Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 12:47:23 Player: CaptainHarlock Result: Destroyed by 20-WHG(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (539) 539 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 18/100 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (5) ---- Targeting Computer Utility Shielding Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 5 4 4 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 2 | . 2 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 2 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 4 | . 3 4 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 4 | . 1 1 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 95 89 87 Engine 12 | . 14 14 4 Wheel 24 | . 27 18 28 Device 26 | . 23 28 27 Energy Gun 13 | . 14 14 13 Energy Cannon 5 | . 11 . . Ballistic Cannon 5 | . . 11 6 Launcher 1 | . . 1 6 Peak Build Rating 10 | 5 10 10 10 Average Rating 9 | 3 9 9 9 On Entrance 6 | . 5 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 6 11 12 11 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 403 | 253 57 73 20 Remotely . | . . . . Salvage Created 558 | 50 457 35 16 Parts 30 | 3 22 1 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | 1 12 2 3 Guns 5 | 1 4 . . Cannons 7 | . 7 . . AOE 5 | . . 2 3 Classes Destroyed 3 | 1 2 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 12 | 1 9 2 . Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | 1 3 2 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 82 | 3 44 5 30 Missed 23 | 1 12 1 9 Hits 59 | 2 32 4 21 Projectile 59 | 2 32 4 21 AOE 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Damage Taken 846 | 23 438 44 341 Core 260 | . 200 23 37 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | 3 44 3 10 Largest 2 | 2 2 2 2 Hottest 165 | 70 125 98 165 Shots Fired 114 | 6 86 6 16 Gun 64 | 6 49 3 6 Cannon 41 | . 37 . 4 Launcher 7 | . . 3 4 Special 2 | . . . 2 Kinetic 14 | 3 7 . 4 Thermal 93 | 3 79 3 8 Explosive 7 | . . 3 4 Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 6 6 Robot Miss Streak 3 | 1 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | 5 51 4 7 Core Hits 33 | 2 20 8 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1360 | 50 786 232 292 Guns 488 | 50 420 18 . Cannons 425 | . 366 . 59 Explosions 447 | . . 214 233 Melee . | . . . . Ramming . | . . . . Kinetic 117 | 26 32 . 59 Thermal 796 | 24 754 18 . Explosive 447 | . . 214 233 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 128 | 62 128 . . Average Temperature 37 | 32 38 . . Received Heat Transfer 261 | 12 150 27 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | . 6 . . Heat Transferred 1924 | 74 1813 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 10 102 96 . Initial 32 | . 6 32 . Average 36 | 1 50 25 . Influence Increases 530 | 20 306 74 130 Destroy 0b10 Robot/C 360 | 20 240 40 60 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 74 | . 54 10 10 Destroy Structure 26 | . 2 24 . Lose Combat Pursuer 60 | . . . 60 Influence Decreases 520 | 10 232 158 120 Entered New Map 56 | . 4 52 . Time Decay 404 | 10 218 106 70 Lost Part 60 | . 10 . 50 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 18 2 23 Peak Tracking Total 15 | 1 3 2 15 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 7 | . 7 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 149 | . 149 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1151 | 66 470 417 198 Spaces Moved 983 | 64 275 446 198 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 967 | 48 275 446 198 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 83 | 72 80 89 80 Slowest Speed 95 | 80 95 95 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 50 75 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 30 14 Melee . | . . . . Projectile . | . . . . AOE 44 | . . 30 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1193 | 77 439 459 218 Wait 111 | . 104 . 7 Move 980 | 63 274 445 198 Hop . | . . . . Pick Up 19 | 6 10 3 . Fast Attach 1 | . . 1 . Attach 9 | 5 3 . 1 Detach . | . . . . Swap 7 | . 2 3 2 Drop 6 | . 2 4 . Fire 60 | 3 44 3 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 67 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Repaired Wheel 304 | -10/Materials | Build established: Mutant 405 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Discovered new exit (range 5) 453 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Entered Mines 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -10/Mines | Core integrity fell below 20% 554 | -10/Mines | Discovered new exit (range 12) 598 | -10/Mines | Received a Mining Laser from a helpful Derelict 669 | -10/Mines | Learned 4 Materials zone layouts 735 | -10/Mines | Discovered new exit (range 13) 747 | -10/Mines | Learned Materials trap positions 950 | -10/Mines | Discovered new exit (range 6) 954 | -10/Mines | Entered Subcaves 955 | -10/Subcaves | Approached by a straggling Scientist 965 | -10/Subcaves | Learned 2 Materials zone layouts 1008 | -10/Subcaves | Ambushed by swarm of Subdwellers 1008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1112 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1152 | -10/Subcaves | Destroyed by 20-WHG(R) with Subdweller Machine Gun Last Messages --------------- Flight Unit fries itself beyond repair. Acquired 11 matter. Subatomizers dissect the Lgt. Ion Engine. Acquired 4 matter. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. Flamer falls loose from the Twisted Machinery. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. Particle Gun destroyed. Mining Laser destroyed. YB-GRE(R) knocked back. Heat Sink destroyed. Wheel destroyed. 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