Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 00:19:39 Player: iromakkem Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1888) 1888 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3935 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Visual Processing Unit Sensor Array Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Particle Charger Heavy Armor Plating Makeshift Light Armor Plating Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Visual Processing Unit Sensor Array Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Particle Charger Heavy Armor Plating Makeshift Light Armor Plating Axe [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 57 | 7 15 2 33 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 4 1 11 Treads 12 | . 2 1 9 Leg 4 | . 2 . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 . 6 Device 6 | 1 1 . 4 Storage 2 | 1 1 . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 2 5 . 13 Energy Gun 9 | 2 2 . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 3 . 6 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 6 . 13 Power 3 | . 2 . 1 Propulsion 6 | . 1 . 5 Utility 3 | . 1 . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 10 | . 3 . 10 To Critical Strikes . | . . . . Average Backups 12 | 4 9 14 14 Power . | . 1 1 . Propulsion 2 | 2 2 4 1 Utility 6 | . 3 6 8 Weapon 3 | . 1 3 3 Tool/Special . | . . . . Unused Backups 19 | . 3 2 14 Power 3 | . . 1 2 Propulsion 3 | . 1 . 2 Utility 11 | . 2 1 8 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 11 | . 14 14 8 Treads 29 | . 19 28 35 Leg 1 | . 7 . . Device 5 | . 9 . 6 Storage 11 | . 14 14 9 Processor 9 | . 3 14 10 Energy Gun 10 | . 6 . 15 Ballistic Gun 16 | . 20 28 10 Peak Build Rating 26 | 8 11 12 26 Average Rating 15 | 5 8 11 20 On Entrance 7 | . 8 11 12 Naked Turns . | . . . . Heaviest Build 39 | 12 28 29 39 Greatest Support 80 | 26 40 40 80 Greatest Overweight (x) 3 | 3 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 13 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Gunner 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1373 | 240 176 79 878 Remotely . | . . . . Salvage Created 2511 | 109 353 79 1970 Parts 147 | 12 26 5 104 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 50 | . 8 2 40 Guns 47 | . 8 2 37 Cannons 2 | . . . 2 Classes Destroyed 13 | 2 3 1 7 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 5 | 3 1 . 1 Hauler 1 | . . . 1 Recycler 7 | 1 2 . 4 Mechanic 1 | . . . 1 Watcher 5 | . 1 . 4 Swarmer 19 | . 6 . 13 Grunt 17 | . 2 . 15 Sentry 8 | . . . 8 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Subdweller 2 | . . 2 . Best Kill Streak 10 | 4 5 1 10 Combat Bots Only 9 | . 3 1 9 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 342 | . 78 11 253 Missed 104 | . 19 4 81 Hits 238 | . 59 7 172 Melee 5 | . . . 5 Projectile 233 | . 59 7 167 Critical Strikes 9 | . 2 . 7 Damage Taken 3558 | . 565 213 2780 Core 704 | . 91 63 550 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 182 | 5 40 12 125 Largest 3 | 2 2 2 3 Hottest 153 | 80 90 43 153 Shots Fired 477 | 10 80 24 363 Gun 457 | 10 80 24 343 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 261 | . 48 24 189 Thermal 174 | 5 . . 169 Explosive . | . . . . Electromagnetic 42 | 5 32 . 5 Robot Hit Streak 26 | 4 6 15 26 Robot Miss Streak 5 | 1 5 1 4 Penetration Max 1 | . . . 1 Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 309 | 6 41 20 242 Core Hits 132 | 5 19 6 102 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 2 . 9 Burn 9 | . . . 9 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5070 | 91 854 222 3903 Guns 4230 | 91 470 222 3447 Cannons 286 | . . . 286 Explosions 469 | . 370 . 99 Melee . | . . . . Ramming 85 | . 14 . 71 Kinetic 2141 | . 227 222 1692 Thermal 2147 | 22 65 . 2060 Explosive 305 | . 305 . . Electromagnetic 392 | 69 243 . 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks 10 | . 1 . 9 Impact 2 | . 1 . 1 Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 55 | . 55 . . Shots 1 | . 1 . . Rammed 12 | . 4 . 8 Targets Rammed 17 | . 4 . 13 Kicked 4 | . . . 4 Crushed 1 | . . . 1 Highest Temperature 470 | 36 157 . 470 Average Temperature 114 | 15 74 . 123 Received Heat Transfer 927 | . 81 27 819 Effects 12 | . . . 12 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 13 | . . 1 12 Heat Transferred 5541 | 50 100 . 5391 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 65 | 100 100 . 49 Level 1 28 | . . . 42 Level 2 5 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 560 | 15 146 . 560 Initial . | . . . . Average 168 | 3 43 . 227 Influence Increases 1488 | 20 298 . 1170 Destroy 0b10 Robot/C 960 | . 160 . 800 Destroy 0b10 Robot/NC 110 | 20 20 . 70 Destroy Leader 252 | . 32 . 220 Successful Hack 21 | . . . 21 Disable Machine 45 | . 45 . . Destroy Structure 25 | . 11 . 14 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 1036 | 20 298 . 718 Time Decay 846 | 20 238 . 588 Lost Part 190 | . 60 . 130 Squads Dispatched 11 | . . . 11 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 17 2 61 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 2 . 6 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 25 | . 5 . 20 Successful 11 | . . . 11 Failed 14 | . 5 . 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 . 8 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access 2 | . . . 2 Terminal Hacks 3 | . . . 3 Investigation Status 1 | . . . 1 Assault Status 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 . 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 472 | 22 21 . 429 Sensors 429 | . . . 429 Seismic 43 | 22 21 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3685 | 86 873 662 2064 Spaces Moved 1784 | 52 468 386 878 Core 7 | 7 . . . Treads 1589 | . 340 386 863 Legs 133 | . 118 . 15 Wheels 55 | 45 10 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 160 Average Speed 155 | 99 148 160 161 Slowest Speed 330 | 200 190 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 55 17 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 10 . 4 Melee . | . . . . Projectile . | . . . . AOE 14 | . 10 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2318 | 74 575 408 1261 Wait 168 | . 18 2 148 Move 1781 | 51 467 385 878 Hop . | . . . . Pick Up 58 | 11 19 3 25 Fast Attach 18 | 4 5 . 9 Attach 33 | 3 9 1 20 Detach 1 | . . . 1 Swap 13 | . 1 1 11 Drop 47 | . 12 4 31 Fire 182 | 5 40 12 125 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . . . 4 Crush 12 | . 4 . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 3 parts (1p1n1w) 371 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 6) 875 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Entered Subcaves 1026 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1072 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1122 | -10/Subcaves | Learned location of Recycling (-8) 1135 | -10/Subcaves | Learned location of Mines (-8) 1164 | -10/Subcaves | Identified exit to Materials 1308 | -10/Subcaves | Core integrity fell below 50% 1372 | -10/Subcaves | Discovered exit to Materials (range 6) 1622 | -10/Subcaves | Entered Materials 1622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1773 | -8/Materials | Destroyed 9 combat bots 1785 | -8/Materials | Discovered new exit (range 16) 2250 | -8/Materials | Build established: Gunner 2556 | -8/Materials | Build established: Scavenger-Gunner 2675 | -8/Materials | Discovered new exit (range 12) 3464 | -8/Materials | Garrison activated, responded to threat 3502 | -8/Materials | Core integrity fell below 50% 3523 | -8/Materials | Identified exit to Garrison 3622 | -8/Materials | First assault squad dispatched 3652 | -8/Materials | Core integrity fell below 20% 3686 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03670_ L-31 Rogue unfolds itself. 03670_ I-25 Savior unfolds itself. 03672_ Kicked U-05 Engineer. 03673_ Slug penetrates Wall. 03673_ Gauss Rifle destroyed. 03673_ Kicked U-05 Engineer out of the way. 03674_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03675_ K-01 Serf collects debris. 03678_ W-25 Informer suffers critical hit (Blast). 03678_ W-25 Informer destroyed. 03679_ K-01 Serf collects debris. 03681_ Kicked L-31 Rogue. 03682_ Aluminum Leg destroyed. 03683_ Kicked L-31 Rogue. 03683_ L-31 Rogue knocked back. 03684_ Beam Rifle destroyed. 03685_ Aluminum Leg destroyed. 03686_ Slammed into I-25 Savior. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# =%# | | ??????????????????????????????????############ =# | | ??????????????????????????????????# T # # | | ??????????????????????????????????# # # | | ??????????????????????????????? # """ """ # # | | ??????????????????????????????# ??""" """ + # | | ??????????????????????????????# # """ """ # # | | ??????????????????????????????# # #*% # | | ??????????????????????????????# ############ = # | | ??????????????????????????????# #?????????# | | ??????????????????????????????# #?????????# | | ??????????????????????????????# #??######## | | ????????################??????# #??# # | | ????????# ##! = #??????# #??# T # | | ????????#""" [ ## #??????# #??# ## # | | ####????#""" ## =[] #??????# #??# ## # | | #????#""" ## [[] #??????# #??# ## # | | " ####?# ## []] #??????# #??# ## # | | " |##"#"# !## #??????# #########+## # | | =#[% ##+###"#####+########## %!=%% # | | + ! lg g k a############ # | | +###! H =% %% % %l #????????####+## | | % % ""#+########+### @ #????????# | | # ????# ##i #????????#" "" | | # ??# ## #????????#" "" | | ] " # # ## #????????#" "" | | ] "" # """ """ # ## #????????#T | | ] "" # """ """ # ## ########????????#" "" | | # """ """ # ## #???????????????#" "" | | # # ## #???????????????#" * "" | | ##/#### ] ?###### #???????????????# | | ## ???#########??????# ???????????????####### | | #? ??????????????????# ?????????????????????? | | ## ??????????????????# ?????????????????????? | | #?! ??????????????????##+###????????????????????? | | #?? ????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokThrusterDriveblaster Manual? 0 Play Time 00:58:15 Cumulative 46.5 hours Start 2025.10.01 @ 15:41:47 End 2025.10.04 @ 00:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 48021c99-935b-46ca-add3-8b819714fd84