Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 22:21:05 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1381) 1381 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3456 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 204/550 Matter 165/300 Energy 14/100 System Corruption 0% Temperature Cool (295) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Flight Unit Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Core Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon EMP Blaster [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 76 | 7 11 49 9 Power 10 | 1 1 6 2 Engine 9 | 1 1 6 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 6 8 2 Treads . | . . . . Leg 6 | . . 6 . Wheel 2 | 2 . . . Hover 7 | . 4 2 1 Flight 3 | . 2 . 1 Utility 15 | 2 1 11 1 Device 6 | 1 1 3 1 Storage 5 | . . 5 . Processor 2 | 1 . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 33 | 2 3 24 4 Energy Gun 13 | 1 3 8 1 Energy Cannon 6 | . . 4 2 Ballistic Gun 10 | 1 . 9 . Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 5 2 Parts Lost 30 | . 2 13 15 Power 4 | . . 1 3 Propulsion 8 | . . 4 4 Utility 6 | . . 4 2 Weapon 12 | . 2 4 6 Highest Loss Streak 13 | . 2 4 13 Average Slot Usage (%) 91 | . 97 90 89 Engine 11 | . 14 11 14 Leg 10 | . . 14 . Wheel 1 | . 9 . . Hover 7 | . 16 4 17 Device 10 | . 14 10 4 Storage 7 | . . 8 9 Processor 10 | . 14 9 9 Protection 7 | . . 8 10 Energy Gun 7 | . 17 6 . Energy Cannon 1 | . . 2 . Ballistic Gun 11 | . 9 11 14 Launcher 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 46 | 8 10 46 33 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . 1 8 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 4 4 16 8 Average Capacity 6 | 4 4 7 8 Most Carried 8 | 4 4 8 8 Average Carried 4 | 2 3 5 5 Final Capacity 8 | 4 4 8 8 Final Carried 6 | 3 4 6 5 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1581 | 300 199 904 178 Remotely . | . . . . Salvage Created 2263 | 163 329 1405 366 Parts 147 | 13 24 81 29 Haulers Intercepted 8 | . 2 4 2 Recyclers Shooed 7 | 1 3 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 6 28 5 Guns 26 | . 6 18 2 Cannons 8 | . . 6 2 AOE 5 | . . 4 1 Classes Destroyed 11 | 2 4 4 1 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 4 | 3 . . 1 Hauler 8 | . 2 4 2 Recycler 3 | 1 . 2 . Watcher 4 | . 2 2 . Swarmer 16 | . 3 13 . Grunt 11 | . 3 5 3 Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 3 6 4 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3669 | . 398 1905 1366 Core 669 | . 75 248 346 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 70 38 . Volleys Fired 213 | 10 41 130 32 Largest 2 | 2 2 2 2 Hottest 118 | 60 90 90 118 Shots Fired 386 | 20 79 233 54 Gun 324 | 20 79 185 40 Cannon 29 | . . 20 9 Launcher 33 | . . 28 5 Special . | . . . . Kinetic 197 | 10 33 118 36 Thermal 21 | . 12 . 9 Explosive 13 | . . 13 . Electromagnetic 155 | 10 34 102 9 Robot Hit Streak 17 | 8 8 17 8 Robot Miss Streak 7 | 3 7 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 238 | 11 37 154 36 Core Hits 102 | 5 16 64 17 Critical Hits 3 | . . . 3 Critical Kills 3 | . . . 3 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3839 | 150 466 2549 674 Guns 2550 | 150 466 1503 431 Cannons 483 | . . 341 142 Explosions 803 | . . 702 101 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1285 | 45 140 727 373 Thermal 463 | . 99 222 142 Explosive 251 | . . 251 . Electromagnetic 1837 | 105 227 1346 159 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Effects 74 | . . 74 . Message Errors 16 | . . 16 . Matter Fused 12 | . . 12 . Heat Flow Errors 11 | . . 11 . Energy Discharges 8 | . . 8 . Parts Rejected 1 | . . 1 . Data Loss (minor) 10 | . . 10 . Data Loss (major) 2 | . . 2 . Targeting Errors 11 | . . 11 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 37 | . . 36 1 Projectiles 34 | . . 34 . Explosions 3 | . . 2 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 279 | . . 205 74 Shots 14 | . . 11 3 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 295 | . 279 260 295 Average Temperature 66 | . 72 64 66 Received Heat Transfer 1128 | . 138 441 549 Effects 4 | . 1 2 1 Energy Bleed 1 | . 1 . . Interference 3 | . . 2 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 11 | . 1 10 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 805 | . 296 250 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . . 8 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 437 | 20 216 437 277 Average Influence 220 | 7 102 259 216 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 47 | 100 91 37 23 Level 1 36 | . 8 39 76 Level 2 16 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 11 49 10 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 8 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2723 | 116 414 1920 273 Spaces Moved 1581 | 90 374 1028 89 Core 35 | 10 . 24 1 Treads . | . . . . Legs 620 | . . 620 . Wheels 174 | 80 94 . . Hover 689 | . 217 384 88 Flight 63 | . 63 . . Fastest Speed 37 | 50 37 56 112 Average Speed 113 | 76 59 132 155 Slowest Speed 450 | 80 125 450 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 59 83 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . . 109 3 Melee . | . . . . Projectile . | . . . . AOE 112 | . . 109 3 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2146 | 116 488 1366 176 Wait 178 | . 42 98 38 Move 1578 | 89 373 1027 89 Hop . | . . . . Pick Up 67 | 10 11 38 8 Fast Attach 4 | . 2 2 . Attach 38 | 7 3 19 9 Detach . | . . . . Swap 34 | . 6 28 . Drop 32 | . 10 22 . Fire 213 | 10 41 130 32 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Discovered new exit (range 13) 626 | -9/Materials | Discovered new exit (range 16) 870 | -9/Materials | Lost 4 parts (1p1n2u) 1377 | -9/Materials | Build established: Scavenger-Mutant 1388 | -9/Materials | Discovered new exit (range 10) 1862 | -9/Materials | Build established: Mutant 1886 | -9/Materials | Core integrity fell below 50% 1993 | -9/Materials | Discovered new exit (range 12) 2196 | -9/Materials | Discovered new exit (range 19) 2284 | -9/Materials | Discovered new exit (range 20) 2451 | -9/Materials | Entered another Materials area 2451 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2717 | -8/Materials | Core integrity fell below 50% 2724 | -8/Materials | Self-destructed Last Messages --------------- 02709_ U-05 Engineer builds a Door. 02710_ U-05 Engineer lays Concrete. 02713_ G-50 Soldier suffers critical hit. 02713_ G-50 Soldier destroyed. 02713_ R-06 Scavenger collects Adv. Heat Sink. 02714_ Adv. Beam Cannon destroyed. 02715_ Imp. Flight Unit destroyed. 02716_ U-05 Engineer lays Concrete. 02716_ K-01 Serf collects debris. 02716_ U-05 Engineer lays Concrete. 02716_ R-06 Scavenger collects Lgt. Nuclear Core. 02717_ U-05 Engineer destroyed. 02719_ Overheating: System interference. 02719_ Adv. Terrain Scanner temporarily disabled. 02719_ U-05 Engineer lays Concrete. 02719_ R-06 Scavenger collects Carbon-fiber Leg. 02720_ K-01 Serf collects debris. 02721_ U-05 Engineer lays Concrete. 02723_ Adv. Beam Cannon destroyed. 02723_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #???#????????????????????? | | ???????????????# """ #####????? ??????????????? | | ???????????????# """ # #????????????????????? | | ???????????????# """ # #????????????????????? | | ????????????#??# # #? ????? ??????????? | | ???????????????#""" + ###/######+##????????? | | ???????????????#"R # k ????? | | ????????????#?##""" # ????? | | ???????????????# # " """ """ ""?????? | | ?????????################ """ """ """????? | | ?????????# #??????# """ """ """????? | | ?????????#= ##????## ???? | | ?????????# *######## ???? | | ?????????# # u ??? | | ?????????# + uu ? ? | | ?????????# !== # u ??? | | ?????????# !== ### u #######+####????? | | ????????## != #?# #???????????? ??? | | ????????# #?# ![[ #?#?????? ??????? | | ????????## #?# rg *!=%[*###? ???????#???? | | ????????## #?# gg %! ! #????"????????? | | ?????????#########?# %%!@!=| + ? ?????#????? | | ?????????? % g[ % #?????????????? | | ?????? ##############+##+#????????#????? | | ????????#######????????????# #? ???????????? | | ???????????????????#???????# [# ????????????? | | ???????????????????????????# """ #???#??#?????? | | ????????? ??????????#???#??# """ #??? ?????????? | | ?????????????????????#????## """ #?????????? ??? | | ???????????????????????????##########????????????? | | ??????????? ?????????????? ??? ????????? ????????? | | ???????????????#?????????????????????? ??????????? | | ????????????????????#?? ?? ??????????????????????? | | ??????????????#??#?????????? ??????#?????? ??????? | | ?????????????????#?#?????? ? ?????#??????????????? | | ????????????????????????????????#?????? ? ??????? | | ??????????????????????????? ??????????? ?????????? | | ??????????????????#??????????????????????????????? | | ??????????????????????#???+????????????#?????????? | | ???????????????????????????? ????????????????????? | | ???????????????????#?????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMicroCarapace Manual? 0 Play Time 00:43:30 Cumulative 62.3 hours Start 2019.12.14 @ 20:31:07 End 2019.12.14 @ 22:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 98a262f3-67ce-4715-8b96-c5861443ab57