Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 10:56:28 Player: naththebg Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (5773) 5773 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2331) 2331 TOTAL SCORE: 13969 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1022 Follower Combat Kills 653 Registered with UFD 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 40/290 System Corruption 3% Temperature Hot (295) Movement Hovering (33) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Gravmag Array Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY (6) ------ Improved Melee Analysis Suite Microactuators Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON (5) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Micro Fission Core Improved Hover Unit Linear Gravjet Cryofiber Web Advanced Heat Sink Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Particle Charger Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Carbon-fiber Leg Titanium Leg VSS Leg Light Armored Exoskeleton Advanced Heat Sink Advanced Heat Sink Weapon Cycler Improved Medium Armor Plating Hacking Suite System Shield Cooled Particle Cannon Heavy Rocket Launcher [Rating: 81] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Medium Treads Leg Light Armored Exoskeleton Hover Unit Combat Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Bolt Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . 2 Utility 4 | . . 1 . 1 1 . . . 1 Weapon 3 | . . . . 1 1 . . . 1 Parts Attached 156 | 6 4 7 4 33 41 15 2 7 37 Power 16 | 1 . . . 6 3 2 . . 4 Engine 12 | 1 . . . 5 2 2 . . 2 Core 3 | . . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 40 | 2 . 3 1 9 7 2 . 2 14 Treads 1 | . . . . . . . . . 1 Leg 33 | 2 . 3 1 9 7 2 . 2 7 Wheel . | . . . . . . . . . . Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Utility 46 | 1 2 2 1 8 17 . 2 1 12 Device 24 | . . 1 1 3 12 . . 1 6 Storage 5 | 1 1 . . 1 1 . 1 . . Processor 5 | . 1 . . 1 2 . . . 1 Hackware 4 | . . . . . 1 . . . 3 Protection 8 | . . 1 . 3 1 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 54 | 2 2 2 2 10 14 11 . 4 7 Energy Gun 5 | 2 . . . 1 . 1 . . 1 Energy Cannon 36 | . 2 2 1 8 11 6 . 3 3 Ballistic Gun 1 | . . . . . . . . 1 . Ballistic Cannon 3 | . . . 1 . . 1 . . 1 Launcher 8 | . . . . 1 3 3 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . Parts Lost 24 | . . . 5 2 3 1 . . 13 Power 3 | . . . 1 1 . . . . 1 Propulsion 7 | . . . 2 . 1 . . . 4 Utility 7 | . . . 1 1 1 1 . . 3 Weapon 7 | . . . 1 . 1 . . . 5 Highest Loss Streak 12 | . . . 5 1 1 1 . . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 93 97 97 90 92 91 76 Engine 6 | . 14 11 9 7 5 7 7 7 . Leg 19 | . 28 33 29 25 20 15 15 15 16 Device 20 | . . 10 12 20 22 23 23 22 15 Storage 7 | . 14 11 11 8 7 7 7 7 3 Protection 6 | . . 7 8 2 7 5 7 7 5 Energy Cannon 26 | . 26 22 19 23 29 28 30 30 18 Peak Build Rating 81 | 6 8 14 16 34 43 46 44 50 81 Average Rating 40 | 4 7 13 13 25 38 41 42 48 61 On Entrance 24 | . 6 8 14 13 32 41 39 44 50 Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 11 19 28 29 41 48 51 53 61 85 Greatest Support 88 | 20 20 30 33 45 47 47 47 48 88 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 Average Capacity 12 | 6 8 10 10 9 10 10 13 15 12 Most Carried 15 | 6 8 10 10 10 10 10 15 15 15 Average Carried 11 | 3 7 9 9 9 9 9 12 14 11 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 Final Carried 15 | 6 8 10 9 10 9 10 15 15 5 Class Distribution -------------------- 44% | Commander-Tank 20% | Scavenger-Tank 11% | Mutant 10% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Commander-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 2051 | 234 66 70 63 328 491 68 299 86 346 Remotely . | . . . . . . . . . . Salvage Created 7466 | . 143 505 147 1831 1980 567 72 . 2221 Parts 354 | . 11 27 1 97 89 30 5 . 94 Haulers Intercepted 11 | . 1 2 . 3 1 . . . 4 Recyclers Shooed 5 | . . . . 3 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 110 | . 1 4 5 27 35 12 . . 26 Melee 2 | . . . . . . . . . 2 Guns 4 | . . . . 1 . . . . 3 Cannons 75 | . 1 4 5 20 23 8 . . 14 AOE 20 | . . . . 3 10 4 . . 3 Classes Destroyed 20 | . 3 2 3 7 4 . . . 1 Worker 19 | . . . . 4 2 3 . . 10 Builder 13 | . . . . 3 2 4 . . 4 Tunneler 2 | . . . . . 1 . . . 1 Hauler 11 | . 1 2 . 3 1 . . . 4 Recycler 14 | . . 2 . 4 4 1 1 . 2 Mechanic 3 | . . . . 1 2 . . . . Operator 3 | . . . . 1 1 . . . 1 Watcher 15 | . 2 3 . 3 3 . . . 4 Swarmer 19 | . . . . 6 6 . . . 7 Grunt 48 | . 1 3 . 12 13 9 . . 10 Brawler 5 | . . . . . 3 . . . 2 Duelist 4 | . . . . 2 . 1 . . 1 Protector 1 | . . . . . 1 . . . . Sentry 14 | . . 1 . 6 4 2 . . 1 Demolisher 3 | . . . 2 . . . . . 1 Specialist 1 | . . . . . . . . . 1 Hunter 5 | . . . . . 4 . . . 1 Programmer 6 | . . . . . 4 . . . 2 Heavy 1 | . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . Guerrilla 1 | . . . 1 . . . . . . Best Kill Streak 14 | . 2 4 4 9 10 14 1 . 11 Combat Bots Only 9 | . 1 3 4 4 9 5 . . 4 Max Kills in Single Turn 4 | . 1 1 1 4 4 3 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 3 1 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 798 | . 4 5 60 116 174 133 9 . 297 Missed 278 | . 1 1 11 29 70 59 4 . 103 Damage Taken 8819 | . 34 51 1154 1247 1514 874 34 . 3911 Core 1862 | . 12 . 389 129 232 90 . . 1010 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . 82 Regen/Repaired (Parts) 604 | . . . . 285 319 . . . . Core Remaining (%) 65 | 100 95 . 2 76 . . . 54 . Volleys Fired 302 | . 13 22 13 86 81 31 5 . 51 Largest 5 | . 2 2 2 3 4 4 4 . 5 Hottest 370 | . 120 128 128 188 278 225 215 . 370 Shots Fired 937 | . 26 44 26 249 277 72 21 . 222 Gun 53 | . . . . 27 . . . . 26 Cannon 854 | . 26 44 26 220 269 61 21 . 187 Launcher 30 | . . . . 2 8 11 . . 9 Special . | . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . Thermal 895 | . 26 44 14 247 269 61 21 . 213 Explosive 30 | . . . . 2 8 11 . . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 6 7 4 16 14 5 12 . 13 Robot Miss Streak 4 | . 2 3 3 4 4 4 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 512 | . 12 25 14 143 133 45 15 . 125 Core Hits 312 | . 4 12 8 69 87 37 3 . 92 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . 3 1 . . . . Burn 2 | . . . . 2 . . . . . Meltdown 2 | . . . . 1 1 . . . . Melee Attacks 17 | . . . . . . . . . 17 Impact . | . . . . . . . . . . Slashing 17 | . . . . . . . . . 17 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17941 | . 210 478 301 3263 4566 2165 366 . 6592 Guns 971 | . . . . 267 . . . . 704 Cannons 11037 | . 210 478 301 2558 3078 918 342 . 3152 Explosions 4950 | . . . . 388 1452 1247 . . 1863 Melee 773 | . . . . . . . . . 773 Ramming 210 | . . . . 50 36 . 24 . 100 Kinetic 130 | . . . 130 . . . . . . Thermal 12179 | . 210 478 171 2825 3379 918 342 . 3856 Explosive 4649 | . . . . 388 1151 1247 . . 1863 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 773 | . . . . . . . . . 773 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 2 2 . 3 Average Corruption 1 | . . . . . 1 1 2 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . 1 4 15 . 3 Message Errors 5 | . . . . . . 2 2 . 1 Matter Fused 5 | . . . . . . . 5 . . Heat Flow Errors 3 | . . . . . 1 . 1 . 1 Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 3 | . . . . . . 1 1 . 1 Misfires 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . . . 2 . . Overload Shots 8 | . . . . . 4 3 . . 1 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Overflow Damage 517 | . . . . 48 196 4 1 . 268 Projectiles 128 | . . . . 22 10 4 1 . 91 Explosions 234 | . . . . 26 186 . . . 22 Melee 155 | . . . . . . . . . 155 Knockbacks 3 | . . . 2 . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 209 | . . . . . 59 24 . . 126 Shots 9 | . . . . . 3 3 . . 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 19 | . . . . 5 5 . 4 . 5 Kicked 18 | . . . . 5 5 . 4 . 4 Crushed . | . . . . . . . . . . Highest Temperature 479 | . 318 198 199 255 283 219 190 . 479 Average Temperature 83 | . 96 98 120 59 59 97 132 . 154 Received Heat Transfer 1874 | . 18 30 80 504 444 306 6 . 486 Effects 6 | . . . . 2 3 . . . 1 Shutdowns 1 | . . . . . . . . . 1 Interference 5 | . . . . 2 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 12 | . . . 1 4 2 . . . 5 Combat Hostiles 9 | . . . . 3 2 . . . 4 Parts Melted 46 | . . . 2 18 15 1 1 . 9 Heat Transferred 19810 | . 444 925 333 5624 5295 1469 555 . 5165 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Peak Influence 1864 | . 81 236 91 413 740 802 454 . 1864 Initial 308 | . . 33 91 . 136 259 308 . . Average 394 | . 35 120 63 162 520 526 223 . 788 Maximum Alert Level 5 | . . 1 . 2 3 3 2 . 5 Low Security (%) 33 | 100 100 74 100 65 1 . 39 . 12 Level 1 26 | . . 25 . 31 23 38 48 . 17 Level 2 25 | . . . . 2 60 28 11 . 14 Level 3 10 | . . . . . 13 32 . . 29 Level 4 2 | . . . . . . . . . 15 Level 5 . | . . . . . . . . . 3 High Security 1 | . . . . . . . . . 7 Max Security . | . . . . . . . . . . Squads Dispatched 47 | . 1 . . 2 12 4 . . 28 Investigation 13 | . 1 . . . 5 1 . . 6 Extermination 6 | . . . . . 4 . . . 2 Reinforcement 13 | . . . . 2 1 3 . . 7 Assault 12 | . . . . . 2 . . . 10 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . 1 1 1 . . 3 Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 8 | . 1 . 2 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 235 | . 4 7 17 39 44 15 4 . 105 Peak Tracking Total 27 | . 2 3 13 6 9 5 2 . 27 Tactical Retreats 25 | . . . 1 4 . 2 . . 18 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 6 | . 1 . . . 1 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 13 | . . 1 . 1 6 4 . . 1 Max in Single Turn 3 | . . 1 . 1 3 3 . . 1 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . 1 Overloaded Fab Kills 7 | . . . . . . . . . 7 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 57 | . 1 3 . 11 13 5 8 8 8 Terminals 31 | . 1 2 . 9 7 5 3 . 4 Fabricators 3 | . . . . . 1 . . . 2 Repair Stations 5 | . . . . 1 3 . . . 1 Recycling Units 7 | . . 1 . . 1 . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 Total Hacks 175 | . 2 10 . 36 37 12 17 41 20 Successful 108 | . 1 6 . 24 14 5 6 41 11 Failed 65 | . . 4 . 12 23 7 10 . 9 Catastrophic 15 | . . 1 . 4 5 1 3 . 1 Database Lockouts 2 | . 1 . . . . . 1 . . Manual 49 | . 3 3 . 15 13 2 7 . 6 Terminals 86 | . 2 7 . 29 17 12 10 . 9 Fabricators 5 | . . . . . 2 . . . 3 Repair Stations 25 | . . . . 6 12 . . . 7 Recycling Units 13 | . . 3 . . 3 . 7 . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 1 3 . . . 1 Terminal Hacks 73 | . 1 3 . 14 3 5 2 41 4 Record 34 | . . . . 1 . . . 33 . Robot Analysis 7 | . . . . . . . . 7 . Prototype ID Bank 11 | . 1 2 . 6 . 1 1 . . Open Door 4 | . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 3 | . . 1 . 1 . . . . 1 Terminal Index 1 | . . . . 1 . . . . . Alert Level 4 | . . . . 2 1 . 1 . . Unreport Threat 3 | . . . . 2 1 . . . . Locate Traps 3 | . . . . 1 1 . . . 1 Reprogram Traps 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . . 6 6 . . . 2 Scan Component 8 | . . . . 3 3 . . . 2 Repair 6 | . . . . 3 3 . . . . Recycling Unit Hacks 8 | . . 2 . . 2 . 4 . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 7 | . . 2 . . 1 . 4 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 11 | . . 1 . 3 2 . . . 5 Terminals 6 | . . 1 . 3 . . . . 2 Botnet 5 | . . 1 . 3 . . . . 1 Sabotage 1 | . . . . . . . . . 1 Fabricators 4 | . . . . . 1 . . . 3 Fabnet 1 | . . . . . . . . . 1 Haulers 1 | . . . . . 1 . . . . Overload 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . . . Patch 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 Used 1 | . . . . 1 . . . . . Hacking Detections 40 | . . 2 . 10 13 3 6 . 6 Full Trace Events 9 | . . . . . 4 . 3 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . . 3 3 . . . . Time 174 | . . . . 78 96 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . . 3 . . 6 . 9 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total Allies 12 | . . . . . . 10 2 . . Largest Group 12 | . . . . . . 10 12 12 12 Highest-Rated Group 192 | . . . . . . 173 192 192 192 Highest-Rated Ally 29 | . . . . . . 29 29 29 29 Total Orders 3 | . . . . . . . 3 . . FOLLOW 1 | . . . . . . . 1 . . PICKUP 2 | . . . . . . . 2 . . Ally Attacks 166 | . . . . . . . 22 . 144 Total Damage 1995 | . . . . . . . 310 . 1685 Kills 20 | . . . . . . . 4 . 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Robot Analysis Total 7 | . . . . . . . . 7 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 11446 | 73 207 390 585 1249 2549 327 1328 3332 1406 Spaces Moved 6049 | 54 104 217 157 534 1532 135 631 1486 1199 Core 584 | 8 . . . . . . . . 576 Treads . | . . . . . . . . . . Legs 5387 | 46 104 217 157 534 1532 135 631 1486 545 Wheels . | . . . . . . . . . . Hover 78 | . . . . . . . . . 78 Flight . | . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 120 115 135 215 33 Average Speed 149 | 109 120 120 138 126 128 131 195 222 82 Slowest Speed 229 | 120 120 120 190 190 193 215 225 225 229 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 26 23 30 63 33 32 92 91 45 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Scrap Searched 7 | . . . 1 . . . . 6 . Spaces Dug 8 | . . . . . 3 . . . 5 Terrain Destroyed 323 | . . . 1 23 96 120 2 . 81 Melee 5 | . . . . . . . . . 5 Projectile 58 | . . . 1 3 6 14 2 . 32 AOE 260 | . . . . 20 90 106 . . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total 7783 | 65 161 307 498 922 1924 225 707 1516 1458 Wait 1043 | . 30 43 324 219 221 40 32 17 117 Move 6040 | 53 103 216 156 533 1531 134 630 1485 1199 Hop . | . . . . . . . . . . Pick Up 79 | 6 6 9 . 23 17 2 5 1 10 Fast Attach 42 | 6 1 2 1 7 6 2 1 4 12 Attach 24 | . . 1 1 8 8 . . . 6 Detach 1 | . . . . . . . . . 1 Swap 91 | . 3 4 2 18 27 13 1 4 19 Drop 96 | . 5 10 1 23 28 3 1 4 21 Fire 302 | . 13 22 13 86 81 31 5 . 51 Melee 17 | . . . . . . . . . 17 Ram 1 | . . . . . . . . . 1 Kick 18 | . . . . 5 5 . 4 . 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 29 | . . . . . . . 28 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Central database locked down 247 | -10/Materials | Discovered new exit (range 18) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 339 | -9/Materials | Identified exit to Mines 671 | -9/Materials | Entered Mines 1049 | -9/Mines | Discovered new exit (range 8) 1089 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1108 | -9/Mines | Assembled infested the area 1113 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1158 | -9/Mines | Core integrity fell below 50% 1166 | -9/Mines | Core integrity fell below 20% 1167 | -9/Mines | Destroyed YI-UF0 1197 | -9/Mines | Lost 5 parts (1p2n1u1w) 1256 | -9/Mines | Entered Materials 1256 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1554 | -8/Materials | Build established: Scavenger-Gunner 1614 | -8/Materials | Discovered new exit (range 4) 1732 | -8/Materials | Repaired Aluminum Leg 1760 | -8/Materials | Repaired Aluminum Leg 1787 | -8/Materials | Repaired Med. Storage Unit 2475 | -8/Materials | Discovered new exit (range 9) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2662 | -7/Factory | Build established: Scavenger-Tank 2981 | -7/Factory | Repaired Carbon-fiber Leg 3008 | -7/Factory | Repaired Beam Cannon 3041 | -7/Factory | Repaired Imp. Aluminum Leg 3350 | -7/Factory | Discovered new exit (range 7) 3686 | -7/Factory | Identified exit to Lower Caves 3705 | -7/Factory | First assault squad dispatched 3867 | -7/Factory | Destroyed 9 combat bots 4121 | -7/Factory | Discovered new exit (range 7) 4794 | -7/Factory | Build established: Tank 5052 | -7/Factory | Identified exit to Storage 5054 | -7/Factory | Entered Storage 5338 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5358 | -7/Storage | Used back door to open Recycling access 5358 | -7/Storage | Discovered new exit (range 4) 5381 | -7/Storage | Entered Recycling 5381 | -7/Recycling | Accompanied by 10 allies 5640 | -7/Recycling | Discovered new exit (range 15) 5702 | -7/Recycling | Build established: Commander-Tank 6643 | -7/Recycling | Scanned before Scraplab entrance 6674 | -7/Recycling | Entered Scraplab 6692 | -7/Recycling | Discovered new exit (range 2) 6709 | -7/Recycling | Entered Scraptown 6709 | -7/Scraptown | Accompanied by 12 allies 6709 | -7/Scraptown | System corruption cleaned by C-Scrubber 6723 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7006 | -7/Scraptown | Visited Cyclists 7092 | -7/Scraptown | Visited UFD Registry 7092 | -7/Scraptown | Registered with UFD as "Gunform" 7173 | -7/Scraptown | Entered Cyclist Reading Room 7233 | -7/Scraptown | Visited Shadow of the Wyrm 7476 | -7/Scraptown | Visited Red Mages 7604 | -7/Scraptown | Visited Symbiants 7649 | -7/Scraptown | Visited Cave Peace 7847 | -7/Scraptown | Discovered new exit (range 11) 8070 | -7/Scraptown | Visited Comm Corps 8155 | -7/Scraptown | Visited The Evicted 8272 | -7/Scraptown | Visited LU-1G1's Boring Crew 8409 | -7/Scraptown | Visited Research Penetration Think Tank 8462 | -7/Scraptown | Visited Scrapoid Research Area 8513 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8521 | -7/Scraptown | Found DCF Scrap (27 items) 8590 | -7/Scraptown | Visited Curators Association 8680 | -7/Scraptown | Visited Scrap Suit Storage 8722 | -7/Scraptown | Visited Infowarlord's Domain 8957 | -7/Scraptown | Visited Science Guys 9098 | -7/Scraptown | Visited Analyses Database 10020 | -7/Scraptown | Discovered new exit (range 3) 10041 | -7/Scraptown | Entered Factory 10041 | -5/Factory | Accompanied by 12 allies 10041 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 10182 | -5/Factory | Identified exit to DSF 10397 | -5/Factory | Garrison activated, responded to threat 10591 | -5/Factory | Identified exit to Upper Caves 10641 | -5/Factory | First assault squad dispatched 10799 | -5/Factory | Lost 10 allies 11062 | -5/Factory | Core integrity fell below 50% 11101 | -5/Factory | Lost 12 parts (1p4n3u4w) 11165 | -5/Factory | Spotted B-75 Beast 11190 | -5/Factory | Core integrity fell below 20% 11344 | -5/Factory | High security lockdown imminent 11424 | -5/Factory | High security lockdown engaged 11446 | -5/Factory | Discovered new exit (range 15) 11447 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11419_ Acquired Linear Gravjet. 11421_ Slug penetrates Wall. 11423_ Acquired Linear Gravjet. 11424_ ALERT: Lockdown in effect, collecting threat data. 11424_ Penetrated by Slug. 11424_ Dropped Lgt. Ion Engine. 11425_ Acquired Linear Gravjet. 11426_ Penetrated by Slug. 11431_ Slammed into Y-64 Sentinel. 11439_ Drone sends a signal. 11442_ Penetrated by Slug. 11442_ Power Sword destroyed. 11444_ System corrupted: Heat flow error (+276). 11444_ ALERT: Assault forces dispatched. 11444_ Penetrated by Slug. 11446_ EXIT=FOUND 11446_ K-01 Serf exits level. 11447_ Slug penetrates Matter Pump. 11447_ Matter Pump disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? G??????????? | | ???????????????????????????????????? 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Y< ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????####+#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 50 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBlastField Manual? 0 Play Time 01:51:56 Cumulative 214.8 hours Start 2025.04.18 @ 08:58:11 End 2025.04.18 @ 10:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8ba104-59ad-4d17-aac1-87a214fdf972