Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 16:19:31 Player: Pitt Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1147) 1147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1032) 1032 TOTAL SCORE: 7864 Bonus ------- High Alert Combat Kills 32 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 157/300 Energy 41/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Medium Storage Unit Heavy Plasma Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Quantum Capacitor Hacking Suite System Shield Authchip [R/Combat] Authchip [Storage] > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Power Amplifier Thermic Laser HERF Cannon KE Penetrator Smartbomb Launcher Advanced Datajack [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 . Power 2 | . . . . 1 . . . 1 . . Propulsion 3 | . . 1 2 . . . . . . . Utility 7 | . . 1 . 1 2 . . 1 2 . Weapon 2 | . . . . . . 2 . . . . Parts Attached 93 | 7 10 9 12 7 8 . 19 7 . 14 Power 6 | 1 1 . 2 1 . . 1 . . . Engine 5 | 1 1 . 2 1 . . . . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 4 5 2 . . . 5 1 . 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 16 | . . 5 2 . . . 5 1 . 3 Utility 30 | 2 1 2 5 3 5 . 6 3 . 3 Device 15 | 1 1 2 5 2 3 . . 1 . . Storage 2 | 1 . . . . . . 1 . . . Processor 1 | . . . . 1 . . . . . . Hackware 12 | . . . . . 2 . 5 2 . 3 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 4 2 3 3 3 . 7 3 . 5 Energy Gun 5 | 1 2 . . 1 . . 1 . . . Energy Cannon 5 | . . . 1 1 . . . 1 . 2 Ballistic Gun 7 | 1 1 . 1 . . . 2 1 . 1 Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher 6 | . . . . 1 3 . . 1 . 1 Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 40 | . 4 . . 8 8 . 4 . . 16 Power 3 | . 1 . . 1 . . . . . 1 Propulsion 16 | . 2 . . 5 . . 1 . . 8 Utility 10 | . . . . 1 6 . . . . 3 Weapon 11 | . 1 . . 1 2 . 3 . . 4 Highest Loss Streak 14 | . 4 . . 4 6 . 2 . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 87 92 81 28 . 26 62 52 43 Engine 8 | . 13 11 9 6 . . . . . . Wheel 6 | . 27 . . . . . . . . . Flight 22 | . . 33 45 36 . . 7 21 19 8 Device 12 | . 14 11 17 14 9 . . 2 4 2 Storage 9 | . 14 11 9 7 3 . . 5 4 3 Processor 1 | . . . . 5 2 . . . . . Hackware 3 | . . . . . 10 . 10 24 14 18 Energy Gun 5 | . 13 10 . . . . 1 . . . Ballistic Gun 7 | . 14 10 7 5 . . 1 . 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 12 14 20 22 7 1 16 31 26 26 Greatest Support 30 | 20 20 12 20 20 3 3 16 27 27 30 Greatest Overweight (x) 5 | . 2 1 . 1 2 . 2 1 . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 10 10 10 10 Average Capacity 7 | 7 8 8 8 8 6 5 5 10 10 9 Most Carried 10 | 8 8 8 8 8 7 5 5 10 9 10 Average Carried 6 | 3 5 7 7 7 5 5 4 8 9 8 Final Capacity 10 | 8 8 8 8 8 5 5 10 10 10 5 Final Carried 9 | 8 8 8 8 8 5 5 5 9 9 4 Class Distribution -------------------- 31% | Scavenger-Sprinter 24% | Scavenger-Mutant 20% | Sprinter 10% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Sprinter | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Matter Collected 1320 | 315 65 150 . . 118 . 380 19 . 273 Remotely . | . . . . . . . . . . . Salvage Created 1004 | 139 167 80 . 6 58 . 167 120 . 267 Parts 59 | 19 17 5 . . 5 . 8 2 . 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Combat Hostiles Destroyed 20 | . 5 2 . . 3 . 4 5 . 1 Melee 2 | . . 1 . . . . . . . 1 Guns 8 | . 5 1 . . . . 2 . . . Cannons 2 | . . . . . . . 2 . . . AOE 8 | . . . . . 3 . . 5 . . Classes Destroyed 11 | 1 4 3 . . . . 2 1 . . Worker 2 | . 1 . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . Operator 2 | . . 1 . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . Swarmer 6 | . 3 . . . 3 . . . . . Cutter 4 | . . . . . . . 3 . . 1 Grunt 6 | . 2 1 . . . . . 3 . . Sentry 1 | . . 1 . . . . . . . . Specialist 1 | . . . . . . . 1 . . . Hunter 2 | . . . . . . . . 2 . . Best Kill Streak 5 | 3 3 3 . 1 3 . 2 5 . 1 Combat Bots Only 5 | . 3 1 . . 3 . 2 5 . 1 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 . . Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Damage Taken 5956 | . 378 214 . 557 764 . 1315 121 . 2607 Core 2723 | . 79 107 . 184 414 . 578 43 . 1318 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . 15 . . . . . . . Core Remaining (%) 75 | 100 68 73 100 73 51 . 42 96 . . Volleys Fired 163 | 26 28 10 3 33 5 . 33 9 . 16 Largest 2 | 2 2 2 2 1 1 . 1 1 . 1 Hottest 100 | 60 100 60 100 63 33 . 57 90 . 90 Shots Fired 207 | 41 45 20 5 33 5 . 33 9 . 16 Gun 154 | 41 42 20 2 22 . . 16 1 . 10 Cannon 35 | . . . 2 9 . . 17 2 . 5 Launcher 14 | . . . . 2 5 . . 6 . 1 Special 4 | . 3 . 1 . . . . . . . Kinetic 102 | 15 26 10 2 10 . . 28 1 . 10 Thermal 80 | 26 19 10 1 12 . . 5 2 . 5 Explosive 10 | . . . . . 3 . . 6 . 1 Electromagnetic 15 | . . . 2 11 2 . . . . . Robot Hit Streak 22 | 5 7 4 1 7 9 . 4 7 . 22 Robot Miss Streak 11 | 4 2 6 3 11 . . 4 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 124 | 21 25 16 1 12 2 . 20 5 . 22 Core Hits 52 | 7 10 3 . 4 6 . 5 13 . 4 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . 1 . . . . 5 . . 1 Destroy 1 | . . . . . . . . . . 1 Blast 5 | . . . . . . . 5 . . . Smash 1 | . . 1 . . . . . . . . Melee Attacks 33 | . . 7 . . . . 2 . . 24 Impact 7 | . . 7 . . . . . . . . Slashing 26 | . . . . . . . 2 . . 24 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . Damage Inflicted 4125 | 245 305 314 16 308 287 . 547 1298 . 805 Guns 1179 | 245 305 108 16 61 . . 159 27 . 258 Cannons 620 | . . . . 40 . . 355 66 . 159 Explosions 1809 | . . . . 207 264 . . 1205 . 133 Melee 492 | . . 206 . . . . 31 . . 255 Ramming 25 | . . . . . 23 . 2 . . . Kinetic 1151 | 76 207 43 16 45 . . 479 27 . 258 Thermal 660 | 169 98 65 . 16 52 . 35 66 . 159 Explosive 1656 | . . . . 135 183 . . 1205 . 133 Electromagnetic 141 | . . . . 112 29 . . . . . Impact 206 | . . 206 . . . . . . . . Slashing 286 | . . . . . . . 31 . . 255 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 1 . . 3 . . . . . 24 Average Corruption 2 | . 1 . . 1 . . . . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . 2 . . 4 . . . . . 4 Message Errors 1 | . . . . 1 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 2 | . 1 . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . 1 Alerts 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 297 | . . 110 . 76 . . 3 78 . 30 Projectiles 3 | . . . . . . . 3 . . . Explosions 176 | . . . . 76 . . . 78 . 22 Melee 118 | . . 110 . . . . . . . 8 Knockbacks 9 | . . . . . . . 9 . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . . 9 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 13 79 . 1 . . 65 Shots 5 | . . . . 1 3 . . . . 1 Rammed 8 | . . . . . 6 . 2 . . . Targets Rammed 8 | . . . . . 6 . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 268 | . 268 45 47 80 . . . 57 . 52 Average Temperature 48 | . 100 20 25 24 . . . 22 . 27 Received Heat Transfer 549 | . 207 114 . 129 66 . 9 24 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1261 | 375 225 150 . 37 50 . 74 100 . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Peak Influence 651 | 35 113 128 83 240 188 96 153 651 302 261 Initial 302 | . 22 1 53 . 93 91 67 79 302 226 Average 73 | 12 31 6 27 44 118 92 121 453 302 229 Maximum Alert Level 2 | . . . . 1 . . . 2 1 1 Low Security (%) 88 | 100 100 100 100 87 100 100 100 22 . 14 Level 1 6 | . . . . 12 . . . 3 100 85 Level 2 4 | . . . . . . . . 73 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 . 2 . . 3 6 . 3 Investigation 3 | . . . . . . . . 3 . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 8 | . . 1 . 1 . . 3 . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Distress Signals 4 | . . 1 . 1 1 . . 1 . . Communications Jammed 25 | . . . . 25 . . . . . . Distress Signals 25 | . . . . 25 . . . . . . Times Spotted 76 | . 7 9 1 11 9 . 11 14 . 14 Peak Tracking Total 7 | . 3 4 1 6 5 . 6 6 . 7 Tactical Retreats 8 | . . 2 . . 1 . 1 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Traps Triggered 7 | . 1 . . 1 . . 1 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Machines Disabled 21 | . . . . 2 1 . 1 16 . 1 Max in Single Turn 5 | . . . . 1 1 . 1 5 . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Machines Accessed 25 | . 4 4 3 5 1 1 . 6 1 . Terminals 18 | . 4 4 2 2 1 1 . 3 1 . Fabricators 4 | . . . . 1 . . . 3 . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 10 13 7 13 1 1 . 13 2 . Successful 31 | . 7 5 4 4 1 1 . 8 1 . Failed 29 | . 3 8 3 9 . . . 5 1 . Catastrophic 4 | . . 1 . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 9 10 4 4 . . . 4 . . Terminals 41 | . 10 13 4 4 1 1 . 6 2 . Fabricators 9 | . . . . 2 . . . 7 . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 2 1 . 1 1 . 3 1 . Open DSF 4 | . . . . . 1 1 . 1 1 . Terminal Index 3 | . 1 1 1 . . . . . . . Alert Level 3 | . 1 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . 1 . . . 5 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 3 | . . . . 1 . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 5 3 1 . . . . . . . Terminals 9 | . 5 3 1 . . . . . . . Assimilate 2 | . 2 . . . . . . . . . Botnet 5 | . 2 2 1 . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 4 3 5 1 . . 5 . . Full Trace Events 2 | . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 146 | . . . . . . . . 146 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 1 | . . . 1 . . . . . . . Time 38 | . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Turns Passed 5599 | 297 1283 970 926 986 290 3 204 369 10 261 Spaces Moved 2881 | 255 181 205 136 762 282 5 220 646 43 146 Core 396 | 6 3 . . 12 282 5 59 . . 29 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 427 | 249 178 . . . . . . . . . Hover 12 | . . . . . . . . . . 12 Flight 2046 | . . 205 136 750 . . 161 646 43 105 Fastest Speed 21 | 50 80 30 26 26 50 50 21 21 23 23 Average Speed 46 | 79 81 32 26 32 82 50 37 36 23 62 Slowest Speed 250 | 80 150 110 26 120 150 50 150 73 23 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . 3 . 3 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 8 27 21 16 25 11 . 88 15 2 54 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . 3 . 1 . . . . . . . Terrain Destroyed 179 | . 3 . 1 4 32 . 3 119 . 17 Melee . | . . . . . . . . . . . Projectile 7 | . 3 . 1 . . . 3 . . . AOE 172 | . . . . 4 32 . . 119 . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Total 6829 | 305 1263 1074 1016 1465 334 4 296 769 42 261 Wait 3539 | 10 1039 839 861 656 30 . 4 96 . 4 Move 2851 | 254 180 198 135 755 281 4 219 637 42 146 Hop 10 | . . 3 . 3 . . . 4 . . Pick Up 31 | 8 5 2 2 4 3 . 1 6 . . Fast Attach 46 | 7 . 2 3 3 1 . 18 5 . 7 Attach 27 | . 4 2 4 . 7 . 1 2 . 7 Detach 15 | . . 1 2 . 1 . 2 6 . 3 Swap 20 | . 6 5 5 4 . . . . . . Drop 20 | . 1 6 1 7 . . 1 4 . . Fire 163 | 26 28 10 3 33 5 . 33 9 . 16 Melee 32 | . . 6 . . . . 2 . . 24 Ram 8 | . . . . . 6 . 2 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 67 | . . . . . . . 13 . . 54 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/DSF History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 30 | -11/Junkyard | Discovered new exit (range 15) 298 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Lost 4 parts (1p2n1w) 670 | -10/Materials | Build established: Scavenger-Mutant 1469 | -10/Materials | Discovered new exit (range 7) 1581 | -10/Materials | Entered another Materials area 1581 | -9/Materials | Accompanied by 1 ally 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -9/Materials | Build established: Sprinter 2534 | -9/Materials | Discovered new exit (range 10) 2551 | -9/Materials | Entered another Materials area 2551 | -8/Materials | Evolved 2 slots: Propulsion x2 2872 | -8/Materials | Build established: Scavenger-Sprinter 3010 | -8/Materials | Repaired Imp. Terrain Scanner 3379 | -8/Materials | Discovered new exit (range 10) 3477 | -8/Materials | Entered Factory 3477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4436 | -7/Factory | Lost 4 parts (1p2n1w) 4452 | -7/Factory | Discovered new exit (range 11) 4463 | -7/Factory | Entered another Factory area 4463 | -6/Factory | Evolved 2 slots: Utility x2 4482 | -6/Factory | Lost 4 parts (3n1u) 4668 | -6/Factory | Lost 6 parts (5u1w) 4746 | -6/Factory | Discovered new exit (range 15) 4753 | -6/Factory | Entered another Factory area 4753 | -5/Factory | Evolved 2 slots: Weapon x2 4755 | -5/Factory | Identified exit to DSF 4756 | -5/Factory | Entered DSF 4775 | -5/DSF | Additional patrols routed to DSF 4826 | -5/DSF | Wild Derelicts raided the area 4860 | -5/DSF | Core integrity fell below 50% 4957 | -5/DSF | Discovered new exit (range 14) 4960 | -5/DSF | Entered Factory 4960 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5036 | -4/Factory | Fabricated Hacking Suite (x1) 5060 | -4/Factory | Garrison activated, responded to threat 5134 | -4/Factory | Found Quantum Capacitor 5326 | -4/Factory | Discovered new exit (range 15) 5329 | -4/Factory | Entered Research 5329 | -3/Research | Evolved 2 slots: Utility x2 5337 | -3/Research | Identified exit to DSF 5339 | -3/Research | Entered DSF 5379 | -3/DSF | Additional patrols routed to DSF 5550 | -3/DSF | System corruption reached 10% 5554 | -3/DSF | Core integrity fell below 50% 5586 | -3/DSF | Core integrity fell below 20% 5600 | -3/DSF | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 05551_ Smartbomb Launcher destroyed. 05551_ Destroyed Smartbomb Launcher. 05555_ Slug penetrates P-80 Master. 05557_ P-80 Master suffers critical hit (Destroy). 05557_ Destroyed Imp. Antigrav System. 05559_ System corrupted: Heat flow error (+102). 05563_ HERF Cannon destroyed. 05563_ Adv. Hacking Suite destroyed. 05565_ Slug penetrates X-87 Electro. 05571_ Hacking Suite destroyed. 05571_ Slug penetrates X-87 Electro. 05571_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05573_ Slug penetrates X-87 Electro. 05575_ KE Penetrator destroyed. 05576_ System corrupted: Component data lost. 05585_ The unstable cave ceiling collapses. 05599_ Acquired 4 matter. 05599_ C-30 ARC bursts open, deploying its payload. 05599_ P-80 Master unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????###????????? | | ???????????????????????###???????????#""????????? | | ??????????????????????##%#???????????#"#????????? | | ????????????????????###;;####???????##"####?????? | | ????????????????????# !!#########" """#?????? | | ????????????????????#%! !!# //# ##" ""####??? | | ????????????????????# % ! ^ ## #??? | | ????????????????????# % #??? | | ????????????????????### ;## #//# ####??? | | ????????????????????### ### #//## #?????? | | ????????????????????# !!######## #?????? | | ????????????????????# !!#??????# = #?????? | | ????????????????????# !!#?????## #?????? | | ????????????????????#;;% ;##?????# #????? | | ????????????????????#== !!#?????##// ###????? | | ????????????????????#== !!#??????#// #??????? | | ????????????????????#== !!#??????#// #??????? | | ????????????????????### ###??????### ##??????? | | ??????????????????????# @A#??????????# =???????? | | ?????????????????????#% #?????????# =???????? | | ????????????????????A p H ??????? !!??????? | | ?????????????????? A ????? !!??????? | | ???????????????? ??? !!??????? | | ?????????????? #[[[# xA##!!!#!!!#? !!#?????? | | ????????????# ??#[[[# ##?!!!#??!#? !!#?????? | | ????????????????###?### #???###?????####??????? | | ?????????????????????! **?????????????????????? | | ?????????????????????!!x %*?????????????????????? | | ????????????????????? = *?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 65 Offensive Hacking 62 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageLinkedBoregun Manual? 0 Play Time 00:57:57 Cumulative 163.8 hours Start 2023.10.05 @ 15:15:42 End 2023.10.05 @ 16:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a459c105-a5cd-4fcd-8955-f10aa1080bd4