Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 12:53:13 Player: Khunlaan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (557) 557 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2537 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Scrap Shield Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner ECM Suite > --- WEAPON ----------- Beam Rifle Greatsword > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Compact Wheel Large Storage Unit Visual Processing Unit Scrap Shield Beam Rifle Light Cannon Grenade Launcher Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 28 | 5 12 1 2 8 Power 7 | 1 3 . . 3 Engine 5 | 1 3 . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 2 . . 3 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 2 . . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 3 | . 1 . 1 1 Device 2 | . . . 1 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 6 1 1 1 Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon 2 | . 1 1 . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . 2 8 Power 3 | . 1 . 1 1 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 7 | . 1 . 1 7 To Critical Strikes . | . . . . . Average Backups 10 | 1 8 14 13 11 Power . | . . . 1 1 Propulsion 3 | . 3 5 5 2 Utility 2 | . 1 4 4 3 Weapon 3 | . 3 5 3 4 Tool/Special . | . . . . . Unused Backups 14 | . 3 1 . 10 Power 2 | . . . . 2 Propulsion 6 | . 1 1 . 4 Utility 3 | . . . . 3 Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 80 85 96 81 Engine 9 | . 13 14 13 1 Core 2 | . . . . 7 Wheel 29 | . 28 28 28 33 Device 5 | . . . 12 13 Storage 10 | . 9 14 14 8 Energy Gun 5 | . 10 . . 3 Ballistic Gun 2 | . 6 . . . Ballistic Cannon 5 | . 9 5 5 1 Launcher 1 | . . . 5 4 Special Weapon 2 | . . 8 8 . Impact Weapon 4 | . 1 14 8 . Slashing Weapon 2 | . . . . 8 Peak Build Rating 22 | 5 8 8 9 22 Average Rating 10 | 3 7 7 8 19 On Entrance 5 | . 5 7 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 22 | . . . . 22 Heaviest Build 37 | 5 31 31 32 37 Greatest Support 52 | 20 32 32 32 52 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 11 15 15 14 Most Carried 15 | 3 15 15 15 15 Average Carried 11 | 1 8 14 14 12 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 3 14 15 14 5 Class Distribution -------------------- 83% | Mutant 16% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Infiltrator-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 817 | 252 287 71 . 207 Remotely . | . . . . . Salvage Created 663 | 12 291 82 . 278 Parts 54 | 3 29 3 . 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 18 | . 12 . . 6 Melee 5 | . . . . 5 Guns 7 | . 7 . . . Cannons 5 | . 5 . . . AOE 1 | . . . . 1 Classes Destroyed 8 | 1 3 2 . 2 Worker 5 | 1 1 3 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 8 | . 6 . . 2 Grunt 9 | . 6 . . 3 Sentry 1 | . . . . 1 Best Kill Streak 3 | 1 3 2 . 3 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 208 | . 62 . 8 138 Missed 57 | . 15 . 1 41 Hits 151 | . 47 . 7 97 Projectile 151 | . 47 . 7 97 AOE 1 | . . . 1 . Critical Strikes 4 | . 2 . . 2 Damage Taken 1788 | . 506 . 189 1093 Core 716 | . 121 . 35 560 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . . 37 . Volleys Fired 56 | 1 51 . . 4 Largest 2 | 2 2 . . 1 Hottest 112 | 40 112 . . 30 Shots Fired 97 | 2 91 . . 4 Gun 66 | 2 64 . . . Cannon 27 | . 27 . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 55 | 2 53 . . . Thermal 38 | . 38 . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 17 | 1 17 . . . Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 78 | 1 57 7 . 13 Core Hits 29 | 1 18 . . 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 39 | . 1 13 . 25 Impact 14 | . 1 13 . . Slashing 25 | . . . . 25 Piercing . | . . . . . Sneak Attacks 10 | . 1 7 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2035 | 10 814 365 . 846 Guns 458 | 10 448 . . . Cannons 320 | . 320 . . . Explosions 54 | . . . . 54 Melee 1203 | . 46 365 . 792 Ramming . | . . . . . Kinetic 411 | 10 401 . . . Thermal 367 | . 367 . . . Explosive 54 | . . . . 54 Electromagnetic . | . . . . . Impact 411 | . 46 365 . . Slashing 792 | . . . . 792 Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 . Average Corruption 4 | . 4 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 19 10 3 . Message Errors 11 | . 7 3 1 . Matter Fused 12 | . 7 4 1 . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 2 | . . 1 1 . Data Loss (major) 3 | . 2 1 . . Misfires 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 274 | . 46 112 . 116 Projectiles . | . . . . . Explosions . | . . . . . Melee 274 | . 46 112 . 116 Knockbacks 4 | . 2 2 . . Impact 3 | . 1 2 . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 333 122 . 16 Average Temperature 121 | . 125 62 . 10 Received Heat Transfer 564 | . 213 . 36 315 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . 1 3 . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 7 | . 2 5 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 999 | . 999 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 5 120 6 . 62 Initial . | . . . . . Average 17 | . 33 . . 12 Influence Increases 608 | 5 367 28 . 208 Destroy 0b10 Robot/C 360 | . 240 . . 120 Destroy 0b10 Robot/NC 50 | 5 10 25 . 10 Destroy Leader 64 | . 42 . . 22 Successful Hack 2 | . . . . 2 Destroy Structure 27 | . . 3 . 24 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . 75 . . 15 Influence Decreases 593 | 5 367 28 . 193 Time Decay 573 | 5 357 28 . 183 Lost Part 20 | . 10 . . 10 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 29 . 7 45 Peak Tracking Total 11 | . 5 . 7 11 Tactical Retreats 11 | . 3 . 1 7 ECM-based Alert Blocks 21 | . . . . 21 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 3 . . 5 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 . . 9 Successful 10 | . 3 . . 7 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 10 | . 4 . . 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Record 5 | . 2 . . 3 Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 3 | . 1 . . 2 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 13 | . . . . 13 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 921 | . . . 164 757 Structural 921 | . . . 164 757 ECM 421 | . . . . 421 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2640 | 63 1028 586 175 788 Spaces Moved 1901 | 69 679 499 154 500 Core 60 | 18 . . . 42 Treads . | . . . . . Legs . | . . . . . Wheels 1828 | 51 679 499 154 445 Hover 13 | . . . . 13 Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 50 Average Speed 93 | 72 93 100 100 86 Slowest Speed 105 | 80 100 100 100 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 67 83 16 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 3 . 7 Terrain Destroyed 41 | . . 3 . 38 Melee 10 | . . 3 . 7 Projectile . | . . . . . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2604 | 77 987 562 175 803 Wait 508 | . 207 45 16 240 Move 1897 | 68 678 498 153 500 Hop . | . . . . . Pick Up 33 | 3 20 2 1 7 Fast Attach 17 | 5 7 . . 5 Attach 14 | . 3 . 2 9 Detach 7 | . 2 . . 5 Swap 12 | . 4 3 1 4 Drop 20 | . 14 1 1 4 Fire 56 | 1 51 . . 4 Melee 39 | . 1 13 . 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [Rec]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 9) 717 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Entered Mines 1104 | -10/Mines | Learned location of Zion (-7) 1180 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1237 | -10/Mines | Discovered new exit (range 5) 1307 | -10/Mines | Discovered new exit (range 8) 1541 | -10/Mines | Identified exit to Materials 1678 | -10/Mines | Entered Subcaves 1700 | -10/Subcaves | Learned Materials trap positions 1762 | -10/Subcaves | Ambushed by swarm of Subdwellers 1780 | -10/Subcaves | Core integrity fell below 50% 1826 | -10/Subcaves | Lost 4 allies 1832 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1833 | -10/Subcaves | Discovered new exit (range 10) 1852 | -10/Subcaves | Discovered new exit (range 6) 1853 | -10/Subcaves | Entered Materials 1853 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1854 | -8/Materials | Loaded intel: 13 trap records 2498 | -8/Materials | Build established: Infiltrator-Mutant 2610 | -8/Materials | Released all parts (4) 2617 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Core integrity fell below 20% 2641 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. 02603_ Lgt. Nuclear Core destroyed. [Achievement: Part-time Excavator] 02608_ Wheel destroyed. 02609_ Com. Wheel destroyed. 02610_ Released Lrg. Storage Unit. 02610_ Released Structural Scanner. 02610_ Released ECM Suite. 02610_ Released Greatsword. [Achievement: Live, Flee, And Rebuild] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 02620_ Acquired Hover Unit. 02629_ Hover Unit destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????? ?????????????? | | ????????????? ????????????? | | ??????????? ]= ???????????? | | ???????????## ] ##???????????? | | ???????????## !##???????????? | | ???????????## ##???????????? | | ???????????## !!] ##???????????? | | ???????????## !]] ##???????????? | | ???????????## !]] ##???????????? | | ???????????## #########????? | | ????######### #########????? | | ############# "" # ##????? | | ###### T # "T #! 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Live, Flee, And Rebuild Organ Harvest Overwhelming Part-time Excavator Power Corrupts Resistances Are Futile There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed ScrapoidStorageThermoblaster Manual? 0 Play Time 01:27:56 Cumulative 1.4 hours Start 2026.08.11 @ 10:10:07 End 2026.08.11 @ 12:53:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4219fcf8-777d-4943-987e-ff6b68f02404