Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 18:54:01 Player: Kakograf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1318) 1318 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 7397 Bonus ------- Pacifist 200 High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Drone Bay (2/2) Drone Bay (1/2) Drone Bay (1/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heavy Armor Plating Drone Bay Heart of Steel > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Long-range Proton Cannon Mass Driver > --- INVENTORY -------- Drone Bay Drone Bay Drone Bay Drone Bay [Rating: 107] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Drone Bay Device Drone Bay Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Mass Driver Energy Gun Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . 1 1 . . 1 . . . 1 . Utility 4 | . . 1 . . 1 . . 1 . . 1 . . Weapon 2 | . . 1 . . . . . . . . . 1 . Parts Attached 69 | 5 2 6 2 11 12 1 . 5 2 . 19 4 . Power 9 | 1 . . 1 1 2 1 . . . . 3 . . Engine 4 | 1 . . 1 1 . 1 . . . . . . . Core 5 | . . . . . 2 . . . . . 3 . . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 . 3 . 4 6 . . 2 . . 3 . . Treads 3 | . . . . . . . . . . . 3 . . Leg 5 | 2 . . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . 3 . 1 6 . . 2 . . . . . Utility 22 | . 2 2 . 1 2 . . 3 1 . 8 3 . Device 15 | . . 1 . 1 1 . . 3 . . 6 3 . Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 1 . . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 2 | . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 . 1 1 5 2 . . . 1 . 5 1 . Energy Gun 4 | 1 . . . . . . . . . . 3 . . Energy Cannon 2 | . . 1 . . . . . . . . . 1 . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . Ballistic Cannon 4 | . . . . 2 1 . . . . . 1 . . Launcher 3 | . . . . 2 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Parts Lost 37 | . . . 1 12 7 . . . 1 . 3 13 . Power 9 | . . . 1 2 2 . . . . . 1 3 . Propulsion 12 | . . . . 5 3 . . . 1 . . 3 . Utility 5 | . . . . 1 . . . . . . 1 3 . Weapon 11 | . . . . 4 2 . . . . . 1 4 . Highest Loss Streak 13 | . . . 1 8 6 . . . 1 . 2 13 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . . 3 4 3 4 5 5 4 4 3 2 3 5 Power . | . . . . . . . . . 1 1 . . . Propulsion . | . . 1 2 1 1 2 2 . . . . . . Utility 1 | . . . 1 1 2 3 3 2 2 1 1 2 5 Weapon . | . . 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . 5 . 2 3 . . . 1 . . . . Power . | . . . . . . . . . . . . . . Propulsion 6 | . . 3 . 1 2 . . . . . . . . Utility 3 | . . 1 . 1 . . . . 1 . . . . Weapon 2 | . . 1 . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 74 93 71 63 38 59 61 66 73 73 73 62 . Engine 4 | . 14 11 5 11 . 3 7 6 6 6 3 . . Core 6 | . . . . . 6 . . . . . 11 12 . Treads 5 | . . . . . . . . . . . 10 13 . Leg 3 | . 28 16 . 7 . . . . . . . . . Flight 7 | . . 4 22 14 3 23 23 30 28 26 4 . . Device 11 | . . 4 11 6 3 7 7 16 20 20 21 12 . Processor 8 | . 1 20 22 18 19 23 23 13 6 6 . . . Protection 2 | . 1 6 . . . . . . . . 3 4 . Energy Gun 5 | . 14 10 . . . . . . . . 6 8 . Energy Cannon 1 | . . 8 . . . . . . . . . 3 . Ballistic Gun 2 | . 14 11 11 1 . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . 2 . . . . 2 4 . Peak Build Rating 107 | 5 7 11 9 22 33 32 32 47 55 52 92 107 2 Average Rating 49 | 3 5 10 7 13 14 31 32 44 50 52 81 86 2 On Entrance 26 | . 5 7 8 9 4 31 32 32 46 52 52 88 2 Avg Prop Armor Cover (%) 6 | . . . . . 6 5 . . . . . 41 . Naked Turns 28 | . . . . . . . . . . . . 23 5 Heaviest Build 81 | 9 10 14 8 25 21 9 9 14 17 17 81 80 . Greatest Support 163 | 20 20 20 8 51 28 15 21 35 35 20 163 163 3 Greatest Overweight (x) 4 | . . 4 . 2 1 . . . . . 2 4 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 3 4 3 4 5 5 3 4 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 36% | Tank 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Matter Collected 1445 | 204 . 103 38 112 172 . . . 117 . 497 202 . Remotely . | . . . . . . . . . . . . . . Salvage Created 907 | . . 123 40 386 138 . . . . . 220 . . Parts 60 | . . 11 3 21 11 . . . . . 14 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 31 | . . 5 1 13 8 . . . . . 4 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 6 | . . 5 1 . . . . . . . . . . Cannons 3 | . . . . 1 . . . . . . 2 . . AOE 20 | . . . . 12 8 . . . . . . . . Classes Destroyed 12 | . . 2 1 5 2 . . . . . 2 . . Worker 3 | . . . . 1 . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 2 | . . . . 2 . . . . . . . . . Swarmer 12 | . . 4 . 3 5 . . . . . . . . Grunt 11 | . . . 1 9 . . . . . . 1 . . Sentry 3 | . . 1 . 1 . . . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . Best Kill Streak 10 | . . 3 1 10 4 . . . . . 2 . . Combat Bots Only 7 | . . 3 1 7 4 . . . . . 1 . . Max Kills in Single Turn 4 | . . 1 1 4 2 . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Hostile Shots Fired 673 | . . 25 4 154 98 11 18 11 18 2 60 264 8 Missed 262 | . . 9 . 69 49 6 14 7 8 1 12 84 3 Hits 411 | . . 16 4 85 49 5 4 4 10 1 48 180 5 Melee 5 | . . . . . . . . . . . . 5 . Projectile 406 | . . 16 4 85 49 5 4 4 10 1 48 175 5 Critical Strikes 18 | . . 1 . 2 . . . . . . 5 9 1 Damage Taken 7476 | . . 173 43 1414 714 79 39 64 132 16 956 3776 70 Core 1998 | . . 10 10 391 254 36 12 33 34 . 59 1089 70 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 95 28 . . 56 . . 92 94 . . Volleys Fired 91 | . 5 11 4 26 11 . . . 3 . 24 7 . Largest 4 | . 2 3 2 2 2 . . . 1 . 3 4 . Hottest 268 | . 70 138 43 78 72 . . . 5 . 187 268 . Shots Fired 135 | . 10 25 5 28 14 . . . 3 . 37 13 . Gun 69 | . 10 22 5 4 . . . . . . 24 4 . Cannon 39 | . . 3 . 10 4 . . . . . 13 9 . Launcher 24 | . . . . 14 10 . . . . . . . . Special 3 | . . . . . . . . . 3 . . . . Kinetic 54 | . 5 11 5 14 4 . . . . . 13 2 . Thermal 28 | . 5 14 . . . . . . . . 7 2 . Explosive 24 | . . . . 14 10 . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . 17 9 . Robot Hit Streak 8 | . . 8 3 6 2 . . . 5 . 7 8 . Robot Miss Streak 8 | . . 4 1 2 8 . . . . . 4 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 67 | . . 12 3 18 2 . . . 3 . 21 8 . Core Hits 72 | . . 6 2 30 14 . . . . . 13 7 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . 3 . . Blast 2 | . . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4197 | . . 171 41 2274 714 . . . . . 705 292 . Guns 477 | . . 129 41 16 . . . . . . 230 61 . Cannons 800 | . . 42 . 185 60 . . . . . 316 197 . Explosions 2704 | . . . . 2050 654 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 216 | . . . . 23 . . . . . . 159 34 . Kinetic 719 | . . 40 41 201 60 . . . . . 316 61 . Thermal 243 | . . 131 . . . . . . . . 76 36 . Explosive 2704 | . . . . 2050 654 . . . . . . . . Electromagnetic 315 | . . . . . . . . . . . 154 161 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . . 1 3 3 9 5 5 Average Corruption 5 | . 1 . . . . . . 1 2 3 8 3 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 1 . 8 1 . Message Errors 1 | . . . . . . . . . . . 1 . . Matter Fused 4 | . . . . . . . . . 1 . 2 1 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . . . . 103 . . . . . . 19 . . Projectiles 15 | . . . . 15 . . . . . . . . . Explosions 88 | . . . . 88 . . . . . . . . . Melee 19 | . . . . . . . . . . . 19 . . Knockbacks 10 | . . . . 5 1 . . . . . 3 1 . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 9 | . . . . 5 1 . . . . . 2 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . 131 . . . . . . . . . Shots 5 | . . . . 5 . . . . . . . . . Rammed 29 | . . . . . . . . . . . 22 7 . Targets Rammed 41 | . . . . 11 . . . . . . 23 7 . Kicked 11 | . . . . 11 . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . Highest Temperature 528 | . 36 124 . 27 24 . 57 118 120 . 528 449 . Average Temperature 134 | . 16 52 . 10 12 . 33 62 60 . 147 298 . Received Heat Transfer 1264 | . . 30 24 387 12 27 18 9 21 . 54 682 . Effects 18 | . . . . . . . . . . . 12 6 . Shutdowns 6 | . . . . . . . . . . . 4 2 . Interference 4 | . . . . . . . . . . . 4 . . Matter Decay 3 | . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 480 | . . 333 . . . . . . . . 111 36 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . . . 2 1 . . . . . . . . Low Security (%) 89 | 100 100 100 100 43 66 . . 100 . . 100 100 . Level 1 7 | . . . . 27 33 . . . . . . . . Level 2 2 | . . . . 29 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 451 | . . 86 35 451 269 . . 118 . . 37 102 . Initial 163 | . . . 25 9 163 . . 88 . . 10 1 . Average 58 | . . 26 23 255 166 . . 79 . . 4 6 . Influence Increases 1624 | . . 136 20 591 296 135 . 60 15 . 131 240 . Destroy 0b10 Robot/C 620 | . . 100 20 260 160 . . . . . 80 . . Destroy 0b10 Robot/NC 50 | . . . . 35 . . . . . . 15 . . Destroy Leader 126 | . . 20 . 56 30 . . . . . 20 . . Successful Hack 1 | . . . . . 1 . . . . . . . . Disable Machine 45 | . . . . 30 15 . . . . . . . . Destroy Structure 182 | . . 1 . 105 60 . . . . . 16 . . Partial Spotted 75 | . . . . 75 . . . . . . . . . Lose Combat Pursuer 525 | . . 15 . 30 30 135 . 60 15 . . 240 . Influence Decreases 1566 | . . 70 61 255 438 142 71 93 101 5 144 150 36 Entered New Map 523 | . . . 41 16 198 82 41 53 41 5 7 3 36 Time Decay 715 | . . 70 10 119 170 60 30 40 50 . 117 49 . Lost Part 328 | . . . 10 120 70 . . . 10 . 20 98 . Squads Dispatched 12 | . 1 1 1 2 3 . . 1 . . 1 2 . Investigation 3 | . 1 . 1 . . . . 1 . . . . . Extermination 2 | . . . . . 1 . . . . . 1 . . Reinforcement 3 | . . 1 . . 2 . . . . . . . . Assault 2 | . . . . . . . . . . . . 2 . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Distress Signals 4 | . . . . 2 . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 118 | . 1 9 3 21 19 9 1 10 4 1 11 25 4 Peak Tracking Total 13 | . 2 4 3 12 7 9 1 7 2 1 2 13 4 Tactical Retreats 13 | . . 1 . 1 2 2 . 1 1 . . 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Traps Triggered 4 | . 2 . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Machines Disabled 3 | . . . . 2 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Machines Accessed 11 | . 1 1 1 . 2 1 . 3 1 . . 1 . Terminals 8 | . 1 1 . . 1 1 . 3 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 2 4 1 . 8 1 . 6 1 . . 2 . Successful 13 | . . 2 1 . 6 1 . 1 1 . . 1 . Failed 12 | . 2 2 . . 2 . . 5 . . . 1 . Catastrophic 2 | . . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 17 | . 2 4 . . 2 1 . 6 . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . . 2 1 . 1 1 . 1 1 . . 1 . Record 2 | . . . . . . 1 . 1 . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . 1 . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . . . . Recycle Component 3 | . . . . . 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . . 1 . . 3 . . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . 3 . . . . . . . . Recycled Matter 144 | . . . . . 144 . . . . . . . . Retrieved Matter 144 | . . . . . 144 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 4 2 . EXPLORE 1 | . . . . . . . . . . . . 1 . RETURN 5 | . . . . . . . . . . . 4 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Active Infowar (turns) 1092 | . . 221 35 255 347 . . 76 107 11 40 . . Optics 1081 | . . 221 35 255 347 . . 76 107 11 29 . . Sensors 135 | . . . . 135 . . . . . . . . . IFF 226 | . . . . . . . . 68 107 11 40 . . ECM 1 | . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . Drone Launches 36 | . . . . . . . . . . . 30 6 . Drone Recoveries 31 | . . . . . . . . . . . 28 3 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Turns Passed 2818 | 43 152 253 35 255 359 124 64 90 107 11 733 587 5 Spaces Moved 3326 | 34 92 188 53 281 454 392 230 352 377 43 464 357 9 Core 353 | 6 . 1 . 9 271 . . . . . . 57 9 Treads 579 | . . . . . . . . . . . 279 300 . Legs 267 | 28 92 122 . 25 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2127 | . . 65 53 247 183 392 230 352 377 43 185 . . Fastest Speed 5 | 50 120 37 37 34 26 29 20 5 5 26 14 50 50 Average Speed 67 | 107 120 100 37 51 65 31 27 22 24 26 119 145 50 Slowest Speed 280 | 120 120 280 37 194 100 35 32 29 26 26 160 250 50 Overloaded Moves 223 | . . . . . . 35 32 47 16 . 93 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . 2 2 . 3 2 . 1 3 . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 29 21 9 35 15 64 34 14 62 7 15 12 2 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 . . . . 1 1 . 1 1 . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 210 | . . . . 139 63 . . . . . 8 . . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . 1 . . . . . . 8 . . AOE 201 | . . . . 138 63 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Total 3732 | 38 122 227 61 362 494 391 229 362 386 42 600 409 9 Wait 116 | . 23 8 . 5 1 . . . 5 . 45 29 . Move 3288 | 33 91 183 49 280 447 387 229 349 370 42 463 356 9 Hop 12 | . . 2 1 . 3 2 . 1 3 . . . . Pick Up 35 | . 1 7 2 5 12 . . 4 1 . 1 2 . Fast Attach 54 | 5 2 5 1 10 10 1 . . 1 . 16 3 . Attach 27 | . . . 1 8 4 . . 5 1 . 7 1 . Detach 27 | . . 1 1 8 1 . . 3 . . 12 1 . Swap 1 | . . 1 . . . . . . . . . . . Drop 40 | . . 9 2 9 5 1 . . 2 . 9 3 . Fire 91 | . 5 11 4 26 11 . . . 3 . 24 7 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 11 | . . . . 11 . . . . . . . . . Crush 30 | . . . . . . . . . . . 23 7 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 7) 181 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 434 | -9/Materials | Discovered new exit (range 9) 448 | -9/Materials | Identified exit to Mines 449 | -9/Materials | Entered Mines 451 | -9/Mines | Discovered new exit (range 10) 454 | -9/Mines | Met a Derelict bent on vengeance 455 | -9/Mines | Met a Derelict shopkeep closing up shop 483 | -9/Mines | Identified exit to Materials 484 | -9/Mines | Entered Materials 484 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 568 | -8/Materials | Garrison activated, responded to threat 617 | -8/Materials | Destroyed 7 combat bots 673 | -8/Materials | Garrison activated, responded to threat 683 | -8/Materials | Core integrity fell below 50% 710 | -8/Materials | Lost 8 parts (2p2n1u3w) 734 | -8/Materials | Discovered new exit (range 10) 739 | -8/Materials | Identified exit to Factory 739 | -8/Materials | Entered Factory 739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 766 | -7/Factory | Lost 4 parts (3n1w) 846 | -7/Factory | Build established: Mutant 1036 | -7/Factory | Discovered new exit (range 17) 1087 | -7/Factory | Discovered new exit (range 8) 1098 | -7/Factory | Entered Lower Caves 1110 | -7/Lower Caves | Lost 6 parts (2p2n2w) 1119 | -7/Lower Caves | Learned location of Zion (-6) 1153 | -7/Lower Caves | Learned location of 1 exit from Factory 1217 | -7/Lower Caves | Discovered new exit (range 12) 1222 | -7/Lower Caves | Entered another Lower Caves area 1224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1250 | -7/Lower Caves | Identified exit to Factory 1286 | -7/Lower Caves | Entered Factory 1286 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -6/Factory | Identified exit to Factory 1348 | -6/Factory | Build established: Sprinter 1372 | -6/Factory | Discovered new exit (range 17) 1376 | -6/Factory | Entered Lower Caves 1379 | -6/Lower Caves | Learned Factory stockpile data 1466 | -6/Lower Caves | Found Prototype Device 1471 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1478 | -6/Lower Caves | Discovered new exit (range 17) 1483 | -6/Lower Caves | Entered another Lower Caves area 1490 | -6/Lower Caves | Discovered exit to Factory (range 16) 1494 | -6/Lower Caves | Entered Factory 1494 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1789 | -5/Factory | Build established: Mutant 2216 | -5/Factory | Discovered new exit (range 8) 2227 | -5/Factory | Entered another Factory area 2227 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2270 | -4/Factory | Discovered new exit (range 48) 2383 | -4/Factory | Build established: Tank 2620 | -4/Factory | Identified Heart of Steel 2764 | -4/Factory | Spotted B-86 Titan 2784 | -4/Factory | Core integrity fell below 50% 2788 | -4/Factory | Core integrity fell below 20% 2805 | -4/Factory | Lost 13 parts (3p3n3u4w) 2814 | -4/Factory | Entered Upper Caves 2819 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Recycling Unit. R-10 Processor collects Wheel. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Recycling Unit. R-10 Processor collects Wheel. K-01 Serf collects debris. Acquired Drone Bay. K-01 Serf collects debris. R-10 Processor collects Sml. Matter Pod. Acquired Drone Bay. K-01 Serf cleans the Fusion Modulator. System corrupted: Matter fused (-6). Slug penetrates Recycling Unit. Dropped Drone Bay. Slug penetrates P-70 Sage. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# ?????????????????????? | | ???????????????###???# ?????????????????????? | | ???????????????# #### ?????????????????????? | | ??????????????## ????????????????????? | | ??????????????# ????????????????????? | | ??????????????# ????????????????????? | | ??????????????# #####???????????????? | | ??????????????# ss @ ##??????????????? | | ?????????? s s #??????????????? | | ????????????# ## ### ##??????????????? | | ?????????????????????## ##???????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????## #????????????????? | | ????????????????????????#####????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 44 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Heavy Suspicion I Have A Map? Physics Hates This One Trick Release The Drones! Resistances Are Futile Respectable Loadout Speed Demon Supersonic Well Done Whoosh! Challenges ------------ None Game ------ Seed AntisysGhostPod Manual? 0 Play Time 01:09:07 Cumulative 15.0 hours Start 2026.02.15 @ 19:46:42 End 2026.02.28 @ 18:54:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3579c295-7cbb-42fc-bec9-759d39637c81