Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 14:02:32 Player: NitroKuite Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1474) 1474 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 4694 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Carbon-fiber Leg Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner ECM Suite Utility Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Particle Gun Remote Datajack > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Particle Charger ECM Suite ECM Suite Utility Shielding Utility Shielding Pulse Rifle Light EM Pulse Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Behemoth] Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 56 | 6 4 13 4 17 3 9 Power 11 | 1 . 4 1 5 . . Engine 8 | 1 . 4 1 2 . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 12 | 2 . 5 . 4 . 1 Treads 4 | 2 . 2 . . . . Leg . | . . . . . . . Wheel 5 | . . 3 . 2 . . Hover 3 | . . . . 2 . 1 Flight . | . . . . . . . Utility 19 | 1 3 2 3 5 1 4 Device 8 | . . 1 3 1 . 3 Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware 5 | . . . . 4 1 . Protection 3 | . 2 . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 1 2 . 3 2 4 Energy Gun 9 | 1 1 2 . 1 1 3 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 25 | . . 5 . 9 . 11 Power 5 | . . 2 . 2 . 1 Propulsion 8 | . . 1 . 4 . 3 Utility 5 | . . . . 1 . 4 Weapon 7 | . . 2 . 2 . 3 Highest Loss Streak 9 | . . 2 . 4 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 95 93 100 94 90 74 Engine 7 | . 14 10 9 3 . . Core 3 | . . . . 5 9 8 Treads 13 | . 28 22 . . . . Wheel 8 | . . 4 27 22 9 2 Hover 3 | . . . . 1 18 14 Device 7 | . . 7 18 15 . 12 Storage 10 | . 14 11 9 9 9 9 Processor 2 | . . 3 9 8 . . Hackware 5 | . . . . 3 31 10 Protection 8 | . 10 11 9 8 . 8 Energy Gun 17 | . 26 22 18 13 4 7 Special Weapon 1 | . . . . . 8 2 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 32 34 35 37 32 35 Greatest Support 63 | 40 40 63 36 36 18 18 Greatest Overweight (x) 10 | 4 . 10 . 3 1 8 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 Most Carried 15 | 3 11 15 12 15 15 14 Average Carried 10 | 1 7 10 10 12 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 3 11 12 12 13 14 10 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 748 | 160 74 237 . 124 63 90 Remotely . | . . . . . . . Salvage Created 1445 | . 169 583 . 551 30 112 Parts 96 | . 12 35 . 41 5 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 39 | . 2 16 . 19 2 . Melee 1 | . . . . 1 . . Guns 37 | . 2 15 . 18 2 . Classes Destroyed 8 | . 4 2 . 1 . 1 Builder 2 | . 1 1 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . . 1 Watcher 3 | . 1 1 . . . 1 Swarmer 15 | . . 5 . 8 2 . Grunt 16 | . 2 5 . 9 . . Sentry 7 | . . 6 . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 7 | . 1 5 . 7 2 1 Combat Bots Only 7 | . 1 5 . 7 2 . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 312 | . 20 98 . 109 25 60 Missed 78 | . 9 17 . 30 9 13 Damage Taken 2958 | . 121 929 . 1012 162 734 Core 775 | . 33 183 . 205 19 335 Absorbed by Shields 35 | . . . . 35 . . Redirected to Shielding 85 | . . 9 . 24 . 52 Core Remaining (%) 80 | 100 86 54 . . . . Volleys Fired 157 | . 12 54 . 48 22 21 Largest 2 | . 2 2 . 2 1 1 Hottest 128 | . 100 121 . 128 65 65 Shots Fired 255 | . 24 106 . 82 22 21 Gun 227 | . 24 106 . 76 5 16 Cannon 8 | . . . . 6 . 2 Launcher . | . . . . . . . Special 20 | . . . . . 17 3 Kinetic . | . . . . . . . Thermal 227 | . 24 106 . 76 5 16 Explosive . | . . . . . . . Electromagnetic 8 | . . . . 6 . 2 Robot Hit Streak 20 | . 7 20 . 12 11 4 Robot Miss Streak 8 | . 3 7 . 8 2 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 5 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 185 | . 16 72 . 69 14 14 Core Hits 131 | . 8 45 . 71 2 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 6 . 3 . . Burn 10 | . 1 6 . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2689 | . 210 1019 . 1128 63 269 Guns 2538 | . 210 1019 . 1063 51 195 Cannons 92 | . . . . 22 . 70 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 59 | . . . . 43 12 4 Kinetic . | . . . . . . . Thermal 2538 | . 210 1019 . 1063 51 195 Explosive . | . . . . . . . Electromagnetic 92 | . . . . 22 . 70 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 2 3 5 Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . 1 1 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . . 20 6 1 Shots . | . . . . . . . Rammed 12 | . . . . 8 1 3 Targets Rammed 12 | . . . . 8 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 468 | . 108 468 . 165 100 350 Average Temperature 90 | . 39 119 . 43 53 118 Received Heat Transfer 918 | . 66 252 . 357 36 207 Effects 5 | . . 4 . . . 1 Shutdowns 3 | . . 2 . . . 1 Interference 1 | . . 1 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 12 | . 1 7 . 4 . . Heat Transferred 6171 | . 703 3072 . 1878 111 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 482 | . 98 213 83 482 290 124 Initial 230 | . . . 76 53 230 113 Average 150 | . 24 110 77 337 256 99 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 67 | 100 100 88 100 18 . 100 Level 1 22 | . . 11 . 33 100 . Level 2 9 | . . . . 48 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 3 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 5 29 . 23 9 5 Peak Tracking Total 12 | . 3 7 . 12 3 2 Tactical Retreats 6 | . 1 1 . 3 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 8 | . . . . 6 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 11 | . 2 4 3 2 . . Terminals 7 | . 2 1 2 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 21 | . 5 7 5 4 . . Successful 8 | . 2 2 3 1 . . Failed 13 | . 3 5 2 3 . . Catastrophic 4 | . . 1 1 2 . . Database Lockouts . | . . . . . . . Manual 18 | . 9 1 4 4 . . Terminals 16 | . 5 3 4 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 3 | . 1 1 1 . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 3 | . 1 . 1 1 . . Terminals 3 | . 1 . 1 1 . . Botnet 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 3 3 2 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 7 . Non-combat 4 | . . . . . 4 . Combat 3 | . . . . . 3 . Robot Hacks Applied 9 | . . . . . 9 . parse_system 1 | . . . . . 1 . generate_echo 1 | . . . . . 1 . map_route 1 | . . . . . 1 . mark_security 1 | . . . . . 1 . reboot_system 1 | . . . . . 1 . formatsys_high 4 | . . . . . 4 . Relay Couplers Released 13 | . . . . 13 . . Machine Destruction 9 | . . . . 9 . . Programmers 4 | . . . . 4 . . Attached 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 4 | . . . . . 4 . Largest Group 2 | . . . . . 2 1 Highest-Rated Group 34 | . . . . . 34 19 Highest-Rated Ally 19 | . . . . . 19 19 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 31 | . . . . . 31 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 2796 | 85 624 864 63 579 332 249 Spaces Moved 1492 | 52 341 397 58 333 219 92 Core 29 | 20 . 3 . . . 6 Treads 694 | 32 341 321 . . . . Legs . | . . . . . . . Wheels 425 | . . 73 58 294 . . Hover 344 | . . . . 39 219 86 Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 90 90 121 116 Average Speed 134 | 141 160 150 90 98 121 151 Slowest Speed 550 | 250 160 550 90 245 121 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 55 37 9 34 17 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 2032 | 60 395 561 67 500 273 176 Wait 215 | . 26 74 4 42 22 47 Move 1485 | 51 340 396 57 331 218 92 Hop . | . . . . . . . Pick Up 49 | 3 11 15 2 12 3 3 Fast Attach 8 | 6 . 2 . . . . Attach 30 | . 1 8 2 9 3 7 Detach 3 | . . . . 1 1 1 Swap 18 | . 3 3 2 8 . 2 Drop 14 | . 2 9 . 3 . . Fire 157 | . 12 54 . 48 22 21 Melee . | . . . . . . . Ram 12 | . . . . 8 1 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 38 | . . . . 38 . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Discovered new exit (range 7) 1574 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Evolved 2 slots: Utility x2 1628 | -8/Materials | Identified exit to Storage 1631 | -8/Materials | Identified exit to Garrison 1637 | -8/Materials | Entered Garrison 1649 | -8/Garrison | Triggered checkpoint 1723 | -8/Garrison | Triggered checkpoint 1811 | -8/Garrison | Installed Relay Interface Framework 1819 | -8/Garrison | Discovered new exit (range 10) 1827 | -8/Garrison | Triggered checkpoint 1888 | -8/Garrison | Garrison Relay disabled 1929 | -8/Garrison | Lost 4 parts (1p1n1u1w) 1930 | -8/Garrison | Destroyed 7 combat bots 1937 | -8/Garrison | Garrison Relay disabled 2005 | -8/Garrison | Triggered checkpoint 2138 | -8/Garrison | Lost 3 parts (1p2n) 2216 | -8/Garrison | Entered Materials 2531 | -8/Materials | Discovered exit to Storage (range 4) 2548 | -8/Materials | Entered Storage 2548 | -8/Storage | Accompanied by 1 ally 2630 | -8/Storage | Build established: Scavenger-Mutant 2766 | -8/Storage | Core integrity fell below 50% 2787 | -8/Storage | Core integrity fell below 20% 2797 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Gravmag System broken. Destabilizing: Short circuit. Broken Gravmag System destroyed. K-01 Serf collects debris. Relay Coupler [Behemoth] destroyed. K-01 Serf collects debris. Slammed into Y-45 Defender. Penetrated by Slug. Utility Shielding destroyed. Penetrated by Slug. K-01 Serf destroyed. Mic. Nuclear Core destroyed. Penetrated by Slug. System corrupted: Substantial component data lost. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Wheel. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????#[[ ########## #### | | ??????????" + | | ??#####???#T# ## #??? | | ??# #######+## ##??? | | ??# # + #???? | | ??# # ### #???? | | ??# # #????????#???? | | ??# #% #?????? #???? | | ??# ^^+ """""" ### #???? | | ??#^ # "????" + #???? | | ??# %# "????" ### #???? | | ??# !*# """""" #??????# #???? | | ??# # #????????????? | | ??# ###########???????????? | | ??# # #???????????? | | ??# # #???????????? | | ??# k # """"" #???????????? | | ??# # """"" #???????????? | | ??# Y + """" #???????????? | | ??# # #???????????? | | ??# # %! #???????????? | | ??# # #???????????? | | ??# ###########???????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# @h#?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# +?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ?? ?????????????????????? | | ?? ?????????????????????? | | ?? ?????????????????????? | | ?# ?????????????????????? | | ?# ?????????????????????? | | ?###+###????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 79 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ChargePointyExoskeleton Manual? 0 Play Time 00:50:57 Cumulative 5.7 hours Start 2024.04.12 @ 21:41:22 End 2024.04.13 @ 14:02:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f65ac84b-8966-4e83-962d-814179a547b7