Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.23 @ 15:00:27 Player: Driana Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2438) 2438 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6313 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Insulated Plating > --- WEAPON ----------- Lightning Gun Greatsword > --- INVENTORY -------- High-capacity Matter Pod Advanced Weight Redist. System Improved Maneuvering Thrusters Improved Phase Shifter Integration Mediator Electrolaser Gatling Laser Light EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Mass Driver Advanced Datajack Remote Datajack [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Great Maul Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 100 | 9 2 14 11 27 28 3 6 Power 13 | 1 . 2 1 4 4 1 . Engine 7 | 1 . 2 . 3 1 . . Core 6 | . . . 1 1 3 1 . Reactor . | . . . . . . . . Propulsion 23 | 4 . 4 2 3 10 . . Treads 3 | . . . . 2 1 . . Leg 15 | 2 . 4 2 1 6 . . Wheel 3 | 2 . . . . 1 . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 37 | 2 . 3 5 15 6 2 4 Device 20 | . . 2 3 9 2 1 3 Storage 9 | 2 . 1 . 2 3 . 1 Processor 2 | . . . 1 . 1 . . Hackware 2 | . . . . 2 . . . Protection 4 | . . . 1 2 . 1 . Artifact . | . . . . . . . . Weapon 27 | 2 2 5 3 5 8 . 2 Energy Gun 7 | 1 1 2 2 . . . 1 Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 5 | 1 . 1 . 2 1 . . Ballistic Cannon 2 | . . . . 2 . . . Launcher 3 | . . 2 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon 3 | . . . . . 2 . 1 Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 49 | . . 8 2 15 13 . 11 Power 6 | . . 1 . . 4 . 1 Propulsion 15 | . . 2 . 5 6 . 2 Utility 17 | . . . 1 8 2 . 6 Weapon 11 | . . 5 1 2 1 . 2 Highest Loss Streak 11 | . . 3 2 4 5 . 11 Average Slot Usage (%) 81 | . 99 88 97 74 80 64 54 Engine 4 | . 14 10 . 5 2 . . Core 4 | . . . 8 3 8 1 3 Treads 2 | . . . . 7 2 . . Leg 14 | . . 17 34 11 12 20 12 Wheel 3 | . 28 7 . . 1 . . Device 10 | . . 11 14 9 11 2 4 Storage 14 | . 28 22 14 10 10 20 13 Processor 3 | . . . 3 1 7 6 5 Hackware 3 | . . . . 2 6 . . Protection 1 | . . . 3 3 . 5 4 Energy Gun 3 | . 19 4 6 2 . . 3 Energy Cannon 1 | . 6 2 . . 1 . . Ballistic Gun 3 | . 1 5 5 4 2 . . Ballistic Cannon 1 | . . . . 3 2 . . Launcher 1 | . . 7 2 . . . . Impact Weapon 2 | . . . 3 6 . . . Special Melee Weapon 1 | . . . . . 3 . . Naked Turns 30 | . . . . . . . 30 Heaviest Build 68 | 15 19 22 29 36 57 63 68 Greatest Support 50 | 32 32 32 45 45 50 30 30 Greatest Overweight (x) 10 | . . 1 . 10 7 2 5 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 6 20 20 20 Average Capacity 8 | 7 8 8 7 5 9 20 14 Most Carried 14 | 8 8 8 8 6 12 13 14 Average Carried 7 | 4 7 7 6 5 8 11 9 Final Capacity 20 | 8 8 8 6 6 20 20 4 Final Carried 13 | 8 8 8 6 6 12 13 . Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Matter Collected 1660 | 351 20 327 236 358 368 . . Remotely . | . . . . . . . . Salvage Created 2965 | 139 205 530 435 750 563 . 343 Parts 133 | 8 9 38 22 19 30 . 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Combat Hostiles Destroyed 60 | . 4 16 10 18 11 . 1 Melee 11 | . . . . 5 5 . 1 Guns 22 | . 2 6 10 . 4 . . Cannons 10 | . 1 . . 8 1 . . AOE 12 | . 1 10 . . 1 . . Classes Destroyed 12 | 3 1 4 1 1 1 . 1 Worker 4 | 2 . 2 . . . . . Builder 7 | . . 1 1 3 2 . . Tunneler 1 | 1 . . . . . . . Recycler 5 | 1 . . 1 1 2 . . Operator 2 | . . . 1 1 . . . Swarmer 13 | . . 3 4 3 3 . . Grunt 29 | . 4 8 4 9 4 . . Brawler 2 | . . 1 . 1 . . . Sentry 11 | . . 4 2 4 1 . . Hunter 2 | . . . . 1 1 . . Programmer 2 | . . . . . 2 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 7 | 2 2 4 5 5 7 . 1 Combat Bots Only 5 | . 2 3 4 5 5 . 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . 1 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Damage Taken 5821 | . 114 874 411 1996 1205 . 1221 Core 1804 | . 9 247 49 281 340 . 878 Absorbed by Shields 441 | . . . 100 341 . . . Core Remaining (%) 65 | 100 96 38 . 40 51 . . Volleys Fired 187 | 5 17 49 40 39 29 . 8 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 108 | 60 108 96 88 68 84 . 55 Shots Fired 250 | 8 34 63 58 46 33 . 8 Gun 172 | 8 31 48 58 8 11 . 8 Cannon 58 | . 3 . . 38 17 . . Launcher 20 | . . 15 . . 5 . . Special . | . . . . . . . . Kinetic 126 | 3 . 15 38 46 24 . . Thermal 56 | 5 17 14 20 . . . . Explosive 20 | . . 15 . . 5 . . Electromagnetic 48 | . 17 19 . . 4 . 8 Robot Hit Streak 22 | 3 14 22 11 17 8 . 7 Robot Miss Streak 7 | 1 1 2 7 4 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 271 | 5 29 46 48 86 44 . 13 Core Hits 127 | 5 8 30 23 20 26 . 15 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 82 | . . . 5 53 18 . 6 Impact 58 | . . . 5 53 . . . Slashing 6 | . . . . . 3 . 3 Piercing 8 | . . . . . 8 . . Sneak Attacks 11 | . . . 1 5 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6523 | 73 339 1252 792 2564 1356 . 147 Guns 1665 | 73 230 470 652 27 205 . 8 Cannons 1203 | . 62 . . 858 283 . . Explosions 1294 | . 47 778 . . 469 . . Melee 2291 | . . . 140 1677 391 . 83 Ramming 70 | . . 4 . 2 8 . 56 Kinetic 1959 | 18 . 183 433 885 440 . . Thermal 645 | 55 207 102 219 . 62 . . Explosive 1185 | . . 778 . . 407 . . Electromagnetic 373 | . 132 185 . . 48 . 8 Impact 1817 | . . . 140 1677 . . . Slashing 189 | . . . . . 106 . 83 Piercing 285 | . . . . . 285 . . Highest Corruption 10 | . . . . . 2 . 10 Average Corruption 3 | . . . . . 1 . 7 Corruption Purged . | . . . . . . . . Effects 12 | . . . . . 4 . 8 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . 1 . 2 Targeting Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 479 | . . . . 418 61 . . Projectiles 13 | . . . . 6 7 . . Explosions 2 | . . . . . 2 . . Melee 464 | . . . . 412 52 . . Knockbacks 22 | . . . . 20 2 . . Impact 8 | . . . . 8 . . . Kinetic 11 | . . . . 9 2 . . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 214 | . 29 85 . . 78 . 22 Shots 9 | . 1 4 . . 4 . . Rammed 27 | . . 1 . 1 . . 25 Targets Rammed 29 | . . 1 . 1 2 . 25 Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 233 | 20 142 5 37 174 233 . 115 Average Temperature 40 | 10 50 2 12 46 46 . 67 Received Heat Transfer 1821 | . 63 300 195 861 402 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . . 15 . . . Impact Corruptions 20 | . . . . 20 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1288 | 125 336 259 518 . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Peak Influence 369 | 20 130 345 369 236 215 9 2 Average Influence 112 | 10 59 222 246 102 72 9 1 Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 82 | 100 100 37 41 96 96 100 100 Level 1 17 | . . 62 58 3 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 1 4 6 . . Investigation 7 | . 1 1 . 2 3 . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . . 1 2 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Distress Signals 7 | . 1 2 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 7 28 18 32 18 . 6 Peak Tracking Total 7 | . 4 5 4 7 7 . 5 Tactical Retreats 10 | . 2 2 2 2 2 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Traps Triggered 5 | . 1 1 . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Machines Disabled 8 | . . 1 . 1 6 . . Max in Single Turn 4 | . . 1 . 1 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Machines Accessed 28 | . 3 5 3 9 6 2 . Terminals 22 | . 3 5 1 7 4 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . 1 1 1 . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 85 | . 7 21 8 26 19 4 . Successful 70 | . 5 18 4 25 15 3 . Failed 15 | . 2 3 4 1 4 1 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 37 | . 2 9 2 15 7 2 . Terminals 70 | . 7 21 3 22 13 4 . Fabricators 4 | . . . . . 4 . . Repair Stations 8 | . . . 3 3 2 . . Recycling Units 3 | . . . 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 39 | . 5 14 1 11 7 1 . Record 23 | . 3 8 1 5 6 . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . 2 . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . . 1 . 1 . 1 . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Extermination 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . 1 2 1 . . Scan Component 3 | . . . 1 1 1 . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 55 | . . 11 3 25 12 4 . Terminals 21 | . . 4 1 10 4 2 . Track 1 | . . 1 . . . . . Assimilate 3 | . . . . 3 . . . Botnet 16 | . . 3 1 6 4 2 . Disrupt 1 | . . . . 1 . . . Fabricators 1 | . . . . . 1 . . Prioritize 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Mechanics 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Reject 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 4 3 6 6 2 . Full Trace Events 5 | . . . . 2 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Matter 234 | . . . . . 234 . . Time 58 | . . . . . 58 . . Total Part Build Rating 7 | . . . . . 7 . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 4 . 1 Non-combat 3 | . . . . . 3 . . Combat 2 | . . . . . 1 . 1 Robot Hacks Applied 6 | . . . . . 5 . 1 parse_system 2 | . . . . . 1 . 1 no_distress 3 | . . . . . 3 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . . 19 Total Damage 356 | . . . . . . . 356 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 10 | . . . . 10 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Turns Passed 4476 | 176 231 653 493 1128 1457 151 187 Spaces Moved 2684 | 131 169 431 303 543 936 92 79 Core 68 | 1 . . . 3 39 . 25 Treads 421 | . . . . 274 147 . . Legs 1551 | 48 . 262 303 266 526 92 54 Wheels 644 | 82 169 169 . . 224 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 100 150 50 Average Speed 132 | 106 100 118 120 151 137 159 159 Slowest Speed 550 | 120 100 150 120 550 400 180 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 7 26 31 22 69 16 3 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . 2 . . . . . Terrain Destroyed 179 | . 5 79 . 3 92 . . Melee . | . . . . . . . . Projectile 5 | . . . . 3 2 . . AOE 174 | . 5 79 . . 90 . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Total 3207 | 156 198 513 372 693 1051 98 126 Wait 1 | . . . . . 1 . . Move 2678 | 130 168 430 302 542 935 92 79 Hop . | . . . . . . . . Pick Up 71 | 10 5 10 6 15 21 2 2 Fast Attach 51 | 7 1 8 4 16 14 1 . Attach 23 | . . 3 3 4 5 2 6 Detach 4 | . . . 1 1 1 1 . Swap 26 | 2 1 3 4 7 9 . . Drop 55 | 2 6 9 7 15 16 . . Fire 187 | 5 17 49 40 39 29 . 8 Melee 82 | . . . 5 53 18 . 6 Ram 26 | . . 1 . . . . 25 Kick 2 | . . . . . 2 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Lost 3 parts (1p2w) 705 | -9/Materials | Core integrity fell below 50% 966 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Discovered new exit (range 17) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -8/Materials | Discovered new exit (range 4) 1550 | -8/Materials | Identified exit to Storage 1554 | -8/Materials | Entered Storage 1760 | -8/Storage | Lost 4 parts (2n2u) 1952 | -8/Storage | Lost 4 parts (1n2u1w) 2007 | -8/Storage | Build established: Mutant 2106 | -8/Storage | Lost 3 parts (2n1u) 2243 | -8/Storage | Discovered new exit (range 50) 2292 | -8/Storage | Core integrity fell below 50% 2402 | -8/Storage | Lost 4 parts (3u1w) 2607 | -8/Storage | Repaired Sml. Storage Unit 2682 | -8/Storage | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2814 | -7/Factory | Fabricated Adv. Datajack (x1) 3181 | -7/Factory | Found Prototype Launcher 3372 | -7/Factory | Identified Rocket Array 3438 | -7/Factory | Lost 5 parts (2p2n1u) 3698 | -7/Factory | Build established: Scavenger-Mutant 4101 | -7/Factory | Discovered new exit (range 15) 4137 | -7/Factory | Identified exit to Factory 4139 | -7/Factory | Entered another Factory area 4139 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4162 | -6/Factory | Lost 3 parts (1p1n1u) 4290 | -6/Factory | Sucked down chute 4290 | -6/Factory | Entered Waste 4291 | -6/Waste | Met a frightened Derelict 4305 | -6/Waste | EMP discharged 4360 | -6/Waste | Spotted C-40 Crusher 4367 | -6/Waste | Spotted C-40 Crusher 4380 | -6/Waste | Spotted C-40 Crusher 4393 | -6/Waste | Build established: Hauler-Mutant 4393 | -6/Waste | Crushed by Compactor (1 part destroyed) 4394 | -6/Waste | Crushed by Compactor (1 part destroyed) 4395 | -6/Waste | Spotted C-40 Crusher 4395 | -6/Waste | Spotted C-40 Crusher 4396 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4402 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4405 | -6/Waste | EMP discharged 4405 | -6/Waste | System corruption reached 10% 4412 | -6/Waste | Crushed by Compactor (1 part destroyed) 4424 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4440 | -6/Waste | Crushed by Compactor (1 part destroyed) 4443 | -6/Waste | Crushed by Compactor (1 part destroyed) 4446 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4447 | -6/Waste | Crushed by Compactor (1 part destroyed) 4450 | -6/Waste | Crushed by Compactor (1 part destroyed) 4460 | -6/Waste | Core integrity fell below 50% 4472 | -6/Waste | Core integrity fell below 20% 4474 | -6/Waste | Destroyed C-40 Crusher 4477 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Greatsword destroyed. Jacked C-40 Crusher... Command string: REBOOT No effect. Adv. Datajack crushed. Hcp. Matter Pod crushed. Imp. Signal Interpreter crushed. Slammed into C-40 Crusher. Adv. Weight Redist. System crushed. Hcp. Matter Pod crushed. Slammed into C-40 Crusher. System corrupted: Energy discharge (-25). Slammed into C-40 Crusher. C-40 Crusher destroyed. Imp. Propulsion Shielding crushed. Hvy. Treads crushed. Slammed into C-40 Crusher. Imp. Cooling System crushed. Damper Plating crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??# #??????# #??????????????????????? | | #### ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #### ######## #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? #??????# #??????????????????????? | | ???????? #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????? ?????### ###????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CCCC#????????????????????? | | ???????????????????# CC%CC#????????????????????? | | ???????????????????# CC@! #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 300 Matter Stores 411 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Just What I Needed Librarian Made in Tau Ceti IV Novice Programmer Quantum Hacking Storm Trooper System Compromised True Hacker root@ Challenges ------------ None Game ------ Seed XenonSuperchargedMaul Manual? 0 Play Time 01:22:55 Cumulative 5.7 hours Start 2019.11.23 @ 08:41:42 End 2019.11.23 @ 15:00:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56af4073-7032-439c-82c6-edd1d123d600