Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 05:10:54 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (4412) 4412 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 9668 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 173 Aligned with FarCom 300 Friendly Fire -145 Cogmind --------- Core Integrity 196/700 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Heavy Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Cannon Longsword +1 > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer Weapon Cycler ECM Suite Heavy Armor Plating Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Minigun [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 103 | 6 10 2 25 . 1 . 24 31 4 Power 13 | 1 1 . 5 . . . 4 2 . Engine 9 | 1 1 . 4 . . . 2 1 . Core 4 | . . . 1 . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 2 . 8 . . . 9 11 . Treads 31 | 2 2 . 7 . . . 9 11 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 22 | 1 4 . 5 . . . 6 6 . Device 2 | . . . . . . . 2 . . Storage 7 | 1 3 . 2 . . . 1 . . Processor 11 | . 1 . 2 . . . 3 5 . Hackware 2 | . . . 1 . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 3 2 7 . 1 . 5 12 4 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 2 1 2 5 . . . 4 5 . Ballistic Cannon 4 | . . . . . . . . 3 1 Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . 2 . 1 . 1 2 2 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Parts Lost 40 | . 6 1 6 . . . 7 12 8 Power 7 | . 2 1 2 . . . 1 1 . Propulsion 15 | . 2 . 3 . . . 4 4 2 Utility 5 | . . . 1 . . . 1 2 1 Weapon 13 | . 2 . . . . . 1 5 5 Highest Loss Streak 8 | . 2 1 4 . . . 3 2 8 To Critical Strikes 2 | . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 92 86 97 100 100 100 99 99 81 Engine 7 | . 12 1 9 11 11 11 6 6 . Treads 30 | . 27 28 31 33 33 33 36 29 23 Storage 9 | . 14 14 11 11 11 11 9 7 5 Processor 17 | . 10 14 10 11 11 11 20 24 27 Hackware 5 | . . . 10 11 11 11 3 5 . Energy Gun 1 | . 8 2 . . . . . . . Ballistic Gun 15 | . 18 26 19 11 11 11 10 12 . Ballistic Cannon 2 | . . . . . . . . 7 4 Slashing Weapon 2 | . . . 2 11 11 11 7 . 5 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 84 | 12 84 11 34 34 34 34 57 63 59 Greatest Support 93 | 40 40 40 60 60 60 60 83 93 82 Greatest Overweight (x) 2 | . 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 20 20 20 Average Capacity 14 | 6 9 8 10 15 15 15 16 20 17 Most Carried 20 | 3 7 8 11 11 12 14 19 20 16 Average Carried 12 | 1 5 7 9 11 11 13 13 18 13 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 5 Final Carried 19 | 3 7 8 11 11 12 14 19 16 4 Class Distribution -------------------- 40% | Mutant 32% | Gunner 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3372 | 111 554 39 574 . . 10 506 1454 124 Remotely . | . . . . . . . . . . Salvage Created 5099 | . 816 46 1127 11 . 12 1099 1734 254 Parts 286 | . 47 6 63 . . . 63 104 3 Haulers Intercepted 9 | . 1 . 3 . . . 2 3 . Recyclers Shooed 8 | . 1 . 1 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 115 | . 19 3 23 . . . 22 47 1 Melee 18 | . . . 1 . . . 11 6 . Guns 71 | . 19 3 22 . . . 11 16 . Cannons 16 | . . . . . . . . 16 . AOE 10 | . . . . . . . . 9 1 Classes Destroyed 17 | . 6 1 4 . . . 2 3 1 Worker 4 | . . 1 . . . . . 3 . Builder 2 | . . . . . . . 1 1 . Tunneler 3 | . 1 . . . . 1 . 1 . Hauler 9 | . 1 . 3 . . . 2 3 . Recycler 4 | . . . 1 . . . 1 2 . Mechanic 1 | . 1 . . . . . . . . Operator 3 | . 2 . 1 . . . . . . Watcher 4 | . . . 1 . . . 1 2 . Swarmer 35 | . 3 3 5 . . . 7 17 . Grunt 57 | . 16 . 13 . . . 11 17 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 11 | . . . 4 . . . 3 4 . Hunter 3 | . . . . . . . 1 2 . Programmer 4 | . . . . . . . . 4 . Compactor 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 6 3 6 . . 1 5 7 1 Combat Bots Only 6 | . 5 3 5 . . . 5 6 1 Max Kills in Single Turn 4 | . 2 1 1 . . 1 1 4 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . . . . . 4 1 Melee 1 | . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 690 | . 113 11 144 . . . 139 277 6 Missed 208 | . 31 2 38 . . . 38 99 . Damage Taken 6451 | . 919 86 1264 . . . 1435 2429 318 Core 974 | . 99 20 197 . . . 154 281 223 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 521 | . 85 . 165 . . . . 271 . Core Remaining (%) 68 | 100 . 52 . . . 50 72 . . Volleys Fired 335 | . 81 7 76 . . . 61 103 7 Largest 3 | . 2 2 2 . . . 2 3 2 Hottest 113 | . 60 60 46 . . . 50 113 88 Shots Fired 638 | . 151 14 124 . . . 84 253 12 Gun 505 | . 151 14 124 . . . 84 132 . Cannon 120 | . . . . . . . . 113 7 Launcher 13 | . . . . . . . . 8 5 Special . | . . . . . . . . . . Kinetic 589 | . 120 9 124 . . . 84 245 7 Thermal 36 | . 31 5 . . . . . . . Explosive 13 | . . . . . . . . 8 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 31 2 14 . . . 26 24 11 Robot Miss Streak 6 | . 3 4 6 . . . 3 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 4 1 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 513 | . 115 4 102 1 . 2 88 186 15 Core Hits 254 | . 37 3 44 1 . 1 35 125 8 Critical Kills 4 | . . . . . . . 3 1 . Critical Parts Destroyed 9 | . 1 . 2 . . . 5 1 . Critical Strikes 18 | . 1 . 3 . . . 10 4 . Destroy 13 | . 1 . 2 . . . 8 2 . Blast 1 | . . . . . . . . 1 . Sever 4 | . . . 1 . . . 2 1 . Melee Attacks 64 | . . . 14 1 . 2 32 11 4 Impact . | . . . . . . . . . . Slashing 64 | . . . 14 1 . 2 32 11 4 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . 4 . . 2 4 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11745 | . 1419 49 1875 84 . 203 2139 5230 746 Guns 5442 | . 1408 47 1339 . . . 932 1716 . Cannons 2014 | . . . . . . . . 1876 138 Explosions 1464 | . . . . . . . . 961 503 Melee 2593 | . . . 527 84 . 203 1204 486 89 Ramming 232 | . 11 2 9 . . . 3 191 16 Kinetic 7167 | . 1141 25 1339 . . . 932 3592 138 Thermal 591 | . 267 22 . . . . . 302 . Explosive 1122 | . . . . . . . . 619 503 Electromagnetic 40 | . . . . . . . . 40 . Impact . | . . . . . . . . . . Slashing 2593 | . . . 527 84 . 203 1204 486 89 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 6 16 Average Corruption 2 | . . . . . . . 1 2 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . . . 7 19 7 Message Errors 9 | . . . . . . . 1 8 . Matter Fused 7 | . . . . . . . 2 4 1 Heat Flow Errors 5 | . . . . . . . 1 2 2 Energy Discharges 3 | . . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . 1 1 . Misfires 2 | . . . . . . . 1 1 . Alerts 2 | . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 439 | . . . 49 . . 66 87 237 . Projectiles 32 | . . . . . . . . 32 . Explosions 163 | . . . . . . . . 163 . Melee 244 | . . . 49 . . 66 87 42 . Knockbacks 25 | . . . . . . . . 25 . Impact 1 | . . . . . . . . 1 . Kinetic 23 | . . . . . . . . 23 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 8 | . . . . . . . . . 8 Shots . | . . . . . . . . . . Rammed 31 | . 5 . 5 . . . . 17 4 Targets Rammed 39 | . 6 1 5 . . . 1 22 4 Kicked . | . . . . . . . . . . Crushed 8 | . 1 1 . . . . 1 5 . Highest Temperature 228 | . 24 . 8 . . . 177 228 156 Average Temperature 44 | . 9 . 4 . . . 48 53 66 Received Heat Transfer 2073 | . 483 6 498 . . . 576 510 . Effects 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . 1 . Heat Transferred 800 | . 600 50 . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 901 | . 203 85 465 169 . 5 299 901 339 Initial 315 | . . 25 . 164 . . 1 88 315 Average 193 | . 100 35 210 168 . 2 131 301 314 Maximum Alert Level 3 | . 1 . 2 . . . 1 3 1 Low Security (%) 59 | 100 93 100 42 100 . 100 66 39 . Level 1 31 | . 6 . 50 . . . 33 39 100 Level 2 5 | . . . 7 . . . . 11 . Level 3 3 | . . . . . . . . 9 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 7 . 6 . . . 4 16 . Investigation 16 | . 5 . 3 . . . 3 5 . Extermination 4 | . . . . . . . . 4 . Reinforcement 8 | . 2 . 3 . . . 1 2 . Assault 2 | . . . . . . . . 2 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 2 . 4 . . . 3 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 31 6 50 . . . 35 71 3 Peak Tracking Total 8 | . 5 3 8 . . . 5 8 2 Tactical Retreats 20 | . . 1 3 . . . 7 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . 2 . 1 . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . . . . . . 5 . Max in Single Turn 2 | . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 22 | . 6 . 4 . 1 . 4 7 . Terminals 12 | . 3 . 2 . . . 4 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 74 | . 21 . 12 . 1 . 13 27 . Successful 34 | . 11 . 9 . 1 . 4 9 . Failed 40 | . 10 . 3 . . . 9 18 . Catastrophic 9 | . 3 . . . . . 3 3 . Database Lockouts . | . . . . . . . . . . Manual 35 | . 10 . 3 . 2 . 10 10 . Terminals 40 | . 10 . 4 . . . 13 13 . Fabricators . | . . . . . . . . . . Repair Stations 13 | . 3 . 6 . . . . 4 . Recycling Units 8 | . 8 . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 4 . Garrison Access 6 | . . . . . . . . 6 . Terminal Hacks 15 | . 4 . 2 . 1 . 4 4 . Record 2 | . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Alert Level 4 | . 2 . . . . . 1 1 . Unreport Threat 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 3 . 5 . . . . 2 . Scan Component 5 | . 1 . 3 . . . . 1 . Repair 4 | . 1 . 2 . . . . 1 . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . Insert Component 3 | . . . 1 . . . . 2 . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 4 . . . 4 6 . Full Trace Events 14 | . 3 . 2 . . . 4 5 . Feedback Events 1 | . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . 1 . Time 90 | . 26 . 52 . . . . 12 . Parts Recycled . | . . . . . . . . . . Recycled Matter 19 | . 19 . . . . . . . . Retrieved Matter 19 | . 19 . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . 1 Highest-Rated Group 40 | . . 40 40 . . . . . 31 Highest-Rated Ally 31 | . . 16 16 . . . . . 31 Total Orders 2 | . . 1 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . . GUARD 1 | . . . 1 . . . . . . Ally Attacks 74 | . . 34 36 . . . . . 4 Total Damage 716 | . . 255 374 . . . . . 87 Kills 11 | . . 4 7 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 9131 | 74 1211 842 1684 70 361 261 1287 3246 95 Spaces Moved 4422 | 42 526 505 748 43 222 160 526 1605 45 Core 21 | 4 . . . . . . . . 17 Treads 4401 | 38 526 505 748 43 222 160 526 1605 28 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 50 Average Speed 159 | 149 164 160 160 160 160 160 161 159 115 Slowest Speed 320 | 160 320 160 160 160 160 160 163 240 156 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 54 91 64 9 65 32 41 35 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 7 | . . . 1 . . . 4 2 . Terrain Destroyed 105 | . . . 1 . . . 4 57 43 Melee 7 | . . . 1 . . . 4 2 . Projectile 1 | . . . . . . . . 1 . AOE 97 | . . . . . . . . 54 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 5832 | 50 714 525 1090 43 228 163 858 2091 70 Wait 793 | . 84 8 193 . 5 . 198 299 6 Move 4414 | 41 525 504 747 42 221 159 525 1605 45 Hop . | . . . . . . . . . . Pick Up 48 | 3 6 1 15 . . 2 9 12 . Fast Attach 32 | 6 5 1 9 . 1 . 2 8 . Attach 35 | . 3 . 5 . . . 10 14 3 Detach 6 | . 1 . . . 1 . 3 1 . Swap 36 | . 2 1 11 . . . 12 9 1 Drop 30 | . 1 2 15 . . . 5 7 . Fire 335 | . 81 7 76 . . . 61 103 7 Melee 64 | . . . 14 1 . 2 32 11 4 Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 35 | . 6 1 5 . . . 1 22 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Repaired Assault Rifle 1231 | -10/Materials | Discovered new exit (range 16) 1286 | -10/Materials | Entered Mines 1331 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1925 | -10/Mines | Discovered new exit (range 7) 1987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1991 | -10/Mines | Found Prototype Device 2011 | -10/Mines | Discovered new exit (range 11) 2017 | -10/Mines | Learned location of Storage (-9) 2128 | -10/Mines | Entered Materials 2128 | -9/Materials | Accompanied by 3 allies 2128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -9/Materials | Build established: Scavenger-Mutant 2505 | -9/Materials | Discovered new exit (range 3) 2763 | -9/Materials | Lost 4 parts (1p3n) 3038 | -9/Materials | Repaired Lgt. Treads 3065 | -9/Materials | Repaired Lgt. Treads 3348 | -9/Materials | Discovered new exit (range 7) 3748 | -9/Materials | Identified exit to Mines 3748 | -9/Materials | Identified exit to Storage 3812 | -9/Materials | Entered Mines 3874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3874 | -9/Mines | Discovered new exit (range 5) 3882 | -9/Mines | Entered Exiles 3924 | -9/Exiles | Met 8R-AWN 3951 | -9/Exiles | Met EX-HEX 3998 | -9/Exiles | Met EX-BIN 4017 | -9/Exiles | Aligned with FarCom system 4018 | -9/Exiles | Given EX-Vault access code 4058 | -9/Exiles | Opened EX-Vault 4078 | -9/Exiles | Found Longsword +1 4099 | -9/Exiles | Build established: Mutant 4114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4125 | -9/Exiles | Exiles lab attacked by MAIN.C 4224 | -9/Exiles | Discovered new exit (range 14) 4243 | -9/Exiles | Left Exiles lab with Longsword +1 4243 | -9/Exiles | Entered Mines 4462 | -8/Mines | Discovered new exit (range 9) 4504 | -8/Mines | Entered Materials 4504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4840 | -8/Materials | Build established: Scavenger-Mutant 5047 | -8/Materials | Lost 3 parts (1n1u1w) 5580 | -8/Materials | Build established: Mutant 5744 | -8/Materials | Discovered new exit (range 15) 5791 | -8/Materials | Entered Factory 5791 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5901 | -7/Factory | Repaired Arm. Treads 6093 | -7/Factory | Build established: Gunner 7100 | -7/Factory | Discovered new exit (range 7) 7219 | -7/Factory | Discovered new exit (range 8) 8346 | -7/Factory | Garrison activated, responded to threat 8385 | -7/Factory | Hacking Suite fried by hacking feedback 8591 | -7/Factory | First assault squad dispatched 9037 | -7/Factory | Sucked down chute 9037 | -7/Factory | Entered Waste 9038 | -7/Waste | Met a frightened Derelict 9052 | -7/Waste | EMP discharged 9052 | -7/Waste | System corruption reached 10% 9055 | -7/Waste | Spotted C-40 Crusher 9066 | -7/Waste | Destroyed C-40 Crusher 9091 | -7/Waste | Spotted C-40 Crusher 9109 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9112 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9116 | -7/Waste | Core integrity fell below 50% 9118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9120 | -7/Waste | Spotted C-40 Crusher 9121 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9124 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9132 | -7/Waste | Self-destructed Last Messages --------------- 09119_ Imp. Targeting Computer temporarily disabled. 09119_ Adv. Targeting Computer temporarily disabled. 09120_ Slammed into C-40 Crusher. 09121_ Great Axe crushed. 09121_ Imp. Targeting Computer crushed. 09121_ Imp. Melee Analysis Suite crushed. 09121_ Slammed into C-40 Crusher. 09123_ The unstable cave ceiling collapses. 09124_ Spear crushed. 09124_ Adv. Targeting Computer crushed. 09124_ Core Analyzer crushed. 09124_ Acquired 78 matter. 09125_ The unstable cave ceiling collapses. 09128_ Hcp. Storage Unit crushed. 09128_ Imp. Cooling System crushed. 09130_ Recoil Stabilizer crushed. 09130_ 91 Matter crushed. 09131_ Gauss Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ?????????????????????### #?????????????????? | | ?????????????????????# % % #?????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ! ] ##?????????????????? | | ?????????????????????##= *!# #?????????????????? | | ?????????############?## * # ##?????????????????? | | ?????????# #?# CC #??????????????????? | | ?????????# #?##CC #??????????????????? | | ?????????# ### % #??????????????????? | | ?????????# = ###??????????????????? | | ?????????# #????????????????????? | | ?????????# = #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????????????????### ###??????????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#! #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Party Time root@ Challenges ------------ None Game ------ Seed BombardmentScrapAutocannon Manual? 0 Play Time 01:32:32 Cumulative 22.7 hours Start 2024.04.01 @ 16:52:50 End 2024.04.02 @ 05:10:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7858ae7-2dd3-4124-9e76-7c1565dca94c