Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 13:34:27 Player: Khunlaan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1020 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 109/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Targeting Computer Targeting Computer Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Targeting Computer Targeting Computer Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 5 6 . 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 . 2 . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 1 3 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Backups 3 | . 4 5 4 4 Power . | . . 1 1 1 Propulsion . | . . . . . Utility 1 | . 1 2 2 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 89 93 76 . Engine 13 | . 14 14 8 . Leg 15 | . 9 28 24 . Wheel 11 | . 18 . . . Device 12 | . 12 14 12 . Storage 8 | . 6 14 12 . Energy Gun 2 | . 4 . . . Energy Cannon 8 | . 10 7 . . Ballistic Gun 12 | . 12 14 7 . Peak Build Rating 8 | 5 7 7 8 . Average Rating 6 | 4 6 6 6 . On Entrance 3 | . 5 7 6 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 14 | . . . 6 8 Heaviest Build 17 | 6 15 15 17 . Greatest Support 20 | 20 20 20 20 3 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 Average Capacity 6 | 5 6 8 7 5 Most Carried 6 | 1 6 6 5 4 Average Carried 3 | . 4 5 4 4 Final Capacity 8 | 5 8 8 5 5 Final Carried 6 | 1 6 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 312 | 250 62 . . . Remotely . | . . . . . Salvage Created 252 | 63 174 15 . . Parts 8 | 1 7 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 8 | 1 6 1 . . Guns 3 | . 2 1 . . Cannons 4 | . 4 . . . Classes Destroyed 4 | 2 1 1 . . Worker 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 4 | 1 3 . . . Assembled 1 | . . 1 . . Best Kill Streak 3 | 1 3 1 . . Combat Bots Only 3 | 1 3 1 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 78 | 11 30 18 13 6 Missed 23 | 3 10 7 2 1 Hits 55 | 8 20 11 11 5 Melee 5 | . . 5 . . Projectile 50 | 8 20 6 11 5 Critical Strikes 6 | . 1 1 4 . Damage Taken 796 | 88 202 249 213 44 Core 255 | 12 73 22 104 44 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 95 . . . . Volleys Fired 39 | 10 18 4 7 . Largest 2 | 2 2 1 2 . Hottest 80 | 80 80 20 63 . Shots Fired 72 | 20 36 4 12 . Gun 42 | 20 18 4 . . Cannon 18 | . 18 . . . Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 22 | . 18 4 . . Thermal 28 | 10 18 . . . Explosive 12 | . . . 12 . Electromagnetic 10 | 10 . . . . Robot Hit Streak 17 | 17 4 4 5 . Robot Miss Streak 2 | 2 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 18 17 4 1 . Core Hits 13 | 2 7 1 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | 1 1 . . . Destroy 1 | . 1 . . . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 625 | 216 285 52 66 6 Guns 360 | 216 92 52 . . Cannons 193 | . 193 . . . Explosions 66 | . . . 66 . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 144 | . 92 52 . . Thermal 293 | 100 193 . . . Explosive 66 | . . . 66 . Electromagnetic 116 | 116 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 3 2 . . Message Errors 2 | . 1 1 . . Energy Discharges 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 22 . Projectiles . | . . . . . Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . 23 2 Shots 1 | . . . 1 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | 192 111 . 6 . Average Temperature 52 | 83 38 . 3 . Received Heat Transfer 126 | 48 78 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | 1 . . . . Combat Hostiles 1 | 1 . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 632 | 225 407 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 84 | 20 84 1 . . Initial 1 | . . 1 . . Average 16 | 2 27 . . . Influence Increases 177 | 25 152 . . . Destroy 0b10 Robot/C 140 | 20 120 . . . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 30 | . 30 . . . Destroy Structure 2 | . 2 . . . Influence Decreases 177 | 25 148 4 . . Entered New Map 3 | . . 3 . . Time Decay 174 | 25 148 1 . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | 1 18 14 2 4 Peak Tracking Total 20 | 1 4 20 9 4 Tactical Retreats 6 | . 4 2 . . ECM-based Alert Blocks 5 | . 5 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 5 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 12 . . . Successful 8 | . 8 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Record 3 | . 3 . . . Locate Traps 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 901 | . 537 296 68 . ECM 901 | . 537 296 68 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1100 | 117 605 296 74 8 Spaces Moved 838 | 102 444 232 48 12 Core 41 | 17 . . 12 12 Treads . | . . . . . Legs 399 | . 131 232 36 . Wheels 398 | 85 313 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 50 50 Average Speed 97 | 75 91 120 102 50 Slowest Speed 190 | 80 190 120 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 78 53 9 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . . . 71 . Melee . | . . . . . Projectile . | . . . . . AOE 71 | . . . 71 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1043 | 119 605 246 59 14 Wait 138 | 2 125 8 3 . Move 834 | 101 443 231 47 12 Hop . | . . . . . Pick Up 7 | 1 5 1 . . Fast Attach 11 | 5 6 . . . Attach 2 | . 1 . 1 . Detach 4 | . 4 . . . Swap 1 | . . . 1 . Drop 5 | . 3 2 . . Fire 39 | 10 18 4 7 . Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Discovered new exit (range 18) 302 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Discovered new exit (range 11) 699 | -10/Materials | Discovered new exit (range 6) 723 | -10/Materials | Entered Mines 759 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 775 | -10/Mines | Learned Materials interactive machine intel 838 | -10/Mines | Assembled infested the area 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1040 | -10/Exiles | Discovered new exit (range 15) 1073 | -10/Exiles | Attacked by the Exiles 1080 | -10/Exiles | Core integrity fell below 50% 1087 | -10/Exiles | Released all parts (4) 1089 | -10/Exiles | Core integrity fell below 20% 1093 | -10/Exiles | Entered Mines 1098 | -9/Mines | Discovered new exit (range 9) 1101 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01087_ Released ECM Suite. 01087_ Released Grenade Launcher. 01087_ Released Rocket Launcher. 01088_ Penetrated by HV Slug. 01088_ HV Slug penetrates Wall. 01088_ Penetrated by HV Slug. 01088_ HV Slug penetrates Wall. 01089_ Wall collapses. 01089_ The unstable cave ceiling collapses. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 01094_ A derelict wanders into view. 01098_ EXIT=FOUND 01099_ Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] 01100_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????##???????? | | ?????????????????????????????? ???????? | | ?????????????????????????????? ???????? | | ??????????????????????????????# ???????? | | ??????????????????????????????# ???????? | | ??????????????????????????????# #??????? | | ?????????????????????????????? #??????? | | ??????????????????????????????# ###????? | | ?????????????????????????????## ##???? | | ????????????????????????????## #???? | | ????????????????????????????# #???? | | ????????????????????????????# #????? | | ????????????????????????????# #?????? | | ?????????????????????????????# ##????? | | ???????????????????##????????## ##???? | | ??????????????????## ?????????# ##??? | | ??????????????????# ????????# #??? | | ??????????????????# ???????# #??? | | ??????????? ####### ??????## ##?? | | ?????????? #??????# ##? | | ?????????????? < ###??## #? | | ????????????????????# @ #### #? | | ????????????????????## s s #? | | ?????????????????????# s ### ##? | | ?????????????????????# ## ##?## ###?? | | ?????????????????????# ?####???#####???? | | ?????????????????????#?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Hunted I Survived The Infestation Slippery One Tourist Challenges ------------ None Game ------ Seed BraceLaserDatajack Manual? 0 Play Time 00:21:31 Cumulative 1.7 hours Start 2026.08.11 @ 12:53:16 End 2026.08.11 @ 13:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dcb5ae24-6cfc-4c28-8d27-220c38e6993e