Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 15:25:43 Player: CONM Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (616) 616 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4371 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Scrap Suit EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Structural Scanner Structural Scanner Enhanced Optical Array > --- WEAPON ----------- Assault Rifle Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads VTOL Module VTOL Module VTOL Module VTOL Module Scrap Suit Small Storage Unit Large Storage Unit Enhanced Optical Array Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite System Shield EM Pulse Cannon Autogun Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 26 | 7 2 . . 17 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 2 2 . . 5 Device 5 | 1 1 . . 3 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . . 10 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 15 | 1 9 13 17 19 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 3 3 Utility 8 | . 5 8 9 9 Weapon 3 | . . 2 3 5 Tool/Special . | . . . . . Unused Backups 20 | . . . 1 19 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 9 | . . . 1 8 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 100 100 63 Engine 12 | . 14 14 14 5 Treads 25 | . 28 28 28 13 Device 13 | . 14 14 14 13 Storage 12 | . 14 14 14 5 Ballistic Gun 25 | . 28 28 28 11 Peak Build Rating 30 | 7 8 8 11 30 Average Rating 10 | 4 7 8 9 17 On Entrance 6 | . 7 8 8 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 52 | . . . . 52 Heaviest Build 99 | 13 88 88 88 99 Greatest Support 63 | 40 40 40 40 63 Greatest Overweight (x) 3 | 1 2 2 2 3 Average Overweight (x) 1 | . 1 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 23 25 25 23 Most Carried 25 | 4 13 13 24 25 Average Carried 15 | 1 9 13 18 20 Final Capacity 25 | 8 25 25 25 5 Final Carried 24 | 4 13 13 24 4 Scrap Suit Usage (%) 2 | . . . . 16 Parts Cannibalized 1 | . . . . 1 Class Distribution -------------------- 89% | Mutant 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 437 | 214 169 6 . 48 Remotely . | . . . . . Salvage Created 508 | 43 319 . . 146 Parts 36 | 8 16 . . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 16 | . 7 . . 9 Guns 10 | . 7 . . 3 AOE 6 | . . . . 6 Classes Destroyed 4 | 1 2 . . 1 Tunneler 2 | 2 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . . . . 6 Grunt 10 | . 7 . . 3 Best Kill Streak 6 | 2 4 . . 6 Combat Bots Only 6 | . 4 . . 6 Max Kills in Single Turn 2 | 2 1 . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 263 | . 42 16 . 205 Missed 104 | . 14 5 . 85 Hits 159 | . 28 11 . 120 Melee 2 | . . . . 2 Projectile 157 | . 28 11 . 118 Critical Strikes 5 | . . . . 5 Part Disruptions 1 | . . . . 1 Damage Taken 2187 | . 337 69 . 1781 Core 922 | . 42 23 . 857 Absorbed by Shields 46 | . . . . 46 Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 53 | 4 27 . . 22 Largest 3 | 2 2 . . 3 Hottest 73 | 40 40 . . 73 Shots Fired 98 | 8 54 . . 36 Gun 86 | 8 54 . . 24 Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 86 | 8 54 . . 24 Thermal . | . . . . . Explosive 12 | . . . . 12 Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 11 . . 8 Robot Miss Streak 4 | 2 2 . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | 6 38 . . 19 Core Hits 38 | 3 14 . . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Thermal 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1404 | 85 482 . . 837 Guns 711 | 84 482 . . 145 Cannons . | . . . . . Explosions 674 | . . . . 674 Melee . | . . . . . Ramming 19 | 1 . . . 18 Kinetic 711 | 84 482 . . 145 Thermal . | . . . . . Explosive 674 | . . . . 674 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . . 96 Shots 3 | . . . . 3 Rammed 3 | 1 . . . 2 Targets Rammed 3 | 1 . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 5 . . 10 Average Temperature 3 | . 2 . . 4 Received Heat Transfer 339 | . 183 . . 156 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged 2 | . . . . 2 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 10 112 . . 140 Initial . | . . . . . Average 24 | . 21 . . 33 Influence Increases 509 | 10 212 30 . 257 Destroy 0b10 Robot/C 320 | . 140 . . 180 Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 52 | . 42 . . 10 Successful Hack 9 | . 9 . . . Disable Machine 15 | . . . . 15 Destroy Structure 38 | . 1 . . 37 Lose Combat Pursuer 60 | . 15 30 . 15 Influence Decreases 508 | 10 178 44 20 256 Entered New Map 37 | . . 17 20 . Time Decay 391 | 10 178 27 . 176 Lost Part 80 | . . . . 80 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 5 . 28 Peak Tracking Total 13 | . 3 5 . 13 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 12 | . 4 . 6 2 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 50 | . 11 . 34 5 Successful 41 | . 7 . 34 . Failed 9 | . 4 . . 5 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 1 . . 3 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 5 . . 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 37 | . 3 . 34 . Record 34 | . . . 34 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 88 | . 88 . . . Retrieved Matter 88 | . 88 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 23 | . . . . 23 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4969 | 19 1255 263 2670 762 Optics 479 | . . . . 479 Structural 4877 | . 1182 263 2670 762 Seismic 92 | 19 73 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5128 | 101 1255 263 2670 839 Spaces Moved 1818 | 53 381 83 832 469 Core 119 | 13 . . . 106 Treads 1556 | 40 381 83 832 220 Legs . | . . . . . Wheels 98 | . . . . 98 Hover . | . . . . . Flight 45 | . . . . 45 Fastest Speed 35 | 50 160 320 320 35 Average Speed 269 | 137 301 320 320 158 Slowest Speed 320 | 160 320 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 54 6 48 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1956 | 69 436 82 842 527 Wait 24 | 1 19 . . 4 Move 1811 | 53 380 82 831 465 Hop 2 | . . . . 2 Pick Up 32 | 4 8 . 10 10 Fast Attach 13 | 7 . . . 6 Attach 11 | . . . . 11 Detach 3 | . . . . 3 Swap 2 | . 2 . . . Drop 2 | . . . 1 1 Fire 53 | 4 27 . . 22 Melee 1 | . . . . 1 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Discovered new exit (range 8) 1242 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Discovered new exit (range 8) 1357 | -10/Materials | Entered Subcaves 1358 | -10/Subcaves | Approached by a straggling Scientist 1361 | -10/Subcaves | Learned location of 1 exit from Materials 1620 | -10/Subcaves | Entered Scraptown 1748 | -9/Scraptown | Visited Cyclists 1928 | -9/Scraptown | Visited UFD Registry 1940 | -9/Scraptown | Registered with UFD as "Metafunk" 2027 | -9/Scraptown | Entered Cyclist Reading Room 2206 | -9/Scraptown | Visited Symbiants 2730 | -9/Scraptown | Visited Curators Association 2781 | -9/Scraptown | Received an X-ray algorithm 2829 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2861 | -9/Scraptown | Found DCF Scrap (26 items) 3383 | -9/Scraptown | Visited Sword Containment 3514 | -9/Scraptown | Found Scrap Suit 3556 | -9/Scraptown | Found Scrap Suit 3826 | -9/Scraptown | Visited Cartography Club 4034 | -9/Scraptown | Met Optimus 4034 | -9/Scraptown | Accepted into 0bPrime 4274 | -9/Scraptown | Discovered new exit (range 5) 4290 | -9/Scraptown | Entered Factory 4290 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4866 | -6/Factory | Build established: Tank 4913 | -6/Factory | Lost 3 parts (2n1u) 5051 | -6/Factory | Cargo convoy interrupted 5052 | -6/Factory | Released all parts (8) 5056 | -6/Factory | Core integrity fell below 50% 5093 | -6/Factory | Core integrity fell below 20% 5118 | -6/Factory | Lost 6 parts (2n1u3w) 5129 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05056_ Slug penetrates H-66 Slayer. 05057_ R-10 Processor collects Enh. Optical Array. 05064_ E-15 Imp destroyed. 05064_ Acquired 18 matter. 05065_ Acquired Cesium-ion Thruster. 05067_ A 05087_ VTOL Module destroyed. 05114_ System corrupted: Matter fused (-8). 05128_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???## # # ##????????? | | ???############+######+##### ##########????????? | | ???## ########????????? | | ???## ##??????????????? | | ##### ##??????????????? | | ##### ##??????????????? | | # ##########??????? | | # ### ######+## #########??????? | | # # # ##??????? | | # # """" ##??????? | | # # + " """" ##??????? | | + / # # """" """" ##??????? | | # # # """ """ # """" """" ##??????? | | # # """ """ # ##??????? | | # # # """ """ # """" ##??????? | | # # # # """" ##??????? | | # # # """ """ # """" "" ##??????? | | # ###### """ """ # """" G" ##??????? | | ##### ###### """ """ # "" ##??????? | | ##### ##??## # ##??????? | | ???## ##??#############################??????? | | ##### ##??#############################??????? | | ##### #################T ########????????????? | | ??????????? | | #?????????????????? | | @ #?????????????????? | | #?????????????????? | | h x h h h p Y #?????????????????? | | #######+####################+#######?????????????? | | ## ????????# #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# " " " " " #?????????????? | | #?????????????????????# #?????????????? | | #?????????????????????# #?????????????? | | #?????????????????????##############?????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Jackpot Challenges ------------ None Game ------ Seed SingularityAutogunImpeller Manual? 0 Play Time 00:36:14 Cumulative 181.9 hours Start 2026.09.01 @ 02:50:28 End 2026.09.02 @ 15:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3204578b-6a79-4044-90e4-038ea8b64214