Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 16:12:07 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (2) 10 Value Destroyed (68) 68 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24077) 24077 TOTAL SCORE: 30695 Bonus ------- Pacifist 1325 Win 3000 Win Speed 19752 Cogmind --------- Core Integrity 1600/1600 Matter 195/300 Energy 23/150 System Corruption 0% Temperature Cool (35) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (12) -- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Improved Cooling System Advanced Cooling System Improved Signal Interpreter Faulty Experimental Core Analyzer > --- WEAPON (2) ------- Great Maul Katana > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Advanced Power Amplifier Chainsword Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Improved Signal Interpreter Experimental Core Analyzer > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Neutrino Core Impulse Thruster Array Advanced Power Amplifier Chainsword [Rating: 138] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Maul Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 10 | . 1 2 . 1 1 1 2 . 2 . Utility 8 | . . . 1 1 1 1 . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 45 | . . 5 4 5 1 1 5 14 9 1 Power 8 | . . 1 1 . . . 1 3 1 1 Engine 3 | . . 1 1 . . . 1 . . . Core 2 | . . . . . . . . 2 . . Reactor 3 | . . . . . . . . 1 1 1 Propulsion 27 | . . 4 1 2 . . 3 10 7 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 27 | . . 4 1 2 . . 3 10 7 . Utility 8 | . . . 1 3 1 1 1 . 1 . Device 5 | . . . 1 1 1 1 1 . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . 1 . . . . 1 . Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . 1 . . . . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Parts Lost 16 | . . . . . . 1 7 5 2 1 Power 3 | . . . . . . . 2 . . 1 Propulsion 10 | . . . . . . . 5 3 2 . Utility 3 | . . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 4 3 2 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 1 1 2 5 5 3 4 4 3 Power . | . 1 . . . . . . . 1 . Propulsion 1 | . . . . . 3 3 1 . . 1 Utility 1 | . . . . 1 1 1 1 2 1 1 Weapon . | . . 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . . . 1 1 1 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 2 | . . . . . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 63 | . . 14 56 76 81 74 75 68 62 55 Engine 4 | . . 2 9 14 12 11 8 . . . Core 1 | . . . . . . . . 5 1 . Reactor 2 | . . . . . . . . 2 6 5 Flight 30 | . . 11 34 37 37 33 33 32 30 26 Device 11 | . . . 5 11 12 16 23 15 8 7 Processor 4 | . . . . 4 6 5 5 4 6 7 Impact Weapon 4 | . . . 5 7 6 5 5 4 4 3 Slashing Weapon 1 | . . . . . . . . 1 4 3 Peak Build Rating 138 | . . 9 21 33 38 41 50 111 138 134 Average Rating 74 | . . 3 15 26 33 36 46 98 128 130 On Entrance 36 | . . . 9 21 33 38 41 35 94 134 Avg Prop Armor Cover (%) 5 | . . . . . . . 3 10 . . Naked Turns 67 | . 33 34 . . . . . . . . Heaviest Build 43 | . . 5 16 17 18 20 21 43 42 36 Greatest Support 90 | 3 3 16 20 24 24 24 24 74 90 87 Greatest Overweight (x) 1 | . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 2 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 1 2 5 5 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 1 2 5 5 5 4 5 5 5 Class Distribution -------------------- 63% | Hacker-Sprinter 30% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 500 | 121 . . 84 105 15 . 75 80 20 . Remotely . | . . . . . . . . . . . Salvage Created 45 | . . . . . 15 . 30 . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 1 . 1 . . . Best Kill Streak 1 | . . . . . 1 . 1 . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 331 | . . 16 7 12 . 1 71 116 96 12 Missed 192 | . . 8 7 9 . . 37 72 54 5 Hits 139 | . . 8 . 3 . 1 34 44 42 7 Melee 3 | . . . . . . . . 3 . . Projectile 136 | . . 8 . 3 . 1 34 41 42 7 AOE 3 | . . . . . . . 1 2 . . Critical Strikes 6 | . . 1 . . . . 3 2 . . Damage Taken 1910 | . 9 74 . 17 . 13 389 669 659 80 Core 281 | . 9 74 . . . . 28 123 47 . Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1127 | . 5 44 . 12 . 7 234 393 385 47 Core Remaining (%) 96 | 100 96 81 100 100 100 100 97 90 96 100 Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 5 | . . . . . 1 . 3 1 . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 74 | . . . 4 3 6 2 10 13 24 12 Impact 65 | . . . 4 3 6 2 10 12 20 8 Slashing 9 | . . . . . . . . 1 4 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 278 | . . . . . 75 . 181 22 . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 278 | . . . . . 75 . 181 22 . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 278 | . . . . . 75 . 181 22 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 . 3 . Average Corruption 2 | . . . . . . . 1 . 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . . 5 . Message Errors 3 | . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . . . . . 65 . 33 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 98 | . . . . . 65 . 33 . . . Knockbacks 2 | . . . . . 1 . 1 . . . Impact 2 | . . . . . 1 . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . . 15 . . . . 9 42 300 . Average Temperature 66 | . . 9 . . . . 4 17 93 . Received Heat Transfer 279 | . . 60 . 12 . 9 51 57 90 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . . . Impact Corruptions 5 | . . . . . 3 . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 1 1 . Low Security (%) 82 | 100 100 100 100 100 100 100 86 84 49 100 Level 1 17 | . . . . . . . 13 15 50 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 388 | . 7 7 18 30 33 2 228 307 388 195 Initial 170 | . . . . . 10 . . 92 72 170 Average 98 | . 2 1 4 10 13 . 90 138 174 177 Influence Increases 1669 | . 7 7 19 66 26 4 399 425 634 82 Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 . . . Successful Hack 88 | . 7 7 . . 18 . 7 . 7 42 Disable Machine 8 | . . . . 4 . . . . . 4 Destroy Structure 123 | . . . 4 2 3 4 12 20 57 21 Partial Spotted 240 | . . . 15 . . . 90 60 60 15 Lose Combat Pursuer 1200 | . . . . 60 . . 285 345 510 . Influence Decreases 1487 | . 7 7 19 36 56 4 161 491 430 276 Entered New Map 472 | . . . . . 20 . . 146 100 206 Time Decay 675 | . 7 7 19 36 36 4 101 195 210 60 Search Patrol Dispatched 200 | . . . . . . . . 100 100 . Lost Part 140 | . . . . . . . 60 50 20 10 Squads Dispatched 31 | . . 1 1 1 1 2 6 12 6 1 Investigation 17 | . . . . . . 2 4 7 3 1 Extermination 5 | . . . . . . . 2 1 2 . Reinforcement 8 | . . 1 1 1 1 . . 4 . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 1 . 1 . . 1 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 165 | . 2 12 8 7 2 6 27 39 59 3 Peak Tracking Total 21 | . 2 11 6 5 1 6 11 17 21 3 Tactical Retreats 23 | . . . . 2 . . 5 8 8 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 1 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 28 | . 1 1 1 . 1 3 5 8 5 3 Terminals 28 | . 1 1 1 . 1 3 5 8 5 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 2 2 3 . 2 7 14 21 12 5 Successful 9 | . 1 1 1 . 1 1 1 . 1 2 Failed 59 | . 1 1 2 . 1 6 13 21 11 3 Catastrophic 18 | . . . . . . 1 3 10 3 1 Database Lockouts . | . . . . . . . . . . . Manual 67 | . 2 2 3 . 2 7 14 21 12 4 Terminals 68 | . 2 2 3 . 2 7 14 21 12 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 . 1 1 1 . 1 2 Open Door 1 | . . . . . . . . . . 1 Level Access Points 8 | . 1 1 1 . 1 1 1 . 1 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 . 1 . 1 2 5 8 4 2 Full Trace Events 16 | . . . . . . 2 4 7 2 1 Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 227 | . . . . 68 68 60 31 . . . Sensors 227 | . . . . 68 68 60 31 . . . Terrain 5 | . . . . . 5 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1211 | 13 33 60 76 92 68 60 169 277 283 80 Spaces Moved 4284 | 23 63 141 226 332 241 261 622 992 1109 274 Core 152 | 23 63 66 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4132 | . . 75 226 332 241 261 622 992 1109 274 Fastest Speed 16 | 50 50 26 23 20 20 20 20 17 16 19 Average Speed 21 | 50 50 37 24 21 20 20 20 21 18 19 Slowest Speed 106 | 50 50 50 26 23 20 20 26 106 22 19 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . 2 . . . 2 7 4 3 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 3 20 30 28 20 10 7 30 45 45 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 53 | . . . 4 2 3 2 6 10 19 7 Terrain Destroyed 53 | . . . 4 2 3 2 6 10 19 7 Melee 53 | . . . 4 2 3 2 6 10 19 7 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4401 | 23 63 143 234 343 247 261 635 1026 1145 281 Wait 8 | . . . . . . . 2 1 4 1 Move 4233 | 22 62 136 225 331 240 256 608 984 1102 267 Hop 19 | . . 2 . . . 2 6 3 3 3 Pick Up 11 | 1 1 . 1 3 . . 2 2 1 . Fast Attach 32 | . . 4 4 4 1 1 2 10 6 . Attach 5 | . . 1 . . . . 3 . 1 . Detach 2 | . . . . . . . 1 . 1 . Swap 8 | . . . . 1 . . . 4 2 1 Drop 16 | . . . . 1 . . 1 8 5 1 Fire . | . . . . . . . . . . . Melee 65 | . . . 4 3 6 2 10 12 20 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 14 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Evolved 1 slot: Propulsion x1 21 | -10/Materials | Identified exit to Materials 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x2 75 | -9/Materials | Identified exit to Storage 75 | -9/Materials | Discovered exit to Storage (range 13) 92 | -9/Materials | Identified exit to Materials 104 | -9/Materials | Discovered exit to Storage (range 8) 107 | -9/Materials | Entered another Materials area 107 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 112 | -8/Materials | Identified exit to Factory 183 | -8/Materials | Entered Factory 183 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 270 | -7/Factory | Identified exit to Factory 270 | -7/Factory | Discovered exit to Factory (range 15) 275 | -7/Factory | Entered another Factory area 275 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 282 | -6/Factory | Identified exit to Factory 343 | -6/Factory | Entered another Factory area 343 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 360 | -5/Factory | Hacking Suite fried by hacking feedback 378 | -5/Factory | Identified exit to Factory 403 | -5/Factory | Entered another Factory area 403 | -4/Factory | Evolved 2 slots: Propulsion x2 543 | -4/Factory | Identified exit to Research 572 | -4/Factory | Entered Research 572 | -3/Research | Evolved 2 slots: Utility x2 598 | -3/Research | Lost 4 parts (1p3n) 628 | -3/Research | Build established: Hacker-Scout 628 | -3/Research | Spotted B-86 Titan 698 | -3/Research | Spotted B-86 Titan 799 | -3/Research | Identified exit to Quarantine 799 | -3/Research | Discovered exit to Quarantine (range 13) 822 | -3/Research | Search patrols dispatched 843 | -3/Research | Identified exit to Research 843 | -3/Research | Discovered exit to Research (range 4) 849 | -3/Research | Entered another Research area 849 | -2/Research | Evolved 2 slots: Propulsion x2 880 | -2/Research | Lost 3 parts (2n1u) 910 | -2/Research | Spotted B-90 Cyclops 964 | -2/Research | Found Prototype Processor 964 | -2/Research | Identified Exp. Core Analyzer 986 | -2/Research | Build established: Hacker-Sprinter 1099 | -2/Research | Search patrols dispatched 1122 | -2/Research | Identified exit to Access 1132 | -2/Research | Entered Access 1132 | -1/Access | Evolved 2 slots: Utility x2 1180 | -1/Access | Identified exit to Surface 1212 | *** | Escaped! Last Messages --------------- 01155_ U-05 Engineer builds a Wall. 01161_ Connecting with Terminal... 01165_ Slug penetrates Door. 01165_ Penetrated by Slug. 01174_ Slug penetrates Wall. 01174_ Penetrated by Slug. 01174_ Particle Reactor destroyed. 01174_ Penetrated by Slug. 01178_ Slug penetrates Wall. 01180_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (64,62) Map updated. 01180_ ALERT: Suspicious activity at Terminal A020. Dispatching Investigation squad. 01211_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01211_ The Access Shell folds into the floor. 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelReactionBlade Manual? 0 Play Time 00:35:30 Cumulative 220.2 hours Start 2026.06.19 @ 15:38:17 End 2026.06.19 @ 16:12:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 361 Rogue 216 Adventurer 15 Explorer 130 Win Type 0 Total 21 Types 21/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d96ab2-4e4c-46c2-80f8-ed70bff5dbc8