Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 18:44:17 Player: tatata Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3802) 3802 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 7649 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 16/100 System Corruption 10% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Shield Generator > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (4) ---- Heavy Laser Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Experimental Weapon Shielding Experimental Weapon Shielding Focal Shield > --- WEAPON ----------- Lightning Gun Assault Cannon > --- INVENTORY -------- Improved Signal Interpreter Improved Shield Generator Heavy Laser Heavy Particle Cannon Phase Cannon Gauss Rifle Flak Gun Flak Gun Improved Proton Missile Launcher [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 123 | 6 5 19 35 30 11 17 Power 16 | 1 2 4 2 3 2 2 Engine 13 | 1 2 4 1 2 1 2 Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 32 | 2 . 8 11 8 2 1 Treads 3 | . . . . 2 1 . Leg 24 | 2 . 8 7 5 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 4 1 . . Utility 32 | 1 2 . 6 12 6 5 Device 15 | . 1 . 4 3 3 4 Storage 5 | 1 1 . . 2 . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 11 | . . . 2 7 2 . Artifact . | . . . . . . . Weapon 43 | 2 1 7 16 7 1 9 Energy Gun 20 | 1 . 6 10 1 1 1 Energy Cannon 7 | . . . 2 3 . 2 Ballistic Gun 6 | 1 1 . . 1 . 3 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 8 | . . 1 4 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 75 | . 2 2 19 25 5 22 Power 10 | . 1 . 2 3 1 3 Propulsion 24 | . . 1 8 8 3 4 Utility 20 | . . . 2 8 1 9 Weapon 21 | . 1 1 7 6 . 6 Highest Loss Streak 8 | . 2 1 6 6 2 8 Average Slot Usage (%) 85 | . 96 99 95 78 98 45 Engine 5 | . 13 10 6 2 6 1 Core 2 | . . . 2 3 5 1 Treads 2 | . . . . 5 . 1 Leg 20 | . 28 43 27 7 25 2 Flight 1 | . . . 6 1 . . Device 10 | . 2 11 19 4 25 10 Storage 10 | . 22 11 9 11 6 6 Protection 12 | . . . 6 24 13 3 Energy Gun 7 | . 9 15 14 1 5 1 Energy Cannon 3 | . . . 1 6 . 2 Ballistic Gun 4 | . 17 6 . 2 . 7 Ballistic Cannon 1 | . . . . 3 6 . Naked Turns 1 | . . . . . . 1 Heaviest Build 68 | 11 28 30 35 68 50 46 Greatest Support 56 | 20 20 43 43 56 55 20 Greatest Overweight (x) 18 | 1 1 . 8 18 1 9 Average Overweight (x) . | . . . . 1 . 4 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 10 | 5 10 10 10 10 10 9 Most Carried 11 | 6 11 10 10 10 10 10 Average Carried 8 | 4 8 9 7 8 9 6 Final Capacity 10 | 6 10 10 10 10 10 4 Final Carried 10 | 6 10 10 9 10 9 2 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 2641 | 188 174 377 371 849 324 358 Remotely . | . . . . . . . Salvage Created 4099 | . 209 974 754 1260 392 510 Parts 213 | . 20 63 41 55 9 25 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . . 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented 7 | . . . . . . 7 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 89 | . 8 22 18 24 6 11 Guns 60 | . 8 18 12 12 4 6 Cannons 17 | . . . 1 12 1 3 AOE 10 | . . 3 5 . . 2 Classes Destroyed 12 | . 2 4 4 2 . . Worker 1 | . . . . 1 . . Builder 3 | . . 1 1 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . 1 1 . . Watcher 1 | . . 1 . . . . Swarmer 15 | . 5 3 3 . . 4 Grunt 46 | . 3 11 7 17 4 4 Brawler 3 | . . . 1 1 . 1 Duelist 4 | . . 2 1 . . 1 Sentry 15 | . . 6 4 3 2 . Hunter 3 | . . . 2 1 . . Programmer 3 | . . . . 2 . 1 Best Kill Streak 10 | . 3 5 10 6 3 4 Combat Bots Only 5 | . 3 5 5 5 3 4 Max Kills in Single Turn 3 | . 1 3 2 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 9902 | . 300 1073 1575 3636 709 2609 Core 1589 | . 49 222 113 342 109 754 Absorbed by Shields 13 | . . . . . . 13 Core Remaining (%) 70 | 100 80 44 79 51 . . Volleys Fired 330 | . 21 65 85 92 26 41 Largest 2 | . 2 2 2 2 2 2 Hottest 155 | . 60 101 121 155 99 118 Shots Fired 589 | . 41 126 117 175 52 78 Gun 427 | . 41 123 102 76 26 59 Cannon 139 | . . . 4 97 26 12 Launcher 23 | . . 3 11 2 . 7 Special . | . . . . . . . Kinetic 306 | . 23 78 . 128 26 51 Thermal 149 | . . 17 91 36 . 5 Explosive 16 | . . 3 11 2 . . Electromagnetic 118 | . 18 28 15 9 26 22 Robot Hit Streak 16 | . 5 12 13 16 12 9 Robot Miss Streak 11 | . 5 2 3 7 1 11 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 415 | . 20 88 84 124 38 61 Core Hits 264 | . 10 50 41 101 15 47 Critical Hits 3 | . 1 1 . 1 . . Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7820 | . 223 1375 1932 2512 725 1053 Guns 4761 | . 223 1104 1108 1217 394 715 Cannons 1834 | . . . 98 1196 331 209 Explosions 1219 | . . 265 726 99 . 129 Melee . | . . . . . . . Ramming 6 | . . 6 . . . . Kinetic 3553 | . 147 547 . 1808 331 720 Thermal 2036 | . . 145 1191 558 . 142 Explosive 856 | . . 265 531 60 . . Electromagnetic 1369 | . 76 412 210 86 394 191 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 . 10 Average Corruption 3 | . . . . 1 . 5 Corruption Purged . | . . . . . . . Effects 23 | . . . . 8 . 15 Message Errors 9 | . . . . 6 . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 7 | . . 7 . . . . Projectiles . | . . . . . . . Explosions 7 | . . 7 . . . . Melee . | . . . . . . . Knockbacks 18 | . . . . 11 7 . Impact . | . . . . . . . Kinetic 16 | . . . . 11 5 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 79 | . . 25 . 53 . 1 Shots 5 | . . 2 . 2 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 525 | . 24 9 . 525 . 154 Average Temperature 195 | . 11 4 . 220 . 29 Received Heat Transfer 3201 | . 66 333 486 1557 201 558 Effects 33 | . . . . 33 . . Shutdowns 8 | . . . . 8 . . Energy Bleed 5 | . . . . 5 . . Interference 6 | . . . . 6 . . Matter Decay 2 | . . . . 2 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 6 | . . . . 6 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Fried 9 | . . 3 . . 5 1 Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 4043 | . . 370 2444 1044 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 481 | . 259 404 481 466 348 . Initial 223 | . . 24 154 72 223 . Average 160 | . 132 191 241 101 237 . Maximum Alert Level 2 | . 1 2 2 2 1 . Low Security (%) 64 | 100 68 50 42 85 39 . Level 1 29 | . 31 49 43 6 60 . Level 2 5 | . . . 14 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 5 9 2 . Investigation 3 | . . . 1 1 1 . Extermination 3 | . . . . 3 . . Reinforcement 9 | . 1 1 2 4 1 . Assault . | . . . . . . . Garrison 3 | . . . 2 1 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 10 | . 3 6 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 158 | . 16 33 31 48 10 20 Peak Tracking Total 7 | . 5 6 5 5 3 7 Tactical Retreats 17 | . . 2 7 6 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . 6 6 . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 10 | . . . 6 3 1 . Max in Single Turn 2 | . . . 2 2 1 . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 17 | . 3 6 3 2 2 1 Terminals 15 | . 3 6 2 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 35 | . 7 11 7 4 3 3 Successful 25 | . 4 8 7 2 1 3 Failed 10 | . 3 3 . 2 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 7 11 6 2 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 24 | . 4 8 6 2 1 3 Record 4 | . . . . . 1 3 Robot Analysis 2 | . . 1 1 . . . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 4 | . . . 3 1 . . Unreport Threat 2 | . . . 2 . . . Locate Traps 4 | . 2 2 . . . . Reprogram Traps 2 | . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . . 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 3 1 2 1 1 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 6276 | 53 476 1139 926 2384 659 639 Spaces Moved 2907 | 37 238 646 475 921 422 168 Core 122 | 9 . . . 37 . 76 Treads 506 | . . . . 506 . . Legs 2274 | 28 238 646 474 374 422 92 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 1 4 . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 160 | 104 142 120 130 200 130 289 Slowest Speed 1340 | 120 150 120 700 1340 150 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 46 50 36 28 11 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 127 | . . 25 92 10 . . Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 120 | . . 25 92 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 3940 | 48 336 895 659 1280 483 239 Wait 467 | . 53 136 46 213 11 8 Move 2901 | 36 237 645 474 920 421 168 Hop . | . . . . . . . Pick Up 69 | 6 12 11 14 16 8 2 Fast Attach 51 | 6 3 11 8 19 3 1 Attach 54 | . 2 6 18 10 8 10 Detach 4 | . . . 2 . 1 1 Swap 19 | . . 2 9 2 . 6 Drop 44 | . 8 18 3 8 5 2 Fire 330 | . 21 65 85 92 26 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x2 821 | -9/Materials | Build established: Scavenger-Mutant 921 | -9/Materials | Discovered new exit (range 18) 1536 | -9/Materials | Core integrity fell below 50% 1651 | -9/Materials | Discovered new exit (range 16) 1669 | -9/Materials | Entered another Materials area 1669 | -8/Materials | Evolved 2 slots: Utility x2 2058 | -8/Materials | Garrison activated, responded to threat 2125 | -8/Materials | Lost 6 parts (3n1u2w) 2197 | -8/Materials | Lost 3 parts (2n1w) 2357 | -8/Materials | Lost 6 parts (1p1n1u3w) 2559 | -8/Materials | Discovered new exit (range 4) 2563 | -8/Materials | Lost 3 parts (2n1w) 2595 | -8/Materials | Entered Factory 2595 | -7/Factory | Evolved 2 slots: Utility x2 3003 | -7/Factory | Lost 4 parts (1p1n1u1w) 3139 | -7/Factory | Lost 6 parts (3n2u1w) 3256 | -7/Factory | Build established: Mutant 3899 | -7/Factory | Lost 3 parts (1p2w) 4566 | -7/Factory | Garrison activated, responded to threat 4891 | -7/Factory | Lost 4 parts (1n2u1w) 4971 | -7/Factory | Discovered new exit (range 9) 4979 | -7/Factory | Entered another Factory area 4979 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5170 | -6/Factory | Build established: Scavenger-Mutant 5582 | -6/Factory | Discovered new exit (range 4) 5601 | -6/Factory | Identified exit to Lower Caves 5638 | -6/Factory | Entered Lower Caves 5707 | -6/Lower Caves | Spotted B-75 Beast 5830 | -6/Lower Caves | Lost 5 parts (3p1n1u) 5921 | -6/Lower Caves | Lost 5 parts (1n3u1w) 6008 | -6/Lower Caves | Core integrity fell below 50% 6026 | -6/Lower Caves | System corruption reached 10% 6069 | -6/Lower Caves | Lost 8 parts (1n4u3w) 6268 | -6/Lower Caves | Attracted the attention of an 0b10 base 6272 | -6/Lower Caves | Core integrity fell below 20% 6274 | -6/Lower Caves | Learned 8 Research zone layouts 6274 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 6277 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06221_ QIE>B%YVUHTEEHA LMNJZQ| DHUT ,KVT% 06240_ System corrupted: Energy discharge (-38). 06267_ S-27 Virus springs to life. 06267_ G-50 Soldier springs to life. 06267_ Hvy. Particle Cannon destroyed. 06267_ G-50 Soldier springs to life. 06267_ S-27 Virus springs to life. 06267_ G-50 Soldier springs to life. 06268_ S-27 Virus springs to life. 06273_ Gauss Rifle destroyed. 06274_ Lrg. Storage Unit destroyed. 06274_ Connecting with Outpost Terminal... >>Query(Status Report 613W) PATROL ENCOUNTERED WARLORD-AFFILIATED DERELICTS. ELIMINATED. >>Query(Status Report 857X) INTERCEPTED DERELICT INTEL. Data stored: Research zone layouts (x8). >>Query(Status Report 452X) INTERCEPTED DERELICT INTEL. Data stored: Upper Caves zone layouts (x6). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##?????????#####????????? | | ?????????????????????????# #????##### ####?????? | | ??????????????????# ##### ##### ######? | | ????????????????? # ## | | ?????????????????? # | | ??????????????????########### ##### | | ??????????????????#"""""""""# ##???### | | ??????????????????# gg T "# #??????### # | | ??????????????????# g "# #????????## # | | ??????????????????# g @ # #?????????## # | | ??????????????????+ ; ##??????????# # | | ??????????????????# s # ##???????????## | | ??????????????????# ss """"# ##?????????????## | | ??????????????????# """"# #???????????????## | | ??????????????????#"""" """"# ????????????????## | | ??????????????????########### ????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? #?????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????## #??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????????????????# ??????????????? | | ????????????????????????????????# ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 30 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Weapon Shielding 90 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSwordCutter Manual? 0 Play Time 01:14:04 Cumulative 33.4 hours Start 2021.07.30 @ 17:19:29 End 2021.07.30 @ 18:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf87af2-7c65-4741-bb35-c30b6fb1b344