Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 21:11:35 Player: Skergy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2042) 2042 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 5575 Bonus ------- Follower Combat Kills 158 Entered Garrisons 200 Cogmind --------- Core Integrity 514/700 Matter 107/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Coolant Injector Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Field Laser Mining Claw > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Improved Signal Interpreter Hardened Medium Armor Plating EM Pulse Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 1 1 2 . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 64 | 6 5 2 17 18 13 3 Power 7 | 1 . . 2 2 2 . Engine 4 | 1 . . 2 1 . . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 28 | 2 . 1 10 6 6 3 Treads 15 | 2 . 1 8 4 . . Leg 3 | . . . 2 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . . . 1 6 3 Utility 14 | 1 2 . 2 5 4 . Device 2 | . . . . . 2 . Storage 3 | 1 1 . . . 1 . Processor 5 | . 1 . 1 3 . . Hackware 1 | . . . . . 1 . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 15 | 2 3 1 3 5 1 . Energy Gun 9 | 1 2 1 2 3 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 1 | . . . 1 . . . Parts Lost 42 | . 1 3 8 18 1 11 Power 4 | . . . 2 2 . . Propulsion 23 | . . 1 3 8 1 10 Utility 3 | . . . . 3 . . Weapon 12 | . 1 2 3 5 . 1 Highest Loss Streak 11 | . 1 3 7 9 1 11 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 16 17 17 18 10 9 Power 1 | . 1 2 2 1 2 2 Propulsion 9 | 1 8 10 9 11 5 3 Utility 2 | . 2 3 3 2 2 2 Weapon 2 | . 3 2 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 . 6 1 3 5 Power 1 | . . . . . . 1 Propulsion 6 | . . . 4 1 . 1 Utility 5 | . . . 1 . 2 2 Weapon 4 | . 1 . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 90 97 83 97 86 Engine 10 | . 14 14 10 7 . . Treads 26 | . 28 24 29 28 . . Leg 1 | . . . 2 . . . Flight 2 | . . . . . 42 36 Storage 11 | . 15 14 11 9 7 7 Processor 13 | . 11 14 17 12 9 . Protection 2 | . . . 4 6 1 . Energy Gun 13 | . 19 15 11 12 4 . Ballistic Gun 4 | . 5 7 5 . . . Slashing Weapon 2 | . 2 . 4 . 7 7 Peak Build Rating 27 | 6 9 8 16 25 27 26 Average Rating 12 | 3 8 7 13 17 25 22 On Entrance 12 | . 6 8 8 15 24 26 Avg Prop Armor Cover (%) 7 | . . . 5 8 . . Naked Turns . | . . . . . . . Heaviest Build 64 | 14 54 49 55 64 28 23 Greatest Support 83 | 40 40 40 60 83 30 30 Greatest Overweight (x) 4 | . 1 2 2 4 . 4 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 Average Capacity 19 | 6 19 20 20 20 10 10 Most Carried 20 | 4 20 19 20 20 18 10 Average Carried 16 | 3 16 17 17 18 10 8 Final Capacity 20 | 8 20 20 20 20 10 10 Final Carried 20 | 4 19 17 20 18 10 9 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1148 | 203 157 40 372 376 . . Remotely . | . . . . . . . Salvage Created 2411 | . 488 96 925 902 . . Parts 137 | . 32 4 57 44 . . Haulers Intercepted 4 | . 2 . 1 1 . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 57 | . 10 2 19 26 . . Melee 3 | . . . 3 . . . Guns 39 | . 10 2 14 13 . . Cannons 10 | . . . . 10 . . AOE 5 | . . . 2 3 . . Classes Destroyed 13 | . 5 . 4 4 . . Worker 3 | . . . 3 . . . Builder 1 | . 1 . . . . . Tunneler 2 | . . . 1 1 . . Hauler 4 | . 2 . 1 1 . . Recycler 1 | . . . . 1 . . Watcher 6 | . 3 . 2 1 . . Swarmer 18 | . 6 . 5 7 . . Grunt 25 | . 4 2 9 10 . . Brawler 1 | . . . 1 . . . Sentry 10 | . . . 5 5 . . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 12 | . 4 1 12 7 . . Combat Bots Only 6 | . 3 1 6 5 . . Max Kills in Single Turn 2 | . 2 1 2 2 . . Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 1 2 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 453 | . 39 20 168 164 3 59 Missed 139 | . 11 7 45 53 2 21 Hits 314 | . 28 13 123 111 1 38 Projectile 314 | . 28 13 123 111 1 38 Critical Strikes 6 | . . . 2 4 . . Part Disruptions 1 | . . . 1 . . . Damage Taken 4998 | . 526 183 1701 1892 16 680 Core 1042 | . 83 42 357 374 16 170 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 . 50 10 32 . . Volleys Fired 174 | . 39 15 59 61 . . Largest 2 | . 2 2 2 2 . . Hottest 126 | . 80 80 112 126 . . Shots Fired 325 | . 75 25 112 113 . . Gun 284 | . 75 25 108 76 . . Cannon 30 | . . . . 30 . . Launcher 11 | . . . 4 7 . . Special . | . . . . . . . Kinetic 93 | . 20 . 44 29 . . Thermal 102 | . . . 26 76 . . Explosive 11 | . . . 4 7 . . Electromagnetic 119 | . 55 25 38 1 . . Robot Hit Streak 23 | . 7 3 11 23 . . Robot Miss Streak 7 | . 6 7 4 5 . . Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 1 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 215 | . 28 12 89 86 . . Core Hits 158 | . 19 5 40 94 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 10 | . . . 6 4 . . Burn 8 | . . . 4 4 . . Destroy 2 | . . . 2 . . . Melee Attacks 28 | . 15 . 13 . . . Impact . | . . . . . . . Slashing 28 | . 15 . 13 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4673 | . 467 158 1824 2222 . 2 Guns 2714 | . 467 158 1197 892 . . Cannons 681 | . . . . 681 . . Explosions 1135 | . . . 486 649 . . Melee 141 | . . . 141 . . . Ramming 2 | . . . . . . 2 Kinetic 1178 | . 92 . 405 681 . . Thermal 1628 | . . . 736 892 . . Explosive 776 | . . . 127 649 . . Electromagnetic 948 | . 375 158 415 . . . Impact . | . . . . . . . Slashing 141 | . . . 141 . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 2 . . . Average Corruption 2 | . 2 3 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 4 7 2 . . . Message Errors 2 | . 1 1 . . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 3 | . 2 1 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 3 | . 1 2 . . . . Misfires 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . 11 7 . . Projectiles . | . . . . . . . Explosions 18 | . . . 11 7 . . Melee . | . . . . . . . Knockbacks 15 | . . . . 15 . . Impact . | . . . . . . . Kinetic 14 | . . . . 14 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 49 | . . . 48 . . 1 Shots 2 | . . . 2 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 355 | . 263 270 355 312 105 108 Average Temperature 84 | . 63 116 104 100 45 53 Received Heat Transfer 1275 | . 36 108 549 441 9 132 Effects 3 | . . . 1 2 . . Energy Bleed 2 | . . . 1 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 4 1 . . Heat Transferred 4178 | . . . 1810 2368 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 66 | 100 100 100 39 28 100 100 Level 1 33 | . . . 60 71 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 397 | . 101 35 397 381 178 137 Initial 152 | . . 15 . 143 152 117 Average 142 | . 23 3 235 258 137 105 Influence Increases 2178 | . 331 50 883 753 116 45 Destroy 0b10 Robot/C 1260 | . 200 40 500 520 . . Destroy 0b10 Robot/NC 85 | . 30 . 35 20 . . Destroy Leader 360 | . 50 10 166 134 . . Allied During Kill 23 | . . . 23 . . . Successful Hack 106 | . 29 . 34 17 26 . Select Force Hacks 60 | . . . 60 . . . Disable Machine 45 | . 15 . 30 . . . Destroy Structure 59 | . 7 . 35 17 . . Lose Combat Pursuer 180 | . . . . 45 90 45 Influence Decreases 2126 | . 290 91 544 756 284 161 Entered New Map 457 | . . 26 . 196 184 51 Time Decay 1227 | . 288 45 424 380 90 . Lost Part 402 | . 2 20 80 180 10 110 Lost Ally 40 | . . . 40 . . . Squads Dispatched 12 | . 2 . 5 4 1 . Investigation 6 | . 1 . 4 1 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 . 1 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 2 . 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 15 2 29 32 9 7 Peak Tracking Total 9 | . 4 2 4 7 6 9 Tactical Retreats 7 | . . . . 3 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 7 | . 2 . 3 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 24 | . 6 1 11 3 3 . Terminals 18 | . 6 1 7 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 20 2 37 18 11 . Successful 55 | . 11 . 22 15 7 . Failed 31 | . 9 2 14 2 4 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts 2 | . . . 1 1 . . Manual 54 | . 19 2 21 6 6 . Terminals 61 | . 20 2 23 6 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers 22 | . . . 10 12 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 3 . 3 . 2 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 20 | . . . 9 11 . . Insert Component 8 | . . . 3 5 . . Analyze 4 | . . . 2 2 . . Retrieve Study 8 | . . . 4 4 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 24 | . 8 . 9 3 4 . Terminals 22 | . 8 . 7 3 4 . Track 3 | . . . 2 . 1 . Assimilate 3 | . 3 . . . . . Botnet 12 | . 4 . 4 2 2 . Operators 4 | . 1 . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 1 10 3 3 . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . . 4 4 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed 4 | . . . 2 2 . . Part Schematics Acquired 4 | . . . 2 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 28 | . . . 28 . . . Total Damage 324 | . . . 324 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 2280 | . 1044 426 724 . 38 48 Sensors 86 | . . . . . 38 48 T.N.C. 2194 | . 1044 426 724 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 4053 | 69 1216 426 1200 899 183 60 Spaces Moved 2220 | 39 414 152 538 359 541 177 Core 6 | 5 . . . . . 1 Treads 1490 | 34 414 152 538 352 . . Legs 7 | . . . . 7 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 717 | . . . . . 541 176 Fastest Speed 25 | 50 160 240 160 155 25 25 Average Speed 140 | 145 237 252 167 168 25 28 Slowest Speed 385 | 160 240 320 240 385 28 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . 4 4 Potential Cave-ins 7 | . 7 . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 35 | 4 69 41 57 33 15 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 15 | . 13 . 2 . . . Terrain Destroyed 75 | . 13 . 44 18 . . Melee 15 | . 13 . 2 . . . Projectile . | . . . . . . . AOE 60 | . . . 42 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2762 | 48 541 171 699 535 588 180 Wait 177 | . 49 1 35 80 12 . Move 2197 | 38 413 151 537 358 532 168 Hop 7 | . . . . . 4 3 Pick Up 51 | 4 16 1 15 11 4 . Fast Attach 33 | 6 2 . 8 9 8 . Attach 32 | . 1 3 11 10 3 4 Detach 13 | . 1 . 6 . 3 3 Swap 20 | . 4 . 6 3 7 . Drop 28 | . 1 . 9 3 15 . Fire 174 | . 39 15 59 61 . . Melee 28 | . 15 . 13 . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 13) 729 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 13) 1157 | -10/Materials | Crushed by falling debris 1286 | -10/Materials | Entered Mines 1360 | -10/Mines | Lost 3 parts (1n2w) 1427 | -10/Mines | Learned 4 Materials zone layouts 1602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -10/Mines | Discovered new exit (range 6) 1712 | -10/Mines | Entered Materials 1712 | -9/Materials | Accompanied by 3 allies 1712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -9/Materials | Central database locked down 2119 | -9/Materials | Discovered new exit (range 13) 2366 | -9/Materials | Core integrity fell below 50% 2398 | -9/Materials | Core integrity fell below 20% 2416 | -9/Materials | Lost 7 parts (1p3n3w) 2656 | -9/Materials | Discovered new exit (range 9) 2697 | -9/Materials | Identified exit to Mines 2912 | -9/Materials | Entered another Materials area 2912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -8/Materials | Central database locked down 3227 | -8/Materials | Lost 3 parts (2n1w) 3331 | -8/Materials | Lost 3 parts (1p1u1w) 3493 | -8/Materials | Build established: Scavenger-Mutant 3698 | -8/Materials | Discovered new exit (range 10) 3707 | -8/Materials | Core integrity fell below 50% 3744 | -8/Materials | Lost 9 parts (1p4n1u3w) 3811 | -8/Materials | Entered Factory 3811 | -7/Factory | Evolved 2 slots: Propulsion x2 3994 | -7/Factory | Identified exit to Garrison 3994 | -7/Factory | Entered Garrison 4006 | -7/Garrison | Triggered checkpoint 4009 | -7/Garrison | Triggered checkpoint 4015 | -7/Garrison | Discovered new exit (range 14) 4032 | -7/Garrison | Spotted B-75 Beast 4033 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4054 | -7/Garrison | Self-destructed Last Messages --------------- 04023_ Triggered Alarm Trap. 04023_ An alarm sounds. 04032_ Attempting to rewire C-45 Heavy ARC. 04032_ C-45 Heavy ARC is unpowered. [Achievement: Let Me Out Of Here] 04033_ Attempting to access garrison exit controls... 04033_ Remote lockdown engaged. 04036_ Flight Unit+ destroyed. 04036_ Knocked back. 04036_ Flight Unit+ destroyed. 04039_ Knocked back. 04039_ Flight Unit+ destroyed. 04046_ Slug penetrates Wall. 04046_ Flight Unit+ destroyed. 04049_ Slug penetrates Wall. 04049_ Flight Unit+ destroyed. 04051_ Slammed into G-47 Trooper. 04052_ Slug penetrates Wall. 04053_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ??# ## #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | ## ## ###??????????????????????????????????? | | #??????????????????????????????????? | | " #??????????????????????????????????? | | "%" #??????????????????????????????????? | | " #??????????????????????????????????? | | ## ## ###??????????????????????????????????? | | ?# ## #############????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ########## #????????????????????????? | | ###""""######????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????+ +????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????###### #??????#######???????????? | | ????????????????# % h########C C#???????????? | | ????????????????# #### g@ #???????????? | | ????????????????# #??# BB < C#???????????? | | ????????????????# #??# BB % #???????????? | | ????????????????# #??#++####g###C C#???????????? | | ????????????????# #### #??# #?#######???????????? | | ????????????????# # #### #???????????????????? | | ????????????????# # % #???????????????????? | | ????????????????# ##########???????????????????? | | ????????????????# ###????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ??????????????### #???####???????????????????????? | | ??????????????#"# #???#!!##??????????????????????? | | ??????????????#" ##### !#??????????????????????? | | ??????????????#" #??????????????????????? | | ??????????????#" ##### [#??????????????????????? | | ??????????????#"#+#???#!!##??????????????????????? | | ??????????????### #???####???????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 65 Targeting Accuracy 24 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Let Me Out Of Here Challenges ------------ None Game ------ Seed DeflectorTechDeflector Manual? 0 Play Time 01:12:20 Cumulative 91.3 hours Start 2025.12.30 @ 13:47:58 End 2025.12.30 @ 21:11:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c58ac9b-4244-4fd5-9ed8-16413ba7efea