Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 12:55:01 Player: Scringis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (6259) 6259 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11664 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Targeting Computer Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Tesla Rifle Nova Cannon Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Nova Cannon Improved Grenade Launcher Improved Plasma Cutter [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . . 2 . 2 . . 1 Weapon 3 | . . 2 . . . . . . 1 Parts Attached 113 | 5 1 9 21 14 2 31 2 . 28 Power 17 | 1 . 1 4 1 1 4 . . 5 Engine 8 | 1 . 1 1 . . 3 . . 2 Core 8 | . . . 3 1 1 1 . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 . 1 5 4 . 7 . . 6 Treads 4 | 2 . 1 1 . . . . . . Leg 17 | . . . 4 4 . 4 . . 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . 3 . . 1 Utility 28 | . 1 . 4 3 . 13 . . 7 Device 17 | . . . 3 1 . 8 . . 5 Storage 1 | . 1 . . . . . . . . Processor 9 | . . . 1 2 . 4 . . 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 43 | 2 . 7 8 6 1 7 2 . 10 Energy Gun 17 | . . 3 4 3 1 2 2 . 2 Energy Cannon 3 | . . . . 1 . . . . 2 Ballistic Gun 16 | 2 . 3 3 2 . 3 . . 3 Ballistic Cannon 4 | . . 1 . . . 2 . . 1 Launcher 2 | . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 2 . 4 . . 3 Parts Lost 68 | . . 2 9 4 2 28 . . 23 Power 13 | . . 1 3 . 1 4 . . 4 Propulsion 17 | . . 1 1 2 . 7 . . 6 Utility 15 | . . . . 1 . 8 . . 6 Weapon 23 | . . . 5 1 1 9 . . 7 Highest Loss Streak 14 | . . 1 2 1 1 12 . . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 1 3 9 14 14 8 2 4 3 Power 1 | . 1 1 . 3 2 1 . . . Propulsion . | . . . . . 1 . 1 1 . Utility 3 | . . . 4 7 8 3 . . . Weapon 2 | . . 1 4 2 3 2 1 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . 1 1 3 1 5 . . 4 Power 2 | . . . . 2 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 7 | . . . . 1 . 2 . . 4 Weapon 5 | . . 1 . . 1 3 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 75 86 83 95 99 77 41 46 56 Engine 4 | . 14 10 6 . . 4 . . 1 Core 6 | . . . 4 14 14 6 . . 4 Treads 6 | . 28 22 14 . . . . . . Leg 11 | . . . 8 22 23 16 . . 9 Flight 1 | . . . . . . . 20 20 2 Device 8 | . . . 7 10 7 10 13 13 11 Storage 5 | . 4 11 9 7 7 4 . . . Processor 7 | . . . . 10 15 17 . . 3 Energy Gun 7 | . . 10 16 11 11 3 1 6 2 Energy Cannon 1 | . . . . . 7 . . . 4 Ballistic Gun 12 | . 28 22 13 15 10 8 . . 7 Ballistic Cannon 2 | . . 10 1 . . 2 . . 1 Peak Build Rating 82 | 5 6 16 40 52 54 66 33 30 82 Average Rating 39 | 3 5 14 26 47 53 50 26 30 51 On Entrance 25 | . 5 6 15 37 52 54 25 30 30 Avg Prop Armor Cover (%) 4 | . . . . . . 9 3 3 3 Naked Turns 102 | . . . . . . 81 . . 21 Heaviest Build 66 | 7 27 38 52 54 57 66 11 11 56 Greatest Support 63 | 40 40 40 60 60 60 60 12 12 63 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 5 8 15 15 15 15 13 5 5 5 Most Carried 15 | 5 3 5 14 15 15 14 4 4 5 Average Carried 7 | 1 1 3 9 14 14 8 2 4 3 Final Capacity 15 | 5 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 2 4 14 15 15 2 4 4 2 Class Distribution -------------------- 50% | Gunner 27% | Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Matter Collected 4112 | 206 77 475 825 492 234 1119 43 . 641 Remotely . | . . . . . . . . . . Salvage Created 7251 | . 152 1022 1392 997 1107 1599 . . 982 Parts 380 | . 10 62 68 60 59 69 . . 52 Haulers Intercepted 10 | . . 2 2 2 4 . . . . Recyclers Shooed 6 | . 1 1 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 135 | . 4 19 29 17 15 33 . . 18 Guns 103 | . 4 16 27 15 9 23 . . 9 Cannons 25 | . . 3 2 . 6 8 . . 6 AOE 3 | . . . . 2 . . . . 1 Classes Destroyed 15 | . 1 7 4 1 1 1 . . . Worker 10 | . . 3 . 4 . 2 . . 1 Builder 6 | . . 1 1 1 1 1 . . 1 Hauler 10 | . . 2 2 2 4 . . . . Recycler 2 | . . . 1 . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 5 | . . 3 . . . 1 . . 1 Swarmer 31 | . . 4 7 3 . 13 . . 4 Grunt 58 | . 4 9 13 8 12 7 . . 5 Brawler 2 | . . 1 . . . 1 . . . Sentry 21 | . . 5 5 1 3 6 . . 1 Specialist 2 | . . . 2 . . . . . . Hunter 4 | . . . 1 2 . . . . 1 Programmer 15 | . . . . 3 . 5 . . 7 Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 2 8 6 4 4 6 . . 5 Combat Bots Only 5 | . 2 4 5 4 4 5 . . 4 Max Kills in Single Turn 4 | . 1 2 2 4 2 2 . . 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 1093 | . 22 55 165 94 68 471 . 7 211 Missed 397 | . 10 14 47 37 31 191 . 6 61 Hits 696 | . 12 41 118 57 37 280 . 1 150 Melee 4 | . . 1 . . . 3 . . . Projectile 692 | . 12 40 118 57 37 277 . 1 150 Critical Strikes 26 | . . 2 7 2 . 9 . . 6 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 10896 | . 178 572 1868 830 413 3944 . 18 3073 Core 2355 | . 39 67 309 42 64 817 . . 1017 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 84 83 43 . 84 . . 3 . Volleys Fired 411 | . 20 36 82 47 34 139 . . 53 Largest 5 | . 2 4 4 4 4 4 . . 5 Hottest 284 | . 40 124 195 180 213 213 . . 284 Shots Fired 1137 | . 40 140 257 158 122 274 . . 146 Gun 933 | . 40 104 238 153 92 207 . . 99 Cannon 202 | . . 36 19 5 30 67 . . 45 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 692 | . 40 110 149 94 48 168 . . 83 Thermal 221 | . . . 80 18 15 80 . . 28 Explosive 2 | . . . . . . . . . 2 Electromagnetic 222 | . . 30 28 46 59 26 . . 33 Robot Hit Streak 22 | . 17 9 14 8 11 12 . . 22 Robot Miss Streak 12 | . 2 4 6 5 4 12 . . 7 Penetration Max 1 | . . . 1 1 . 1 . . 1 Secondary Targets 6 | . 1 . . 5 . . . . . Max Gunslinging Chain 2 | . 1 . . 2 . . . . . Shots Hit Robots 716 | . 31 86 153 104 68 179 . . 95 Core Hits 350 | . 12 47 54 44 37 111 . . 45 Critical Kills 6 | . . . . 1 1 1 . . 3 Critical Parts Destroyed 2 | . . . . 1 1 . . . . Critical Strikes 27 | . . 1 6 2 5 8 . . 5 Burn 12 | . . . 6 . 1 5 . . . Meltdown 2 | . . . . . . . . . 2 Destroy 6 | . . . . 2 2 1 . . 1 Blast 4 | . . 1 . . . 2 . . 1 Corrupt 3 | . . . . . 2 . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16144 | . 257 1603 3002 2168 1707 4293 . . 3114 Guns 11750 | . 248 1144 2754 1792 1019 3065 . . 1728 Cannons 3354 | . . 292 136 11 609 1188 . . 1118 Explosions 935 | . . 145 97 365 51 13 . . 264 Melee . | . . . . . . . . . . Ramming 105 | . 9 22 15 . 28 27 . . 4 Kinetic 8803 | . 248 999 1531 1205 384 2666 . . 1770 Thermal 4245 | . . 145 1192 585 271 1303 . . 749 Explosive 170 | . . . . . . . . . 170 Electromagnetic 2821 | . . 437 264 378 1024 297 . . 421 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 1 . 3 3 3 10 10 10 23 Average Corruption 4 | . 1 . 1 1 3 5 10 10 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 135 | . 4 . 5 7 9 50 8 2 50 Message Errors 33 | . 1 . . 2 2 12 3 1 12 Matter Fused 35 | . 1 . 3 2 3 12 3 . 11 Heat Flow Errors 12 | . . . . 1 1 5 . . 5 Energy Discharges 10 | . . . . . 1 5 1 . 3 Parts Rejected 3 | . . . 1 . . 2 . . . Parts Fused 3 | . . . . . . 1 . . 2 Data Loss (minor) 14 | . 1 . . . 1 7 . . 5 Data Loss (major) 7 | . 1 . . . . 2 . . 4 Misfires 3 | . . . . 1 . 1 . . 1 Alerts 3 | . . . . 1 . 1 1 . . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 10 | . . . 1 . 1 2 . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 315 | . . 111 21 55 15 53 . . 60 Projectiles 113 | . . 16 . . 15 53 . . 29 Explosions 202 | . . 95 21 55 . . . . 31 Melee . | . . . . . . . . . . Knockbacks 13 | . . 1 1 . . 6 . . 5 Impact . | . . . . . . . . . . Kinetic 12 | . . 1 1 . . 5 . . 5 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 689 | . . 101 35 112 33 164 . . 244 Shots 12 | . . 1 1 2 1 2 . . 5 Rammed 20 | . 6 5 2 . . 7 . . . Targets Rammed 23 | . 6 5 2 . 1 7 . . 2 Kicked 3 | . . . . . 1 . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 409 | . 12 302 392 93 249 356 . . 409 Average Temperature 101 | . 7 88 85 34 77 130 . . 130 Received Heat Transfer 1995 | . 78 192 540 219 159 708 . . 99 Effects 12 | . . 1 4 . 1 3 . . 3 Shutdowns 2 | . . . 1 . . 1 . . . Energy Bleed 3 | . . 1 1 . 1 . . . . Interference 7 | . . . 2 . . 2 . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 8 | . . . . 2 4 2 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Melted 26 | . . . 9 . . 14 . . 3 Heat Transferred 7590 | . . 250 2746 757 531 2677 . . 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 2 1 2 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . 1 1 . . 1 Low Security (%) 85 | 100 100 92 69 100 75 84 . . 84 Level 1 14 | . . 7 30 . 24 15 . . 15 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 363 | . 50 217 340 163 247 363 . . 302 Initial 136 | . . . 53 136 33 108 . . 30 Average 108 | . 11 113 153 67 135 122 . . 108 Influence Increases 4391 | . 100 582 856 485 464 1100 . . 804 Destroy 0b10 Robot/C 2700 | . 80 380 580 340 300 660 . . 360 Destroy 0b10 Robot/NC 170 | . . 45 20 35 30 25 . . 15 Destroy Leader 660 | . 20 100 144 84 78 172 . . 62 Successful Hack 7 | . . . . . . . . . 7 Disable Machine 255 | . . 15 45 . 30 30 . . 135 Destroy Structure 314 | . . 42 7 11 11 63 . . 180 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 255 | . . . 60 15 15 150 . . 15 Influence Decreases 4222 | . 100 455 683 711 299 997 257 37 683 Entered New Map 572 | . . . 74 164 41 131 127 17 18 Time Decay 2997 | . 100 435 519 526 238 586 130 20 443 Lost Part 653 | . . 20 90 21 20 280 . . 222 Squads Dispatched 33 | . 1 1 7 5 3 10 . . 6 Investigation 4 | . . . 1 1 . . . . 2 Extermination 10 | . . . . 3 . 4 . . 3 Reinforcement 15 | . 1 1 6 1 2 3 . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Distress Signals 6 | . 1 2 2 . . . . . 1 Communications Jammed 10 | . . . . . . 10 . . . Distress Signals 10 | . . . . . . 10 . . . Times Spotted 212 | . 10 30 41 18 15 52 . 4 42 Peak Tracking Total 10 | . 3 6 6 4 3 10 . 4 7 Tactical Retreats 13 | . . . 4 1 1 4 . . 3 ECM-based Alert Blocks 6 | . . . . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Traps Triggered 11 | . 2 . 2 . 1 2 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Disabled 17 | . . 1 3 . 2 2 . . 9 Max in Single Turn 4 | . . 1 1 . 1 2 . . 4 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Accessed 12 | . . . 1 3 2 1 2 . 3 Terminals 2 | . . . . . 1 . 1 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 1 . 1 . . 1 Garrison Access 3 | . . . . 2 1 . . . . Total Hacks 25 | . . . 2 5 3 3 2 . 10 Successful 12 | . . . 1 1 2 2 2 . 4 Failed 11 | . . . . 4 1 . . . 6 Catastrophic 4 | . . . . 2 . . . . 2 Database Lockouts 2 | . . . 1 . . 1 . . . Manual . | . . . . . . . . . . Terminals 3 | . . . . . 2 . 1 . . Fabricators 6 | . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 2 2 . 3 . . 4 Garrison Access 4 | . . . . 3 1 . . . . Terminal Hacks 3 | . . . . . 1 . 2 . . Record 1 | . . . . . . . 1 . . Open Door 2 | . . . . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 1 . . 2 . . 3 Retrieve Study 6 | . . . 1 . . 2 . . 3 Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . 2 . 1 . . 2 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 128 | . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . 16 Part Studies Acquired 6 | . . . 1 . . 2 . . 3 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Active Infowar (turns) 5376 | . . . . 1604 513 1796 . . 1463 Optics 4630 | . . . . 1604 513 1767 . . 746 Sensors 783 | . . . . . . 66 . . 717 Jamming 2486 | . . . . 781 . 1667 . . 38 ECM 496 | . . . . . . 1 . . 495 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Turns Passed 9416 | 48 394 1192 1440 1606 513 1965 262 59 1937 Spaces Moved 6107 | 33 200 637 684 979 220 1236 689 158 1271 Core 220 | 13 . . . . . 166 . . 41 Treads 1294 | 20 200 637 437 . . . . . . Legs 3238 | . . . 247 979 220 860 . . 932 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1355 | . . . . . . 210 689 158 298 Fastest Speed 34 | 50 160 160 126 118 130 37 37 37 34 Average Speed 118 | 116 160 160 157 138 130 119 37 37 103 Slowest Speed 240 | 160 160 160 240 191 130 185 37 37 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 8 . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 51 56 72 26 50 31 69 27 38 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 223 | . . 41 5 8 7 67 . . 95 Melee . | . . . . . . . . . . Projectile 37 | . . 1 3 . 3 16 . . 14 AOE 185 | . . 40 2 7 4 51 . . 81 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total 7507 | 43 239 721 871 1124 368 1505 687 157 1792 Wait 636 | . 11 15 36 52 103 42 1 . 376 Move 6072 | 32 199 636 683 978 219 1231 672 157 1265 Hop 13 | . . . . . . 2 8 . 3 Pick Up 144 | 6 2 12 33 20 3 29 3 . 36 Fast Attach . | . . . . . . . . . . Attach 111 | 5 1 6 20 8 2 36 2 . 31 Detach 8 | . . . . . . 3 1 . 4 Swap 21 | . . 5 5 7 . 1 . . 3 Drop 63 | . . 6 10 12 1 15 . . 19 Fire 411 | . 20 36 82 47 34 139 . . 53 Melee . | . . . . . . . . . . Ram 7 | . . . . . . 7 . . . Kick 3 | . . . . . 1 . . . 2 Crush 13 | . 6 5 2 . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Weapon x2 754 | -9/Materials | Build established: Gunner 843 | -9/Materials | Discovered new exit (range 15) 1108 | -9/Materials | Discovered new exit (range 12) 1493 | -9/Materials | Discovered new exit (range 6) 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2192 | -8/Materials | Discovered new exit (range 16) 2366 | -8/Materials | Discovered new exit (range 12) 2766 | -8/Materials | Core integrity fell below 50% 2983 | -8/Materials | Central database locked down 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Utility x2 3676 | -7/Factory | Build established: Scavenger-Skirmisher 4322 | -7/Factory | Build established: Gunner 4648 | -7/Factory | Discovered new exit (range 6) 4681 | -7/Factory | Entered Storage 4936 | -7/Storage | Garrison activated, responded to threat 5110 | -7/Storage | Discovered new exit (range 15) 5194 | -7/Storage | Entered Factory 5194 | -6/Factory | Evolved 2 slots: Utility x2 5392 | -6/Factory | Discovered new exit (range 8) 5668 | -6/Factory | Build established: Mutant 5677 | -6/Factory | Lost 3 parts (1n1u1w) 5845 | -6/Factory | Central database locked down 5953 | -6/Factory | Lost 3 parts (1p2n) 6217 | -6/Factory | Spotted B-75 Beast 6261 | -6/Factory | Destroyed B-75 Beast 6425 | -6/Factory | Build established: Gunner 6628 | -6/Factory | Core integrity fell below 50% 6808 | -6/Factory | Garrison activated, responded to threat 6854 | -6/Factory | Lost 3 parts (1n2u) 6973 | -6/Factory | Core integrity fell below 20% 6989 | -6/Factory | System corruption reached 10% 7019 | -6/Factory | Lost 12 parts (2p3n3u4w) 7159 | -6/Factory | Entered Lower Caves 7201 | -6/Lower Caves | Learned Factory terminal intel 7262 | -6/Lower Caves | Build established: Mutant 7295 | -6/Lower Caves | Discovered new exit (range 13) 7421 | -6/Lower Caves | Entered another Lower Caves area 7474 | -6/Lower Caves | Discovered new exit (range 15) 7480 | -6/Lower Caves | Entered Factory 7480 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7481 | -5/Factory | Loaded intel: 26 terminal locations 7663 | -5/Factory | Fabricated Nova Cannon (x2) 8502 | -5/Factory | Lost 4 parts (1p1n1u1w) 8750 | -5/Factory | Allied Derelicts emerged from ambush trap array 8814 | -5/Factory | Lost 3 allies 9105 | -5/Factory | Build established: Scavenger-Gunner 9322 | -5/Factory | Discovered new exit (range 20) 9352 | -5/Factory | System corruption reached 10% 9395 | -5/Factory | Core integrity fell below 50% 9413 | -5/Factory | Core integrity fell below 20% 9417 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09395_ Dropped Gauss Cannon+. 09396_ Discarded Enh. Optical Array. 09396_ Dropped Exp. Heat Sink. 09397_ K-01 Serf collects debris. 09399_ Penetrated by Slug. 09401_ Door malfunctions. 09402_ Slug penetrates Wall. 09402_ Penetrated by Slug. 09410_ System corrupted: Matter fused (-10). 09410_ U-05 Engineer repairs door. 09411_ Slug penetrates W-25 Informer. 09411_ U-05 Engineer lays Concrete. 09412_ U-05 Engineer builds a Wall. 09413_ The unstable cave ceiling collapses. 09414_ Slug penetrates Wall. 09414_ Penetrated by Slug. 09414_ U-05 Engineer lays Concrete. 09416_ Penetrated by Slug. 09416_ U-05 Engineer builds a Wall. 09417_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????#####?????????????????????? | | ????????????? #?????????############ | | ????????????# #?????????# | | ????????????? < #?????????# """""" | | ????????????? #?????????# """""" | | ?????????????? #?????????# """""" | | ??????????????# #?????????# """""" | | ??????????????# #?????????# | | ??????????????# #?????????# """""" | | ??????????????# #?????????# """""" | | ??????????????# #?????????# """""" | | ????????###???# #?????????# """""" | | ????????? ??# #?????????# | | ?????????? ?# #?????????# | | ?????????? # #################+#### | | ?????????? # @ h | | ???????? + h | | ??????????????# ! | | ??????????????# t %= | | ??????????????# u p | | ??????????????## # [##u################## | | ???????????????# = " # | | ???????????????## %= ### | | ???????????????# %[ #?# ] | | ???????????????# []== #?# | | ???????????????# ! "## """" | | ???????????????# # ### """" | | ???????????????### / # """" | | ?????????????????# ### """" | | ?????????????????# #?########## | | ?????????????????# "#?????????? | | ?????????????????# ##?????????? | | ?????????????????# #??????????? | | ?????????????????##############??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Titanium Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaMetaReactor Manual? 0 Play Time 01:02:49 Cumulative 41.6 hours Start 2025.11.05 @ 11:49:16 End 2025.11.05 @ 12:55:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9f7836a-dcde-4bce-807e-154143f22152