Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:34:57 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1334) 1334 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3319 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 216/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Spiked Treads Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (5) ------- Spread Laser Spread Laser Improved Assault Rifle Flak Cannon > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Carbon-fiber Leg Hover Unit Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Power Shielding Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Hover Unit Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Power Shielding Hardened Medium Armor Plating [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Parts Attached 43 | 7 13 4 19 Power 5 | 1 2 1 1 Engine 2 | 1 . 1 . Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 18 | 2 6 3 7 Treads 7 | . . 3 4 Leg 11 | 2 6 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 3 . 8 Energy Gun 4 | . 1 . 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 3 | . 1 . 2 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 2 1 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 95 | . 96 100 93 Engine 3 | . 4 2 2 Core 8 | . 9 11 6 Treads 9 | . . 22 22 Leg 16 | . 27 6 1 Device 2 | . 1 . 3 Storage 12 | . 14 14 9 Hackware 7 | . 9 14 3 Energy Gun 12 | . 6 . 25 Ballistic Gun 11 | . 15 14 3 Ballistic Cannon 7 | . 5 14 8 Special Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 43 | 14 19 19 43 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 3 | 2 3 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 9 10 Class Distribution -------------------- 38% | Scavenger-Mutant 26% | Mutant 24% | Gunner 9% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1078 | 306 279 70 423 Remotely . | . . . . Salvage Created 2231 | 121 1238 66 806 Parts 100 | 7 47 10 36 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 11 | 1 10 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 29 | . 9 3 17 Guns 21 | . 8 1 12 Cannons 8 | . 1 2 5 Classes Destroyed 11 | 2 5 1 3 Worker 7 | . 5 . 2 Tunneler 2 | 2 . . . Hauler 4 | . 2 . 2 Recycler 12 | 1 8 . 3 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 2 | . . . 2 Grunt 17 | . 9 . 8 Sentry 6 | . . . 6 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 9 | 2 9 3 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 154 | . 59 29 66 Missed 39 | . 16 9 14 Damage Taken 1726 | . 599 450 677 Core 265 | . 146 46 73 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 61 | 100 . 23 . Volleys Fired 151 | 12 90 12 37 Largest 5 | 1 2 2 5 Hottest 339 | 20 60 55 339 Shots Fired 348 | 12 166 24 146 Gun 274 | 12 151 12 99 Cannon 61 | . 15 12 34 Launcher . | . . . . Special 13 | . . . 13 Kinetic 192 | 12 108 24 48 Thermal 156 | . 58 . 98 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 3 16 14 21 Robot Miss Streak 6 | 1 4 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 251 | 9 111 20 111 Core Hits 196 | 4 52 7 133 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3175 | 107 1142 252 1674 Guns 2405 | 107 993 78 1227 Cannons 687 | . 149 174 364 Explosions . | . . . . Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1524 | 107 683 252 482 Thermal 1635 | . 459 . 1176 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 3 . 3 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 . 1 Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles 12 | . 12 . . Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . 1 2 10 Impact . | . . . . Kinetic 12 | . 1 2 9 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 569 | . 186 231 569 Average Temperature 128 | . 46 118 189 Received Heat Transfer 1010 | . 327 395 288 Effects 18 | . . . 18 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 3045 | . 1025 . 2020 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 285 | 15 175 . 285 Initial 9 | . 9 . 5 Average 62 | 4 48 . 93 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 . 83 Level 1 6 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 25 3 24 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 8 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 20 . 6 Successful 17 | . 13 . 4 Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 17 . 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 11 . 4 Prototype ID Bank 4 | . 3 . 1 Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 . 1 Alert Level 1 | . 1 . . Assault Status 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 5 | . 4 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2669 | 147 1406 208 908 Spaces Moved 1425 | 96 868 111 350 Core 18 | 17 1 . . Treads 430 | . . 81 349 Legs 977 | 79 867 30 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 135 | 110 120 149 174 Slowest Speed 320 | 150 200 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 99 7 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1875 | 123 1084 132 536 Wait 196 | 2 93 . 101 Move 1422 | 95 867 110 350 Hop . | . . . . Pick Up 33 | 7 12 3 11 Fast Attach 14 | 3 5 . 6 Attach 11 | 4 1 1 5 Detach . | . . . . Swap 18 | . 7 3 8 Drop 24 | . 9 3 12 Fire 151 | 12 90 12 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Core integrity fell below 50% 821 | -10/Materials | Repaired Lgt. Nuclear Core 861 | -10/Materials | Build established: Scavenger-Mutant 929 | -10/Materials | Identified exit to Mines 1282 | -10/Materials | Discovered new exit (range 13) 1554 | -10/Materials | Entered Subcaves 1559 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1597 | -10/Subcaves | Ambushed by Subdweller buried in earth 1706 | -10/Subcaves | Discovered new exit (range 16) 1762 | -10/Subcaves | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 2064 | -8/Materials | Build established: Gunner 2670 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. K-01 Serf cleans the Matter Filter. Acquired 22 matter. K-01 Serf cleans the Matter Filter. Overheating: Spread Laser damaged (-29). Overheating: Matter decay (-19). W-25 Informer sends out distress signal. System corrupted: Energy discharge (-81). Y-45 Defender destroyed. Acquired 42 matter. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Critical hit (Destroy). Spread Laser destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 10 matter. Acquired 15 matter. K-01 Serf collects debris. K-01 Serf collects debris. 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