Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 16:24:24 Player: Jelly Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3715) 3715 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 7297 Bonus ------- Pacifist 200 High Alert Combat Kills 273 Follower Combat Kills 36 Friendly Fire -352 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Improved Melee Analysis Suite Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Gravity Neutralizing Apparatus Advanced Targeting Computer Hardened Medium Armor Plating Drone Bay (2/2) Precision Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Mini Assault Cannon Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite Component Analysis Suite > --- WEAPON ----------- Improved Heavy Laser Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Cryofiber Web Improved Heat Sink Advanced Targeting Computer Drone Bay Precision Beam Rifle Gauss Rifle Gauss Cannon Missile Launcher Remote Datajack Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 107 | . 7 14 2 18 20 46 Power 7 | . . . . 1 3 3 Engine 4 | . . . . . 2 2 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 28 | . 2 5 . 4 4 13 Treads 16 | . 1 3 . 1 4 7 Leg 9 | . . . . 3 . 6 Wheel 3 | . 1 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | . 3 5 . 5 6 18 Device 22 | . 1 3 . 5 2 11 Storage 2 | . 1 1 . . . . Processor 5 | . 1 1 . . 2 1 Hackware 1 | . . . . . . 1 Protection 7 | . . . . . 2 5 Artifact . | . . . . . . . Weapon 35 | . 2 4 2 8 7 12 Energy Gun 7 | . 2 1 . . . 4 Energy Cannon 7 | . . 2 1 2 . 2 Ballistic Gun 9 | . . . . 5 3 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 6 | . . . . . 4 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 27 | . . 1 . 3 3 20 Power 1 | . . . . . . 1 Propulsion 15 | . . 1 . 3 1 10 Utility 7 | . . . . . 2 5 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . 1 . 2 2 7 Average Slot Usage (%) 98 | . 98 94 100 96 99 98 Engine 5 | . 14 11 11 . 2 5 Core 3 | . . . . 8 4 1 Treads 15 | . 12 22 22 5 19 15 Leg 6 | . 3 . . 20 3 6 Wheel 2 | . 12 10 11 . . . Device 21 | . 5 11 11 24 25 23 Storage 8 | . 14 11 11 9 7 7 Processor 6 | . 7 6 11 9 6 4 Protection 2 | . . . . . 4 4 Energy Gun 5 | . 27 16 . . . 6 Energy Cannon 3 | . . 4 20 8 . 1 Ballistic Gun 9 | . . . . 9 20 5 Slashing Weapon 1 | . . . . . 2 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 22 38 38 41 51 64 Greatest Support 70 | 20 20 43 16 30 62 70 Greatest Overweight (x) 10 | . 2 2 2 2 1 10 Average Overweight (x) . | . 1 1 2 1 . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 14 | . 9 10 15 15 15 15 Most Carried 15 | . 10 10 10 15 15 15 Average Carried 12 | . 7 9 9 13 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 10 10 14 15 13 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Skirmisher 16% | Skirmisher 6% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 2095 | 200 . 180 48 347 415 905 Remotely . | . . . . . . . Salvage Created 4077 | . . 362 92 905 504 2214 Parts 209 | . . 16 17 47 33 96 Haulers Intercepted 4 | . . . . 2 1 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 86 | . . 9 10 17 9 41 Melee 3 | . . . . . . 3 Guns 47 | . . 5 . 10 9 23 Cannons 21 | . . . 2 7 . 12 AOE 14 | . . 3 8 . . 3 Classes Destroyed 16 | . . 6 2 2 2 4 Worker 3 | . . . 1 . . 2 Builder 2 | . . . . . . 2 Tunneler 1 | . . . 1 . . . Hauler 4 | . . . . 2 1 1 Recycler 2 | . . 1 . 1 . . Operator 1 | . . . . . . 1 Drone 1 | . . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 17 | . . 3 7 3 . 4 Grunt 41 | . . 3 3 11 3 21 Brawler 3 | . . . . 2 . 1 Duelist 2 | . . 1 . . 1 . Sentry 13 | . . 2 . 1 2 8 Specialist 6 | . . . . . . 6 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Thug 1 | . . . . . . 1 Best Kill Streak 15 | . . 5 7 5 4 15 Combat Bots Only 7 | . . 3 7 5 4 5 Max Kills in Single Turn 5 | . . 4 5 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 3 | . . 3 3 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 6194 | . . 477 316 644 495 4262 Core 986 | . . 114 67 101 82 622 Absorbed by Shields 161 | . . . . . 36 125 Core Remaining (%) 83 | 100 100 . 54 81 . . Volleys Fired 198 | . . 28 11 46 26 87 Largest 3 | . . 2 2 2 3 3 Hottest 182 | . . 112 120 120 75 182 Shots Fired 468 | . . 55 16 92 78 227 Gun 344 | . . 54 . 44 78 168 Cannon 114 | . . . 10 48 . 56 Launcher 10 | . . 1 6 . . 3 Special . | . . . . . . . Kinetic 240 | . . . . 44 78 118 Thermal 218 | . . 54 10 48 . 106 Explosive 10 | . . 1 6 . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . . 10 4 12 9 16 Robot Miss Streak 5 | . . 2 1 5 5 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . 1 2 3 Max Gunslinging Chain 2 | . . . . 1 1 2 Shots Hit Robots 342 | . . 37 11 64 48 182 Core Hits 188 | . . 18 15 36 22 97 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . 3 . . 1 7 Burn 6 | . . 3 . . . 3 Destroy 2 | . . . . . 1 1 Blast 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 59 | . . . . 3 11 45 Impact 35 | . . . . 3 . 32 Slashing 24 | . . . . . 11 13 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . . 7 Damage Inflicted 8589 | . . 689 960 1369 839 4732 Guns 4429 | . . 536 . 526 839 2528 Cannons 2153 | . . . 164 829 . 1160 Explosions 1242 | . . 146 796 . . 300 Melee 731 | . . . . . . 731 Ramming 34 | . . 7 . 14 . 13 Kinetic 3072 | . . . . 526 839 1707 Thermal 3510 | . . 536 164 829 . 1981 Explosive 1242 | . . 146 796 . . 300 Electromagnetic . | . . . . . . . Impact 514 | . . . . . . 514 Slashing 217 | . . . . . . 217 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 16 | . . . . . 5 11 Message Errors 5 | . . . . . 2 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . 3 4 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 110 | . . . 10 . . 100 Projectiles 41 | . . . 5 . . 36 Explosions 5 | . . . 5 . . . Melee 64 | . . . . . . 64 Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . 55 . . 39 Shots 3 | . . . 2 . . 1 Rammed 5 | . . 2 . . 1 2 Targets Rammed 11 | . . 2 . 5 1 3 Kicked 5 | . . . . 5 . . Crushed 1 | . . . . . . 1 Highest Temperature 398 | . . 255 245 90 225 398 Average Temperature 105 | . . 86 108 28 78 145 Received Heat Transfer 2061 | . . 144 102 351 114 1350 Effects 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 3 | . . . . . . 3 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 22 | . . 10 . 4 . 8 Heat Transferred 6670 | . . 1591 259 1332 . 3488 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 722 | . 19 200 314 402 146 722 Initial 122 | . . 7 74 122 54 . Average 198 | . 12 84 263 193 66 416 Maximum Alert Level 3 | . . 1 1 2 . 3 Low Security (%) 67 | . 100 98 22 53 100 31 Level 1 14 | . . 1 77 42 . 6 Level 2 15 | . . . . 3 . 53 Level 3 2 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . 2 . 1 5 13 Investigation 4 | . . 1 . . 3 . Extermination 3 | . . . . . 2 1 Reinforcement 8 | . . 1 . 1 . 6 Assault 2 | . . . . . . 2 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 7 | . . 1 . 1 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . . 20 14 31 10 56 Peak Tracking Total 8 | . . 5 5 6 4 8 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 26 | . 3 6 . 2 8 7 Terminals 21 | . 3 6 . 1 5 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 3 | . . . . . 2 1 Total Hacks 58 | . 8 13 . 8 18 11 Successful 25 | . 3 4 . 7 6 5 Failed 32 | . 5 8 . 1 12 6 Catastrophic 5 | . . 1 . . 3 1 Database Lockouts 1 | . . 1 . . . . Manual 28 | . 2 11 . 5 10 . Terminals 47 | . 8 13 . 4 13 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 4 | . . . . 4 . . Garrison Access 6 | . . . . . 4 2 Terminal Hacks 18 | . 3 4 . 2 4 5 Record 2 | . 1 . . . 1 . Part Schematic 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 5 | . . . . . . 5 Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . . 1 . 1 . . Recycling Unit Index 1 | . . 1 . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Hauler Manifests 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 4 | . . . . 4 . . Insert Component 1 | . . . . 1 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals 2 | . . . . 1 1 . Botnet 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 3 6 . 1 7 5 Full Trace Events 4 | . . 1 . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders 4 | . . . . . . 4 ROAM 1 | . . . . . . 1 EXPLORE 2 | . . . . . . 2 RETURN 1 | . . . . . . 1 Ally Attacks 14 | . . . . . . 14 Total Damage 231 | . . . . . . 231 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 5557 | . 229 730 318 1027 1706 1547 Spaces Moved 2721 | 1 188 452 203 426 885 566 Core 1 | . . . . . . 1 Treads 1097 | . . 5 . 5 711 376 Legs 773 | 1 21 . . 388 174 189 Wheels 850 | . 167 447 203 33 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 100 130 130 152 123 Average Speed 151 | 120 110 114 130 185 161 159 Slowest Speed 550 | 120 120 160 130 240 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 30 40 29 48 21 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . . 2 10 4 Terrain Destroyed 98 | . . . 40 7 10 41 Melee 16 | . . . . 2 10 4 Projectile 22 | . . . . 5 . 17 AOE 60 | . . . 40 . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 3731 | . 210 608 240 572 1114 987 Wait 486 | . . 93 23 43 140 187 Move 2715 | . 187 451 202 425 884 566 Hop . | . . . . . . . Pick Up 75 | . 7 8 1 14 16 29 Fast Attach 30 | . 4 4 . 10 5 7 Attach 27 | . . 3 . 2 7 15 Detach 20 | . 3 2 . 3 4 8 Swap 50 | . 3 7 2 6 8 24 Drop 72 | . 6 10 1 15 12 28 Fire 198 | . . 28 11 46 26 87 Melee 47 | . . . . 3 11 33 Ram . | . . . . . . . Kick 5 | . . . . 5 . . Crush 6 | . . 2 . . 1 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 590 | -9/Materials | Discovered new exit (range 13) 880 | -9/Materials | Discovered new exit (range 11) 922 | -9/Materials | Central database locked down 960 | -9/Materials | Entered Mines 962 | -9/Mines | Met a Derelict bent on vengeance 1014 | -9/Mines | Learned 2 Materials zone layouts 1076 | -9/Mines | Destroyed 7 combat bots 1116 | -9/Mines | Discovered new exit (range 11) 1179 | -9/Mines | Discovered new exit (range 7) 1278 | -9/Mines | Entered Materials 1278 | -8/Materials | Evolved 2 slots: Utility x2 2063 | -8/Materials | Build established: Scavenger-Skirmisher 2262 | -8/Materials | Discovered new exit (range 16) 2305 | -8/Materials | Entered Factory 2305 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2739 | -7/Factory | Discovered new exit (range 15) 3384 | -7/Factory | Discovered new exit (range 10) 3610 | -7/Factory | Build established: Skirmisher 3903 | -7/Factory | Identified exit to Storage 3903 | -7/Factory | Identified exit to Lower Caves 3997 | -7/Factory | Build established: Mutant 4011 | -7/Factory | Entered Storage 4371 | -7/Storage | Garrison activated, responded to threat 4581 | -7/Storage | Lost 3 parts (1n2w) 4686 | -7/Storage | Lost 4 parts (3n1u) 4937 | -7/Storage | Met a pair of Derelict thieves 5001 | -7/Storage | Build established: Scavenger-Skirmisher 5050 | -7/Storage | Core integrity fell below 50% 5078 | -7/Storage | Lost 3 parts (1n2u) 5447 | -7/Storage | Build established: Mutant 5493 | -7/Storage | Garrison activated, responded to threat 5531 | -7/Storage | Core integrity fell below 20% 5558 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05496_ X-67 Chaingunner destroyed. 05496_ U-05 Engineer builds a Door. 05514_ Mining Claw follow-up attack on Y-54 Guardian. 05522_ Imp. Carbon-fiber Leg destroyed. 05522_ Mining Claw follow-up attack on Y-54 Guardian. 05522_ Y-54 Guardian destroyed. 05533_ Titanium Leg destroyed. 05536_ Mining Claw destroyed. 05539_ Enh. Nuclear Core destroyed. 05539_ Imp. Carbon-fiber Leg destroyed. 05550_ Destroyed Imp. Heat Sink. 05550_ Y-54 Guardian system corrupted by crushing effect. 05550_ Axe follow-up attack on Y-54 Guardian. 05554_ K-01 Serf collects debris. 05555_ K-01 Serf cleans the Garrison Access. 05556_ Compression Vault explodes. 05556_ Axe destroyed. 05556_ Imp. Light Armor Plating destroyed. 05556_ K-01 Serf destroyed. 05558_ K-01 Serf cleans the Garrison Access. 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"#??????????????????? | | ??????????????????#"" #??????????????????? | | ???????????????###?##! #??????????????????? | | ?????????????###"####%[= @ Y #??????????????????? | | """????###???# ! # %= #??????????????????? | | """????# #???# #**% ???????????????? | | """????# ##??# ]#!! # ] ????????????? | | ??????# T#??# % [=+% # ! #???????????? | | """????#+##### !#! #? #???????????? | | """????#! / # +?? #???????????? | | """????# ######## #??? = #???????????? | | ??????# ######## #???? ] ]#???????????? | | #???#### ^ ^ ^ ^^ !#????? #???????????? | | #???#""" ^ ^ ^ k #?????####????????????? | | #???#"R """^ """ ""G"" #?????????????????????? | | #???#""" """ """ " " #?????????????????????? | | #???#""" """ " " % #?????????????????????? | | ######## % ! #?????????????????????? | | % % % % #?????????????????????? | | ##########""T""#% #?????????????????????? | | #??????#"""""# #?????????????????????? | | #??????####### % #?????????????????????? | | #####????????#! #?????????????????????? | | # #????????# #?????????????????????? | | ### #????????# #?????????????????????? | | ??# #####????##+###### #?????????????????????? | | "?# ##!!#?????? ????# #?????????????????????? | | "?# ##!!#??????"""???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedInertialFacilitator Manual? 0 Play Time 01:25:24 Cumulative 7.4 hours Start 2021.11.23 @ 08:36:55 End 2021.11.24 @ 16:24:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70fd01b-0059-4c65-aaca-97f995acddc6