Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 18:43:46 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (361) 1805 Value Destroyed (15228) 15228 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (7390) 7390 TOTAL SCORE: 34163 Bonus ------- High Alert Combat Kills 1739 Follower Combat Kills 2004 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/900 Matter 461/500 Energy 1730/1730 System Corruption 0% Temperature Cool (7) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (8) ------ Superbattery Advanced Signal Interpreter Advanced Terrain Scanner Recoil Nullifier Improved Weapon Cycler Makeshift Cloaking Device Light Regenerative Plating Advanced Hacking Suite > --- WEAPON (5) ------- KE Penetrator KE Penetrator Antimatter Cannon Long-range Missile Launcher CR-A16's Pointy Stick > --- INVENTORY (6) ---- Long-range Tractor Beam Combat Drone Bay (2/2) Antimatter Cannon Heavy Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Superbattery Advanced Signal Interpreter Advanced Terrain Scanner Recoil Nullifier Improved Weapon Cycler Makeshift Cloaking Device Light Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Antimatter Cannon Long-range Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Long-range Tractor Beam Combat Drone Bay Antimatter Cannon Heavy Gauss Cannon Improved Datajack [Rating: 131] Favorites ----------- Power Light Fission Core Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Relay Coupler [NC] Device Recoil Nullifier Storage Superbattery Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Slots Evolved 17 | 2 1 1 2 . . . 2 . 2 . 2 . . . 2 1 . 1 . . . . 1 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . Utility 7 | . 1 1 1 . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . Weapon 4 | 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Attached 260 | 6 6 2 25 2 2 4 11 7 9 3 44 3 . 4 7 27 10 25 7 1 1 4 31 10 5 4 Power 23 | 1 1 . 4 . . 1 1 . . . 3 . . . . 2 3 . . . . . 4 1 1 1 Engine 9 | 1 1 . 3 . . 1 1 . . . 2 . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . . 1 . . . . 2 2 . . . . . 4 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Propulsion 40 | 2 . . 1 . . 1 5 3 2 . 7 . . . . 3 . 2 . . . . 11 1 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 . . 1 . . 1 3 3 2 . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . 6 . . . . 3 . 2 . . . . 11 1 1 1 Flight 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 73 | 1 1 2 4 . 2 . 2 2 3 . 16 1 . . 6 7 1 10 4 . 1 2 4 2 1 1 Device 46 | 1 . 1 1 . 1 . 1 . 1 . 11 1 . . 5 5 . 6 4 . 1 2 4 1 . . Storage 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Processor 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Hackware 12 | . . . . . . . . 2 . . 5 . . . . 2 . 1 . . . . . 1 1 . Protection 8 | . . 1 2 . . . 1 . . . . . . . 1 . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 4 . 16 2 . 2 3 2 4 3 18 2 . 4 1 15 6 13 3 1 . 2 12 6 2 1 Energy Gun 14 | 1 3 . 8 1 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 3 . 1 2 1 . . . . . . . . . . . . . . . Ballistic Gun 43 | 1 . . 3 . . . . 2 1 1 9 1 . 4 . 6 2 1 2 . . 1 6 3 . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . Launcher 14 | . . . 2 1 . 1 . . . . . . . . . . . 5 1 1 . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . 3 . . . . . . . 1 . . . 1 1 . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . 3 2 6 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Special Melee Weapon 18 | . . . . . . . . . 2 . 7 1 . . . 5 2 1 . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Parts Lost 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 97 100 100 98 99 100 92 94 96 100 98 100 100 98 95 95 95 94 90 Engine 4 | . 14 12 10 . . 6 8 8 7 7 6 6 6 6 5 1 . . . . . . . . . . Core 5 | . . . . 10 10 3 . . . . 5 6 6 6 5 9 9 10 10 10 10 10 8 8 4 4 Leg 11 | . 28 25 23 20 20 20 25 33 30 28 13 . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 12 25 25 25 22 25 26 29 30 30 28 25 25 23 23 19 Device 17 | . 14 11 11 10 4 10 16 14 7 7 16 24 25 25 25 29 29 21 20 20 20 20 22 23 21 19 Storage 1 | . . . . . 5 . . . 4 7 3 . . . . . . . 5 5 5 5 4 4 4 4 Processor 6 | . 11 12 12 20 20 20 9 8 7 7 6 6 6 6 5 2 . . . . . . . . . 1 Hackware 4 | . . . . . . . . 1 14 14 9 6 6 6 5 5 5 7 5 5 5 5 4 4 5 6 Protection 3 | . . 10 11 10 10 10 8 6 . . . . . . . . 1 4 5 5 5 5 4 4 4 4 Energy Gun 4 | . 26 25 21 9 10 9 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 24 18 3 2 . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 1 . 5 20 20 20 1 6 19 23 24 22 25 17 21 18 21 20 24 23 20 20 20 19 12 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 10 12 15 27 27 27 29 43 43 35 35 50 43 43 43 43 48 55 55 52 54 54 51 58 58 64 60 Greatest Support 80 | 20 20 20 28 28 28 33 58 68 68 64 69 42 42 42 42 53 53 64 64 64 64 54 78 78 78 80 Greatest Overweight (x) 2 | 2 . . 1 . . . 2 . . . 1 1 1 1 1 . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 2 2 2 2 3 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . . 2 2 2 2 3 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 2 2 2 2 3 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . 1 1 2 2 3 3 3 4 4 4 5 5 5 5 4 6 5 5 6 5 6 5 6 5 6 Final Capacity 6 | . 2 2 2 2 3 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 2 2 2 2 3 3 3 5 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Class Distribution -------------------- 14% | Hacker-Gunner 13% | Hacker-Scout 12% | Mutant 11% | Hacker-Ninja 10% | Commander-Ninja 8% | Hacker-Skirmisher 8% | Commander-Gunner 5% | Skirmisher 5% | Commander-Scout 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Assassin | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Lower Caves Commander-Mutant | -7/Data Miner Commander-Gunner | -6/Proximity Caves Commander-Ninja | -6/Factory Commander-Ninja | -6/Garrison Commander-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Garrison Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Matter Collected 10642 | 281 63 20 291 276 . 114 110 . 380 156 1965 301 328 . 358 598 497 1815 616 249 27 135 1374 378 31 279 Remotely 4749 | . . . . . . . . . . . 734 . . . 162 169 . 1740 616 249 27 135 917 . . . Salvage Created 13256 | 44 689 168 1063 427 . 176 743 . 167 154 1918 261 251 . 222 606 185 3143 701 228 19 . 1168 416 193 314 Parts 783 | 3 43 14 61 40 . 8 33 2 8 12 118 15 13 . 16 51 25 173 36 8 1 1 59 7 9 27 Haulers Intercepted 14 | . 2 . 4 . . . 3 . . . 2 . . . . . . 1 . . . . 2 . . . Recyclers Shooed 13 | . 2 . . . . . 1 . . . 1 . . . . 1 . 4 . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . . . 15 19 . 35 . . . 35 8 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Combat Hostiles Destroyed 265 | . 12 5 20 14 . 2 11 . 3 9 36 8 9 . 7 17 12 45 18 5 1 . 21 7 3 . Guns 223 | . 12 3 17 13 . 2 . . 3 8 36 8 9 . 7 17 12 35 18 4 1 . 12 3 3 . Cannons 16 | . . . . . . . 11 . . 1 . . . . . . . . . . . . 4 . . . AOE 23 | . . 1 1 1 . . . . . . . . . . . . . 10 . 1 . . 5 4 . . Classes Destroyed 21 | 1 6 2 1 1 . . . . . 2 1 . . . . 1 . 5 . . 1 . . . . . Worker 13 | . . 2 . . . . . . . . 1 . . . . 1 . 2 . . . . 5 . . 2 Builder 17 | . . . . 3 . . . . . . 1 . . . . . . 8 . . . . 3 . . 2 Tunneler 8 | 2 1 . . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Hauler 14 | . 2 . 4 . . . 3 . . . 2 . . . . . . 1 . . . . 2 . . . Recycler 15 | . 1 . 2 1 . 2 2 . . . . . . . . 1 . 3 . . . . 2 . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Watcher 23 | . 2 . 4 . . . 2 . . . 2 . . . . 4 . 3 . . . . 3 . 1 2 Swarmer 78 | . 3 3 10 5 . 2 3 . . 6 6 1 4 . 5 11 4 3 7 . . . 5 . . . Cutter 10 | . . . . . . . . . . . . . . . . 4 . 4 . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 103 | . 9 . 5 9 . . 6 . 2 . 14 3 3 . 1 1 3 19 8 3 . . 11 5 1 . Brawler 5 | . . . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . Duelist 5 | . . . . . . . . . . 1 1 2 . . . . . 1 . . . . . . . . Sentry 33 | . . 2 4 . . . 2 . 1 . 9 2 1 . 1 1 3 4 . . . . 3 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 13 | . . . . . . . . . . 2 1 . . . . . . 4 2 2 . . . 2 . . Programmer 14 | . . . . . . . . . . . 4 . . . . . 2 5 1 . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 2 3 3 3 6 . 2 6 . 1 6 5 7 4 . 3 6 4 13 6 5 2 . 7 5 2 3 Combat Bots Only 9 | . 2 3 3 6 . 2 4 . 1 6 3 7 4 . 3 5 4 9 6 5 1 . 6 5 2 . Max Kills in Single Turn 5 | 1 1 1 1 3 . 2 2 . 1 2 2 2 2 . 1 4 2 5 2 1 1 . 4 3 1 1 Gunslinging 1 | . . . . 1 . 1 . . . 1 1 1 1 . . 1 1 1 1 . . . . . . . Exploded 4 | . . 1 1 1 . . . . . . . . . . . . . 4 . 1 . . 3 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Hostile Shots Fired 1148 | . 43 29 58 46 . . 35 . 12 21 183 25 38 . 18 68 65 133 59 66 55 . 110 54 29 1 Missed 414 | . 9 7 15 14 . . 8 . 5 6 67 10 11 . 10 20 26 56 13 24 35 . 39 25 14 . Damage Taken 10123 | . 472 329 538 337 . . 316 . 105 201 1297 204 245 . 121 984 289 1056 639 461 306 . 1528 361 309 25 Core 7666 | . 374 233 374 241 . . 219 . 87 159 1030 162 194 . 92 759 217 782 435 357 243 . 1166 278 244 20 Absorbed by Shields 1597 | . . . . . . . . . . . 203 77 93 . . 168 122 310 126 172 . . 147 137 42 . Redirected to Core 6760 | . 330 218 351 185 . . 153 . 57 138 869 155 164 . 92 689 204 669 424 325 243 . 1040 225 209 20 Ignored by Resistances 489 | . . . . . . . 38 . 16 6 100 16 10 . 4 43 22 50 48 19 . . 101 16 . . Regen/Repaired (Parts) 350 | . . . 45 . . . . . . . 19 . . . . . . 91 71 8 . . 90 17 9 . Core Remaining (%) 73 | 100 . 80 . . . 100 . . . 100 . . . . 100 . . . . . . 87 . 18 . . Volleys Fired 680 | 7 39 17 67 24 . 6 29 19 21 18 88 10 19 . 14 25 23 92 26 12 7 . 86 17 12 2 Largest 5 | 2 2 2 3 3 . 3 3 3 3 4 4 4 4 . 4 4 4 5 5 5 4 . 5 4 4 2 Hottest 240 | 70 90 90 135 102 . 102 240 240 136 164 112 112 112 . 112 112 116 159 144 144 114 . 166 126 146 66 Shots Fired 2127 | 14 78 34 149 66 . 14 77 26 59 60 326 41 76 . 56 95 81 341 128 46 28 . 237 51 41 3 Gun 1921 | 14 78 34 146 65 . 12 . . 55 50 320 41 76 . 56 95 81 334 128 43 28 . 190 46 27 2 Cannon 182 | . . . . . . . 77 26 4 10 6 . . . . . . . . . . . 45 . 14 . Launcher 24 | . . . 3 1 . 2 . . . . . . . . . . . 7 . 3 . . 2 5 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1712 | 7 1 . 21 44 . 8 . . 55 50 320 41 76 . 56 95 81 334 128 43 28 . 235 46 41 2 Thermal 261 | 7 1 . 105 21 . 4 77 26 4 10 6 . . . . . . . . . . . . . . . Explosive 24 | . . . 3 1 . 2 . . . . . . . . . . . 7 . 3 . . 2 5 . 1 Electromagnetic 130 | . 76 34 20 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 8 18 15 19 . 20 12 10 19 11 13 13 12 . 11 6 17 15 20 19 11 . 14 9 7 4 Robot Miss Streak 9 | 2 2 9 4 4 . 2 3 . 5 2 3 2 3 . 2 6 5 5 3 2 1 . 2 4 4 1 Penetration Max 2 | . . . . . . . . . 1 1 1 1 1 . 1 1 . 2 1 . . . 1 1 . . Secondary Targets 63 | . 2 . . 5 . 2 . . . 1 6 4 5 . 5 9 1 12 6 3 . . 1 1 . . Max Gunslinging Chain 2 | . 1 . . 1 . 2 . . . 1 1 2 2 . 1 1 1 2 1 1 . . 1 1 . . Shots Hit Robots 1385 | 9 51 22 86 46 . 6 38 9 39 34 210 36 56 . 43 60 47 212 86 33 20 6 165 29 24 18 Core Hits 613 | 2 21 8 35 24 . 5 18 5 10 17 84 15 17 . 12 29 20 124 36 16 5 1 66 18 11 14 Critical Kills 19 | . . . . . . . . . . . 3 . . . 2 4 . 4 2 . . . 3 1 . . Critical Parts Destroyed 23 | . . . . . . . . . . . 1 1 1 . . 3 1 5 5 . . . 5 1 . . Critical Strikes 58 | . 3 2 5 . . 1 . . 1 . 4 1 1 . 3 7 1 9 7 . . . 9 2 . 2 Burn 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 45 | . . . . . . . . . 1 . 4 1 1 . 3 7 1 9 7 . . . 9 2 . . Corrupt 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 163 | . 1 . 12 . . . . . 3 . 7 2 . . 1 15 13 26 . . . 6 28 17 . 32 Impact 17 | . 1 . 12 . . . . . . . 1 . . . 1 2 . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . 3 12 25 . . . . . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . 6 28 17 . 32 Sneak Attacks 41 | . . . . . . . . . 3 . 6 2 . . . 10 2 4 . . . . 5 . . 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36849 | 114 853 409 1624 914 . 118 1282 260 758 785 4508 895 1174 . 1047 1464 1255 6796 1710 1000 323 367 6084 1463 546 1100 Guns 26467 | 114 816 282 1507 789 . 118 . . 646 602 4485 895 1174 . 1047 1375 1119 4917 1710 487 323 . 3124 483 403 51 Cannons 3050 | . . . . . . . 1278 260 112 183 . . . . . . . . . . . . 1074 . 143 . Explosions 4783 | . 36 127 107 121 . . . . . . . . . . . . . 1653 . 513 . . 1298 785 . 143 Melee 2507 | . . . . . . . . . . . . . . . . 89 136 226 . . . 367 588 195 . 906 Ramming 42 | . 1 . 10 4 . . 4 . . . 23 . . . . . . . . . . . . . . . Kinetic 24764 | 63 . . 121 443 . 79 . . 646 602 4485 895 1174 . 1047 1375 1119 4917 1710 487 323 . 4198 483 546 51 Thermal 4101 | 51 48 127 1251 346 . 39 1278 260 112 183 . . . . . . . . . . . . 406 . . . Explosive 4133 | . . . 26 121 . . . . . . . . . . . . . 1653 . 513 . . 892 785 . 143 Electromagnetic 1302 | . 804 282 216 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 451 | . . . . . . . . . . . . . . . . 89 136 226 . . . . . . . . Piercing 2056 | . . . . . . . . . . . . . . . . . . . . . . 367 588 195 . 906 Highest Corruption 8 | . . . . . . . . . . . 1 1 1 1 1 1 1 3 3 3 3 . 8 8 2 . Average Corruption 2 | . . . . . . . . . . . 1 1 1 1 1 1 1 2 3 3 3 . 4 8 2 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . . . . 17 8 7 1 6 12 4 21 13 5 3 . 25 15 . . Message Errors 37 | . . . . . . . . . . . 6 3 . . . 5 . 7 4 1 . . 9 2 . . Matter Fused 43 | . . . . . . . . . . . 6 2 4 1 2 2 1 8 4 3 . . 6 4 . . Heat Flow Errors 9 | . . . . . . . . . . . 1 . . . 1 1 . 3 . 1 . . 1 1 . . Energy Discharges 15 | . . . . . . . . . . . 1 1 1 . 1 3 . 2 1 . 1 . 2 2 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . 3 . 2 . . . 3 . . . 1 . 3 1 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 . 1 2 . . Misfires 4 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1068 | . . 16 8 . . . 37 1 16 . . . . . . 49 12 218 . 9 . 108 270 47 13 264 Projectiles 124 | . . . . . . . 37 1 16 . . . . . . . . . . . . . 57 . 13 . Explosions 270 | . . 16 8 . . . . . . . . . . . . . . 72 . 9 . . 118 47 . . Melee 674 | . . . . . . . . . . . . . . . . 49 12 146 . . . 108 95 . . 264 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . 39 70 48 . . . . . . . 4 . . . . . . 6 . . . . 68 . . . Shots 7 | . 1 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 10 | . 2 . 2 2 . . 1 . . . 3 . . . . . . . . . . . . . . . Kicked 9 | . 2 . 2 2 . . 1 . . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | 63 147 78 345 158 . 40 361 66 . . 408 258 154 . 186 231 305 506 143 118 6 . 295 270 333 7 Average Temperature 76 | 32 55 24 67 47 . 23 100 35 . . 84 123 68 . 80 78 109 91 46 38 2 . 64 103 134 4 Received Heat Transfer 2339 | . 141 81 180 162 . . 207 . 72 27 343 34 44 . 18 186 52 203 156 39 . . 346 48 . . Effects 14 | . . . 1 . . . 1 . . . 2 . . . . . . 8 . . . . 2 . . . Shutdowns 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Interference 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . . 2 . . . 5 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 7398 | 148 87 200 2825 666 . 148 2150 450 200 274 . . . . . . . . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Peak Influence 1613 | 10 229 152 385 463 . 104 208 744 611 646 1141 . . . . 406 970 1613 . . . . 744 930 552 319 Initial 508 | . 6 12 1 117 . . 2 50 362 228 338 . . . . 265 5 508 . . . . . 329 487 267 Average 331 | 2 55 46 196 295 . 60 91 428 402 430 469 . . . . 186 615 659 . . . . 263 619 488 215 Maximum Alert Level 5 | . 1 . 1 2 . . 1 3 2 2 4 . . . . 2 3 5 . . . . 3 3 2 1 Low Security (%) 35 | 100 96 100 40 4 . 100 85 4 . . 8 . . . . 60 16 . . . . . 37 . . 54 Level 1 36 | . 3 . 59 82 . . 14 46 60 48 48 . . . . 38 7 23 . . . . 46 22 . 45 Level 2 18 | . . . . 12 . . . 49 39 51 19 . . . . . 33 47 . . . . 12 40 100 . Level 3 9 | . . . . . . . . . . . 22 . . . . . 42 18 . . . . 3 36 . . Level 4 . | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 4 . . . . . 4 . 5 . 18 . . . . 8 . 18 . . . . 10 . 4 2 Investigation 19 | . 2 . . . . . . . 1 . 5 . . . . 3 . 5 . . . . 2 . 1 . Extermination 12 | . . . . . . . . . . . 5 . . . . 2 . 3 . . . . 1 . . 1 Reinforcement 27 | . 2 . . . . . 1 . 4 . 1 . . . . 3 . 9 . . . . 6 . 1 . Assault 7 | . . . . . . . . . . . 4 . . . . . . 1 . . . . . . 2 . Garrison 8 | . . . . . . . 3 . . . 3 . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Construction Impeded 5 | . . . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Distress Signals 15 | . . . 1 . . . 2 . 3 . . . . . . 1 . 7 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 20 5 34 15 . 1 15 . 21 14 54 8 11 . 17 26 16 55 17 7 6 . 36 9 8 8 Peak Tracking Total 10 | . 5 3 5 3 . 1 4 . 5 4 5 7 4 . 10 8 5 7 6 4 5 . 6 8 5 2 Tactical Retreats 18 | . 1 . 2 . . . 1 . . 1 1 . . . . 1 . 1 . . 2 . 4 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Traps Triggered 9 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 82 | . . . . . . . . . . . 37 . . . . 35 10 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . . . . 7 . . . . 4 4 . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 5 5 5 5 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Machines Disabled 75 | . . . 3 1 . . 1 8 2 1 10 1 . . 2 2 7 17 1 . . . 13 5 . 1 Max in Single Turn 5 | . . . 1 1 . . 1 1 . 1 1 1 . . 1 1 2 5 1 . . . 4 2 . 1 Garrison Access 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . Garrison Relay 12 | . . . . . . . . 5 . 1 . . . . . . 4 . . . . . . 2 . . Phase Generator 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Machines Accessed 119 | . 6 . 10 . 2 1 8 5 4 2 25 1 . 4 1 17 1 10 2 . . . 11 1 5 3 Terminals 68 | . 6 . 8 . . 1 6 5 2 2 14 . . . 1 7 1 4 1 . . . 5 1 3 1 Fabricators 14 | . . . . . . . . . . . 4 . . . . 4 . 3 . . . . 2 . 1 . Repair Stations 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Recycling Units 10 | . . . 1 . . . 1 . . . 3 . . . . 2 . 2 . . . . 1 . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 Garrison Access 11 | . . . . . . . 1 . 1 . 3 . . . . 2 . . . . . . 2 . 1 1 Total Hacks 411 | . 19 . 35 . 24 4 22 13 15 3 97 1 . 30 2 47 2 32 7 . . . 37 2 15 4 Successful 278 | . 11 . 16 . 24 3 15 4 10 2 65 1 . 30 2 37 1 21 7 . . . 18 1 7 3 Failed 132 | . 8 . 19 . . . 7 9 5 1 32 . . . . 10 1 11 . . . . 19 1 8 1 Catastrophic 14 | . 2 . . . . . 1 1 . . 3 . . . . 1 . 2 . . . . 2 . 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 208 | . 13 . 22 . 1 2 14 4 11 . 59 . . . . 28 2 21 . . . . 21 . 9 1 Terminals 232 | . 19 . 29 . . 4 17 13 10 3 59 . . . 2 20 2 12 6 . . . 21 2 11 2 Fabricators 53 | . . . . . . . . . . . 20 . . . . 11 . 11 . . . . 8 . 3 . Repair Stations 9 | . . . 3 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . Recycling Units 31 | . . . 3 . . . 4 . . . 10 . . . . 4 . 7 . . . . 3 . . . Scanalyzers 9 | . . . . . . . . . 2 . . . . . . 4 . 2 . . . . . . . 1 Garrison Access 21 | . . . . . . . 1 . 3 . 6 . . . . 6 . . . . . . 3 . 1 1 Terminal Hacks 145 | . 7 . 7 . 24 3 6 4 4 2 22 1 . 30 2 10 1 4 7 . . . 7 1 2 1 Record 43 | . . . . . 23 1 . . . . . . . 11 2 . . . 6 . . . . . . . Part Schematic 17 | . . . . . . . . . . . 4 . . 11 . . . . . . . . 2 . . . Robot Schematic 11 | . 1 . . . . . . . . . 4 . . 5 . 1 . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . 1 1 . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . 2 . . . 1 . . 3 . 1 . . . . . . 1 . . . Open Door 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 17 | . 2 . . . . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . 1 . Locate Traps 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . . . . 15 . . . . 7 . 3 . . . . 3 . 2 . Load Schematic 17 | . . . . . . . . . . . 8 . . . . 4 . 2 . . . . 2 . 1 . Build 13 | . . . . . . . . . . . 7 . . . . 3 . 1 . . . . 1 . 1 . Repair Station Hacks 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . 2 . . . Scan Component 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . . . . . 2 . . . 3 . . . . . . 2 . . . . 1 . . . Report Inventory 6 | . . . . . . . 1 . . . 2 . . . . . . 2 . . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 2 . . . . . . 4 . 2 . . . . . . . . Insert Component 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Analyze 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . 2 . 4 . . . . 3 . . . . . . 3 . 1 1 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . . . . 2 . . . . . . 1 . 1 1 Seal Access 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks 66 | . 4 . 7 . . . 6 . 2 . 19 . . . . 13 . 10 . . . . 2 . 2 1 Terminals 32 | . 4 . 5 . . . 5 . 1 . 8 . . . . 4 . 2 . . . . 1 . 2 . Assimilate 8 | . . . . . . . 1 . . . 5 . . . . 1 . . . . . . 1 . . . Botnet 23 | . 4 . 4 . . . 4 . 1 . 3 . . . . 3 . 2 . . . . . . 2 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . 3 . . . . 4 . 3 . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . Recompile 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 18 | . . . 2 . . . 1 . . . 7 . . . . 3 . 5 . . . . . . . . Reject 6 | . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . Recyclers 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Mask 9 | . . . 1 . . . 1 . . . 3 . . . . 2 . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 . 10 . . . 5 5 2 1 19 . . . . 13 1 7 . . . . 9 1 5 2 Full Trace Events 12 | . . . 1 . . . . 1 . . 4 . . . . 1 . 2 . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . 4 . . 5 . 1 . . . . . . . . . . Robots Built 15 | . . . . . . . . . . . 12 . . . . 1 . 2 . . . . . . . . Authchips 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . Time 443 | . . . . . . . . . . . 317 . . . . 84 . 42 . . . . . . . . Total Robot Build Rating 59 | . . . . . . . . . . . 41 . . . . 6 . 12 . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 1 . 4 . . 11 . 2 . 1 . . . . 2 . . . Parts Built 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . Authchips 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Time 338 | . . . . . . . . . . . 26 . . . . 160 . . . . . . 76 . 76 . Total Part Build Rating 33 | . . . . . . . . . . . 12 . . . . 11 . . . . . . 5 . 5 . Parts Repaired 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Time 71 | . . . 32 . . . . . . . 14 . . . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 9 . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Used RIF Installer 5 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . 3 . 4 . . . . 8 1 1 . . . . . . . . Non-combat 17 | . . . . . . . . . 3 . 4 . . . . 8 1 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 21 | . . . . . . . . . 3 . 6 . . . . 10 1 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 11 | . . . . . . . . . 3 . 3 . . . . 3 1 1 . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 10 . 2 . . . . . . 5 . . . . . . 2 . . Machine Destruction 19 | . . . . . . . . 10 . 2 . . . . . . 5 . . . . . . 2 . . Attached 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Merged Code Value 33 | . . . . . . . . . . . . . . . . . 15 . . . . . . 18 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 . . . 2 . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Total Allies 46 | . . . . 4 . . . 7 3 . 21 2 . . . 5 . 3 . . . . 1 . . . Largest Group 17 | . . . . 3 3 3 3 7 8 3 13 15 15 13 13 15 15 17 3 1 . . 1 . . . Highest-Rated Group 513 | . . . . 40 40 40 40 173 183 74 355 346 346 293 293 404 406 513 104 19 . . 10 . . . Highest-Rated Ally 65 | . . . . 31 16 16 16 39 39 39 40 40 40 40 40 65 65 65 59 19 . . 10 . . . Total Orders 237 | . . . . . . 2 3 2 7 8 69 11 1 1 33 26 23 47 2 . . . 2 . . . STAY 109 | . . . . . . 1 3 1 3 4 37 5 . 1 17 13 6 16 1 . . . 1 . . . FOLLOW 98 | . . . . . . 1 . 1 3 3 26 4 . . 15 11 9 23 1 . . . 1 . . . AID 18 | . . . . . . . . . . . 3 2 1 . 1 1 4 6 . . . . . . . . DROP 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . PICKUP 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . COLLECT 6 | . . . . . . . . . . 1 1 . . . . . 3 1 . . . . . . . . Ally Attacks 388 | . . . . 10 . 1 21 . 74 20 43 . 23 . 52 4 33 107 . . . . . . . . Total Damage 8930 | . . . . 123 . 13 257 . 1151 216 2133 . 491 . 1074 76 702 2694 . . . . . . . . Kills 82 | . . . . . . 1 1 . 17 3 21 . 3 . 11 . 7 18 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Robot Analysis Total 8 | . 1 . 1 . . 1 1 . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . . 2 2 . 2 . . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Turns Passed 23249 | 107 1333 699 1630 721 395 602 1029 923 769 360 4066 653 467 80 782 1636 825 1609 557 190 313 518 1321 452 338 874 Spaces Moved 22498 | 65 821 504 794 503 305 456 438 673 540 219 3969 784 351 89 1083 2467 908 2136 650 262 446 484 1720 429 595 807 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6880 | 51 821 504 794 503 305 456 438 673 540 219 1576 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15604 | . . . . . . . . . . . 2393 784 351 89 1083 2467 908 2136 650 262 446 484 1720 429 595 807 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 120 120 120 120 120 120 120 120 105 105 38 38 98 38 38 36 38 35 35 35 35 38 28 44 44 44 Average Speed 67 | 117 120 120 148 120 120 120 147 120 108 105 78 60 98 54 42 37 38 35 35 35 35 38 37 44 44 47 Slowest Speed 260 | 150 120 120 190 120 120 120 260 120 120 105 126 98 98 98 98 40 96 38 35 35 38 38 44 44 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 94 87 81 95 72 83 30 95 29 39 57 84 61 72 72 43 85 28 78 51 18 62 33 41 18 22 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . 1 1 1 . . . 3 . . 2 . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 . 1 . 1 1 . . 1 1 . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 . . . . . . . . . . . . 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 22 | . . 1 . 3 . 1 . . . . . 3 2 . 4 . . . 4 1 . 3 . . . . Spaces Dug 82 | . 1 . 9 . . . 6 . . . 1 . . . . 4 1 31 . . . . 10 6 . 13 Terrain Destroyed 633 | . 3 9 32 4 . 24 22 . 3 2 12 1 . . . 7 87 150 7 52 4 . 85 95 13 21 Melee 66 | . 1 . 9 . . . . . . . 1 . . . . 4 1 21 . . . . 10 6 . 13 Projectile 89 | . . . . . . . 22 . 3 2 7 1 . . . 3 8 4 7 1 4 . 12 2 13 . AOE 470 | . 2 9 23 4 . 24 . . . . . . . . . . 77 123 . 50 . . 63 87 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Total 28843 | 79 1087 565 1089 577 333 500 762 767 678 308 4732 944 436 120 1372 3104 1324 2729 907 331 581 804 2200 631 649 1234 Wait 4548 | 2 197 31 163 13 26 31 266 11 89 59 497 135 55 24 250 509 313 384 199 50 119 290 279 146 25 385 Move 22471 | 64 820 503 793 502 304 455 437 671 539 217 3968 783 350 88 1082 2466 907 2135 649 261 445 483 1720 428 594 807 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 37 | . 2 2 1 . 1 . . 3 3 1 5 . . . . 7 . 5 3 . 1 . 2 . 1 . Fast Attach 111 | 6 3 . 12 . . 2 9 6 3 . 16 1 . 4 5 6 3 7 1 . . 2 13 6 4 2 Attach 18 | . . 1 1 . . . . . 2 . 3 . . . . 4 . 3 1 . . . 3 . . . Detach 13 | . . . 1 . . . 1 3 1 . 1 . . . . . . 1 . . . . 3 1 . 1 Swap 131 | . 3 1 12 2 2 2 2 1 4 3 25 2 . . 2 17 7 15 5 1 1 2 15 4 1 2 Drop 114 | . 3 1 14 . . 2 8 8 4 . 13 . . 4 4 6 5 9 4 . 1 2 15 5 3 3 Fire 680 | 7 39 17 67 24 . 6 29 19 21 18 88 10 19 . 14 25 23 92 26 12 7 . 86 17 12 2 Melee 163 | . 1 . 12 . . . . . 3 . 7 2 . . 1 15 13 26 . . . 6 28 17 . 32 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 9 | . 2 . 2 2 . . 1 . . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Rewire 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Trap 82 | . . . . . . . . . . . 37 . . . . 35 10 . . . . . . . . . Miscellaneous 417 | . 17 9 11 34 . 2 9 8 9 10 69 11 12 . 14 14 43 52 19 7 7 19 36 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Upp] / *Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -3/Research (discovered 3 exits: [*Res x2] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Upgraded with Utility slot (x1) 366 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Discovered new exit (range 12) 623 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Reached level 2 944 | -10/Materials | Discovered exit to Materials (range 14) 1103 | -10/Materials | Discovered exit to Materials (range 5) 1441 | -10/Materials | Entered Mines 1601 | -10/Mines | Upgraded with Utility slot (x1) 1664 | -10/Mines | Found a hidden stash of uninstalled traps 1730 | -10/Mines | Discovered exit to Materials (range 5) 1865 | -10/Mines | Discovered exit to Materials (range 10) 1916 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2013 | -10/Mines | Learned location of 1 exit from Materials 2046 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2140 | -10/Mines | Entered Materials 2141 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Reached level 3 2256 | -9/Materials | Reached level 4 2399 | -9/Materials | Discovered exit to Mines (range 11) 2653 | -9/Materials | Discovered new exit (range 3) 2655 | -9/Materials | Identified exit to Materials 2840 | -9/Materials | Reached level 5 2847 | -9/Materials | Upgraded with Weapon slot (x1) 2980 | -9/Materials | Discovered exit to Materials (range 10) 3057 | -9/Materials | Repaired Med. Armor Plating 3462 | -9/Materials | Build established: Skirmisher 3600 | -9/Materials | Discovered exit to Materials (range 18) 3660 | -9/Materials | Upgraded with Utility slot (x1) 3770 | -9/Materials | Entered Mines 3772 | -9/Mines | Reached level 6 3827 | -9/Mines | Discovered exit to Materials (range 11) 3842 | -9/Mines | Received a Mining Laser from a helpful Derelict 3950 | -9/Mines | Reached level 7 3974 | -9/Mines | Build established: Gunner 4004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4004 | -9/Mines | Discovered new exit (range 5) 4110 | -9/Mines | Discovered exit to Materials (range 14) 4127 | -9/Mines | Learned Materials interactive machine intel 4209 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4482 | -9/Mines | Identified exit to Exiles 4491 | -9/Mines | Entered Exiles 4491 | -9/Exiles | Accompanied by 3 allies 4507 | -9/Exiles | Discovered new exit (range 16) 4524 | -9/Exiles | Identified exit to Mines 4548 | -9/Exiles | Met 8R-AWN 4567 | -9/Exiles | Met EX-HEX 4611 | -9/Exiles | Met EX-BIN 4637 | -9/Exiles | Aligned with FarCom system 4638 | -9/Exiles | Given EX-Vault access code 4668 | -9/Exiles | Opened EX-Vault 4674 | -9/Exiles | Found Superbattery 4722 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4756 | -9/Exiles | Met EX-DEC 4763 | -9/Exiles | Learned location of Zion (-6) 4871 | -9/Exiles | Discovered exit to Mines (range 10) 4886 | -9/Exiles | Left Exiles lab with Superbattery 4886 | -9/Exiles | Entered Mines 4886 | -8/Mines | Accompanied by 3 allies 4888 | -8/Mines | Reached level 8 4921 | -8/Mines | Discovered exit to Materials (range 12) 4963 | -8/Mines | Build established: Skirmisher 5081 | -8/Mines | Discovered exit to Materials (range 11) 5413 | -8/Mines | Central database locked down 5488 | -8/Mines | Entered Materials 5488 | -8/Materials | Accompanied by 3 allies 5489 | -8/Materials | Loaded intel: 18 interactive machine locations 5490 | -8/Materials | Reached level 9 5733 | -8/Materials | Garrison activated, responded to threat 5763 | -8/Materials | Identified exit to Storage 5814 | -8/Materials | Upgraded with Propulsion slot (x2) 5885 | -8/Materials | Reached level 10 5900 | -8/Materials | Build established: Hacker-Gunner 6083 | -8/Materials | Discovered new exit (range 5) 6508 | -8/Materials | Identified exit to Garrison 6517 | -8/Materials | Entered Garrison 6517 | -8/Garrison | Discovered recently destroyed garrison 6557 | -8/Garrison | Reached level 11 6564 | -8/Garrison | Garrison Relay disabled 6620 | -8/Garrison | Learned Materials security intel 6728 | -8/Garrison | Discovered new exit (range 9) 6741 | -8/Garrison | Installed Relay Interface Framework 6800 | -8/Garrison | Garrison Relay disabled 6819 | -8/Garrison | Rescued a captive Derelict 6820 | -8/Garrison | Rescued a captive Derelict 6863 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Discovered new exit (range 64) 6964 | -8/Garrison | Discovered new exit (range 21) 6964 | -8/Garrison | Discovered new exit (range 38) 6982 | -8/Garrison | Garrison Relay disabled 7182 | -8/Garrison | Garrison Relay disabled 7182 | -8/Garrison | Reached level 12 7440 | -8/Garrison | Entered Materials 7440 | -8/Materials | Accompanied by 7 allies 7469 | -8/Materials | Discovered exit to Storage (range 7) 7538 | -8/Materials | Build established: Hacker-Skirmisher 7683 | -8/Materials | Identified exit to Garrison 7700 | -8/Materials | Lost 3 allies 7748 | -8/Materials | Upgraded with Weapon slot (x1) 7752 | -8/Materials | Upgraded with Utility slot (x1) 7923 | -8/Materials | Discovered new exit (range 15) 7923 | -8/Materials | Discovered exit to Storage (range 7) 8089 | -8/Materials | Identified exit to Factory 8151 | -8/Materials | Reached level 13 8168 | -8/Materials | Build established: Hacker-Assassin 8209 | -8/Materials | Entered Garrison 8209 | -8/Garrison | Accompanied by 3 allies 8215 | -8/Garrison | Lost 3 allies 8232 | -8/Garrison | Discovered exit to Factory (range 69) 8232 | -8/Garrison | Discovered exit to Factory (range 63) 8232 | -8/Garrison | Discovered exit to Factory (range 43) 8232 | -8/Garrison | Discovered new exit (range 57) 8356 | -8/Garrison | Triggered checkpoint 8367 | -8/Garrison | Triggered checkpoint 8495 | -8/Garrison | Garrison Relay disabled 8513 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8569 | -8/Garrison | Entered Factory 8569 | -7/Factory | Accompanied by 3 allies 8571 | -7/Factory | Reached level 14 8600 | -7/Factory | Build established: Hacker-Skirmisher 8683 | -7/Factory | Upgraded with Power slot (x1) 8744 | -7/Factory | Garrison activated, responded to threat 8920 | -7/Factory | Identified exit to Garrison 9258 | -7/Factory | Reached level 15 9277 | -7/Factory | Upgraded with Utility slot (x1) 9915 | -7/Factory | Discovered new exit (range 5) 10169 | -7/Factory | Build established: Hacker-Gunner 10808 | -7/Factory | Fabricated I-36 Angel (x1) 10970 | -7/Factory | Build established: Hacker-Scout 10989 | -7/Factory | Repaired Imp. Shield Generator 11181 | -7/Factory | Fabricated P-60 Hacker (x2) 11263 | -7/Factory | Fabricated P-60 Hacker? 11414 | -7/Factory | First assault squad dispatched 11424 | -7/Factory | Hacker 4c assimilated hostile W-25 Informer 11428 | -7/Factory | Reached level 16 11459 | -7/Factory | Lost 7 allies 11576 | -7/Factory | Hacker 4a assimilated hostile L-41 Fighter 11729 | -7/Factory | Build established: Hacker-Gunner 11900 | -7/Factory | Fabricated H-55 Commando? 11956 | -7/Factory | Identified exit to Lower Caves 12273 | -7/Factory | Discovered new exit (range 15) 12403 | -7/Factory | Fabricated Recoil Nullifier (x2) 12570 | -7/Factory | Fabricated G-47 Trooper? 12580 | -7/Factory | Fabricated H-55 Commando (x2) 12601 | -7/Factory | Reached level 17 12635 | -7/Factory | Entered Lower Caves 12635 | -7/Lower Caves | Accompanied by 13 allies 12733 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12777 | -7/Lower Caves | Destroyed 7 combat bots 12779 | -7/Lower Caves | Identified exit to Lower Caves 12861 | -7/Lower Caves | Build established: Commander-Gunner 12949 | -7/Lower Caves | Encountered a Warlord checkpoint 12953 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12978 | -7/Lower Caves | Learned Factory terminal intel 13034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13288 | -7/Lower Caves | Entered another Lower Caves area 13288 | -7/Lower Caves | Accompanied by 15 allies 13292 | -7/Lower Caves | Discovered new exit (range 11) 13355 | -7/Lower Caves | Spotted B-75 Beast 13365 | -7/Lower Caves | Allies destroyed B-75 Beast 13415 | -7/Lower Caves | Learned Factory stockpile data 13467 | -7/Lower Caves | Learned location of Extension (-5) 13586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13630 | -7/Lower Caves | Encountered a Warlord checkpoint 13721 | -7/Lower Caves | Discovered new exit (range 8) 13755 | -7/Lower Caves | Entered Data Miner 13755 | -7/Data Miner | Accompanied by 13 allies 13760 | -7/Data Miner | Discovered new exit (range 6) 13794 | -7/Data Miner | Met Data Miner 13802 | -7/Data Miner | Learned location of Section 7 (-3) 13802 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13809 | -7/Data Miner | Received God Mode back door access code from Data Miner 13835 | -7/Data Miner | Entered Proximity Caves 13835 | -6/Proximity Caves | Accompanied by 13 allies 13837 | -6/Proximity Caves | Reached level 18 13983 | -6/Proximity Caves | Learned 4 Factory zone layouts 13996 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 13996 | -6/Proximity Caves | Upgraded with Utility slot (x1) 14025 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14133 | -6/Proximity Caves | Identified exit to Factory 14359 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14373 | -6/Proximity Caves | Reached level 19 14401 | -6/Proximity Caves | Learned Armory garrison access intel 14617 | -6/Proximity Caves | Entered Factory 14617 | -6/Factory | Accompanied by 12 allies 14620 | -6/Factory | Loaded intel: 25 terminal locations 14876 | -6/Factory | Identified exit to Factory 14903 | -6/Factory | Build established: Commander-Ninja 14982 | -6/Factory | Identified exit to Garrison 15289 | -6/Factory | Core integrity fell below 50% 15424 | -6/Factory | Identified exit to Garrison 15457 | -6/Factory | Reached level 20 15461 | -6/Factory | Core integrity fell below 20% 15502 | -6/Factory | Fabricated Combat Drone Bay (x1) 15555 | -6/Factory | Build established: Commander-Scout 15680 | -6/Factory | Incoming investigation squad redirected 15882 | -6/Factory | Noticed a derelict Sapper rigging charges 16067 | -6/Factory | Upgraded with Weapon slot (x1) 16109 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 16153 | -6/Factory | Build established: Commander-Ninja 16223 | -6/Factory | Fabricated I-47 Archangel (x1) 16253 | -6/Factory | Entered Garrison 16253 | -6/Garrison | Accompanied by 15 allies 16275 | -6/Garrison | Garrison Relay disabled 16328 | -6/Garrison | Phase Generator disabled 16439 | -6/Garrison | Triggered checkpoint 16449 | -6/Garrison | Triggered checkpoint 16451 | -6/Garrison | P-60 Hacker assimilated allied Administrator 4c 16475 | -6/Garrison | Triggered checkpoint 16535 | -6/Garrison | Triggered checkpoint 16551 | -6/Garrison | Garrison Relay disabled 16584 | -6/Garrison | Discovered new exit (range 9) 16592 | -6/Garrison | Discovered new exit (range 52) 16592 | -6/Garrison | Discovered new exit (range 6) 16592 | -6/Garrison | Discovered new exit (range 65) 16752 | -6/Garrison | Garrison Relay disabled 16776 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 16845 | -6/Garrison | Triggered checkpoint 16921 | -6/Garrison | Garrison Relay disabled 16932 | -6/Garrison | Expanded RIF knowledge: Code Merge 17078 | -6/Garrison | Entered Factory 17078 | -6/Factory | Accompanied by 15 allies 17109 | -6/Factory | Reached level 21 17199 | -6/Factory | Build established: Commander-Scout 17271 | -6/Factory | Upgraded with Propulsion slot (x1) 17577 | -6/Factory | Build established: Commander-Ninja 17791 | -6/Factory | Discovered new exit (range 18) 17953 | -6/Factory | Discovered exit to Factory (range 18) 18080 | -6/Factory | Destroyed 9 combat bots 18120 | -6/Factory | Fabricated Y-64 Sentinel? 18197 | -6/Factory | Cargo convoy interrupted 18257 | -6/Factory | Destroyed 7 combat bots 18264 | -6/Factory | Lost 4 allies 18478 | -6/Factory | First assault squad dispatched 18563 | -6/Factory | Lost 3 allies 18622 | -6/Factory | Reached level 22 18657 | -6/Factory | Destroyed 7 combat bots 18687 | -6/Factory | Entered Lower Caves 18687 | -6/Lower Caves | Accompanied by 3 allies 18735 | -6/Lower Caves | Spotted B-75 Beast 18833 | -6/Lower Caves | Discovered new exit (range 4) 18877 | -6/Lower Caves | Build established: Hacker-Scout 19018 | -6/Lower Caves | Attracted the attention of an 0b10 base 19051 | -6/Lower Caves | Learned Research security intel 19051 | -6/Lower Caves | Learned Factory garrison access intel 19244 | -6/Lower Caves | Entered another Lower Caves area 19244 | -6/Lower Caves | Accompanied by 1 ally 19245 | -6/Lower Caves | Discovered exit to Factory (range 11) 19250 | -6/Lower Caves | Learned location of 1 exit from Factory 19375 | -6/Lower Caves | Spotted B-75 Beast 19380 | -6/Lower Caves | Discovered new exit (range 17) 19409 | -6/Lower Caves | Encountered a Warlord checkpoint 19434 | -6/Lower Caves | Entered Zion 19448 | -6/Zion | Discovered new exit (range 12) 19455 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19461 | -6/Zion | Found CR-A16's Pointy Stick 19541 | -6/Zion | System corruption cleaned by Quarantine Array 19547 | -6/Zion | RIF detected upon attempting to enter Zion 19547 | -6/Zion | Attacked by Zionites 19547 | -6/Zion | Spotted YC-NT5(B) 19547 | -6/Zion | Spotted HT-A16(B) 19747 | -6/Zion | Entered Proximity Caves 19855 | -5/Proximity Caves | Learned location of Armory (-4) 20198 | -5/Proximity Caves | Build established: Hacker-Ninja 20207 | -5/Proximity Caves | Discovered exit to Factory (range 19) 20265 | -5/Proximity Caves | Entered Factory 20266 | -5/Factory | Identified exit to Extension 20267 | -5/Factory | Loaded intel: 4 garrison access locations 20511 | -5/Factory | Repaired Lgt. Fission Core? 20544 | -5/Factory | Fabricated Antimatter Cannon (x1) 20551 | -5/Factory | Core integrity fell below 50% 20568 | -5/Factory | Reached level 23 20632 | -5/Factory | Upgraded with Utility slot (x1) 20672 | -5/Factory | Build established: Hacker-Scout 20833 | -5/Factory | Spotted B-75 Beast 20965 | -5/Factory | Discovered new exit (range 9) 21535 | -5/Factory | Garrison activated, responded to threat 21586 | -5/Factory | Identified exit to Garrison 21586 | -5/Factory | Entered Garrison 21639 | -5/Garrison | Garrison Relay disabled 21664 | -5/Garrison | Triggered checkpoint 21712 | -5/Garrison | Triggered checkpoint 21722 | -5/Garrison | Triggered checkpoint 21732 | -5/Garrison | Core integrity fell below 20% 21886 | -5/Garrison | Discovered new exit (range 52) 21886 | -5/Garrison | Discovered new exit (range 26) 21886 | -5/Garrison | Discovered new exit (range 54) 21901 | -5/Garrison | Garrison Relay disabled 21990 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 22025 | -5/Garrison | Phase Generator disabled 22038 | -5/Garrison | Entered Factory 22039 | -4/Factory | Core integrity fell below 50% 22039 | -4/Factory | Core integrity fell below 20% 22040 | -4/Factory | Reached level 24 22139 | -4/Factory | Fabricated Antimatter Cannon? 22159 | -4/Factory | Build established: Hacker-Ninja 22244 | -4/Factory | Spotted B-86 Titan 22288 | -4/Factory | First assault squad dispatched 22308 | -4/Factory | Incoming assault squad redirected 22317 | -4/Factory | Incoming assault squad redirected 22339 | -4/Factory | Identified exit to Garrison 22359 | -4/Factory | Discovered new exit (range 20) 22376 | -4/Factory | Entered Research 22377 | -3/Research | Core integrity fell below 50% 22377 | -3/Research | Core integrity fell below 20% 22378 | -3/Research | Reached level 25 22378 | -3/Research | Reached level 26 22380 | -3/Research | Discovered new exit (range 9) 22516 | -3/Research | Discovered new exit (range 18) 22827 | -3/Research | Identified exit to Garrison 22841 | -3/Research | Garrison activated, responded to threat 23250 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23194_ K-01 Serf cleans the Quantum Generator. 23202_ Sneak attack on K-01 Serf. 23202_ Destroyed Wheel. 23202_ K-01 Serf destroyed. 23205_ Acquired 22 matter. 23206_ Sneak attack on K-01 Serf. 23206_ K-01 Serf suffers critical hit (Impale). 23206_ Destroyed Wheel. 23206_ K-01 Serf destroyed. 23211_ Acquired 21 matter. 23213_ U-05 Engineer builds a Wall. 23217_ Sneak attack on U-05 Engineer. 23217_ U-05 Engineer destroyed. 23217_ R-10 Processor collects Terrain Scanner. 23220_ Acquired 20 matter. 23220_ R-10 Processor collects Wheel. 23223_ R-10 Processor collects Terrain Scan Processor. 23228_ U-05 Engineer builds a Wall. 23249_ U-05 Engineer destroyed. 23249_ Particle Synthesizer disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ??????#????????????????????? | | ????????????????????? ????#??????????????????????? | | ??????????????????????#+#####?????#??????????????? | | ??????????????? ??? ? ? ?? ???? ?????????????? | | ?????????????????????? ???? ?????#??????????? | | ??????????????????????? ?????o??? # ?????????? | | ???????????"????"?? ##?# #?#??#?????? ????????? | | ???????????"????"?"??#?# #?????????????????????? | | ??????????#????#???????# #?????????????????????? | | ????????????????"???#??# #??? ? ??? ???????????? | | ???????????###?#?????#?# # ? ???? ?????????????? | | ???????????###???#??#??# # ???? ?? ?? ??? ?????? | | ????????###? ?????? # # ????????????????????? | | ?????????#?# ??????????# #? ? ??????#??? ??????? | | ?????#???#?? ???? ?# #? ????? ??#??????????? | | ????##?###?#? ????????# A#?##????? ##? ???????? | | ??????##?#??? ""???" ??+ ####### #??? ?????? | | ?????##?#??# ?"?""?? ??# T A#?? ? ????? | | ???#??##???#??"??""?? ?# "" + ????????? | | ??????##???####?#?#?#??# @ # ????????? | | ??#????#??#########??#?# ## T## !#?????????? | | ?#?#####????#?## ??# ##??#?????##?? ??????? | | ?????#??##??#### # #??????? #? ? ??????? | | #????###?#???### + #?###?#? ??? ??? ????? | | ?##???##??#????# # ##??#?#?? ??#??+?????? | | ??#?#?#??#?#??## # #???#???? ? ? ????? | | ###????################# ###?##? ? ? ?? ??????? | | ?#?#???#??# | #?#?##?? ??? ????????? | | ????##?#### k ?###????#?###?+?????? | | ??#####?#?# ###?#????#?? ???????? | | ???#??###?# ! ###?###?#????? ?????? | | ?#?????#### """ " ##??????????????????? | | ?????##??## """ " % #####????#??????????? | | ???#####?## """ " # ? ?#?? ???????? | | ?########## """ " p # ? ?????????????? | | #?###?##?## """ """ #? ? ?????????????? | | ?###?###?## A # ? ????????????? | | #########?# + ? ?? ??#??????????? | | ########?## p # ???????????????? | | #?###########+############# ## ? ??????????????? | | ####?#### [ ## ? ? # ## ????????????????? | | ##?###### ## ?+ ##?? ??? ???????????? | | ######### "" ## ? # #??##??##????????????? | | ?######## ""S ## ? ? ###?#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 2510 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 12 Terrain Scan Range 20 Terrain Scan Density 510 Cloak Strength 3 Armor Coverage 225 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 44 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 86 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Recoil Nullifier | -7/Factory | Hacked Remote Shield | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Lrn. Tractor Beam | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Antimatter Cannon | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -10/Materials | Hacked I-36 Angel | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free I-47 Archangel | -6/Factory | Hacked Fabricated ------------ I-36 Angel | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory H-55 Commando | x2 | -7/Factory | Authchip Recoil Nullifier | x2 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory H-55 Commando | x2 | -7/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip I-47 Archangel | x1 | -6/Factory Y-64 Sentinel | x2 | -6/Factory | Authchip Antimatter Cannon | x1 | -5/Factory Antimatter Cannon | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Res Levels Raised 25 | . 1 . 3 2 . 1 2 2 1 . 4 . . . 2 1 . 2 . . . . 1 . 1 2 XP Earned 40685 | 3000 1800 1050 4595 2273 350 943 3303 2199 1661 716 5278 379 673 152 1911 1301 1280 1667 275 122 57 342 1421 564 1232 2141 XP Spent 37425 | 1000 1770 800 2765 . 750 . 6360 2250 2500 2200 3550 . . . 3400 3550 . 2090 . . . . 3000 . 1440 . Upgrades 70 | 2 7 1 10 . 1 . 16 2 2 2 7 . . . 2 7 . 4 . . . . 2 . 5 . Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . Utility Slot 7 | . 1 1 1 . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . Weapon Slot 4 | 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Core Integrity 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . Heat Dissipation 6 | . 2 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Matter Storage 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Mass Support 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . 2 . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . Sight Range 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Sensor Range 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Ranged Accuracy 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Hack Attack % 6 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . KI Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protomatter Created 3728 | . 148 63 130 208 . 10 113 79 30 93 533 227 161 . 92 166 355 474 269 51 55 145 280 46 . . Integrity Restored 8222 | . 340 189 237 679 . 30 170 139 126 181 1310 204 215 . 232 232 926 1035 327 153 165 435 789 108 . . Core 6751 | . 301 189 237 495 . . 115 104 87 159 1030 162 194 . 92 187 789 782 178 153 165 435 789 108 . . Parts 1471 | . 39 . . 184 . 30 55 35 39 22 280 42 21 . 140 45 137 253 149 . . . . . . . Protomatter Decayed 2310 | . 15 . 51 34 . . 149 30 253 73 416 156 186 . 151 75 150 415 135 11 . . . 10 . . Game ------ Seed ActuatorTitaniumCarapace Manual? 0 Play Time 07:24:29 Cumulative 154.7 hours Start 2024.05.10 @ 17:17:35 End 2024.05.12 @ 18:43:46 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 34 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3bce723f-eac2-4046-9766-32a3b934c350