2 3 3 . . 1 Hottest 126 | 70 126 126 . . 50 Shots Fired 158 | 14 67 13 . 10 54 Gun 131 | 14 65 8 . . 44 Cannon 27 | . 2 5 . 10 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 75 | 7 44 4 . 10 10 Thermal 76 | 7 21 4 . . 44 Explosive . | . . . . . . Electromagnetic 7 | . 2 5 . . . Robot Hit Streak 43 | 13 11 8 . 4 43 Robot Miss Streak 3 | 1 3 1 . 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 20 | . . . . 10 10 Shots Hit Robots 111 | 13 30 8 . 7 53 Core Hits 48 | 3 19 4 . 3 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | 1 5 2 . 1 5 Burn 13 | 1 5 2 . . 5 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2360 | 166 409 176 . 421 1188 Guns 1145 | 166 387 51 . . 541 Cannons 1183 | . 22 93 . 421 647 Explosions 32 | . . 32 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1382 | 89 211 14 . 421 647 Thermal 863 | 77 176 69 . . 541 Explosive . | . . . . . . Electromagnetic 115 | . 22 93 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 5 2 8 10 . Message Errors 8 | . 1 . 5 2 . Matter Fused 9 | . 3 . 2 4 . Heat Flow Errors 4 | . 1 1 1 1 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 131 | . . . . 98 33 Projectiles 131 | . . . . 98 33 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | 108 253 240 179 251 112 Average Temperature 60 | 47 56 103 97 128 35 Received Heat Transfer 18 | . . . . . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 10 | . 3 3 . . 4 Heat Transferred 3404 | 296 888 259 . . 1961 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 141 | 10 113 26 . 72 141 Initial 19 | . 4 1 . . 19 Average 36 | 3 52 12 . 9 56 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 9 . . 5 5 Peak Tracking Total 2 | . 2 . . 2 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 4 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 69 | . 19 . 49 . 1 Successful 63 | . 13 . 49 . 1 Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 1 . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations 7 | . 7 . . . . Recycling Units 5 | . 4 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 53 | . 4 . 49 . . Record 49 | . . . 49 . . Unreport Threat 1 | . 1 . . . . Security Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 3 | . 2 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 90 | . 90 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2952 | 91 931 209 703 558 460 Spaces Moved 1590 | 54 586 164 435 213 138 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1577 | 41 586 164 435 213 138 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 260 260 Average Speed 161 | 103 120 120 159 260 262 Slowest Speed 330 | 120 120 120 260 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 66 62 72 47 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 5 . 5 2 Melee . | . . . . . . Projectile 7 | . . . . 5 2 AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1864 | 75 763 167 449 219 191 Wait 134 | . 134 . . . . Move 1585 | 53 585 163 434 212 138 Hop . | . . . . . . Pick Up 24 | 8 6 . 6 . 4 Fast Attach 8 | . 6 . . . 2 Attach 11 | 7 1 . 1 . 2 Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 14 | . 4 . 8 1 1 Fire 82 | 7 27 4 . . 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Weapon x1 157 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Discovered exit to Mines (range 16) 360 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Discovered exit to Materials (range 16) 541 | -10/Materials | Build established: Hacker-Tank 689 | -10/Materials | Discovered exit to Materials (range 7) 843 | -10/Materials | Repaired Imp. Aluminum Leg 869 | -10/Materials | Repaired Lgt. Armor Plating 903 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1023 | -10/Materials | Entered Mines 1142 | -10/Mines | Discovered exit to Materials (range 13) 1226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1227 | -10/Mines | Identified exit to Exiles 1227 | -10/Mines | Discovered exit to Exiles (range 5) 1232 | -10/Mines | Entered Exiles 1268 | -10/Exiles | Met 8R-AWN 1287 | -10/Exiles | Met EX-HEX 1354 | -10/Exiles | Met EX-DEC 1378 | -10/Exiles | Learned location of Zion (-7) 1423 | -10/Exiles | Identified exit to Mines 1423 | -10/Exiles | Discovered exit to Mines (range 10) 1551 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1601 | -10/Exiles | Opened EX-Vault 1611 | -10/Exiles | Found Prototype Ballistic Cannon 1614 | -10/Exiles | Identified AWS/Autocannon 1722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1935 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1935 | -10/Exiles | Entered Mines 2005 | -9/Mines | Met a Derelict bent on vengeance 2224 | -9/Mines | Build established: Hacker-Skirmisher 2442 | -9/Mines | Identified exit to Materials 2442 | -9/Mines | Discovered exit to Materials (range 3) 2493 | -9/Mines | Entered Materials 2493 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2953 | -8/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. K-01 Serf collects debris. C-30 ARC knocked back. G-50 Soldier knocked back. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. A-02 Transporter destroyed. K-01 Serf collects debris. Acquired Med. Storage Unit. K-01 Serf collects debris. R-06 Scavenger collects Particle Charger. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Cannon. Acquired 10 matter. R-06 Scavenger collects Particle Charger. K-01 Serf collects debris. Acquired Prototype Ballistic Gun. Discarded AWS/Autocannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #?????#####?????? | | ?????????????????????????????? #?????# ####### | | ?????????????????????????????? #?????# # | | ????????????????????????????? ???????# # """ | | ???????#?""???????##+########+########## # """ | | ???????? """??????# %%! ][m !%! = # """ | | ????#????? ###### k! ]% !!= === + | | ????# ?????? + *!]@! *|%! !]%]= # """ | | ????+ ##+#### ! !%| == ###+### # """ | | ????# !%^! =! ]% + # # """ | | ????# !%%! % * [#### % # #[ | | ????# ^ """ ########+###+#??# # %####### | | ????# "Y"!%#????? ??%!??# """ # = | | ????# =!#??? ??%"??# """ # % | | ????# *%=#??""" """ ?"" ?# """ # | | ????# #??""" 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""" ########?????????? | | ????# """ #?? ? ?? #????????????????? | | ??? + ^""" #????????###???????????????????? | | ?" # #??????????????????????????????? | | ? ??# #??????????????????????????????? | | ????## #??????????????????????????????? | | ?????# #??????????????????????????????? | | ??????? +??????????????????????????????? | | ?????? #####+#####??????????????????????????????? | | ?????? ????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Tourist Challenges ------------ None Game ------ Seed ZhirovPortableGravjet Manual? 0 Play Time 00:22:36 Cumulative 4.2 hours Start 2024.07.11 @ 22:54:47 End 2024.07.12 @ 14:00:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 6 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15ed4702-a6e0-45f4-8cbe-88856f172606