Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 00:17:09 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (919) 919 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4809 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Airjet > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Spear > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Improved Airjet Advanced Sensor Array Improved Melee Analysis Suite System Restoration Module Advanced Assault Cannon [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . Utility 4 | . . 1 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 72 | 8 2 8 10 21 8 11 4 Power 10 | 2 . 2 1 3 . 2 . Engine 8 | 2 . 2 . 2 . 2 . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 31 | 2 . 3 6 8 4 7 1 Treads 9 | 2 . 3 2 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 10 | . . . . 5 4 . 1 Flight 12 | . . . 4 1 . 7 . Utility 17 | 2 . 2 1 5 4 1 2 Device 10 | 1 . 1 1 3 3 . 1 Storage 3 | 1 . 1 . 1 . . . Processor 3 | . . . . 1 . 1 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 2 1 2 5 . 1 1 Energy Gun 2 | . 2 . . . . . . Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 6 | 2 . . 2 2 . . . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . Parts Lost 38 | . . 1 3 10 9 13 2 Power 2 | . . . . 1 . 1 . Propulsion 22 | . . . 3 5 6 7 1 Utility 9 | . . . . 3 2 3 1 Weapon 5 | . . 1 . 1 1 2 . Highest Loss Streak 13 | . . 1 2 7 8 13 2 To Critical Strikes 1 | . . . 1 . . . . Average Backups 6 | 4 7 9 8 3 8 3 1 Power . | . . . 1 . 2 1 . Propulsion 1 | 1 1 2 2 . 1 . . Utility 1 | . 2 2 1 . 2 1 1 Weapon 1 | 1 2 2 2 . 1 . . Tool/Special . | . . . . . . . . Unused Backups 15 | . 3 3 1 4 4 . . Power 3 | . . 1 . 1 1 . . Propulsion 5 | . 1 2 1 1 . . . Utility 3 | . . . . 2 1 . . Weapon 3 | . 2 . . . 1 . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 81 | . 100 92 96 66 96 52 35 Engine 6 | . 14 11 3 4 6 3 . Core 1 | . . . 5 1 . . . Treads 14 | . 28 32 34 . . . . Hover 11 | . . . . 18 38 10 5 Flight 1 | . . . . 4 . 3 . Device 16 | . 14 16 26 16 19 7 4 Storage 7 | . 14 11 9 7 6 4 . Processor 4 | . . . . 4 6 10 15 Hackware 1 | . . . . . 5 6 6 Energy Gun 2 | . 4 10 . . . . . Energy Cannon 1 | . . 6 1 . . . 2 Ballistic Gun 5 | . 23 4 14 . . . . Ballistic Cannon 1 | . . . . . 5 1 . Piercing Weapon 2 | . . . . 5 6 3 . Peak Build Rating 61 | 7 10 20 31 49 61 53 29 Average Rating 26 | 6 8 18 24 28 56 34 21 On Entrance 20 | . 7 10 19 23 49 46 13 Naked Turns . | . . . . . . . . Heaviest Build 38 | 15 17 31 29 38 38 35 9 Greatest Support 86 | 40 40 66 86 45 56 38 9 Greatest Overweight (x) 8 | . . . 5 5 . 8 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 Average Capacity 8 | 7 8 9 10 10 10 8 5 Most Carried 10 | 7 8 10 10 10 10 5 3 Average Carried 6 | 4 7 9 8 3 9 3 1 Final Capacity 10 | 8 8 10 10 10 10 5 5 Final Carried 10 | 7 8 10 10 10 5 2 2 Class Distribution -------------------- 64% | Mutant 19% | Ninja 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Ninja | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Matter Collected 1250 | 325 . 355 106 282 79 103 . Remotely . | . . . . . . . . Salvage Created 1507 | 181 43 799 175 121 94 94 . Parts 112 | 16 2 52 16 12 4 10 . Haulers Intercepted 7 | . . 4 1 2 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 24 | . 1 12 4 1 3 3 . Melee 6 | . . . . 1 3 2 . Guns 5 | . 1 2 2 . . . . Cannons 11 | . . 8 2 . . 1 . Classes Destroyed 10 | 2 1 5 . . . 2 . Tunneler 7 | 6 . . . 1 . . . Hauler 7 | . . 4 1 2 . . . Recycler 2 | 1 . 1 . . . . . Watcher 2 | . . 1 . . 1 . . Swarmer 8 | . . 3 2 . 3 . . Cutter 2 | . . . . . . 2 . Grunt 7 | . 1 6 . . . . . Duelist 1 | . . 1 . . . . . Sentry 5 | . . 2 2 1 . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 3 1 5 2 1 4 2 . Combat Bots Only 4 | . 1 4 2 1 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Hostile Shots Fired 558 | . 2 86 21 153 90 119 87 Missed 165 | . . 18 6 33 33 37 38 Hits 393 | . 2 68 15 120 57 82 49 Melee 18 | . . 2 . . 1 15 . Projectile 375 | . 2 66 15 120 56 67 49 AOE 2 | . . . . 1 . 1 . Critical Strikes 14 | . . . 2 . 2 10 . Damage Taken 5156 | . 21 813 180 1178 892 1538 534 Core 1340 | . . 95 17 374 155 442 257 Absorbed by Shields 10 | . . . . . . 10 . Regen/Repaired (Parts) 67 | . . 67 . . . . . Core Remaining (%) 83 | 100 100 76 96 46 . . . Volleys Fired 105 | 25 2 41 12 6 8 5 6 Largest 2 | 2 2 2 2 2 1 1 1 Hottest 130 | 40 40 130 68 56 40 40 65 Shots Fired 178 | 50 4 80 17 7 8 6 6 Gun 108 | 50 4 42 10 2 . . . Cannon 65 | . . 38 7 . 8 6 6 Launcher 5 | . . . . 5 . . . Special . | . . . . . . . . Kinetic 116 | 50 4 36 10 2 8 6 . Thermal 57 | . . 44 7 . . . 6 Explosive 5 | . . . . 5 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 7 8 8 7 3 4 2 3 Robot Miss Streak 3 | 3 1 3 3 3 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 135 | 31 3 50 14 19 8 7 3 Core Hits 70 | 8 2 28 13 10 4 4 1 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 2 . . 1 2 . Meltdown 2 | . . 2 . . . . . Blast 3 | . . . . . 1 2 . Melee Attacks 46 | . . . . 17 25 4 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 46 | . . . . 17 25 4 . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2685 | 369 38 923 241 586 250 196 82 Guns 874 | 369 38 302 138 27 . . . Cannons 1028 | . . 615 103 . 116 112 82 Explosions 89 | . . . . 89 . . . Melee 688 | . . . . 470 134 84 . Ramming 6 | . . 6 . . . . . Kinetic 1016 | 369 38 216 138 27 116 112 . Thermal 886 | . . 701 103 . . . 82 Explosive 89 | . . . . 89 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 688 | . . . . 470 134 84 . Highest Corruption 6 | . . 6 . . 4 4 6 Average Corruption 5 | . . 5 . . 4 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . 17 . . 1 5 10 Message Errors 6 | . . 2 . . . . 4 Matter Fused 6 | . . 2 . . . . 4 Heat Flow Errors 2 | . . 1 . . . 1 . Energy Discharges 5 | . . 3 . . 1 1 . Parts Rejected 3 | . . 1 . . . . 2 Data Loss (minor) 4 | . . 3 . . . 1 . Data Loss (major) 3 | . . 3 . . . . . Misfires 1 | . . . . . . 1 . Alerts 2 | . . 1 . . . 1 . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . . 48 10 . . Projectiles 2 | . . . . . 2 . . Explosions 24 | . . . . 24 . . . Melee 32 | . . . . 24 8 . . Knockbacks 4 | . . . . . 2 2 . Impact . | . . . . . . . . Kinetic 4 | . . . . . 2 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . 103 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 272 | . . 272 108 11 26 241 27 Average Temperature 90 | . . 100 54 6 15 118 10 Received Heat Transfer 1245 | . 12 369 27 240 174 210 213 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1511 | . . 1215 185 . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 97 | 100 100 87 100 100 100 90 100 Level 1 2 | . . 12 . . . 9 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 246 | 10 20 246 119 30 135 231 100 Initial 100 | . . . 89 . . 66 100 Average 36 | 1 . 71 48 2 35 120 53 Influence Increases 1459 | 35 20 386 162 113 353 255 135 Destroy 0b10 Robot/C 480 | . 20 240 80 20 60 60 . Destroy 0b10 Robot/NC 90 | 35 . 30 5 15 5 . . Destroy Leader 148 | . . 70 32 14 12 20 . Successful Hack 56 | . . . . 16 40 . . Disable Machine 60 | . . 15 . 30 15 . . Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 30 | . . 1 . 18 11 . . Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 465 | . . 30 45 . 210 60 120 Influence Decreases 1414 | 35 20 174 374 113 258 159 281 Entered New Map 243 | . . . 123 . . 29 91 Time Decay 869 | 35 20 164 221 91 168 . 170 Lost Part 302 | . . 10 30 22 90 130 20 Squads Dispatched 9 | . . 2 2 2 1 . 2 Investigation 3 | . . 1 . 1 . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . 1 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Distress Signals 6 | . . 1 2 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 1 16 8 6 26 12 11 Peak Tracking Total 13 | . 1 5 3 2 13 7 5 Tactical Retreats 14 | . . 1 2 . 6 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Traps Triggered 8 | . . 3 . 1 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Disabled 4 | . . 1 . 2 1 . . Max in Single Turn 1 | . . 1 . 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Accessed 9 | . . 1 . 2 3 1 2 Terminals 1 | . . . . . . 1 . Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . 1 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 18 | . . 1 . 4 7 1 5 Successful 10 | . . 1 . 2 5 . 2 Failed 8 | . . . . 2 2 1 3 Catastrophic 2 | . . . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . 1 . . . 1 . Terminals 1 | . . . . . . 1 . Fabricators 4 | . . . . 2 . . 2 Repair Stations 4 | . . 1 . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . 2 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . 1 1 . . Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Patch 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 2 2 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 67 | . . . . 67 . . . Total Robot Build Rating 12 | . . . . 12 . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Part Build Rating 4 | . . . . . . . 4 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 60 | . . . . 60 . . . Highest-Rated Ally 20 | . . . . 20 . . . Initial Warlord ECA Mod 2 | . . . . . . . 2 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 84 | . . . . 84 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Active Infowar (turns) 3191 | 75 415 681 495 713 583 102 127 Sensors 995 | . . . . 310 583 102 . Terrain 1864 | . . . 494 713 530 . 127 Structural 1024 | . . 366 495 163 . . . Seismic 1736 | 75 415 681 495 70 . . . ECM 4 | . . . . 4 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Turns Passed 3728 | 244 415 681 495 776 585 173 359 Spaces Moved 3112 | 97 219 363 264 788 701 147 533 Core 18 | 3 . . . 6 . . 9 Treads 938 | 94 219 363 256 6 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1869 | . . . . 586 701 85 497 Flight 287 | . . . 8 190 . 62 27 Fastest Speed 26 | 50 160 145 26 26 40 32 35 Average Speed 80 | 156 160 146 153 54 40 52 49 Slowest Speed 435 | 160 160 160 435 300 48 355 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 8 25 27 27 22 14 36 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . 1 10 . . Terrain Destroyed 35 | . . . . 23 12 . . Melee 11 | . . . . 1 10 . . Projectile 2 | . . . . . 2 . . AOE 22 | . . . . 22 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total 4097 | 135 282 436 336 1102 957 227 622 Wait 626 | . 51 3 34 243 199 24 72 Move 3105 | 96 218 362 263 787 700 146 533 Hop . | . . . . . . . . Pick Up 47 | 6 5 9 5 13 7 1 1 Fast Attach 46 | 7 . 3 7 14 . 10 5 Attach 28 | . . 2 4 8 7 5 2 Detach 3 | . . . . . . 1 2 Swap 16 | 1 2 5 2 2 4 . . Drop 45 | . 4 10 9 12 7 2 1 Fire 105 | 25 2 41 12 6 8 5 6 Melee 46 | . . . . 17 25 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 29 | . . . . . . 29 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 630 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Discovered new exit (range 15) 1341 | -9/Materials | Entered another Materials area 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -8/Materials | Build established: Scavenger-Mutant 1687 | -8/Materials | Discovered new exit (range 16) 1759 | -8/Materials | Met 7R-MNS 1836 | -8/Materials | Entered Factory 1836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1837 | -7/Factory | Caught up to 7R-MNS 1919 | -7/Factory | Lost 3 parts (2n1u) 2019 | -7/Factory | Core integrity fell below 50% 2030 | -7/Factory | Lost 7 parts (1p3n2u1w) 2133 | -7/Factory | Build established: Mutant 2283 | -7/Factory | Fabricated B-48 Gladiator (x3) 2580 | -7/Factory | Discovered new exit (range 6) 2584 | -7/Factory | Identified exit to Factory 2597 | -7/Factory | Build established: Ninja 2612 | -7/Factory | Entered another Factory area 2612 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3180 | -6/Factory | Spotted B-75 Beast 3181 | -6/Factory | Lost 8 parts (5n2u1w) 3197 | -6/Factory | Identified exit to Garrison 3197 | -6/Factory | Entered Garrison 3251 | -6/Garrison | Warlord forces raided the area 3278 | -6/Garrison | Triggered checkpoint 3299 | -6/Garrison | Triggered checkpoint 3300 | -6/Garrison | Triggered checkpoint 3331 | -6/Garrison | Core integrity fell below 50% 3367 | -6/Garrison | Discovered new exit (range 10) 3369 | -6/Garrison | Lost 13 parts (1p7n3u2w) 3370 | -6/Garrison | Identified exit to Factory 3370 | -6/Garrison | Entered Factory 3428 | -6/Factory | Build established: Mutant 3587 | -6/Factory | Discovered new exit (range 6) 3590 | -6/Factory | Fabricated Imp. Airjet? 3590 | -6/Factory | Identified exit to Lower Caves 3612 | -6/Factory | Core integrity fell below 20% 3729 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03558_ Acquired Imp. Airjet. 03581_ System corrupted: Matter fused (-9). 03587_ EXIT=FOUND 03590_ >> FABRICATOR: Completed Imp. Airjet? 03590_ EXIT=IDENTIFIED: LOWER CAVES 03590_ Acquired Unknown Processor. 03590_ Identified Adv. Signal Interpreter. 03615_ Imp. Airjet destroyed. 03615_ Adv. Terrain Scanner destroyed. 03618_ Triggered Shock Trap. 03618_ The floor emits a surge of raw power. 03618_ System corrupted (+2). 03620_ G-50 Soldier suffers critical hit (Burn). 03622_ Acquired Imp. Airjet. 03625_ 4O<: CTGK/AJX: NTIMM0 F5S==09GSV8 A6PR 03663_ EZCHA6AWN4BH | | ####### #????#?##### | | ????#?# #??????????# #################+####### | | ####### ###???????####/#####?????????????? ????? | | # #???????# ! t #??????????????? ??? | | # ######### """" #???????????????? #?? | | + + """" #????????????????? #?? | | # ######### """" #?????????????????? #?? | | # #???????# """" #???????????????????#?? | | ## ##???????# #?????????????????????? | | ###### #????????# [ ! #?????????????????????? | | #????????# #?????????????????????? | | #????????# #?????????????????????? | | """ ###??????####/#####?????????????????????? | | ^ """ ########### #?????????????????????????? | | ^ " ? ?????????????????????????? | | "F" ????????????????????????? | | """ ???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #### #???????????????????????? | | ######+############ #???????????????????????? | | # ##???# ???????????????????????? | | # """"""" #????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Airjet | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalStructuralPendant Manual? 0 Play Time 00:34:31 Cumulative 143.8 hours Start 2025.07.10 @ 23:16:45 End 2025.07.11 @ 00:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d9b4d7b-f124-441e-bfeb-075426f7e74b