Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 22:59:57 Player: Regalus27 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (16) 80 Value Destroyed (637) 637 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6377 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Fission Core Small Storage Unit Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Small Storage Unit Matter Filter Improved Reaction Control System > --- WEAPON ----------- Plasma Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Fission Core Advanced Heat Sink Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Reaction Control System Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Light Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 8 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . Utility 5 | . . . . 4 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 30 | . 4 2 1 8 10 1 . 4 . . . Power 4 | . . . . 2 1 . . 1 . . . Engine 2 | . . . . 1 1 . . . . . . Core 2 | . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | . . 1 . 3 1 1 . . . . . Treads . | . . . . . . . . . . . . Leg 5 | . . 1 . 3 . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 13 | . 2 . 1 3 5 . . 2 . . . Device 8 | . . . . 3 3 . . 2 . . . Storage 3 | . 2 . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . 2 1 . . 3 . . 1 . . . Energy Gun 1 | . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . . 1 . . 12 . . 4 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . . . 4 . . 2 . . . Utility 7 | . . . . . 4 . . 1 2 . . Weapon 5 | . . 1 . . 3 . . 1 . . . Highest Loss Streak 7 | . . 1 . . 7 . . 3 2 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 6 8 7 4 5 4 5 3 4 4 4 Power 1 | . 1 1 1 1 1 1 1 1 2 2 2 Propulsion 1 | . 2 2 3 . . . . . . . . Utility . | . . . . . 2 2 2 1 1 1 1 Weapon 2 | . 3 4 3 2 1 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 4 . 2 1 . . . . . . 1 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . Weapon 6 | . 4 . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 84 98 86 78 12 11 9 1 . . Engine 10 | . 14 14 14 8 5 . . . . . . Leg 23 | . 28 27 28 32 25 5 5 . . . . Device 4 | . . . . 13 18 . . 6 1 . . Storage 9 | . 14 14 14 6 4 . . . . . . Protection 7 | . . . 12 6 4 . . . . . . Ballistic Cannon 19 | . 14 28 28 13 10 . . . . . . Peak Build Rating 39 | . 8 7 10 37 39 4 4 25 11 1 1 Average Rating 13 | . 6 6 9 29 32 3 4 7 2 1 1 On Entrance 8 | 6 6 7 7 10 37 3 4 4 11 1 1 Avg Prop Armor Cover (%) 23 | . . . . . 2 25 25 19 . . . Naked Turns 295 | . . . . . . . . 84 138 3 70 Heaviest Build 34 | 11 14 14 16 33 34 . . 23 2 . . Greatest Support 50 | 20 20 20 20 50 50 4 4 4 3 3 3 Greatest Overweight (x) 7 | . . . . . 1 . . 7 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 8 8 8 20 5 5 8 5 5 5 Average Capacity 7 | . 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 5 5 5 4 4 4 Average Carried 6 | . 7 7 7 4 5 4 5 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 4 4 4 4 Scrap Suit Usage (%) 21 | . . . . 99 94 . . . . . . Parts Cannibalized 5 | . . . . 1 4 . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 781 | 191 9 87 10 . 317 . . 167 . . . Remotely . | . . . . . . . . . . . . Salvage Created 448 | . . . . . 343 . . 105 . . . Parts 20 | . . . . . 14 . . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . 3 . . 13 . . 5 1 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 16 | . . 1 . . 11 . . 4 . . . Guns 2 | . . . . . 2 . . . . . . Cannons 11 | . . 1 . . 6 . . 4 . . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 5 | . . 1 . . 4 . . . . . . Swarmer 8 | . . . . . 5 . . 3 . . . Grunt 5 | . . . . . 4 . . 1 . . . Sentry 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 4 | . . 1 . . 4 . . 3 . . . Combat Bots Only 4 | . . 1 . . 4 . . 3 . . . Max Kills in Single Turn 2 | . . 1 . . 2 . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 330 | . . 8 . . 187 6 . 59 69 . 1 Missed 150 | . . 1 . . 86 5 . 32 26 . . Hits 180 | . . 7 . . 101 1 . 27 43 . 1 Melee 1 | . . . . . . . . . 1 . . Projectile 179 | . . 7 . . 101 1 . 27 42 . 1 AOE 5 | . . 5 . . . . . . . . . Critical Strikes 5 | . . . . . 3 . . 1 1 . . Damage Taken 2999 | . . 330 . . 1365 19 . 456 792 . 37 Core 1265 | . . 52 . . 175 19 . 252 730 . 37 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 181 | . . . . . 181 . . . . . . Regen/Repaired (Parts) 44 | . . . . 4 40 . . . . . . Core Remaining (%) 85 | 100 . . 79 . . 77 . . . . . Volleys Fired 61 | . . 4 . . 40 . . 17 . . . Largest 2 | . . 2 . . 2 . . 1 . . . Hottest 105 | . . 60 . . 105 . . 80 . . . Shots Fired 93 | . . 8 . . 68 . . 17 . . . Gun 7 | . . . . . 7 . . . . . . Cannon 78 | . . 8 . . 53 . . 17 . . . Launcher 8 | . . . . . 8 . . . . . . Special . | . . . . . . . . . . . . Kinetic 71 | . . 8 . . 53 . . 10 . . . Thermal 14 | . . . . . 7 . . 7 . . . Explosive 8 | . . . . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . . 7 . . 8 . . 6 . . . Robot Miss Streak 3 | . . . . . 3 . . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 61 | . . 7 . . 42 . . 12 . . . Core Hits 33 | . . 1 . . 25 . . 6 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . 2 . . . . . . Burn 1 | . . . . . 1 . . . . . . Blast 2 | . . 1 . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1433 | . . 128 . . 1019 . . 281 5 . . Guns 117 | . . . . . 117 . . . . . . Cannons 1075 | . . 128 . . 666 . . 281 . . . Explosions 236 | . . . . . 236 . . . . . . Melee . | . . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . . Kinetic 937 | . . 128 . . 666 . . 143 . . . Thermal 255 | . . . . . 117 . . 138 . . . Explosive 236 | . . . . . 236 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . . . 14 . . 1 . . . Projectiles 1 | . . . . . . . . 1 . . . Explosions 14 | . . . . . 14 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . 3 . . 6 . . 3 . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . 3 . . 6 . . 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 70 . . . 2 . . Shots 4 | . . . . . 4 . . . . . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 38 | . . . . . 38 . . 29 . . . Average Temperature 16 | . . . . . 16 . . 18 . . . Received Heat Transfer 537 | . . . . . 336 . . 126 66 . 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . 1 . . . Heat Transferred 600 | . . . . . 350 . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . 100 . . 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 3 | . . . . . . . 3 . . . . Initial 3 | . . . . . . . 3 . . . . Average . | . . . . . . . 2 . . . . Influence Increases 850 | . . . . . 250 . . 315 285 . . Destroy 0b10 Robot/C 300 | . . . . . 220 . . 80 . . . Destroy Leader 40 | . . . . . 30 . . 10 . . . Lose Combat Pursuer 510 | . . . . . . . . 225 285 . . Influence Decreases 850 | . . . . . 204 40 6 140 124 336 . Entered New Map 383 | . . . . . . 10 3 . 34 336 . Time Decay 363 | . . . . . 140 30 3 120 70 . . Lost Part 104 | . . . . . 64 . . 20 20 . . Squads Dispatched 1 | . . . . . . . . . 1 . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 1 2 . . 12 2 . 24 25 . 5 Peak Tracking Total 14 | . . 2 . . 4 2 . 9 14 . 3 Tactical Retreats 12 | . . . . . . . . 6 6 . . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 12 | . . 1 9 1 . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . . 3 55 1 . 1 . . . . . Successful 60 | . . 3 55 1 . 1 . . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 59 | . . 3 55 . . 1 . . . . . Record 50 | . . 3 46 . . 1 . . . . . Robot Analysis 8 | . . . 8 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 8 | . . . 8 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 4015 | . 142 371 1971 296 624 63 27 290 158 3 70 Spaces Moved 3634 | 1 78 274 1631 194 399 137 60 402 313 5 140 Core 816 | . . . . . . . . 358 313 5 140 Treads . | . . . . . . . . . . . . Legs 2541 | 1 78 274 1631 194 363 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 277 | . . . . . 36 137 60 44 . . . Fastest Speed 35 | 120 120 120 120 120 35 35 45 35 50 50 50 Average Speed 98 | 120 120 120 120 120 116 44 45 49 50 50 50 Slowest Speed 400 | 120 120 120 120 120 190 45 45 400 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 2 19 10 90 5 59 15 2 65 58 7 26 Regions Visited 11 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . 1 . 3 . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 55 | . . . . . 55 . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 55 | . . . . . 55 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Zhi Pro Total 3963 | . 130 307 1645 256 497 138 59 474 313 4 140 Wait 190 | . 31 27 11 47 28 . . 46 . . . Move 3621 | . 77 273 1630 193 398 136 59 399 312 4 140 Hop 1 | . . . . . . . . 1 . . . Pick Up 19 | . 7 . 1 6 3 1 . 1 . . . Fast Attach 14 | . 3 1 1 3 4 . . 2 . . . Attach 21 | . 1 1 . 5 8 1 . 5 . . . Detach 14 | . 3 1 . 1 6 . . 3 . . . Swap . | . . . . . . . . . . . . Drop 21 | . 8 . 2 1 10 . . . . . . Fire 61 | . . 4 . . 40 . . 17 . . . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 74 | -10/Materials | Lost 3 allies 86 | -10/Materials | Discovered new exit (range 7) 143 | -10/Materials | Entered Subcaves 143 | -10/Subcaves | Accompanied by 2 allies 144 | -10/Subcaves | Continued accompanying wandering Federalists (3) 144 | -10/Subcaves | Approached by a straggling Scientist 190 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 318 | -10/Subcaves | Build established: Mutant 323 | -10/Subcaves | Visited Clippyterm 327 | -10/Subcaves | Learned Research machine intel 514 | -10/Subcaves | Entered Scraptown 596 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1081 | -8/Scraptown | Visited Awakened 1133 | -8/Scraptown | Visited UFD Registry 1151 | -8/Scraptown | Visited Shadow of the Wyrm 1218 | -8/Scraptown | Visited SPCMW 1267 | -8/Scraptown | Visited Assassins FH 1319 | -8/Scraptown | Visited CPS Storage 1361 | -8/Scraptown | Visited Fellowship of the Rings 1393 | -8/Scraptown | Visited Symbiants 1549 | -8/Scraptown | Discovered new exit (range 5) 1690 | -8/Scraptown | Registered with UFD as "Beambucket" 1782 | -8/Scraptown | Visited Science Guys 1867 | -8/Scraptown | Visited Analyses Database 1895 | -8/Scraptown | Visited Supply Room 1912 | -8/Scraptown | Visited Curators Association 1976 | -8/Scraptown | Discovered new exit (range 5) 2006 | -8/Scraptown | Found Scrap Suit 2118 | -8/Scraptown | Visited Abandonware Association 2150 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2150 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 2182 | -8/Scraptown | Visited Chapter 10 2224 | -8/Scraptown | Visited Science Testing Area 2245 | -8/Scraptown | Visited Scrap Suit Storage 2372 | -8/Scraptown | Met Optimus 2372 | -8/Scraptown | Accepted into 0bPrime 2485 | -8/Scraptown | Entered Factory 2485 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2757 | -6/Factory | Discovered new exit (range 9) 2781 | -6/Factory | Entered Lower Caves 2841 | -6/Lower Caves | Lost 3 parts (2u1w) 3184 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3244 | -6/Lower Caves | Learned 4 Factory zone layouts 3251 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 3385 | -6/Lower Caves | Discovered new exit (range 16) 3405 | -6/Lower Caves | Entered another Lower Caves area 3466 | -6/Lower Caves | Discovered new exit (range 5) 3468 | -6/Lower Caves | Entered Factory 3468 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3468 | -5/Factory | Discovered new exit (range 9) 3469 | -5/Factory | Identified exit to Upper Caves 3470 | -5/Factory | Identified exit to Factory 3495 | -5/Factory | Entered Upper Caves 3572 | -5/Upper Caves | Lost 3 parts (2n1w) 3723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3781 | -5/Upper Caves | Discovered new exit (range 8) 3785 | -5/Upper Caves | Entered another Upper Caves area 3792 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3831 | -5/Upper Caves | Learned location of 1 exit from Factory 3838 | -5/Upper Caves | Core integrity fell below 50% 3858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3884 | -5/Upper Caves | Core integrity fell below 20% 3931 | -5/Upper Caves | Ambushed by wild Derelicts 3942 | -5/Upper Caves | Discovered new exit (range 3) 3943 | -5/Upper Caves | Entered Zhirov 3943 | -5/Zhirov | Discovered new exit (range 3) 3946 | -5/Zhirov | Entered Proximity Caves 4009 | -4/Proximity Caves | Learned 8 Research zone layouts 4016 | -4/Proximity Caves | Spotted B-86 Titan 4016 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 03866_ Slug penetrates Wall. 03883_ Penetrated by Slug. 03924_ KB-5JG(l) springs to life. 03931_ YS-PCP(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" 03938_ B6-GFF(k) breaks down the debris. 03941_ Penetrated by Slug. 03942_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03943_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04009_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). 04016_ Searching scrap... 04016_ Found ECM Suite. 04016_ Found Mak. Sword. 04016_ Found 67 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #?????????????????? | | ??????????????????###?????? #?????????????????? | | ??????????????????? #????? ??????????????????? | | ???????????????????? #???? ???????????????????? | | ????????????????????? #### ???????????????????? | | ????????????########? ????????????????????? | | ???????###### ##? ?????????????????????? | | ???????# #?? #??##???? ?????????? | | ???????# """" #??# ?# ## ????????? | | ???????# " #???# /# BB ????????? | | ???????# "" ##??# @ BB #????????? | | ???????# #### !# #?????????? | | ???????####### #?? #?????????? | | ?????????????## #???? ##?????????? | | ??????????????## #######?????? ##??????????? | | ???????????????# ###?????????????? ##???????????? | | ????????#####??# #??????????????????????????????? | | ???????## #### ##?????????????????????????????? | | ??????## ##????????????????????????????? | | #####?# ##???????????????????????????? | | ## #???????????????????????????? | | ? # #???????????????????????????? | | ??# # ##???????????????????????????? | | ??# ##### #????????????????????????????? | | ??# #???# #????????????????????????????? | | ??# ##??## #??????????????????????????? | | ??# ###?# #?????????????????????????? | | ??# ### ##?????????????????????????? | | ??+ ##### ##??????????????????????????? | | ??+ # #????# ##???????????????????????????? | | ?# ## ##?????###????????????????????????????? | | ??# ## ##?????????????????????????????????????? | | ??# #? #??????????????????????????????????????? | | ??# #? #?????????????????????????????????????? | | ??# #? #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Link The Feds Nice Directions, Buddy Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed ReinforcedAssembledNanovents Manual? 0 Play Time 00:58:33 Cumulative 68.5 hours Start 2025.12.19 @ 21:58:11 End 2025.12.19 @ 22:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85591e2b-a5a9-47d1-97ef-b68cb2fc78d4