Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 05:10:54
Player: Jennifer
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (9) 1800
Robots Destroyed (146) 730
Value Destroyed (4412) 4412
Prototype IDs (26) 520
Alien Tech Used (0) 0
Bonus (706) 706
TOTAL SCORE: 9668
Bonus
-------
High Alert Combat Kills 378
Follower Combat Kills 173
Aligned with FarCom 300
Friendly Fire -145
Cogmind
---------
Core Integrity 196/700
Matter 300/300
Energy 99/100
System Corruption 16%
Temperature Cool (0)
Movement Core (50)
Location -7/Waste
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
(None)
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Experimental Sensor Array
Heavy Armor Plating
Hacking Suite
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
> --- PROPULSION -------
Improved Treads
Armored Treads
Advanced Treads
Medium Treads
> --- UTILITY ----------
High-capacity Storage Unit
Improved Targeting Computer
Advanced Targeting Computer
Core Analyzer
Hacking Suite
> --- WEAPON -----------
Enhanced Autogun
Flak Cannon
Longsword +1
> --- INVENTORY --------
Deuterium Engine
Light Nuclear Core
Light Treads
Light Treads
Light Treads
Experimental Sensor Array
Improved Targeting Computer
Improved Targeting Computer
Recoil Stabilizer
Recoil Stabilizer
Weapon Cycler
ECM Suite
Heavy Armor Plating
Hacking Suite
System Shield
Heavy Assault Rifle
Heavy Assault Rifle
Minigun
[Rating: 49]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Flight Unit Improved Flight Unit
Utility Improved Targeting Computer
Device ECM Suite
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Hackware Hacking Suite
Weapon Heavy Assault Rifle
Energy Gun Small Laser
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Flak Cannon
Launcher Missile Launcher
Slashing Weapon Longsword +1
Piercing Weapon Spear
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Slots Evolved 6 | . . . 2 . . . 2 2 .
Power . | . . . . . . . . . .
Propulsion 2 | . . . 1 . . . 1 . .
Utility 3 | . . . 1 . . . 1 1 .
Weapon 1 | . . . . . . . . 1 .
Parts Attached 103 | 6 10 2 25 . 1 . 24 31 4
Power 13 | 1 1 . 5 . . . 4 2 .
Engine 9 | 1 1 . 4 . . . 2 1 .
Core 4 | . . . 1 . . . 2 1 .
Reactor . | . . . . . . . . . .
Propulsion 32 | 2 2 . 8 . . . 9 11 .
Treads 31 | 2 2 . 7 . . . 9 11 .
Leg . | . . . . . . . . . .
Wheel . | . . . . . . . . . .
Hover . | . . . . . . . . . .
Flight 1 | . . . 1 . . . . . .
Utility 22 | 1 4 . 5 . . . 6 6 .
Device 2 | . . . . . . . 2 . .
Storage 7 | 1 3 . 2 . . . 1 . .
Processor 11 | . 1 . 2 . . . 3 5 .
Hackware 2 | . . . 1 . . . . 1 .
Protection . | . . . . . . . . . .
Artifact . | . . . . . . . . . .
Weapon 36 | 2 3 2 7 . 1 . 5 12 4
Energy Gun 2 | . 2 . . . . . . . .
Energy Cannon . | . . . . . . . . . .
Ballistic Gun 19 | 2 1 2 5 . . . 4 5 .
Ballistic Cannon 4 | . . . . . . . . 3 1
Launcher 2 | . . . . . . . . 2 .
Special Weapon . | . . . . . . . . . .
Impact Weapon . | . . . . . . . . . .
Slashing Weapon 8 | . . . 2 . 1 . 1 2 2
Piercing Weapon 1 | . . . . . . . . . 1
Special Melee Weapon . | . . . . . . . . . .
Unidentified Prototypes 3 | . . . 2 . . . 1 . .
Parts Lost 40 | . 6 1 6 . . . 7 12 8
Power 7 | . 2 1 2 . . . 1 1 .
Propulsion 15 | . 2 . 3 . . . 4 4 2
Utility 5 | . . . 1 . . . 1 2 1
Weapon 13 | . 2 . . . . . 1 5 5
Highest Loss Streak 8 | . 2 1 4 . . . 3 2 8
To Critical Strikes 2 | . . . . . . . . 1 1
Average Slot Usage (%) 96 | . 92 86 97 100 100 100 99 99 81
Engine 7 | . 12 1 9 11 11 11 6 6 .
Treads 30 | . 27 28 31 33 33 33 36 29 23
Storage 9 | . 14 14 11 11 11 11 9 7 5
Processor 17 | . 10 14 10 11 11 11 20 24 27
Hackware 5 | . . . 10 11 11 11 3 5 .
Energy Gun 1 | . 8 2 . . . . . . .
Ballistic Gun 15 | . 18 26 19 11 11 11 10 12 .
Ballistic Cannon 2 | . . . . . . . . 7 4
Slashing Weapon 2 | . . . 2 11 11 11 7 . 5
Naked Turns 8 | . . . . . . . . . 8
Heaviest Build 84 | 12 84 11 34 34 34 34 57 63 59
Greatest Support 93 | 40 40 40 60 60 60 60 83 93 82
Greatest Overweight (x) 2 | . 2 . . . . . . 1 .
Average Overweight (x) . | . . . . . . . . . .
Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 20 20 20
Average Capacity 14 | 6 9 8 10 15 15 15 16 20 17
Most Carried 20 | 3 7 8 11 11 12 14 19 20 16
Average Carried 12 | 1 5 7 9 11 11 13 13 18 13
Final Capacity 20 | 8 8 8 15 15 15 15 20 20 5
Final Carried 19 | 3 7 8 11 11 12 14 19 16 4
Class Distribution
--------------------
40% | Mutant
32% | Gunner
26% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -9/Exiles
Mutant | -8/Mines
Scavenger-Mutant | -8/Materials
Gunner | -7/Factory
Scavenger-Mutant | -7/Waste
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Matter Collected 3372 | 111 554 39 574 . . 10 506 1454 124
Remotely . | . . . . . . . . . .
Salvage Created 5099 | . 816 46 1127 11 . 12 1099 1734 254
Parts 286 | . 47 6 63 . . . 63 104 3
Haulers Intercepted 9 | . 1 . 3 . . . 2 3 .
Recyclers Shooed 8 | . 1 . 1 . . . . 6 .
Parts Field Recycled . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . .
Prevented . | . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Combat Hostiles Destroyed 115 | . 19 3 23 . . . 22 47 1
Melee 18 | . . . 1 . . . 11 6 .
Guns 71 | . 19 3 22 . . . 11 16 .
Cannons 16 | . . . . . . . . 16 .
AOE 10 | . . . . . . . . 9 1
Classes Destroyed 17 | . 6 1 4 . . . 2 3 1
Worker 4 | . . 1 . . . . . 3 .
Builder 2 | . . . . . . . 1 1 .
Tunneler 3 | . 1 . . . . 1 . 1 .
Hauler 9 | . 1 . 3 . . . 2 3 .
Recycler 4 | . . . 1 . . . 1 2 .
Mechanic 1 | . 1 . . . . . . . .
Operator 3 | . 2 . 1 . . . . . .
Watcher 4 | . . . 1 . . . 1 2 .
Swarmer 35 | . 3 3 5 . . . 7 17 .
Grunt 57 | . 16 . 13 . . . 11 17 .
Brawler 1 | . . . . . . . . 1 .
Duelist 2 | . . . 1 . . . . 1 .
Protector 1 | . . . . . . . . 1 .
Sentry 11 | . . . 4 . . . 3 4 .
Hunter 3 | . . . . . . . 1 2 .
Programmer 4 | . . . . . . . . 4 .
Compactor 1 | . . . . . . . . . 1
Thug 1 | . . . . . . . . . 1
Best Kill Streak 7 | . 6 3 6 . . 1 5 7 1
Combat Bots Only 6 | . 5 3 5 . . . 5 6 1
Max Kills in Single Turn 4 | . 2 1 1 . . 1 1 4 2
Gunslinging 1 | . 1 . . . . . . . .
Exploded 4 | . . . . . . . . 4 1
Melee 1 | . . . 1 . . . 1 1 .
Uniques/NPCs Destroyed . | . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Hostile Shots Fired 690 | . 113 11 144 . . . 139 277 6
Missed 208 | . 31 2 38 . . . 38 99 .
Damage Taken 6451 | . 919 86 1264 . . . 1435 2429 318
Core 974 | . 99 20 197 . . . 154 281 223
Absorbed by Shields . | . . . . . . . . . .
Regen/Repaired (Parts) 521 | . 85 . 165 . . . . 271 .
Core Remaining (%) 68 | 100 . 52 . . . 50 72 . .
Volleys Fired 335 | . 81 7 76 . . . 61 103 7
Largest 3 | . 2 2 2 . . . 2 3 2
Hottest 113 | . 60 60 46 . . . 50 113 88
Shots Fired 638 | . 151 14 124 . . . 84 253 12
Gun 505 | . 151 14 124 . . . 84 132 .
Cannon 120 | . . . . . . . . 113 7
Launcher 13 | . . . . . . . . 8 5
Special . | . . . . . . . . . .
Kinetic 589 | . 120 9 124 . . . 84 245 7
Thermal 36 | . 31 5 . . . . . . .
Explosive 13 | . . . . . . . . 8 5
Electromagnetic . | . . . . . . . . . .
Robot Hit Streak 31 | . 31 2 14 . . . 26 24 11
Robot Miss Streak 6 | . 3 4 6 . . . 3 5 2
Penetration Max . | . . . . . . . . . .
Secondary Targets 7 | . 4 1 1 . . . . 1 .
Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 .
Shots Hit Robots 513 | . 115 4 102 1 . 2 88 186 15
Core Hits 254 | . 37 3 44 1 . 1 35 125 8
Critical Kills 4 | . . . . . . . 3 1 .
Critical Parts Destroyed 9 | . 1 . 2 . . . 5 1 .
Critical Strikes 18 | . 1 . 3 . . . 10 4 .
Destroy 13 | . 1 . 2 . . . 8 2 .
Blast 1 | . . . . . . . . 1 .
Sever 4 | . . . 1 . . . 2 1 .
Melee Attacks 64 | . . . 14 1 . 2 32 11 4
Impact . | . . . . . . . . . .
Slashing 64 | . . . 14 1 . 2 32 11 4
Piercing . | . . . . . . . . . .
Sneak Attacks 11 | . . . 4 . . 2 4 1 .
Combat Hostiles . | . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . .
Damage Inflicted 11745 | . 1419 49 1875 84 . 203 2139 5230 746
Guns 5442 | . 1408 47 1339 . . . 932 1716 .
Cannons 2014 | . . . . . . . . 1876 138
Explosions 1464 | . . . . . . . . 961 503
Melee 2593 | . . . 527 84 . 203 1204 486 89
Ramming 232 | . 11 2 9 . . . 3 191 16
Kinetic 7167 | . 1141 25 1339 . . . 932 3592 138
Thermal 591 | . 267 22 . . . . . 302 .
Explosive 1122 | . . . . . . . . 619 503
Electromagnetic 40 | . . . . . . . . 40 .
Impact . | . . . . . . . . . .
Slashing 2593 | . . . 527 84 . 203 1204 486 89
Piercing . | . . . . . . . . . .
Highest Corruption 16 | . . . . . . . 1 6 16
Average Corruption 2 | . . . . . . . 1 2 14
Corruption Purged . | . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . .
Effects 33 | . . . . . . . 7 19 7
Message Errors 9 | . . . . . . . 1 8 .
Matter Fused 7 | . . . . . . . 2 4 1
Heat Flow Errors 5 | . . . . . . . 1 2 2
Energy Discharges 3 | . . . . . . . . 3 .
Data Loss (minor) 2 | . . . . . . . 1 1 .
Misfires 2 | . . . . . . . 1 1 .
Alerts 2 | . . . . . . . 1 . 1
Misdirections 2 | . . . . . . . . . 2
Weapon Failures 1 | . . . . . . . . . 1
Overload Shots . | . . . . . . . . . .
Overflow Damage 439 | . . . 49 . . 66 87 237 .
Projectiles 32 | . . . . . . . . 32 .
Explosions 163 | . . . . . . . . 163 .
Melee 244 | . . . 49 . . 66 87 42 .
Knockbacks 25 | . . . . . . . . 25 .
Impact 1 | . . . . . . . . 1 .
Kinetic 23 | . . . . . . . . 23 .
Secondary 1 | . . . . . . . . 1 .
Self-Inflicted Damage 8 | . . . . . . . . . 8
Shots . | . . . . . . . . . .
Rammed 31 | . 5 . 5 . . . . 17 4
Targets Rammed 39 | . 6 1 5 . . . 1 22 4
Kicked . | . . . . . . . . . .
Crushed 8 | . 1 1 . . . . 1 5 .
Highest Temperature 228 | . 24 . 8 . . . 177 228 156
Average Temperature 44 | . 9 . 4 . . . 48 53 66
Received Heat Transfer 2073 | . 483 6 498 . . . 576 510 .
Effects 2 | . . . . . . . . 2 .
Interference 2 | . . . . . . . . 2 .
Siege Activations . | . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Parts Fried . | . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . .
Robots Melted . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Parts Melted 3 | . 1 . 1 . . . . 1 .
Heat Transferred 800 | . 600 50 . . . . . 150 .
Parts Sabotaged . | . . . . . . . . . .
Parts Stolen . | . . . . . . . . . .
Parts Stripped . | . . . . . . . . . .
Power Chain Reactions 1 | . . . . . . . . 1 .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Peak Influence 901 | . 203 85 465 169 . 5 299 901 339
Initial 315 | . . 25 . 164 . . 1 88 315
Average 193 | . 100 35 210 168 . 2 131 301 314
Maximum Alert Level 3 | . 1 . 2 . . . 1 3 1
Low Security (%) 59 | 100 93 100 42 100 . 100 66 39 .
Level 1 31 | . 6 . 50 . . . 33 39 100
Level 2 5 | . . . 7 . . . . 11 .
Level 3 3 | . . . . . . . . 9 .
Level 4 . | . . . . . . . . . .
Level 5 . | . . . . . . . . . .
High Security . | . . . . . . . . . .
Max Security . | . . . . . . . . . .
Squads Dispatched 33 | . 7 . 6 . . . 4 16 .
Investigation 16 | . 5 . 3 . . . 3 5 .
Extermination 4 | . . . . . . . . 4 .
Reinforcement 8 | . 2 . 3 . . . 1 2 .
Assault 2 | . . . . . . . . 2 .
Garrison 3 | . . . . . . . . 3 .
Intercept . | . . . . . . . . . .
Searches Triggered . | . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . 1 .
Haulers Reinforced . | . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Distress Signals 11 | . 2 . 4 . . . 3 2 .
Communications Jammed . | . . . . . . . . . .
Distress Signals . | . . . . . . . . . .
Times Spotted 196 | . 31 6 50 . . . 35 71 3
Peak Tracking Total 8 | . 5 3 8 . . . 5 8 2
Tactical Retreats 20 | . . 1 3 . . . 7 9 .
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Traps Triggered 6 | . 2 . 1 . . . 1 2 .
Indirectly . | . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Disarmed . | . . . . . . . . . .
Reprogrammed . | . . . . . . . . . .
Reused . | . . . . . . . . . .
Traps Extracted . | . . . . . . . . . .
Installed . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Machines Disabled 5 | . . . . . . . . 5 .
Max in Single Turn 2 | . . . . . . . . 2 .
Garrison Access 1 | . . . . . . . . 1 .
Machines Repaired . | . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Machines Accessed 22 | . 6 . 4 . 1 . 4 7 .
Terminals 12 | . 3 . 2 . . . 4 3 .
Fabricators . | . . . . . . . . . .
Repair Stations 3 | . 1 . 1 . . . . 1 .
Recycling Units 2 | . 2 . . . . . . . .
Scanalyzers 2 | . . . 1 . . . . 1 .
Garrison Access 2 | . . . . . . . . 2 .
Total Hacks 74 | . 21 . 12 . 1 . 13 27 .
Successful 34 | . 11 . 9 . 1 . 4 9 .
Failed 40 | . 10 . 3 . . . 9 18 .
Catastrophic 9 | . 3 . . . . . 3 3 .
Database Lockouts . | . . . . . . . . . .
Manual 35 | . 10 . 3 . 2 . 10 10 .
Terminals 40 | . 10 . 4 . . . 13 13 .
Fabricators . | . . . . . . . . . .
Repair Stations 13 | . 3 . 6 . . . . 4 .
Recycling Units 8 | . 8 . . . . . . . .
Scanalyzers 6 | . . . 2 . . . . 4 .
Garrison Access 6 | . . . . . . . . 6 .
Terminal Hacks 15 | . 4 . 2 . 1 . 4 4 .
Record 2 | . . . 1 . . . 1 . .
Open DSF 1 | . . . . . . . . 1 .
Branch Access Points 2 | . . . 1 . . . 1 . .
Alert Level 4 | . 2 . . . . . 1 1 .
Unreport Threat 1 | . 1 . . . . . . . .
Dispatch Records 1 | . . . . . . . 1 . .
Transport Status 1 | . 1 . . . . . . . .
Investigation Status 1 | . . . . . . . . 1 .
Extermination Status 1 | . . . . . . . . 1 .
Derelict Proto ID Bank 1 | . . . . . 1 . . . .
Fabricator Hacks . | . . . . . . . . . .
Repair Station Hacks 10 | . 3 . 5 . . . . 2 .
Scan Component 5 | . 1 . 3 . . . . 1 .
Repair 4 | . 1 . 2 . . . . 1 .
Refit 1 | . 1 . . . . . . . .
Recycling Unit Hacks 4 | . 4 . . . . . . . .
Process 1 | . 1 . . . . . . . .
Report Inventory 1 | . 1 . . . . . . . .
Retrieve Matter 1 | . 1 . . . . . . . .
Retrieve Components 1 | . 1 . . . . . . . .
Scanalyzer 4 | . . . 2 . . . . 2 .
Insert Component 3 | . . . 1 . . . . 2 .
Analyze 1 | . . . 1 . . . . . .
Garrison Access Hacks 1 | . . . . . . . . 1 .
Seal Access 1 | . . . . . . . . 1 .
Unauthorized Hacks . | . . . . . . . . . .
Terminals . | . . . . . . . . . .
Fabricators . | . . . . . . . . . .
Repair Stations . | . . . . . . . . . .
Recycling Units . | . . . . . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access . | . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . .
Used . | . . . . . . . . . .
Hacking Detections 18 | . 4 . 4 . . . 4 6 .
Full Trace Events 14 | . 3 . 2 . . . 4 5 .
Feedback Events 1 | . . . . . . . . 1 .
Hackware Fried 1 | . . . . . . . . 1 .
Feedback Blocked . | . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . .
Robots Built . | . . . . . . . . . .
Authchips . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . . .
Parts Built . | . . . . . . . . . .
Authchips . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . .
Parts Repaired 4 | . 1 . 2 . . . . 1 .
Time 90 | . 26 . 52 . . . . 12 .
Parts Recycled . | . . . . . . . . . .
Recycled Matter 19 | . 19 . . . . . . . .
Retrieved Matter 19 | . 19 . . . . . . . .
Retrieved Components 10 | . 10 . . . . . . . .
Parts Scanalyzed 1 | . . . 1 . . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . . .
Parts Damaged . | . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Used RIF Installer . | . . . . . . . . . .
Robots Hacked . | . . . . . . . . . .
Non-combat . | . . . . . . . . . .
Combat . | . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . .
Robots Rewired . | . . . . . . . . . .
Allies Hacked . | . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Total Allies 4 | . . 3 . . . . . . 1
Largest Group 3 | . . 3 3 . . . . . 1
Highest-Rated Group 40 | . . 40 40 . . . . . 31
Highest-Rated Ally 31 | . . 16 16 . . . . . 31
Total Orders 2 | . . 1 1 . . . . . .
FOLLOW 1 | . . 1 . . . . . . .
GUARD 1 | . . . 1 . . . . . .
Ally Attacks 74 | . . 34 36 . . . . . 4
Total Damage 716 | . . 255 374 . . . . . 87
Kills 11 | . . 4 7 . . . . . .
Allies Corrupted . | . . . . . . . . . .
Allies Melted 1 | . . . . . . . . 1 .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Robot Analysis Total . | . . . . . . . . . .
Derelict Logs Recovered . | . . . . . . . . . .
Drone Launches . | . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Turns Passed 9131 | 74 1211 842 1684 70 361 261 1287 3246 95
Spaces Moved 4422 | 42 526 505 748 43 222 160 526 1605 45
Core 21 | 4 . . . . . . . . 17
Treads 4401 | 38 526 505 748 43 222 160 526 1605 28
Legs . | . . . . . . . . . .
Wheels . | . . . . . . . . . .
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 50
Average Speed 159 | 149 164 160 160 160 160 160 161 159 115
Slowest Speed 320 | 160 320 160 160 160 160 160 163 240 156
Overloaded Moves . | . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . .
Robots Hopped . | . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . .
Exploration Rate (%) 42 | 5 54 91 64 9 65 32 41 35 27
Regions Visited 9
Branch Regions 4
Pre-discovered Areas 1 | . . 1 . . . . . . .
Known Exits Taken 1 | . . . 1 . . . . . .
Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . .
Scrap Searched 1 | . . . . . . 1 . . .
Spaces Dug 7 | . . . 1 . . . 4 2 .
Terrain Destroyed 105 | . . . 1 . . . 4 57 43
Melee 7 | . . . 1 . . . 4 2 .
Projectile 1 | . . . . . . . . 1 .
AOE 97 | . . . . . . . . 54 43
Terrain Rammed . | . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . .
Machines Disabled . | . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was
Total 5832 | 50 714 525 1090 43 228 163 858 2091 70
Wait 793 | . 84 8 193 . 5 . 198 299 6
Move 4414 | 41 525 504 747 42 221 159 525 1605 45
Hop . | . . . . . . . . . .
Pick Up 48 | 3 6 1 15 . . 2 9 12 .
Fast Attach 32 | 6 5 1 9 . 1 . 2 8 .
Attach 35 | . 3 . 5 . . . 10 14 3
Detach 6 | . 1 . . . 1 . 3 1 .
Swap 36 | . 2 1 11 . . . 12 9 1
Drop 30 | . 1 2 15 . . . 5 7 .
Fire 335 | . 81 7 76 . . . 61 103 7
Melee 64 | . . . 14 1 . 2 32 11 4
Ram 4 | . . . . . . . . . 4
Kick . | . . . . . . . . . .
Crush 35 | . 6 1 5 . . . 1 22 .
Escape Stasis . | . . . . . . . . . .
Rewire . | . . . . . . . . . .
Trap . | . . . . . . . . . .
Miscellaneous . | . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat / *Min / Sto)
-9/Mines
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 2 exits: [*Fac] / [*Low])
-7/Waste
History
---------
Turn | Location | Event
13 | -11/Scrapyard | Discovered new exit (range 15)
75 | -11/Scrapyard | Entered Materials
306 | -10/Materials | Build established: Mutant
382 | -10/Materials | Discovered new exit (range 7)
418 | -10/Materials | Discovered new exit (range 13)
625 | -10/Materials | Repaired Assault Rifle
1231 | -10/Materials | Discovered new exit (range 16)
1286 | -10/Materials | Entered Mines
1331 | -10/Mines | Assembled infested the area
1443 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
1925 | -10/Mines | Discovered new exit (range 7)
1987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1991 | -10/Mines | Found Prototype Device
2011 | -10/Mines | Discovered new exit (range 11)
2017 | -10/Mines | Learned location of Storage (-9)
2128 | -10/Mines | Entered Materials
2128 | -9/Materials | Accompanied by 3 allies
2128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2442 | -9/Materials | Build established: Scavenger-Mutant
2505 | -9/Materials | Discovered new exit (range 3)
2763 | -9/Materials | Lost 4 parts (1p3n)
3038 | -9/Materials | Repaired Lgt. Treads
3065 | -9/Materials | Repaired Lgt. Treads
3348 | -9/Materials | Discovered new exit (range 7)
3748 | -9/Materials | Identified exit to Mines
3748 | -9/Materials | Identified exit to Storage
3812 | -9/Materials | Entered Mines
3874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
3874 | -9/Mines | Discovered new exit (range 5)
3882 | -9/Mines | Entered Exiles
3924 | -9/Exiles | Met 8R-AWN
3951 | -9/Exiles | Met EX-HEX
3998 | -9/Exiles | Met EX-BIN
4017 | -9/Exiles | Aligned with FarCom system
4018 | -9/Exiles | Given EX-Vault access code
4058 | -9/Exiles | Opened EX-Vault
4078 | -9/Exiles | Found Longsword +1
4099 | -9/Exiles | Build established: Mutant
4114 | -9/Exiles | Warned to stay clear of 0b10 Research branches
4125 | -9/Exiles | Exiles lab attacked by MAIN.C
4224 | -9/Exiles | Discovered new exit (range 14)
4243 | -9/Exiles | Left Exiles lab with Longsword +1
4243 | -9/Exiles | Entered Mines
4462 | -8/Mines | Discovered new exit (range 9)
4504 | -8/Mines | Entered Materials
4504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
4840 | -8/Materials | Build established: Scavenger-Mutant
5047 | -8/Materials | Lost 3 parts (1n1u1w)
5580 | -8/Materials | Build established: Mutant
5744 | -8/Materials | Discovered new exit (range 15)
5791 | -8/Materials | Entered Factory
5791 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
5901 | -7/Factory | Repaired Arm. Treads
6093 | -7/Factory | Build established: Gunner
7100 | -7/Factory | Discovered new exit (range 7)
7219 | -7/Factory | Discovered new exit (range 8)
8346 | -7/Factory | Garrison activated, responded to threat
8385 | -7/Factory | Hacking Suite fried by hacking feedback
8591 | -7/Factory | First assault squad dispatched
9037 | -7/Factory | Sucked down chute
9037 | -7/Factory | Entered Waste
9038 | -7/Waste | Met a frightened Derelict
9052 | -7/Waste | EMP discharged
9052 | -7/Waste | System corruption reached 10%
9055 | -7/Waste | Spotted C-40 Crusher
9066 | -7/Waste | Destroyed C-40 Crusher
9091 | -7/Waste | Spotted C-40 Crusher
9109 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
9112 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
9115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
9116 | -7/Waste | Core integrity fell below 50%
9118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
9120 | -7/Waste | Spotted C-40 Crusher
9121 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
9124 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
9132 | -7/Waste | Self-destructed
Last Messages
---------------
09119_ Imp. Targeting Computer temporarily
disabled.
09119_ Adv. Targeting Computer temporarily
disabled.
09120_ Slammed into C-40 Crusher.
09121_ Great Axe crushed.
09121_ Imp. Targeting Computer crushed.
09121_ Imp. Melee Analysis Suite crushed.
09121_ Slammed into C-40 Crusher. <x2>
09123_ The unstable cave ceiling collapses.
09124_ Spear crushed.
09124_ Adv. Targeting Computer crushed.
09124_ Core Analyzer crushed.
09124_ Acquired 78 matter.
09125_ The unstable cave ceiling collapses.
09128_ Hcp. Storage Unit crushed.
09128_ Imp. Cooling System crushed.
09130_ Recoil Stabilizer crushed.
09130_ 91 Matter crushed.
09131_ Gauss Rifle crushed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 16
Energy Capacity 290
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 1
Evasion (%) 50
Targeting Accuracy 14
Melee Accuracy 6
Target Analysis 5
Core Analysis 6
Recoil Reduction 4
Offensive Hacking 10
Item Schematics
-----------------
Autogun | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Backstab
Party Time
root@
Challenges
------------
None
Game
------
Seed BombardmentScrapAutocannon
Manual? 0
Play Time 01:32:32
Cumulative 22.7 hours
Start 2024.04.01 @ 16:52:50
End 2024.04.02 @ 05:10:54
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 37
Rogue 37
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 14
Gallery% 21
Achievement% 20
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: b7858ae7-2dd3-4124-9e76-7c1565dca94c