Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 17:28:11 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (998) 998 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2782 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 174/400 Matter 290/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Small Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Improved Ion Engine Signal Interpreter Signal Interpreter Signal Interpreter Signal Interpreter Utility Shielding Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Engine Small Storage Unit > --- WEAPON ----------- Small Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Signal Interpreter Signal Interpreter Signal Interpreter Signal Interpreter Utility Shielding Mini Grenade Launcher Mining Claw [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 41 | 6 . 4 19 11 1 Power 7 | 1 . 1 3 2 . Engine 7 | 1 . 1 3 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 3 . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel 5 | . . . 2 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 1 7 1 1 Device 7 | . . 1 4 1 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 . 2 6 5 . Energy Gun 10 | 1 . . 6 3 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . . 1 1 1 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . 1 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 95 94 99 77 Engine 11 | . 14 14 11 11 11 Treads 11 | . 28 25 8 . . Wheel 10 | . . . 11 22 22 Device 16 | . . 12 16 21 . Storage 11 | . 14 14 11 11 11 Processor 1 | . . . 2 . . Energy Gun 25 | . 14 12 29 32 33 Ballistic Gun 5 | . 14 16 2 . . Naked Turns . | . . . . . . Heaviest Build 26 | 13 13 14 26 24 20 Greatest Support 40 | 40 40 40 28 32 32 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 1 1 5 8 8 8 Average Carried 5 | . 1 2 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 1 5 8 8 8 Scrap Engine Consumption 2 | . . . . . 2 Class Distribution -------------------- 53% | Gunner 31% | Mutant 8% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 621 | 260 . 57 194 110 . Remotely . | . . . . . . Salvage Created 1232 | . . 158 480 540 54 Parts 82 | . . 12 31 33 6 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 30 | . . 5 12 12 1 Guns 30 | . . 5 12 12 1 Classes Destroyed 8 | . . 3 4 1 . Worker 3 | . . 1 2 . . Hauler 2 | . . . 1 1 . Recycler 2 | . . . 1 1 . Operator 1 | . . . . 1 . Watcher 3 | . . . 1 2 . Swarmer 10 | . . 3 4 3 . Grunt 11 | . . 2 3 6 . Sentry 9 | . . . 5 3 1 Best Kill Streak 8 | . . 3 6 8 1 Combat Bots Only 5 | . . 3 5 3 1 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 145 | . . 45 50 50 . Missed 32 | . . 8 11 13 . Damage Taken 1267 | . . 423 429 415 . Core 290 | . . 64 82 144 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . 36 . . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 74 | . . 20 23 30 1 Largest 3 | . . 2 3 3 3 Hottest 195 | . . 70 195 177 152 Shots Fired 198 | . . 40 69 86 3 Gun 198 | . . 40 69 86 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 23 | . . 23 . . . Thermal 175 | . . 17 69 86 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . . 8 21 7 4 Robot Miss Streak 9 | . . 4 9 4 . Penetration Max . | . . . . . . Secondary Targets 11 | . . 3 2 6 . Max Gunslinging Chain 2 | . . 1 1 2 . Shots Hit Robots 142 | . . 28 53 59 2 Core Hits 133 | . . 12 68 51 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 3 . Burn 5 | . . . 2 3 . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2199 | . . 305 839 1024 31 Guns 2194 | . . 300 839 1024 31 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 123 | . . 123 . . . Thermal 2071 | . . 177 839 1024 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . . 231 300 292 18 Average Temperature 87 | . . 88 80 94 12 Received Heat Transfer 492 | . . 183 135 174 . Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 2 4 . . Heat Transferred 4016 | . . 518 1407 2029 62 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 506 | . . 55 303 506 146 Initial 126 | . . . 21 79 126 Average 142 | . . 45 135 289 146 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 70 | 100 100 100 68 34 100 Level 1 22 | . . . 31 37 . Level 2 6 | . . . . 27 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 3 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . . 5 15 17 . Peak Tracking Total 6 | . . 3 6 4 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 13 | . . . 9 4 . Terminals 8 | . . . 6 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 40 | . . . 32 8 . Successful 25 | . . . 22 3 . Failed 15 | . . . 10 5 . Catastrophic 4 | . . . 1 3 . Database Lockouts . | . . . . . . Manual 23 | . . . 19 4 . Terminals 25 | . . . 22 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 8 | . . . 3 5 . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . . 9 1 . Robot Analysis 3 | . . . 3 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 5 2 . Terminals 5 | . . . 5 . . Assimilate 1 | . . . 1 . . Botnet 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Reject 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 6 3 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 1926 | 76 28 493 849 468 12 Spaces Moved 1168 | 43 17 260 557 287 4 Core 3 | 3 . . . . . Treads 346 | 40 17 260 29 . . Legs . | . . . . . . Wheels 819 | . . . 528 287 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 85 100 Average Speed 122 | 152 160 160 114 97 100 Slowest Speed 240 | 160 160 160 240 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 7 53 49 33 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 1501 | 51 18 300 718 403 11 Wait 174 | 2 2 12 93 64 1 Move 1163 | 42 16 259 556 286 4 Hop . | . . . . . . Pick Up 11 | 1 . 1 8 1 . Fast Attach 28 | 6 . 3 13 5 1 Attach 1 | . . . . 1 . Detach 5 | . . 2 1 1 1 Swap 12 | . . 1 6 5 . Drop 28 | . . . 18 7 3 Fire 74 | . . 20 23 30 1 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 7) 105 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 570 | -10/Mines | Discovered new exit (range 8) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Discovered new exit (range 8) 924 | -9/Materials | Discovered new exit (range 7) 990 | -9/Materials | Build established: Gunner 1211 | -9/Materials | Repaired Cooling System 1240 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Identified exit to Materials 1445 | -9/Materials | Identified exit to Storage 1447 | -9/Materials | Entered Storage 1721 | -9/Storage | Core integrity fell below 50% 1911 | -9/Storage | Used back door to open Recycling access 1911 | -9/Storage | Discovered new exit (range 5) 1915 | -9/Storage | Entered Recycling 1920 | -9/Recycling | Found Scrap Engine 1927 | -9/Recycling | Self-destructed Last Messages --------------- 01869_ K-01 Serf collects debris. 01878_ R-06 Scavenger inserts Heat Sink into recycling unit. 01878_ Heat Sink discarded by recycling unit. 01879_ K-01 Serf collects debris. 01911_ Connecting with Door Terminal... 01911_ Access granted. >>\\IAMDERELICT Access granted. 01911_ EXIT=FOUND A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 01915_ Y-45 Defender destroyed. 01919_ Dropped Cooling System. 01919_ Dropped Seismic Detector. 01920_ Acquired Scrap Engine. 01926_ Scrap Engine consumes Imp. Ion Engine. 01926_ Dropped Imp. Ion Engine. 01927_ Scrap Engine consumes Imp. Ion Engine. 01927_ Discarded Scrap Engine. 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