Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 15:10:30 Player: Andlepiha Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (478) 478 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3083 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (3) ------ Cryofiber Web Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- ECM Suite Particle Cannon Advanced Beam Cannon Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Cooling System Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Advanced Beam Cannon Rocket Launcher Great Axe [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 32 | 9 3 13 2 5 . Power 7 | 4 1 2 . . . Engine 7 | 4 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 7 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 7 . . . Utility 8 | 1 2 2 1 2 . Device 5 | . 1 1 1 2 . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 1 3 . Energy Gun 2 | . . 1 . 1 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 5 | . . . . 5 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 5 | . . . . 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 88 100 100 61 . Engine 12 | . 14 11 11 6 . Leg 16 | . 28 . . . . Flight 15 | . . 44 44 27 . Device 6 | . 3 11 11 12 . Storage 8 | . 14 . . . . Processor 4 | . . 11 11 9 . Energy Gun 1 | . . 3 11 . . Energy Cannon 2 | . . 7 9 4 . Ballistic Gun 18 | . 28 11 . . . Naked Turns . | . . . . . . Heaviest Build 16 | 14 16 15 15 15 . Greatest Support 20 | 20 20 16 16 16 . Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 . Average Capacity 6 | 7 8 5 5 5 . Most Carried 8 | 6 8 8 5 5 . Average Carried 5 | 3 6 4 4 4 . Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 5 5 4 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 657 | 248 133 162 36 78 . Remotely . | . . . . . . Salvage Created 575 | . 118 244 . 213 . Parts 33 | . 13 12 . 8 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 14 | . 6 2 . 6 . Guns 7 | . 6 1 . . . Cannons 3 | . . 1 . 2 . AOE 4 | . . . . 4 . Classes Destroyed 6 | . 3 3 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 5 | . 5 . . . . Grunt 6 | . 1 . . 5 . Sentry 3 | . . 2 . 1 . Best Kill Streak 5 | . 3 3 . 5 . Combat Bots Only 5 | . 3 1 . 5 . Max Kills in Single Turn 2 | . 1 1 . 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 75 | . 29 11 10 25 . Missed 21 | . 5 4 2 10 . Damage Taken 811 | . 164 79 68 500 . Core 315 | . 27 23 . 265 . Absorbed by Shields . | . . . . . . Ignored by Resistances 146 | . 53 22 22 49 . Core Remaining (%) 83 | 100 89 . 94 51 . Volleys Fired 44 | . 15 8 3 18 . Largest 2 | . 2 2 2 1 . Hottest 124 | . 40 88 124 68 . Shots Fired 69 | . 30 16 5 18 . Gun 43 | . 30 11 2 . . Cannon 22 | . . 5 2 15 . Launcher 4 | . . . 1 3 . Special . | . . . . . . Kinetic 41 | . 30 11 . . . Thermal 24 | . . 5 4 15 . Explosive 4 | . . . 1 3 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 7 4 5 . Robot Miss Streak 3 | . 1 1 1 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 21 11 4 11 . Core Hits 28 | . 8 6 2 12 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1133 | . 274 188 226 445 . Guns 376 | . 274 87 15 . . Cannons 325 | . . 101 41 183 . Explosions 432 | . . . 170 262 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 361 | . 274 87 . . . Thermal 340 | . . 101 56 183 . Explosive 432 | . . . 170 262 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . 7 . . Projectiles . | . . . . . . Explosions 7 | . . . 7 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 167 | . . 108 167 . . Average Temperature 73 | . . 58 86 . . Received Heat Transfer 267 | . 54 27 51 135 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . . 185 111 333 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 208 | . 155 141 70 208 . Initial 80 | . . 9 46 22 80 Average 48 | . 38 93 48 93 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 96 . Level 1 . | . . . . 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 3 . Investigation 4 | . 2 . . 2 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 8 4 8 12 . Peak Tracking Total 6 | . 3 3 6 5 . Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 4 . . 2 . Terminals 6 | . 4 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 . . 4 . Successful 9 | . 7 . . 2 . Failed 6 | . 4 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 15 | . 11 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . . 2 . Record 3 | . 3 . . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 3 | . 2 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1276 | 194 635 178 99 170 . Spaces Moved 1375 | 127 472 286 225 265 . Core 9 | 9 . . . . . Treads . | . . . . . . Legs 590 | 118 472 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 776 | . . 286 225 265 . Fastest Speed 31 | 50 120 31 31 31 . Average Speed 71 | 115 120 31 31 44 . Slowest Speed 120 | 120 120 31 31 117 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 1 2 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 28 | 7 63 17 36 20 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 9 18 . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 9 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1592 | 170 515 361 247 299 . Wait 90 | 30 3 40 15 2 . Move 1364 | 126 471 285 222 260 . Hop 3 | . . . 1 2 . Pick Up 26 | 5 11 5 2 3 . Fast Attach 11 | 6 3 1 . 1 . Attach 9 | . . 6 . 3 . Detach 5 | . 1 1 . 3 . Swap 12 | 3 . 6 2 1 . Drop 28 | . 11 9 2 6 . Fire 44 | . 15 8 3 18 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Discovered new exit (range 13) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x2 861 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Entered Mines 1044 | -9/Mines | Assembled infested the area 1049 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1082 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1099 | -9/Mines | Discovered new exit (range 13) 1107 | -9/Mines | Identified exit to Materials 1107 | -9/Mines | Entered Materials 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1138 | -8/Materials | Build established: Scavenger-Sprinter 1187 | -8/Materials | Discovered new exit (range 6) 1216 | -8/Materials | Crushed by falling debris 1272 | -8/Materials | Discovered new exit (range 12) 1277 | -8/Materials | Lost 5 parts (1p3n1u) 1277 | -8/Materials | Identified exit to Factory 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1277 | -7/Factory | Self-destructed Last Messages --------------- 01261_ Connecting with Recycling Unit... 01267_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01272_ EXIT=FOUND 01273_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 9x Security 5x Surveillance 5x Patrol 6x Transport 1x Investigation 01274_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01276_ T-07 Excavator is excavating. 01277_ EXIT=IDENTIFIED: FACTORY [Achievement: Made in Tau Ceti IV] PARAMETERS=POWER+1,PROPULSION+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##+#########??????????????????? | | ??????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ###+######?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????####+#############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Made in Tau Ceti IV Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed MolecularSuspensionBrace Manual? 0 Play Time 00:53:07 Cumulative 2.5 hours Start 2024.04.03 @ 23:28:39 End 2024.04.05 @ 15:10:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5771150-5d4d-4266-b98c-73e59e5c0435