Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 01:26:56 Player: Pitch Lover Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (879) 879 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1517) 1517 TOTAL SCORE: 6801 Bonus ------- Follower Combat Kills 701 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -84 Cogmind --------- Core Integrity 690/850 Matter 280/300 Energy 46/290 System Corruption 18% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Improved Transmission Jammer Makeshift Armor Plating Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Makeshift Power Source Makeshift Transmission Jammer Relay Coupler [Programmer] (66) Relay Coupler [Programmer] (78) Mobile Refinery Mk. CCLXVII Improved Integration Mediator Autogun Magnetic Acceleration Cannon Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Particle Charger Improved Transmission Jammer Core Shielding Improved Light Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Neutron Cannon Advanced Assault Cannon Makeshift Sword > --- INVENTORY -------- Makeshift Power Source Makeshift Transmission Jammer Force Field Relay Coupler [Programmer] Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Beamcaster Magnetic Acceleration Cannon Datajack CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 4 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 65 | 7 3 11 3 5 4 6 5 10 . 11 Power 4 | 1 . 1 . 1 . . . 1 . . Engine 4 | 1 . 1 . 1 . . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 2 3 2 . 1 3 1 . 2 Treads 4 | . . . . . . . 3 1 . . Leg 10 | . . 2 3 2 . 1 . . . 2 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 2 1 . . . 2 2 1 . 4 Device 7 | . . . . . . 1 2 1 . 3 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 3 1 7 . 2 4 3 . 7 . 5 Energy Gun 5 | . . . . . 1 1 . 1 . 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 14 | 3 1 5 . 2 2 1 . . . . Ballistic Cannon 3 | . . . . . . . . 2 . 1 Launcher 4 | . . 2 . . . . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Parts Lost 20 | . 1 2 . . . 3 . 4 . 10 Power 1 | . . 1 . . . . . . . . Propulsion 6 | . . . . . . 2 . 1 . 3 Utility 4 | . . . . . . . . 1 . 3 Weapon 9 | . 1 1 . . . 1 . 2 . 4 Highest Loss Streak 7 | . 1 1 . . . 3 . 3 . 7 Average Slot Usage (%) 94 | . 96 89 . 100 100 71 87 94 93 95 Engine 8 | . 14 10 . 11 11 6 6 6 6 6 Treads 8 | . . . . . . . 9 23 20 14 Leg 16 | . . 11 . 33 33 17 11 1 . 7 Wheel 1 | . 28 22 . . . . . . . . Device 9 | . . . . . . 5 12 16 20 19 Storage 8 | . 14 11 . 11 11 6 6 6 6 6 Protection 20 | . 10 15 . 22 22 16 20 20 20 19 Energy Gun 2 | . . . . . 1 6 6 5 6 2 Ballistic Gun 11 | . 28 19 . 22 20 4 6 4 . . Ballistic Cannon 1 | . . . . . . . . 1 6 6 Impact Weapon 1 | . . . . . . 5 6 4 . . Slashing Weapon 1 | . . . . . . . . 1 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 10 23 25 25 27 30 40 46 57 57 65 Greatest Support 98 | 32 32 32 30 47 47 57 70 98 70 70 Greatest Overweight (x) 15 | . . . . . . 1 2 . . 15 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 7 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 5 6 10 9 9 6 9 9 10 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 10 10 10 10 6 10 10 10 10 Class Distribution -------------------- 63% | Scavenger-Mutant 28% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 1283 | 150 61 272 . 75 114 . 167 154 . 290 Remotely . | . . . . . . . . . . . Salvage Created 921 | . 210 325 . . . . . 169 . 217 Parts 68 | . 17 38 . . . . . 10 . 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . . . 3 . . 6 18 . 14 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . 4 13 . . . . . 5 . 5 Guns 12 | . 4 4 . . . . . 3 . 1 Cannons 4 | . . . . . . . . . . 4 AOE 11 | . . 9 . . . . . 2 . . Classes Destroyed 8 | . 3 3 . . . . . 1 . 1 Builder 3 | . . 3 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 12 | . . 8 . . . . . 3 . 1 Grunt 12 | . 4 4 . . . . . 1 . 3 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 Sentry 1 | . . 1 . . . . . . . . Best Kill Streak 6 | . 4 6 . . . . . 2 . 2 Combat Bots Only 5 | . 4 5 . . . . . 2 . 2 Max Kills in Single Turn 5 | . 1 5 . . . . . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . . . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 3162 | . 368 378 . . . 264 . 830 . 1322 Core 305 | . 90 55 . . . . . 28 . 132 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 64 . . . 86 . . . . . Volleys Fired 88 | . 20 27 . . . . 1 16 . 24 Largest 3 | . 2 2 . . . . 2 3 . 3 Hottest 176 | . 40 50 . . . . 75 105 . 176 Shots Fired 169 | . 40 44 . . . . 2 34 . 49 Gun 120 | . 40 37 . . . . 2 29 . 12 Cannon 39 | . . . . . . . . 2 . 37 Launcher 10 | . . 7 . . . . . 3 . . Special . | . . . . . . . . . . . Kinetic 122 | . 40 37 . . . . 1 15 . 29 Thermal 20 | . . . . . . . . . . 20 Explosive 10 | . . 7 . . . . . 3 . . Electromagnetic 17 | . . . . . . . 1 16 . . Robot Hit Streak 14 | . 10 11 . . . . . 14 . 4 Robot Miss Streak 4 | . 3 4 . . . . 2 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 98 | . 27 19 . . . . . 28 . 24 Core Hits 66 | . 16 25 . . . . . 17 . 8 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . 3 . 3 . 3 Impact 6 | . . . . . . 3 . 3 . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1972 | . 238 520 . . . . . 478 . 736 Guns 815 | . 238 188 . . . . . 219 . 170 Cannons 597 | . . . . . . . . 31 . 566 Explosions 560 | . . 332 . . . . . 228 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 866 | . 238 188 . . . . . 103 . 337 Thermal 399 | . . . . . . . . . . 399 Explosive 560 | . . 332 . . . . . 228 . . Electromagnetic 147 | . . . . . . . . 147 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . 13 13 18 18 18 Average Corruption 16 | . . . . . . 13 13 16 18 18 Corruption Purged . | . . . . . . . . . . . Effects 149 | . . . . . . 4 30 33 12 70 Message Errors 32 | . . . . . . . 5 4 3 20 Matter Fused 22 | . . . . . . 1 6 4 2 9 Heat Flow Errors 9 | . . . . . . 1 4 3 . 1 Energy Discharges 15 | . . . . . . 1 3 3 3 5 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . 1 8 3 2 6 Data Loss (major) 3 | . . . . . . . . 1 . 2 Misfires 4 | . . . . . . . . 2 . 2 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 24 | . . . . . . . 3 6 2 13 Targeting Errors 15 | . . . . . . . . 6 . 9 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . . . 30 Projectiles 30 | . . . . . . . . . . 30 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 608 | . 36 6 . . . 141 255 352 . 608 Average Temperature 140 | . 15 4 . . . 72 89 96 . 207 Received Heat Transfer 654 | . 201 93 . . . . . 207 . 153 Effects 12 | . . . . . . . . . . 12 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 421 | . . . . . . . . . . 421 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 399 | . 137 399 155 . . 1 . . . . Initial 155 | . . 57 155 . . . . . . . Average 105 | . 47 227 155 . . . . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 77 | 100 100 43 100 . . 100 . . . . Level 1 22 | . . 56 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 4 . . . . . . . 1 Investigation 1 | . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 3 . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 64 | . 7 20 . . 1 . 2 11 . 23 Peak Tracking Total 11 | . 4 8 . . 1 . 1 4 . 11 Tactical Retreats 4 | . . . . . . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 4 | . . 3 . . . . . . . 1 Max in Single Turn 2 | . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 6 | . 1 1 . . . . . . 4 . Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 4 2 . . . . . . 26 . Successful 30 | . 3 1 . . . . . . 26 . Failed 2 | . 1 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 4 2 . 6 . . 3 . 2 . Terminals 6 | . 4 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . . . . . . . . . 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 7 | . . . . . . . . . 7 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 3 1 . . . . . . . . Terminals 4 | . 3 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 12 | . . . . 11 . . . . . 1 Largest Group 11 | . . . . 11 11 11 11 6 1 2 Highest-Rated Group 480 | . . . . 480 480 480 480 258 87 174 Highest-Rated Ally 94 | . . . . 94 94 94 94 94 87 94 Total Orders . | . . . . . . . . . . . Ally Attacks 143 | . . . . . 16 . 61 28 . 38 Total Damage 3675 | . . . . . 481 . 1405 717 . 1072 Kills 24 | . . . . . 1 . 8 6 . 9 Allies Corrupted 4 | . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 3 . 2 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 4859 | 64 149 237 6 1229 523 129 715 550 235 1022 Spaces Moved 3088 | 51 89 153 2 982 397 62 413 288 142 509 Core 3 | 2 . . . . . . . . . 1 Treads 1147 | . . . . . . . 240 288 142 477 Legs 1647 | . . . 2 982 397 62 173 . . 31 Wheels 291 | 49 89 153 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 130 127 155 165 166 120 Average Speed 142 | 98 100 100 120 120 130 146 169 165 166 176 Slowest Speed 800 | 100 100 100 120 130 130 155 210 166 166 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 23 16 4 84 61 2 64 45 75 63 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . . 1 1 . 1 1 1 1 Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . 3 . 3 1 . 3 Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 62 | . . 36 . . . 3 . 15 . 8 Melee 3 | . . . . . . 3 . . . . Projectile 8 | . . . . . . . . . . 8 AOE 51 | . . 36 . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 3374 | 61 114 195 4 1030 403 94 427 325 141 580 Wait 79 | . . . . 31 . 23 . 3 . 22 Move 3078 | 50 88 152 1 981 396 61 412 287 141 509 Hop . | . . . . . . . . . . . Pick Up 27 | 4 2 3 . 5 1 . 6 2 . 4 Fast Attach 25 | 6 2 3 . 1 1 1 5 3 . 3 Attach 11 | . 1 1 . . . 5 . 2 . 2 Detach 4 | . 1 . . . . 1 . 1 . 1 Swap 29 | 1 . 7 3 4 3 . . 5 . 6 Drop 21 | . . 1 . 8 2 . 3 3 . 4 Fire 88 | . 20 27 . . . . 1 16 . 24 Melee 9 | . . . . . . 3 . 3 . 3 Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Discovered new exit (range 11) 356 | -9/Materials | Build established: Mutant 451 | -9/Materials | Entered Mines 452 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 457 | -9/Mines | Entered Zion 509 | -7/Zion | Learned location of Quarantine (-2) 591 | -7/Zion | Found Relay Coupler [Programmer] 593 | -7/Zion | Found Relay Coupler [Programmer] 599 | -7/Zion | Found Relay Coupler [Programmer] 705 | -7/Zion | Found CR-A16's Pointy Stick 739 | -7/Zion | Identified exit to Proximity Caves 883 | -7/Zion | Imprinted 885 | -7/Zion | Declared Zion's savior 1251 | -7/Zion | Gained Derelict followers 1433 | -7/Zion | Found Prototype Device 1611 | -7/Zion | Given A8's code to call for help 1639 | -7/Zion | Received a hallucinogenic algorithm 1643 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1646 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1686 | -7/Zion | Entered Proximity Caves 1686 | -6/Proximity Caves | Accompanied by 11 allies 1686 | -6/Proximity Caves | Spotted B-75 Beast 1692 | -6/Proximity Caves | Learned Factory trap positions 1696 | -6/Proximity Caves | Allies destroyed B-75 Beast 1870 | -6/Proximity Caves | Build established: Scavenger-Mutant 2013 | -6/Proximity Caves | Learned 8 Factory zone layouts 2183 | -6/Proximity Caves | Discovered new exit (range 8) 2209 | -6/Proximity Caves | Entered Factory 2209 | -6/Factory | Accompanied by 11 allies 2209 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2210 | -6/Factory | Identified exit to Factory 2211 | -6/Factory | Loaded intel: 79 trap records 2214 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 2244 | -6/Factory | Crushed by falling debris 2244 | -6/Factory | System corruption reached 10% 2275 | -6/Factory | Lost 3 parts (2n1w) 2303 | -6/Factory | Discovered new exit (range 4) 2338 | -6/Factory | Entered Lower Caves 2338 | -6/Lower Caves | Accompanied by 11 allies 2863 | -6/Lower Caves | Spotted B-75 Beast 2875 | -6/Lower Caves | Allies destroyed B-75 Beast 3043 | -6/Lower Caves | Discovered new exit (range 3) 3053 | -6/Lower Caves | Entered another Lower Caves area 3053 | -6/Lower Caves | Accompanied by 6 allies 3131 | -6/Lower Caves | Learned 8 Factory zone layouts 3312 | -6/Lower Caves | Learned location of Extension (-4) 3398 | -6/Lower Caves | Encountered a Warlord checkpoint 3491 | -6/Lower Caves | Lost 3 parts (1n2w) 3561 | -6/Lower Caves | Discovered new exit (range 6) 3603 | -6/Lower Caves | Entered Data Miner 3603 | -6/Data Miner | Accompanied by 1 ally 3603 | -6/Data Miner | Discovered new exit (range 6) 3635 | -6/Data Miner | Met Data Miner 3701 | -6/Data Miner | Learned location of Section 7 (-2) 3701 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3758 | -6/Data Miner | Received God Mode back door access code from Data Miner 3838 | -6/Data Miner | Entered Proximity Caves 3838 | -5/Proximity Caves | Accompanied by 1 ally 4069 | -5/Proximity Caves | Escorted by Enhanced Grunt 4165 | -5/Proximity Caves | Build established: Derelict-Mutant 4218 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4540 | -5/Proximity Caves | Build established: Scavenger-Mutant 4860 | -5/Proximity Caves | Self-destructed Last Messages --------------- 04790_ Adv. Heat Sink fries itself beyond repair. 04801_ DOCLI2:VR0CJBRIOS0TTUPO#FUE6=LOLT3V|OA 04820_ ADJW38>HQY=R|E5Z3I 490RTKBQQT3XI 04827_ System corrupted: Neutron Cannon targeting data glitched. 04828_ Critical hit. 04828_ Arm. Treads destroyed. 04829_ Adv. Assault Cannon destroyed. 04832_ System corrupted: Neutron Cannon failed to cycle. 04834_ Enhanced Grunt destroyed. 04835_ Core Shielding destroyed. 04837_ Identified Force Field. 04838_ S-27 Virus destroyed. 04843_ Neutron Cannon destroyed. 04846_ Mak. Sword destroyed. 04847_ System corrupted: Power Amplifier rejected. 04848_ S-27 Virus destroyed. [A new version of Cogmind is available, see F1 News page.] 04851_ Acquired Autogun. 04854_ Imp. Light Armor Plating destroyed. 04855_ Adv. Particle Charger destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #??????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ###?????????????? | | ??????????????????????## ##????????????? | | ???????????????????#### ############## | | ???????????????????? | | ???????????????????????????# | | ???????????????????????????# ########### | | ????????????????##?????????# ## | | ???????????????## ?????????#####? ####### ! | | ??????????????## ?????????????? #????##%/ | | ??????????????#; ?????????????? #????#/ # | | ??????????????#; ???????????### #????# ## | | ??????????????# ?????####### # #????####? | | ??????????????# ?????# ? #??????### | | ??????????????# ]%###??# #??# #????### | | ???????????????# s!s;#??# #### #?????# | | ???????????????# s@#### # ####??# | | ???????????????# #### # | | ???????????????# # #"% | | ???????????????############ ## % ## | | ??????????????????????????# ### #### | | ??????????????????????????####?## ## #??? | | ????????????????????????????????###### ##??? | | ?????????????????????????????????????####???? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed DispersionHypercooledReactor Manual? 0 Play Time 01:06:43 Cumulative 3.2 hours Start 2021.11.18 @ 02:24:22 End 2021.11.19 @ 01:26:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99943997-63b5-428a-88f7-e231d842d49a