Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:06:11 Player: Kite Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (665) 3325 Value Destroyed (30305) 30305 Prototype IDs (389) 7780 Alien Tech Used (4) 800 Bonus (42269) 42269 TOTAL SCORE: 97579 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3725 Follower Combat Kills 2862 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3286 MAIN.C Attacked Proxy Base 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -2704 Cogmind --------- Core Integrity 174/1600 Matter 23/300 Energy 335/350 System Corruption 13% Temperature Cool (7) Movement Treading (147) Location 0b11 Command Parts ------- > --- POWER (4) -------- Quantum Reactor > --- PROPULSION (10) -- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Force Lance > --- INVENTORY (20) --- Antimatter Reactor Armored Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well (600) Advanced Matter Compressor (0) Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Advanced Force Field Gamma Bomb Array Tactical Quantum Warhead Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Cargo Storage Unit Advanced Reaction Control System Advanced Phase Shifter SHELL Armor Experimental EM Disruption Field Experimental Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-capacity Storage Unit Experimental Energy Well Advanced Matter Compressor Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Gamma Bomb Array Tactical Quantum Warhead Advanced Remote Datajack Force Lance Force Lance [Rating: 247] Favorites ----------- Power Reinforced Fission Core Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Pick Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 2 . . Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 2 . . Utility 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 485 | 6 13 4 32 . 1 3 10 9 28 . 7 5 . 8 6 3 2 5 2 31 7 34 1 8 7 1 16 8 1 1 9 9 . 8 6 9 5 4 35 38 17 77 9 Power 66 | 1 2 . 5 . . . . . 5 . . 1 . . . . . . . 3 2 8 . . 1 . 2 . . . . 2 . . . 2 1 . 9 5 1 15 1 Engine 16 | 1 2 . 5 . . . . . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 . Core 13 | . . . . . . . . . 3 . . . . . . . . . . 3 . 4 . . . . 2 . . . . 1 . . . . . . . . . . . Reactor 37 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . . . 1 . . . 1 1 . 9 5 1 13 1 Propulsion 144 | 2 1 . 13 . 1 . 1 7 6 . . 2 . 7 1 . . . 1 10 2 7 . 1 1 . 9 4 . . 4 1 . . 2 2 2 2 3 10 6 32 4 Treads 84 | 2 1 . 6 . 1 . 1 7 3 . . 2 . 7 1 . . . 1 4 2 4 . 1 . . 4 4 . . 4 1 . . 2 2 2 2 3 . 5 10 2 Leg 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 1 18 2 Wheel 25 | . . . 7 . . . . . 3 . . . . . . . . . . 6 . 3 . . . . 5 . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Utility 194 | 1 5 . 6 . . 2 7 1 10 . 6 . . . 4 3 . 3 . 14 3 16 . 5 5 . 4 3 1 1 4 6 . 7 3 5 1 2 17 15 9 22 3 Device 98 | . 2 . 3 . . 1 1 . 4 . 1 . . . 2 2 . 2 . 7 2 9 . 3 1 . 2 1 . 1 2 2 . 4 2 2 . 1 8 10 5 16 2 Storage 15 | 1 3 . 1 . . . 1 . 1 . . . . . . . . . . . . 2 . . 2 . . . . . . 1 . . . 1 . . . . . 1 1 Processor 33 | . . . 1 . . 1 2 . 2 . 3 . . . . . . . . 5 . 3 . 1 . . . . . . . . . 3 . 1 1 . 4 3 . 3 . Hackware 11 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . 1 2 . . . . . . 4 . . . . Protection 37 | . . . 1 . . . 3 1 3 . . . . . 1 1 . 1 . 2 1 2 . 1 2 . 1 2 1 . 1 1 . . 1 1 . 1 1 2 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 5 4 8 . . 1 2 1 7 . 1 2 . 1 1 . 2 2 1 4 . 3 1 2 . 1 1 1 . . 1 . . 1 1 . 1 . 6 8 1 8 1 Energy Gun 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Energy Cannon 8 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 10 | 2 . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Ballistic Cannon 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 . . . . 2 1 2 . 1 . . . . . . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . . 2 1 . 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Impact Weapon 8 | . . 2 1 . . . . . 2 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . . 2 . . . . . 1 . 1 1 1 . . 1 . . . . . . . . 1 . . . 1 . . . 1 2 . . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . 2 1 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 1 . 2 . . . . . . . . 2 . 2 . 3 . . . . . . . 1 . . . . . . . . 2 . . 2 . Corrupted Parts 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . 1 . . . . 3 . . 2 2 . . . System Corruption 115 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 19 . . 10 . . . . 31 . . 20 8 . . . Parts Lost 121 | . 5 1 7 . . . . 2 5 . . . . . . . . . . 12 . 6 . . 2 3 2 . 1 . . 3 1 . 1 1 . . 27 . 12 11 19 Power 24 | . 2 . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . 6 . 3 3 4 Propulsion 50 | . 1 . 7 . . . . 2 2 . . . . . . . . . . 5 . 4 . . . 3 . . . . . 2 . . . 1 . . 9 . 4 3 7 Utility 33 | . . 1 . . . . . . 2 . . . . . . . . . . 3 . . . . 1 . 1 . 1 . . 1 1 . . . . . 6 . 5 4 7 Weapon 14 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 6 . . 1 1 Highest Loss Streak 18 | . 3 1 2 . . . . 1 3 . . . . . . . . . . 10 . 2 . . 2 2 1 . 1 . . 2 1 . 1 1 . . 9 . 10 3 18 To Critical Strikes 9 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 6 Average Backups 22 | 1 10 15 23 25 24 22 24 24 24 25 24 24 25 23 23 23 23 23 24 22 22 22 21 21 21 20 22 23 22 23 23 21 19 22 23 23 26 25 23 25 24 18 21 Power . | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 1 1 . . . 1 2 Propulsion 3 | . 2 1 6 10 8 8 8 8 6 5 4 4 4 3 4 4 4 4 4 3 6 1 2 2 2 1 1 2 2 2 2 1 1 2 3 2 3 3 2 . 1 5 6 Utility 10 | . 2 3 5 7 7 6 6 6 8 10 10 8 9 10 11 9 10 9 9 8 8 12 10 10 11 12 14 15 14 14 13 12 12 14 14 14 15 14 14 18 16 8 8 Weapon 6 | . 5 11 11 8 8 7 8 10 9 9 10 11 10 9 8 9 9 8 10 9 7 7 8 7 6 6 6 6 6 6 6 6 5 5 5 6 5 5 4 5 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 129 | . 5 . 10 . . . 12 . 3 . 1 3 . 8 2 . . 2 1 3 4 9 . . 1 . 4 . . 1 3 3 . 4 1 . 2 1 2 9 . 27 8 Power 12 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 6 1 Propulsion 23 | . 5 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . 3 1 . . . . . . 5 3 Utility 65 | . . . . . . . 3 . 2 . 1 3 . 7 2 . . 2 . 1 2 7 . . 1 . 1 . . 1 2 3 . 1 . . 1 1 1 8 . 11 4 Weapon 24 | . . . 6 . . . 8 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 1 . 5 . Tool/Special 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 89 97 100 100 99 98 99 92 93 99 94 92 96 98 98 99 97 89 93 94 91 99 99 97 91 90 93 94 93 92 91 86 80 80 82 85 86 70 79 75 62 73 Engine 5 | . 13 14 11 11 11 11 9 9 8 15 15 15 15 15 15 15 15 15 15 6 . . . . . . . . . . . . . . . . . . . . . 1 . Core 2 | . . . . . . . . . 4 . . . . . . . . . . 6 8 5 6 6 6 6 6 11 11 11 11 8 5 5 5 5 5 5 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 3 6 6 6 6 6 4 . . . . 1 5 5 4 3 5 5 13 14 14 8 10 Treads 20 | . 27 28 15 33 33 33 36 35 29 10 21 26 30 30 30 30 30 30 30 19 7 18 13 13 11 9 19 27 29 29 29 29 24 21 21 25 28 28 15 1 8 6 1 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 21 16 20 36 Wheel 2 | . . . 16 . . . . . . 19 8 3 . . . . . . . 6 16 1 13 13 13 5 6 1 . . . . . . . . . . . . . . . Device 9 | . 12 4 10 22 22 15 8 8 4 8 6 6 7 6 8 14 15 12 7 14 17 10 13 12 9 6 6 5 . 2 1 8 15 14 11 8 7 10 10 12 8 11 12 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 Processor 10 | . . . 4 . . 6 9 9 11 7 20 15 15 15 15 12 7 7 7 15 20 21 20 20 20 20 17 17 17 17 17 15 15 17 15 15 17 14 9 13 12 1 . Hackware 1 | . . . . . . . . . . . . 7 7 7 5 . . . . . . . . . . . 3 5 5 5 8 5 . . . . . . 2 . . . . Protection 4 | . . . 5 . . . 7 9 7 7 1 . . . . 1 7 6 7 3 2 5 6 5 7 13 4 4 10 7 5 5 3 . 4 5 3 5 3 1 3 3 3 Energy Cannon 1 | . 13 18 10 22 22 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 1 4 . . . 1 1 6 7 2 1 . 2 . 11 12 8 5 . 4 5 4 4 . . 1 2 5 5 5 1 . 1 . . Impact Weapon 1 | . . . 2 . . 6 8 8 3 . . . . . . . . . . 1 3 1 . . . . 4 . . . . 2 . . . . . . 3 . . . . Slashing Weapon 3 | . . . . . . 6 9 8 9 10 14 5 . 3 7 6 6 6 8 4 2 5 . . . . . . . . 3 4 5 4 4 5 4 4 . 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 2 4 . . 4 2 5 1 3 . . 2 6 3 5 5 5 1 1 5 3 2 . . . . . 6 2 2 Peak Build Rating 247 | 6 13 13 21 19 20 22 33 32 48 45 48 51 52 52 49 50 50 54 57 73 71 81 60 68 72 86 95 89 87 90 92 114 115 123 121 116 117 116 149 183 208 234 247 Average Rating 87 | 4 10 10 18 19 19 21 29 30 41 41 46 49 51 49 48 49 49 49 54 61 58 71 59 63 65 77 84 83 86 88 90 103 112 118 118 112 112 113 130 152 195 161 211 On Entrance 67 | . 6 13 10 19 19 20 22 30 31 45 42 45 51 52 48 49 50 50 52 56 51 70 60 60 65 70 83 81 85 87 90 91 114 105 113 110 114 112 113 74 182 108 232 Avg Prop Armor Cover (%) 13 | . . . 9 . . . . . 5 11 26 26 . 6 6 . . . 4 8 . 11 11 11 11 6 18 21 . . . . . . . . . . . 9 9 16 15 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Heaviest Build 280 | 10 94 34 117 98 98 98 109 110 131 115 120 127 127 127 126 133 133 135 138 136 120 120 128 129 135 135 134 136 141 142 149 153 153 153 156 210 207 212 243 260 266 280 276 Greatest Support 365 | 40 40 40 60 60 60 60 80 80 83 42 32 83 83 83 80 80 80 80 88 90 114 140 26 26 26 140 193 174 174 174 174 221 221 240 240 226 238 229 243 214 291 365 292 Greatest Overweight (x) 13 | . 2 . 11 1 1 1 1 1 3 3 6 7 1 2 1 1 1 1 1 7 5 7 4 4 5 13 5 5 . . . . . . . . . 1 6 5 1 6 1 Average Overweight (x) . | . . . 4 1 1 1 1 1 1 2 5 3 1 1 1 1 1 1 1 1 1 1 4 4 4 1 1 . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 30 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 25 | 6 13 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 26 30 30 30 30 30 25 28 Most Carried 30 | 2 17 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 30 30 30 30 30 30 30 30 Average Carried 23 | 1 10 15 23 25 24 23 24 24 24 25 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 22 24 25 24 24 24 24 23 24 24 26 29 29 26 27 28 21 26 Final Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 20 Final Carried 30 | 2 15 15 25 25 25 22 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 22 25 25 25 25 25 23 24 25 25 30 30 30 20 29 24 29 16 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Scavenger-Gladiator 14% | Hauler-Mutant 14% | Mutant 6% | Generator-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gladiator | -8/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Scavenger-Gladiator | -2/Research Generator-Gladiator | -1/Access Hauler-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Matter Collected 20567 | 162 302 20 930 . . 70 240 482 504 307 98 403 . 1202 212 435 195 152 85 857 426 1149 193 157 247 124 323 292 111 150 1559 450 . 625 293 286 692 183 1269 1454 1175 2285 468 Remotely 1811 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 245 775 771 . Salvage Created 32952 | 70 658 130 1913 . . 376 1561 716 2318 405 229 366 . 472 383 491 315 . 54 3076 128 2276 275 . 429 233 1773 730 185 . 1045 538 . 1497 803 1435 1899 524 3149 249 975 1056 220 Parts 1399 | 1 40 6 118 . . 12 55 40 116 2 10 14 . 25 15 17 19 . 5 163 . 101 10 . 16 14 60 25 8 . 40 28 . 57 24 35 80 26 139 7 38 26 7 Haulers Intercepted 23 | . 2 . 5 . . . 5 . 1 . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . . . . 2 . 1 . . Recyclers Shooed 20 | . . . 5 . . 1 . . 4 . . . . . . . . . . 3 . 1 . . . . 3 . . . . 1 . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . . . . . 17 11 . 7 . . . 8 . . 9 . 7 3 . 5 . . . 1 7 . 11 . . . . . Prevented 134 | . . . . . . . . . . . . . . . . 6 4 . . . . . 8 . . 8 . 13 5 . 40 . . . 19 18 . 13 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Combat Hostiles Destroyed 460 | . 13 5 32 . . 3 20 21 26 2 . 8 . 12 14 6 6 . 4 30 1 18 6 . 4 7 12 10 3 . 34 8 . 17 9 16 25 6 36 15 21 8 2 Melee 89 | . . . . . . . 6 7 6 . . 1 . 2 1 1 . . 1 11 . 11 . . . . 7 . . . . 6 . 6 . . . 1 11 1 8 2 . Guns 34 | . 13 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Cannons 37 | . . 5 16 . . 3 . . . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 205 | . . . . . . . 9 9 11 2 . . . 4 13 4 6 . 3 15 1 5 3 . . 6 1 6 2 . 31 . . 7 5 9 15 1 6 14 12 5 . Classes Destroyed 27 | 1 6 . 4 . . 1 . 1 3 2 . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . 1 1 1 . 1 1 . . . Worker 56 | . 1 . 8 . . 2 3 . 4 . . . . . 1 . . . . 12 . 10 . . . . 4 . . . . . . 2 . . . . 4 . 2 3 . Builder 48 | . . . 3 . . . 2 . 7 . . . . . 1 . . . . 16 . 6 . . . . 4 . . . . 1 . . . . . . 7 . 1 . . Tunneler 7 | . . . . . . 1 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 23 | . 2 . 5 . . . 5 . 1 . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . . . . 2 . 1 . . Recycler 46 | 1 . . 5 . . 2 3 . 7 . 2 . . . . . . . . 5 . 8 . . . . 5 . . . . . . 3 . . . . 4 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 6 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 99 | . 1 3 11 . . . 4 6 . . . 2 . . 3 2 3 . 3 4 . 6 4 . . 4 . 2 1 . 18 . . 5 . 1 . . 6 5 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 176 | . 12 2 9 . . 2 13 8 16 . . 3 . 6 5 2 . . . 11 . 2 2 . . . 4 2 1 . 8 3 . 6 7 9 18 3 7 7 7 1 . Brawler 18 | . . . 1 . . . 1 . 2 . . 1 . . 2 . . . . . . . . . . . 2 3 . . . . . . . 3 1 1 . . 1 . . Duelist 9 | . . . 1 . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . Protector 4 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 41 | . . . 10 . . . 2 6 2 . . 2 . 3 . . . . . 1 . 3 . . . . 3 1 1 . 1 . . . . 1 . . 1 . 4 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 28 | . . . . . . . . . . . . . . 1 . . 2 . . 5 . 2 . . . . 2 . . . 1 . . 4 2 . . . 4 . 5 . . Programmer 48 | . . . . . . . . . 4 . . . . 2 . 1 1 . 1 7 . 5 . . . . 2 . . . 6 5 . 2 . . . 1 7 . 4 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 . Compactor 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 1 4 3 11 . . 5 12 3 23 2 2 2 . 2 17 2 3 . 3 18 1 7 6 . 4 4 7 9 3 . 16 4 . 7 4 9 10 4 5 12 7 5 2 Combat Bots Only 16 | . 3 3 8 . . 3 7 3 12 2 . 2 . 2 13 2 3 . 3 9 1 3 6 . 4 4 3 9 3 . 16 3 . 7 4 9 10 4 5 12 7 5 2 Max Kills in Single Turn 5 | 1 2 1 2 . . 1 4 2 3 1 1 1 . 1 5 2 2 . 2 5 1 3 1 . 2 2 2 2 1 . 4 1 . 3 2 2 3 1 4 3 3 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 2 1 1 . . . 1 5 2 2 . 2 3 1 3 1 . . 2 1 2 1 . 4 . . 3 2 2 3 1 4 3 3 3 . Melee 1 | . . . . . . . 1 1 1 . . 1 . 1 1 1 . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Hostile Shots Fired 3769 | . 105 55 132 . . 8 69 61 110 . . 21 . 129 24 8 16 . 23 255 . 241 19 . 15 51 58 20 6 . 55 86 1 74 31 19 32 22 375 82 609 199 758 Missed 1190 | . 36 7 24 . . 3 17 19 32 . . 5 . 38 4 3 4 . 3 76 . 70 8 . 4 14 11 2 1 . 17 26 . 23 12 7 11 8 76 20 152 44 413 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hits 2579 | . 69 48 108 . . 5 52 42 78 . . 16 . 91 20 5 12 . 20 179 . 171 11 . 11 37 47 18 5 . 38 60 1 51 19 12 21 14 299 62 457 155 345 Melee 33 | . . . 3 . . . . . 6 . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 11 . . 9 Projectile 2546 | . 69 48 105 . . 5 52 42 72 . . 16 . 90 20 5 12 . 20 179 . 171 11 . 11 37 45 18 5 . 38 60 . 51 19 12 21 14 299 51 457 155 336 AOE 15 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 10 . Critical Strikes 149 | . . . 3 . . . 3 1 9 . . . . 2 2 . . . . 4 . 3 . . . 1 5 2 . . 3 5 1 2 . 2 2 1 9 3 11 8 67 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . Part Disruptions 22 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 4 . 1 5 8 Damage Taken 43675 | . 772 428 1148 . . 76 540 585 1417 12 . 258 . 1029 441 82 216 . 123 2654 . 1706 142 . 460 623 1084 429 90 . 493 917 48 533 312 300 429 214 6597 1747 5487 4520 7763 Core 3966 | . 103 103 135 . . . 40 37 168 . . 13 . 153 34 . 51 . 13 262 . 143 . . 33 71 63 21 20 . . 44 . 63 11 . 37 11 721 276 312 368 660 Absorbed by Shields 14105 | . . . 164 . . . 176 157 . . . . . . . 85 103 . 131 317 . 276 41 . 48 224 77 135 4 . 311 675 . 444 242 28 265 179 1124 327 3066 2066 3440 Reduced by Siege Mode 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 . . 234 . 27 . . Ignored by Resistances 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 . . . . Regen/Repaired (Parts) 4568 | . 128 . 114 . . . 11 . . 8 57 104 . 335 196 . . . . . . 26 . . . . 885 . . . 483 221 54 . 31 9 641 19 284 25 201 . 736 Core Remaining (%) 59 | 100 . 17 . . . 66 . 86 . . . . . . . . . . 38 . . . . . . 40 . . . . 89 . . . . . . 85 44 80 . . 10 Volleys Fired 813 | 4 69 18 107 . . 12 6 27 32 14 . 31 . 52 9 13 8 . 3 25 12 17 5 . 5 10 5 10 8 . 67 . . 11 22 22 43 5 66 10 27 20 18 Largest 2 | 2 2 2 2 . . 2 1 1 1 1 . 1 . 2 1 2 1 . 1 2 1 1 2 . 2 1 2 1 1 . 1 . . 2 1 1 1 1 2 1 1 1 1 Hottest 136 | 40 136 136 136 . . 136 36 36 36 36 . 65 . 72 36 72 36 . 39 82 39 39 79 . 79 43 79 43 43 . 43 . . 72 36 36 36 36 72 52 52 120 80 Shots Fired 1023 | 8 132 34 210 . . 24 6 27 32 14 . 28 . 53 9 16 8 . 3 29 12 17 7 . 9 10 8 10 7 . 62 . . 13 22 21 43 5 70 10 27 19 18 Gun 269 | 8 112 1 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . Cannon 241 | . 20 33 99 . . 24 . . . . . 28 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Launcher 502 | . . . . . . . 6 27 32 14 . . . 24 9 16 8 . 3 27 12 17 7 . 9 10 6 10 7 . 62 . . 13 22 21 43 5 33 10 27 10 12 Special 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 6 Kinetic 292 | 8 78 1 111 . . . . . . . . 28 . 29 . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . Thermal 186 | . 24 33 99 . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosive 172 | . . . . . . . . 9 . 14 . . . 12 9 2 4 . 3 2 12 3 . . . . . . . . 52 . . . . . . . 1 10 27 7 5 Electromagnetic 362 | . 30 . . . . . 6 18 32 . . . . 12 . 14 4 . . 25 . 14 7 . 9 10 6 10 7 . 10 . . 13 22 21 43 5 32 . . 5 7 Robot Hit Streak 30 | 4 10 16 18 . . 3 3 3 9 4 . 10 . 4 3 7 . . . 4 5 15 18 . . . 22 25 4 . 9 . . . 13 14 6 10 19 16 30 8 8 Robot Miss Streak 6 | . 3 3 6 . . 4 1 2 2 . . 1 . 2 1 1 . . . 1 . . . . . . . 1 1 . . . . . 2 1 . . 2 . 1 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1093 | 4 86 19 143 . . 13 48 25 48 6 6 15 . 19 6 11 3 . 5 88 1 71 3 . 1 4 52 9 4 . 10 26 . 37 13 21 3 8 130 11 62 72 10 Core Hits 1013 | 2 33 5 64 . . 9 24 22 61 9 3 6 . 28 38 13 11 . 8 89 3 36 8 . 12 9 26 17 5 . 85 6 . 33 18 40 52 8 80 33 54 39 24 Critical Kills 12 | . . . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 46 | . 1 . 5 . . . 11 2 1 . . . . . . . . . . 6 . 4 . . . . 5 1 . . . 1 . 1 . . . . 8 . . . . Critical Strikes 112 | . 1 . 6 . . . 17 4 5 . . 3 . 3 . 1 . . 1 11 . 10 . . . . 8 1 . . . 3 . 7 1 1 . . 13 . 5 11 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 54 | . . . 3 . . . 16 3 1 . . . . . . . . . . 6 . 4 . . . . 6 1 . . . 1 . 1 . . . . 12 . . . . Sever 23 | . . . . . . . 1 1 4 . . . . . . 1 . . . 1 . 5 . . . . . . . . . 2 . 6 1 1 . . . . . . . Impale 25 | . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . 2 . . . . . . . . . . . 1 . 5 11 . Melee Attacks 1071 | . . . 6 . . 3 55 48 62 2 8 21 . 16 6 5 3 1 16 123 2 99 . . 1 4 71 3 1 . 5 49 16 58 4 8 . 5 118 13 82 141 16 Impact 247 | . . . 6 . . 3 38 26 7 . . . . 1 . . . . . 32 . 24 . . . . 22 1 . . . 11 . 5 . . . . 71 . . . . Slashing 360 | . . . . . . . 17 22 55 2 8 21 . . 3 5 3 . 2 24 . 49 . . . . . . . . 4 26 16 48 4 8 . 4 10 7 . 18 4 Piercing 464 | . . . . . . . . . . . . . . 15 3 . . 1 14 67 2 26 . . 1 4 49 2 1 . 1 12 . 5 . . . 1 37 6 82 123 12 Sneak Attacks 187 | . . . 3 . . 3 18 1 16 2 6 1 . . . 3 . . . 39 . 25 . . 1 . 19 1 . . . 3 . 8 4 6 . 1 17 . 4 6 . Combat Hostiles 8 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . Follow-up Attacks 64 | . . . . . . . 5 3 3 . . 1 . . . . . . 2 10 . 5 . . . . 5 . . . 1 1 . 4 . . . . 7 1 6 10 . Damage Inflicted 88148 | 35 1011 406 2945 . . 506 2988 1933 4393 1386 432 1067 . 2353 2399 889 757 . 647 7943 936 4584 613 . 595 464 3596 1403 261 . 5420 1500 . 2945 1615 3068 3486 639 8191 3986 6774 5068 914 Guns 3687 | 35 738 . 1373 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1541 . . . . Cannons 3811 | . 246 406 1337 . . 246 . . . . . 922 . 654 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 44392 | . 24 . . . . . 467 1058 2468 1237 . . . 1396 2339 483 583 . 452 2963 936 889 613 . 493 347 650 1254 261 . 4942 . . 747 1231 2557 3486 434 2046 3862 4646 710 818 Melee 36036 | . . . 235 . . 260 2521 875 1925 149 432 144 . 293 60 406 174 . 195 4967 . 3695 . . 102 117 2946 149 . . 478 1467 . 2198 384 511 . 205 4543 124 2128 4353 . Ramming 222 | . 3 . . . . . . . . . . 1 . 10 . . . . . 13 . . . . . . . . . . . 33 . . . . . . 61 . . 5 96 Kinetic 4955 | 35 430 . 1373 . . . . . . . . 922 . 654 . . . . . . . . . . . . . . . . . . . . . . . . 1541 . . . . Thermal 6022 | . 282 406 1337 . . 246 34 48 224 . . . . . 58 . 94 . . 561 . 30 . . . . . 376 . . . . . 33 166 953 705 . 469 . . . . Explosive 21772 | . . . . . . . . 517 . 1237 . . . 890 2281 35 280 . 452 342 936 302 . . . . . . . . 4430 . . . . . . . 357 3862 4646 682 523 Electromagnetic 19141 | . 296 . . . . . 433 493 2244 . . . . 506 . 448 209 . . 2060 . 557 613 . 493 347 650 878 261 . 512 . . 714 1065 1604 2781 434 1220 . . 28 295 Impact 10561 | . . . 235 . . 260 1961 516 97 . . . . 42 . . . . . 1564 . 1070 . . . . 1141 149 . . . 267 . 144 . . . . 3115 . . . . Slashing 12497 | . . . . . . . 560 359 1828 149 432 144 . . . 406 174 . 95 1143 . 1858 . . . . . . . . 404 808 . 1927 384 511 . 205 338 84 . 688 . Piercing 12978 | . . . . . . . . . . . . . . 251 60 . . . 100 2260 . 767 . . 102 117 1805 . . . 74 392 . 127 . . . . 1090 40 2128 3665 . Highest Corruption 54 | . . . . . . . . . 4 20 20 20 20 20 20 20 20 20 1 12 12 16 16 16 43 43 3 23 23 23 36 6 20 22 22 54 54 1 40 8 10 18 13 Average Corruption 18 | . . . . . . . . . 3 12 20 20 20 20 20 20 20 20 1 10 12 14 16 16 23 43 2 20 23 23 29 1 16 20 22 48 54 1 28 6 6 15 10 Corruption Purged 25 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1226 | . . . . . . . . . 22 10 16 83 4 90 35 44 26 3 . 28 22 96 22 30 13 28 8 43 28 14 91 2 11 36 32 61 6 6 67 33 19 194 3 Message Errors 322 | . . . . . . . . . 4 1 3 22 . 28 10 12 10 . . 11 3 22 5 5 4 14 1 12 5 2 24 . 4 7 13 11 1 5 16 8 2 57 . Matter Fused 310 | . . . . . . . . . 7 3 5 12 3 20 9 10 7 2 . 6 6 23 6 6 2 6 3 7 10 6 29 1 1 12 9 12 1 . 18 9 7 50 2 Heat Flow Errors 144 | . . . . . . . . . 4 2 1 11 1 7 1 7 1 . . 1 3 10 2 5 3 1 1 3 2 1 10 1 1 5 2 13 . 1 10 1 4 28 1 Energy Discharges 147 | . . . . . . . . . 2 3 3 7 . 12 7 5 2 . . 5 4 10 5 6 . 1 . 5 3 1 5 . 1 4 5 9 3 . 7 9 . 23 . Parts Rejected 13 | . . . . . . . . . . . . 2 . 1 1 . . . . . 1 2 . . . . . 1 . . . . 1 . . . . . 2 . . 2 . Parts Fused 10 | . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . . 1 . . . 1 2 . . . . . . . . . . 1 . Data Loss (minor) 149 | . . . . . . . . . 3 . 1 11 . 11 3 4 4 1 . 3 4 16 3 4 1 3 2 8 3 3 9 . 2 4 3 12 1 . 6 4 1 19 . Data Loss (major) 66 | . . . . . . . . . 1 1 1 6 . 3 2 3 2 . . . . 10 1 3 . . 1 6 3 . 4 . 1 2 . 3 . . 3 2 1 7 . Misfires 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 27 | . . . . . . . . . 1 . 1 5 . 2 2 2 . . . . 1 . . 1 2 1 . 1 1 . 2 . . . . . . . 1 . 3 1 . Misdirections 18 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . . 1 . . 2 . . . . 4 . 1 5 . Weapon Failures 16 | . . . . . . . . . . . . 5 . 2 . . . . . . . . . . 1 . . . 1 . 5 . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9681 | . 1 2 235 . . 101 947 203 352 47 98 65 . 135 123 78 82 . 36 1417 2 1057 22 . . 26 1023 155 25 . 222 351 . 344 119 64 . 8 1596 303 267 133 42 Projectiles 149 | . 1 2 . . . . . . . . . 34 . 99 . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Explosions 1149 | . . . . . . . 6 45 16 . . . . 14 123 . . . 34 143 2 23 22 . . 26 28 6 25 . 43 . . 8 42 13 . . 121 303 60 4 42 Melee 8383 | . . . 235 . . 101 941 158 336 47 98 31 . 22 . 78 82 . 2 1274 . 1034 . . . . 982 149 . . 179 351 . 336 77 51 . 8 1475 . 207 129 . Knockbacks 31 | . . . 1 . . . 7 . . . . 3 . 2 . . . . . 3 . 2 . . . . 6 . . . . 3 . 1 . . . . 3 . . . . Impact 24 | . . . 1 . . . 7 . . . . . . . . . . . . 3 . 2 . . . . 4 . . . . 3 . 1 . . . . 3 . . . . Kinetic 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 2202 | . . . . . . . . 97 253 . . . . 18 35 . 82 . . 283 . 14 . . . 56 . 34 . . . . . 17 137 54 . . 548 230 183 30 131 Shots 88 | . . . . . . . . 5 12 . . . . 2 1 . 4 . . 14 . 1 . . . 3 . 2 . . . . . 1 4 3 . . 18 5 7 3 3 Rammed 13 | . 2 . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 5 . . 1 . Targets Rammed 15 | . 2 . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . . 5 . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 66 409 432 . . 153 10 25 461 267 103 271 226 333 238 238 279 . 42 245 274 262 114 258 255 294 264 276 348 217 288 84 253 228 293 270 204 249 349 200 324 468 22 Average Temperature 84 | . 30 172 87 . . 73 6 11 128 64 53 81 119 68 56 75 89 . 21 58 121 101 37 94 94 102 78 90 114 109 59 40 128 86 77 107 31 82 92 42 74 125 20 Received Heat Transfer 4848 | . 330 63 323 . . 45 272 174 336 . . 108 . 342 123 16 . . 10 214 . 208 6 . . 303 86 293 27 . 49 99 . 32 28 82 278 32 609 106 104 99 51 Effects 52 | . . 2 3 . . . . . 1 . . 2 . 1 . . 4 . . . . . . . . 4 . . 2 . . . 1 . 3 . . . 11 . 6 12 . Shutdowns 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 5 . Energy Bleed 9 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . 1 2 . Interference 28 | . . . 2 . . . . . . . . 2 . . . . 4 . . . . . . . . 3 . . . . . . . . 3 . . . 8 . 4 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . 5 . 2 . . Total Turns 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 34 . 61 . 16 . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 34 . 22 . 11 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Robots Disrupted 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . Combat Hostiles 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . Robots Corrupted 109 | . . . 1 . . . 10 5 11 . . . . . . 1 . . . 6 . 6 3 . 4 . 9 3 1 . 3 2 . 4 4 7 10 3 14 . . . 2 Combat Hostiles 88 | . . . . . . . 5 5 9 . . . . . . 1 . . . 4 . 2 3 . 4 . 4 3 1 . 3 2 . 4 4 7 10 3 12 . . . 2 Parts Fried 185 | . 1 . 3 . . 3 10 8 13 . . . . . . 1 . . . 18 . 12 5 . 9 . 10 4 1 . 2 1 . 8 7 9 16 3 31 . . . 10 Impact Corruptions 134 | . . . 6 . . 2 30 5 2 . . . . 2 . . . . . 19 . 14 . . . . 17 3 . . . 2 . 3 . . . . 29 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . Heat Transferred 8195 | . 519 740 2405 . . 444 50 37 450 . . . . . 50 . 100 . . 750 . 50 . . . . . 450 . . . . . 50 100 900 550 . 550 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 66 | . 1 . . . . . 2 1 8 . . . . 1 . 2 1 . . 11 . 2 1 . . . . 3 . . 1 . . 1 3 6 12 . 8 . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 . . 1 4 4 2 1 5 3 5 5 . . . . 2 1 1 . . . . 2 . . . . . . 1 . . . . 3 3 4 3 . Low Security (%) 34 | 100 100 100 44 44 . 100 82 . . . 94 2 . . . . . . . 69 86 68 . . . . . . . . . 100 100 83 . . . . 8 79 . . . Level 1 13 | . . . 22 55 . . 17 16 . 93 5 24 . . . . . . . 2 13 31 . . . . 85 . . . . . . 16 . . . . 54 15 13 . . Level 2 35 | . . . 32 . . . . 27 79 6 . 18 . . . . . . . 27 . . . . . . 14 . . . . . . . . . . . 25 2 11 97 . Level 3 5 | . . . . . . . . 20 6 . . 7 100 10 . . . . . . . . . . . . . . . . . . . . . . . . 12 2 70 2 . Level 4 4 | . . . . . . . . 35 14 . . 17 . 6 41 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Level 5 5 | . . . . . . . . . . . . 29 . 82 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2963 | 5 165 65 587 212 . 70 369 1419 1142 405 203 2071 1087 2929 2963 . . . . 684 238 355 . . . . 446 . . . . 104 26 223 . . . . 767 742 1110 754 . Initial 1537 | . . 6 . 212 . . 5 229 744 393 203 31 1087 732 1537 . . . . . 238 . . . . . 300 . . . . 87 26 . . . . . 348 414 444 630 . Average 485 | . 46 8 286 198 . 17 80 801 671 347 130 1051 1066 2062 2143 . . . . 191 98 139 . . . . 290 . . . . 39 4 126 . . . . 417 125 789 652 . Influence Increases 23686 | 5 525 135 1136 . . 109 634 1230 1052 68 32 2140 . 2337 1774 357 146 . 208 1195 50 793 155 . . 130 772 310 84 . 710 287 10 476 225 419 1160 223 1710 942 1120 574 453 Destroy 0b10 Robot/C 10400 | . 260 100 640 . . 60 400 440 500 . . 460 . 740 600 260 120 . 140 580 . 360 120 . . 100 260 220 60 . 680 160 . 340 180 340 620 120 660 300 420 160 . Destroy 0b10 Robot/NC 1090 | 5 25 . 115 . . 25 85 . 110 . 15 . . 10 60 . 10 . . 205 . 130 . . . 10 70 . . . 5 5 . 35 . 10 . 10 85 . 25 40 . Destroy Leader 1644 | . 66 20 184 . . 10 92 20 122 . . 20 . 60 96 30 10 . 30 130 . 114 20 . . 20 72 20 . . 10 40 . 62 30 20 . 30 174 30 92 20 . Allied During Kill 2150 | . . . . . . . . 1 . . 15 479 . 599 407 67 6 . 38 . . . . . . . 2 10 9 . . . . . . 19 450 48 . . . . . Successful Hack 127 | . 7 . 6 . . 14 4 7 12 . . 32 . 12 . . . . . 12 . . . . . . . . . . . 11 . . . . . . 3 . 7 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1095 | . 30 15 45 . . . 15 60 120 . . 45 . 120 315 . . . . 60 . 90 . . . . 15 . . . . . . 15 . . . . 45 . 45 30 30 Anti-Garrison Action 2500 | . . . . . . . . 500 150 . . 1000 . 550 150 . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2865 | . 2 . 11 . . . 8 172 23 68 2 104 . 231 131 . . . . 73 50 39 . . . . 38 . . . . 26 10 24 . . . . 248 447 441 294 423 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . 300 . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 15 . 30 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1050 | . 75 . 75 . . . 30 30 15 . . . . 15 15 . . . . 120 . 30 15 . . . 15 60 15 . 15 45 . . 15 30 90 15 195 15 90 30 . Influence Decreases 23423 | 5 508 152 591 363 182 95 295 164 1347 901 278 114 1024 455 1740 1559 602 1305 208 513 732 448 383 117 . 130 548 524 94 . 571 350 86 306 268 493 191 1173 1044 938 876 882 868 Entered New Map 11223 | . . 11 . 333 182 . 9 124 675 731 88 14 984 315 1392 1097 336 1305 . . 444 . 129 23 . . . 84 2 . . 52 50 . 63 25 53 1022 24 324 298 356 678 Time Decay 10230 | 5 458 141 521 30 . 95 286 . 622 150 190 . 40 . 278 452 246 . 168 393 288 378 254 94 . 100 428 440 92 . 531 268 36 296 195 458 78 151 610 614 428 416 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . 100 . . . . Lost Part 1160 | . 50 . 70 . . . . 20 50 . . . . . . . . . . 120 . 60 . . . 30 20 . . . . 30 . . 10 10 . . 270 . 120 110 190 Lost Ally 610 | . . . . . . . . 20 . 20 . 100 . 140 70 10 20 . 40 . . 10 . . . . . . . . 40 . . 10 . . 60 . 40 . 30 . . Squads Dispatched 108 | . 5 . 4 . . . 4 . 18 . 1 . . . 9 . . . . 10 . 9 . . . . 2 . . . 1 6 . 4 . 1 . . 10 6 12 6 . Investigation 23 | . 4 . 4 . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 4 . 1 . . . . 1 2 1 1 . Extermination 25 | . . . . . . . . . 4 . . . . . . . . . . 4 . 5 . . . . 2 . . . . 1 . 2 . . . . 3 . 2 2 . Reinforcement 25 | . 1 . . . . . 2 . 2 . 1 . . . . . . . . 3 . 3 . . . . . . . . . 1 . 1 . . . . 4 1 3 3 . Assault 22 | . . . . . . . . . 9 . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . Garrison 7 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Construction Impeded 6 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Distress Signals 57 | . 4 . 1 . . . 3 . 3 . . . . . 2 . . . . 5 . 4 . . . . 2 . . . . 3 . . . . . . . 7 3 20 . Communications Jammed 166 | . . . . . . . . . . . . . . . . . . . . 46 . 39 . . . . 41 . . . . . . 4 . . . 2 34 . . . . Distress Signals 150 | . . . . . . . . . . . . . . . . . . . . 46 . 39 . . . . 41 . . . . . . 3 . . . . 21 . . . . Times Spotted 706 | . 31 5 44 . . 3 28 21 28 6 . 21 . 32 28 9 5 . 4 49 1 23 7 . 4 7 17 6 3 . 39 27 8 24 12 19 37 7 53 19 28 31 20 Peak Tracking Total 16 | . 8 3 5 . . 3 7 3 5 3 . 4 . 11 10 3 3 . 5 14 1 4 7 . 4 5 4 9 3 . 8 16 5 5 4 9 12 4 4 12 8 5 12 Tactical Retreats 56 | . 4 . 3 . . . 2 2 1 . . . . 1 1 . . . . 7 . 2 1 . . . 1 1 1 . 1 2 2 . 1 1 4 1 7 1 5 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Traps Triggered 47 | . 2 . 1 . . . 2 13 8 . . 3 . 4 1 . . . . 2 . . . . . . 1 . . . . 1 . 3 1 . . . 1 . . 4 . Indirectly 9 | . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Disabled 103 | . 2 1 3 . . . 1 11 9 . . 7 . 17 22 3 . . . 4 . 6 . . . . 1 2 . . . . . 1 . 2 . . 3 1 3 2 2 Max in Single Turn 3 | . 1 1 2 . . . 1 2 1 . . 1 . 2 3 1 . . . 1 . 2 . . . . 1 1 . . . . . 1 . 1 . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Relay 14 | . . . . . . . . 5 . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Accessed 68 | . 7 . 6 . 2 1 4 2 3 . 1 2 1 1 . 1 . . . 4 . 3 1 . 4 . 1 . . 4 1 6 . 3 1 . 1 . 3 1 2 2 . Terminals 23 | . 4 . 2 . . 1 2 2 1 . . 2 . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . 2 1 . Fabricators 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . 1 . . . Repair Stations 9 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . . . . . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 180 | . 15 . 18 . 5 2 8 2 7 . 3 4 1 2 . 1 . . . 8 . 7 1 . 27 . 6 . . 13 3 21 . 5 1 . 1 . 6 3 5 5 . Successful 114 | . 5 . 11 . 5 2 5 1 4 . 1 3 1 1 . 1 . . . 1 . 2 1 . 27 . 6 . . 13 . 16 . 2 1 . 1 . 2 . 1 1 . Failed 63 | . 10 . 7 . . . 3 1 2 . 2 1 . 1 . . . . . 6 . 5 . . . . . . . . 3 4 . 3 . . . . 4 3 4 4 . Catastrophic 13 | . 2 . 3 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Database Lockouts 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Manual 53 | . 13 . 7 . 1 2 3 1 4 . . 3 . . . . . . . 2 . 2 . . . . . . . . . 5 . . . . 1 . 4 1 . 4 . Terminals 48 | . 10 . 5 . . 2 5 2 2 . . 4 . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . . 4 . 5 4 . Fabricators 21 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 12 . 2 . . . . . 3 . . . Repair Stations 26 | . 3 . 2 . . . 2 . . . . . . . . . . . . . . 6 . . . . 6 . . . 3 3 . . . . . . . . . 1 . Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 5 . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . . . 5 . 2 . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 63 | . 1 . 1 . 5 2 2 1 1 . . 2 . 1 . 1 . . . . . . 1 . 27 . . . . 13 . . . . 1 . 1 . 1 . 1 1 . Record 20 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . . . Part Schematic 17 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Repair Station Hacks 16 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . 2 . . . . 6 . . . . 2 . . . . . . . . . . . Scan Component 8 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . Repair 8 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 3 . . 1 2 1 2 . . 2 . 1 . . . . . 4 . 3 . . . . . . . . 1 4 . 3 . . . . 2 1 1 2 . Full Trace Events 14 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 1 . . . . 1 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . 1 . . 2 . . . . . . . . . . . 16 . . . . . . 10 . . . . 4 . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 . 152 . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired 8 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . Time 416 | . 26 . 26 . . . 38 . . . . . . . . . . . . . . 78 . . . . 192 . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 68 | . . . . . . . . 19 3 . . 16 . 20 2 . . . . . . . . . . . 3 . . . . 3 . . . . . . . 2 . . . Machine Destruction 62 | . . . . . . . . 19 3 . . 16 . 20 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 2 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Total Allies 45 | . . 1 . . . . . 1 . 20 . 4 . 4 . . . 4 . . . . . . . . 1 2 . . 1 . . . . 2 5 . . . . . . Largest Group 19 | . . 1 . . . . . 1 . 19 17 17 13 13 8 2 1 4 4 . . . . . . . 1 2 2 2 2 . . . . 2 7 4 2 . . . . Highest-Rated Group 567 | . . 31 . . . . . 39 . 475 417 567 505 536 480 182 87 93 93 . . . . . . . 40 58 58 58 58 . . . . 77 324 178 98 . . . . Highest-Rated Ally 95 | . . 31 . . . . . 39 . 35 31 95 95 95 95 95 87 31 31 . . . . . . . 40 29 29 29 29 . . . . 47 50 50 49 . . . . Initial Warlord ECA Mod 30 | . . . . . . . . . 11 11 11 11 19 19 30 30 30 30 29 29 29 29 29 29 29 28 28 28 28 28 27 27 27 27 27 27 27 26 26 25 24 24 24 Total Orders 98 | . . . . . . . . . . . . . . . 24 6 9 3 . 1 . 15 . . . . 2 2 . . 2 1 . 10 4 9 6 . . 2 2 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . EXPLORE 48 | . . . . . . . . . . . . . . . 14 4 5 2 . . . 6 . . . . . . . . . . . 5 2 4 2 . . 2 2 . . RETURN 43 | . . . . . . . . . . . . . . . 10 2 4 1 . 1 . 9 . . . . 2 . . . . 1 . 5 2 5 1 . . . . . . Ally Attacks 502 | . . . . . . . . 13 . 37 . 119 . 102 91 20 2 . 21 . . . . . . . 7 8 . . 6 . . . . 4 43 22 7 . . . . Total Damage 12952 | . . . . . . . . 131 . 961 . 1564 . 3393 2896 679 . . 318 . . . . . . . 286 116 . . 77 . . . . 60 1703 556 212 . . . . Kills 93 | . . . . . . . . 1 . 2 . 16 . 27 25 7 . . 4 . . . . . . . 1 1 . . . . . . . 1 6 2 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Active Infowar (turns) 14032 | . . . . . . . . . . . 188 . . . 261 47 . . . 2268 761 1918 . 5 . . 969 151 . . . . 160 840 277 47 1086 912 1726 1619 316 481 . Optics 529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 496 . . . . . . Sensors 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . Terrain 4198 | . . . . . . . . . . . 188 . . . . . . . . 498 761 285 . . . . 320 . . . . . . 404 277 . . . 787 678 . . . Structural 926 | . . . . . . . . . . . . . . . . . . . . 420 504 1 . . . . . . . . . . . . . . . . 1 . . . . Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Seismic 618 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . T.N.C. 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 2086 | . . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . . . . . 160 205 169 . 75 . 648 2 303 365 . Jamming 10383 | . . . . . . . . . . . . . . . 261 47 . . . 2261 751 1917 . . . . 649 . . . . . . 743 3 14 590 912 1304 931 . . . ECM 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 114 . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . . . . . . . 1 1 2 1 . . . . 1 . 1 . . 2 . 2 . . . . 1 . . . . . . . Drone Launches 62 | . . . . . . . . . . . . . . . 15 4 5 1 . 1 . 11 . . . . 2 . . . . 1 . 7 2 6 2 . . 2 3 . . Drone Recoveries 53 | . . . . . . . . . . . . . . . 14 3 5 1 . 1 . 10 . . . . 2 . . . . 1 . 6 2 6 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Turns Passed 56519 | 92 1653 1142 2890 72 688 350 1482 1854 2103 311 389 1749 99 1940 759 1132 534 1816 792 2286 761 2413 551 675 324 541 1040 1098 721 362 1937 952 228 849 700 1156 1087 912 1987 2790 1040 9924 338 Spaces Moved 28507 | 48 737 672 1426 37 341 150 547 755 855 205 167 762 46 769 334 519 207 882 344 934 516 963 366 438 183 308 381 639 437 215 1059 262 111 326 360 611 486 528 612 1073 324 7396 176 Core 330 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 . Treads 17564 | 43 737 672 252 37 341 150 547 755 848 . . 386 46 769 334 519 207 882 344 610 135 828 . . . 190 175 581 437 215 1059 262 111 326 360 611 486 528 612 25 141 1990 13 Legs 5563 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1048 183 4169 163 Wheels 4138 | . . . 1174 . . . . . 7 205 167 376 . . . . . . . 324 381 135 366 438 183 118 206 58 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 . Fastest Speed 34 | 50 160 160 110 200 200 200 200 200 120 120 145 190 210 200 200 200 200 200 200 100 107 145 145 145 145 160 107 145 160 160 160 160 160 160 160 160 160 160 160 178 155 34 108 Average Speed 163 | 148 179 160 160 200 200 200 200 200 201 130 185 202 210 214 200 200 200 200 211 177 132 184 145 145 149 161 141 160 160 160 160 160 160 160 160 160 160 160 198 239 193 116 114 Slowest Speed 650 | 160 320 160 560 200 200 200 200 200 210 145 190 210 210 266 200 200 200 200 220 225 203 240 145 145 160 265 160 240 160 160 162 162 160 160 160 160 160 244 650 570 241 350 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 . . . . . . . 4 . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 4 91 86 76 13 70 38 42 91 20 83 7 92 2 90 34 71 64 89 59 22 95 25 58 59 77 50 12 72 63 60 58 11 79 15 57 76 94 73 18 48 12 80 19 Regions Visited 43 Branch Regions 22 Pre-discovered Areas 42 | . 2 1 2 . 1 . . . . . . . . . . 2 . . . . . . . . 30 . . . . 3 . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 28 | . . 1 . . . . . . . . . . . . . 1 3 3 1 . . . 2 4 . 1 . 2 2 . 1 . . . 1 4 . 2 . . . . . Spaces Dug 214 | . . . 2 . . . 1 4 14 . 2 3 . 2 2 . . . 5 26 2 18 . . . . 18 . 1 . . 16 16 12 . 1 . . 24 6 13 14 12 Terrain Destroyed 2212 | . 2 . 2 . . . 8 137 23 97 2 9 . 202 66 14 21 . 22 73 82 43 2 . . . 18 7 1 . 186 16 16 12 40 35 60 . 135 279 213 161 228 Melee 212 | . . . 2 . . . 1 4 14 . 2 2 . 1 2 . . . 5 26 2 18 . . . . 18 . 1 . . 16 16 12 . 1 . . 24 6 13 14 12 Projectile 19 | . . . . . . . . . . . . 7 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1981 | . 2 . . . . . 7 133 9 97 . . . 189 64 14 21 . 17 47 80 25 2 . . . . 7 . . 186 . . . 40 34 60 . 111 273 200 147 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Ac0 Total 35716 | 59 946 704 1808 36 348 172 842 983 1120 227 232 894 50 961 399 589 311 935 381 1310 586 1409 379 479 219 330 736 695 447 237 1222 715 136 553 459 757 760 580 1142 1266 566 8469 267 Wait 3133 | . 89 7 164 . . . 173 103 79 2 38 44 1 32 22 29 79 19 7 118 . 169 5 9 6 . 217 10 . 5 49 365 5 107 38 69 125 17 216 40 68 601 6 Move 28466 | 47 736 671 1425 36 340 149 546 754 855 204 166 760 45 768 333 518 206 881 343 934 515 962 365 437 182 307 380 638 436 214 1058 262 110 325 359 610 485 527 612 1072 323 7395 175 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 476 | 2 23 . 35 . 2 . 24 2 17 1 2 11 2 15 4 4 . 7 4 23 12 28 1 4 2 2 17 . 1 5 10 11 1 11 10 8 16 3 20 27 10 92 7 Fast Attach 368 | 6 8 3 18 . . 1 9 . 20 . 3 5 . 9 3 3 4 8 . 19 10 34 . 11 4 1 7 8 . 3 6 4 1 6 3 7 3 7 19 32 7 70 6 Attach 207 | . 3 . 5 . . 3 2 2 5 . 2 4 . 8 2 5 . 1 3 20 7 11 2 . 1 2 7 . 1 . 3 7 . 4 4 1 11 2 26 1 12 24 16 Detach 68 | . . . . . . . . . 1 . 1 . . 3 2 2 . . . 7 . 6 . . . . . . . . 2 1 . 5 . 1 1 . 9 6 4 11 6 Swap 393 | . 4 2 14 . 3 . 10 26 15 3 6 1 . 18 12 3 4 3 2 27 3 37 . 3 12 2 15 7 . 2 4 7 3 20 6 6 3 2 27 22 23 32 4 Drop 638 | . 12 3 35 . 3 4 25 6 33 1 6 13 2 32 6 7 4 15 5 28 25 56 1 15 6 2 16 7 . 8 16 12 . 11 13 10 20 12 21 44 17 74 12 Fire 813 | 4 69 18 107 . . 12 6 27 32 14 . 31 . 52 9 13 8 . 3 25 12 17 5 . 5 10 5 10 8 . 67 . . 11 22 22 43 5 66 10 27 20 18 Melee 970 | . . . 5 . . 3 47 44 55 2 8 20 . 16 6 5 3 1 14 107 2 89 . . 1 4 65 2 1 . 4 45 16 53 4 8 . 5 104 12 74 129 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 13 | . 2 . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . . 4 . . 1 . Escape Stasis 43 | . . . . . . . . 19 8 . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 126 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 7 13 . . 3 . . . . 15 53 . 18 . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 435 | -10/Materials | Lost 3 parts (1n2w) 628 | -10/Materials | Discovered new exit (range 3) 665 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Repaired Lgt. Treads 880 | -10/Materials | Discovered new exit (range 14) 1746 | -10/Materials | Entered Mines 1749 | -10/Mines | Core integrity fell below 50% 1806 | -10/Mines | Learned location of Zion (-7) 2125 | -10/Mines | Core integrity fell below 20% 2310 | -10/Mines | Learned 2 Materials zone layouts 2519 | -10/Mines | Received a Mining Laser from a helpful Derelict 2854 | -10/Mines | Discovered new exit (range 13) 2859 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2888 | -10/Mines | Entered Materials 2888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -9/Materials | Destroyed 8 combat bots 3809 | -9/Materials | Discovered new exit (range 10) 4665 | -9/Materials | Discovered new exit (range 12) 4973 | -9/Materials | Repaired Lgt. Treads 5008 | -9/Materials | Discovered new exit (range 13) 5284 | -9/Materials | Discovered new exit (range 16) 5778 | -9/Materials | Entered Mines 5840 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5842 | -9/Mines | Discovered new exit (range 5) 5850 | -9/Mines | Entered Exiles 5904 | -9/Exiles | Met 8R-AWN 5934 | -9/Exiles | Met EX-HEX 6041 | -9/Exiles | Met EX-DEC 6117 | -9/Exiles | Met EX-BIN 6145 | -9/Exiles | Aligned with FarCom system 6147 | -9/Exiles | Given EX-Vault access code 6193 | -9/Exiles | Opened EX-Vault 6208 | -9/Exiles | Found Cloak of Protection 6252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6285 | -9/Exiles | Build established: Scavenger-Mutant 6512 | -9/Exiles | Discovered new exit (range 12) 6538 | -9/Exiles | Left Exiles lab with Cloak of Protection 6538 | -9/Exiles | Entered Mines 6850 | -8/Mines | Discovered new exit (range 11) 6888 | -8/Mines | Entered Materials 6888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6947 | -8/Materials | Build established: Scavenger-Gladiator 7389 | -8/Materials | Repaired Hardlight Generator 7473 | -8/Materials | Discovered new exit (range 11) 7599 | -8/Materials | Garrison activated, responded to threat 8123 | -8/Materials | Discovered new exit (range 15) 8129 | -8/Materials | Destroyed 7 combat bots 8364 | -8/Materials | Identified exit to Garrison 8370 | -8/Materials | Entered Garrison 8464 | -8/Garrison | Triggered checkpoint 8499 | -8/Garrison | Garrison Relay disabled 8585 | -8/Garrison | Triggered checkpoint 8626 | -8/Garrison | Triggered checkpoint 8632 | -8/Garrison | Triggered checkpoint 8867 | -8/Garrison | Discovered new exit (range 15) 8962 | -8/Garrison | Triggered checkpoint 9049 | -8/Garrison | Garrison Relay disabled 9109 | -8/Garrison | Garrison Relay disabled 9353 | -8/Garrison | Phase Generator disabled 9431 | -8/Garrison | Discovered new exit (range 13) 9474 | -8/Garrison | Rescued a captive Derelict 9628 | -8/Garrison | Triggered checkpoint 9794 | -8/Garrison | Triggered checkpoint 9865 | -8/Garrison | Discovered new exit (range 14) 10096 | -8/Garrison | Garrison Relay disabled 10224 | -8/Garrison | Entered Factory 10224 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10459 | -7/Factory | Discovered new exit (range 9) 10537 | -7/Factory | Identified exit to Lower Caves 10624 | -7/Factory | First assault squad dispatched 11121 | -7/Factory | Lost 3 parts (1p2n) 11712 | -7/Factory | Build established: Gladiator 11727 | -7/Factory | Central database locked down 11982 | -7/Factory | Garrison activated, responded to threat 12057 | -7/Factory | Destroyed 12 combat bots 12327 | -7/Factory | Sucked down chute 12327 | -7/Factory | Entered Waste 12328 | -7/Waste | Met a frightened Derelict 12333 | -7/Waste | Spotted C-40 Crusher 12342 | -7/Waste | EMP discharged 12349 | -7/Waste | Spotted C-40 Crusher 12422 | -7/Waste | Spotted C-40 Crusher 12424 | -7/Waste | Spotted C-40 Crusher 12426 | -7/Waste | Spotted C-40 Crusher 12442 | -7/Waste | EMP discharged 12442 | -7/Waste | System corruption reached 10% 12445 | -7/Waste | Destroyed C-40 Crusher 12449 | -7/Waste | Destroyed C-40 Crusher 12519 | -7/Waste | Met Warlord forces unprepared to attack 12526 | -7/Waste | Spotted C-40 Crusher 12532 | -7/Waste | Allies destroyed C-40 Crusher 12542 | -7/Waste | EMP discharged 12611 | -7/Waste | Discovered new exit (range 10) 12638 | -7/Waste | Entered Factory 12638 | -7/Factory | Accompanied by 17 allies 12986 | -7/Factory | Build established: Scavenger-Gladiator 13001 | -7/Factory | Identified exit to Garrison 13027 | -7/Factory | Entered Garrison 13027 | -7/Garrison | Warlord forces raided the area 13027 | -7/Garrison | Accompanied by 16 allies 13073 | -7/Garrison | Triggered checkpoint 13206 | -7/Garrison | Garrison Relay disabled 13339 | -7/Garrison | Triggered checkpoint 13350 | -7/Garrison | Warlord forces retreated 13423 | -7/Garrison | Triggered checkpoint 13508 | -7/Garrison | Garrison Relay disabled 13531 | -7/Garrison | Triggered checkpoint 13576 | -7/Garrison | Found embedded Infiltrators 13596 | -7/Garrison | Discovered new exit (range 3) 13817 | -7/Garrison | Triggered checkpoint 13823 | -7/Garrison | Triggered checkpoint 13857 | -7/Garrison | Lost 3 allies 13920 | -7/Garrison | Discovered new exit (range 12) 13933 | -7/Garrison | Build established: Scavenger-Mutant 13968 | -7/Garrison | Rescued a captive Derelict 13969 | -7/Garrison | Rescued a captive Derelict 14021 | -7/Garrison | Garrison Relay disabled 14329 | -7/Garrison | Triggered checkpoint 14358 | -7/Garrison | Garrison Relay disabled 14495 | -7/Garrison | Discovered new exit (range 12) 14534 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14776 | -7/Garrison | Entered Factory 14776 | -7/Factory | Accompanied by 13 allies 14858 | -7/Factory | Identified exit to Garrison 14875 | -7/Factory | Entered Garrison 14875 | -7/Garrison | Accompanied by 13 allies 14954 | -7/Garrison | P-60 Hacker assimilated allied HQ-EZX(g) 14993 | -7/Garrison | Triggered checkpoint 15029 | -7/Garrison | Garrison Relay disabled 15088 | -7/Garrison | Garrison Relay disabled 15152 | -7/Garrison | Triggered checkpoint 15156 | -7/Garrison | P-60 Hacker assimilated allied EX-RN4(l) 15177 | -7/Garrison | Triggered checkpoint 15186 | -7/Garrison | Triggered checkpoint 15224 | -7/Garrison | Lost 5 allies 15234 | -7/Garrison | Triggered checkpoint 15461 | -7/Garrison | Discovered new exit (range 14) 15514 | -7/Garrison | Found embedded Infiltrators 15541 | -7/Garrison | Triggered checkpoint 15665 | -7/Garrison | Garrison Relay disabled 15681 | -7/Garrison | Triggered checkpoint 16016 | -7/Garrison | Rescued a captive Derelict 16020 | -7/Garrison | Rescued a captive Derelict 16071 | -7/Garrison | Discovered new exit (range 13) 16106 | -7/Garrison | Phase Generator disabled 16151 | -7/Garrison | Triggered checkpoint 16253 | -7/Garrison | Triggered checkpoint 16305 | -7/Garrison | Garrison Relay disabled 16425 | -7/Garrison | Build established: Scavenger-Gladiator 16643 | -7/Garrison | Discovered new exit (range 10) 16655 | -7/Garrison | Triggered checkpoint 16725 | -7/Garrison | Garrison Relay disabled 16815 | -7/Garrison | Entered Factory 16815 | -7/Factory | Accompanied by 8 allies 17038 | -7/Factory | Discovered new exit (range 29) 17190 | -7/Factory | Garrison activated, responded to threat 17215 | -7/Factory | First assault squad dispatched 17269 | -7/Factory | Core integrity fell below 50% 17322 | -7/Factory | Destroyed 13 combat bots 17394 | -7/Factory | Discovered exit to Lower Caves (range 16) 17423 | -7/Factory | High security lockdown imminent 17503 | -7/Factory | High security lockdown engaged 17574 | -7/Factory | Entered Lower Caves 17574 | -7/Lower Caves | Accompanied by 2 allies 17696 | -7/Lower Caves | Met a Warlord Commander 17697 | -7/Lower Caves | Learned location of Warlord (-4) 17698 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17708 | -7/Lower Caves | Found Encrypted Comm Array 17869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18045 | -7/Lower Caves | Build established: Scavenger-Mutant 18640 | -7/Lower Caves | P-60 Hacker assimilated allied 6T-9BH(x) 18684 | -7/Lower Caves | Discovered new exit (range 6) 18706 | -7/Lower Caves | Entered another Lower Caves area 18706 | -7/Lower Caves | Accompanied by 1 ally 18723 | -7/Lower Caves | Encountered a Warlord checkpoint 18739 | -7/Lower Caves | Discovered new exit (range 40) 18849 | -7/Lower Caves | Learned 4 Factory zone layouts 19028 | -7/Lower Caves | Ambushed by research squad 19152 | -7/Lower Caves | Discovered new exit (range 14) 19240 | -7/Lower Caves | Entered Zion 19284 | -7/Zion | Given A8's code to call for help 19298 | -7/Zion | System corruption cleaned by Quarantine Array 19360 | -7/Zion | Gained Derelict followers 19372 | -7/Zion | Discovered new exit (range 12) 19398 | -7/Zion | Learned 8 Factory zone layouts 19444 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19703 | -7/Zion | Found Prototype Launcher 19703 | -7/Zion | Identified Gui. Missile Launcher 20204 | -7/Zion | Given the Hacking Drone Bay 20224 | -7/Zion | Found Prototype Device 20249 | -7/Zion | Identified Hacking Drone Bay 20591 | -7/Zion | Received a hallucinogenic algorithm 20791 | -7/Zion | Found CR-A16's Pointy Stick 21056 | -7/Zion | Entered Proximity Caves 21056 | -6/Proximity Caves | Accompanied by 4 allies 21318 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21410 | -6/Proximity Caves | Identified exit to Factory 21848 | -6/Proximity Caves | Entered Factory 21848 | -6/Factory | Evolved 2 slots: Utility x2 22398 | -6/Factory | Build established: Scavenger-Gladiator 22513 | -6/Factory | Central database locked down 22828 | -6/Factory | Build established: Gladiator 23431 | -6/Factory | Garrison activated, responded to threat 23432 | -6/Factory | Cargo convoy interrupted 23516 | -6/Factory | Lost 10 parts (1p3n3u3w) 23530 | -6/Factory | Destroyed 9 combat bots 23590 | -6/Factory | System corruption reached 10% 23867 | -6/Factory | Build established: Scavenger-Gladiator 23948 | -6/Factory | First assault squad dispatched 24134 | -6/Factory | Sucked down chute 24134 | -6/Factory | Entered Waste 24134 | -6/Waste | The area was eerily silent 24314 | -6/Waste | A Compactor rumbled back to life 24314 | -6/Waste | Spotted C-40 Crusher 24422 | -6/Waste | Discovered new exit (range 13) 24484 | -6/Waste | Destroyed C-40 Crusher 24895 | -6/Waste | Entered Factory 25172 | -6/Factory | Repaired Unknown Processor 25464 | -6/Factory | Build established: Gladiator 26018 | -6/Factory | Identified exit to Lower Caves 27308 | -6/Factory | Entered Lower Caves 27664 | -6/Lower Caves | Build established: Scavenger-Mutant 27841 | -6/Lower Caves | Discovered new exit (range 9) 27859 | -6/Lower Caves | Entered another Lower Caves area 28226 | -6/Lower Caves | Build established: Mutant 28358 | -6/Lower Caves | Encountered a Warlord checkpoint 28371 | -6/Lower Caves | Identified exit to Factory 28383 | -6/Lower Caves | Discovered new exit (range 10) 28534 | -6/Lower Caves | Entered Data Miner 28534 | -6/Data Miner | Discovered new exit (range 6) 28562 | -6/Data Miner | Met Data Miner 28588 | -6/Data Miner | Learned location of Section 7 (-2) 28588 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28613 | -6/Data Miner | Received God Mode back door access code from Data Miner 28687 | -6/Data Miner | Interfaced with the Data Conduit 28702 | -6/Data Miner | Core integrity fell below 50% 28759 | -6/Data Miner | System corruption reached 30% 28858 | -6/Data Miner | Entered Proximity Caves 28861 | -5/Proximity Caves | Spotter reported a threat 28861 | -5/Proximity Caves | Spotter reported a threat 29024 | -5/Proximity Caves | Build established: Scavenger-Mutant 29056 | -5/Proximity Caves | Spotted B-75 Beast 29097 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 29100 | -5/Proximity Caves | Destroyed B-75 Beast 29346 | -5/Proximity Caves | Learned 4 Factory zone layouts 29367 | -5/Proximity Caves | Discovered exit to Factory (range 10) 29399 | -5/Proximity Caves | Entered Factory 29399 | -5/Factory | Evolved 2 slots: Propulsion x2 29401 | -5/Factory | Loaded intel: 267 machine locations 29699 | -5/Factory | Search patrols dispatched 29716 | -5/Factory | Repaired Hvy. Treads 29774 | -5/Factory | Repaired Hvy. Treads 29857 | -5/Factory | Repaired Shock Maul? 29967 | -5/Factory | Discovered new exit (range 15) 30100 | -5/Factory | Identified exit to Upper Caves 30100 | -5/Factory | Identified exit to Extension 30184 | -5/Factory | Build established: Scavenger-Gladiator 30439 | -5/Factory | Entered Upper Caves 30535 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30573 | -5/Upper Caves | System corruption reached 10% 30575 | -5/Upper Caves | Destroyed 9 combat bots 30739 | -5/Upper Caves | Build established: Scavenger-Mutant 31007 | -5/Upper Caves | Spotted B-75 Beast 31018 | -5/Upper Caves | Destroyed B-75 Beast 31474 | -5/Upper Caves | Discovered new exit (range 5) 31537 | -5/Upper Caves | Entered another Upper Caves area 31537 | -5/Upper Caves | Accompanied by 2 allies 31575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32056 | -5/Upper Caves | Learned Factory trap positions 32203 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 32229 | -5/Upper Caves | Discovered new exit (range 3) 32246 | -5/Upper Caves | Learned Factory security intel 32258 | -5/Upper Caves | Entered Zhirov 32258 | -5/Zhirov | Accompanied by 2 allies 32258 | -5/Zhirov | Discovered new exit (range 3) 32287 | -5/Zhirov | Met Zhirov 32334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32359 | -5/Zhirov | Found Alien Artifact 32359 | -5/Zhirov | Identified Integrated Reactor 32359 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32383 | -5/Zhirov | Found Alien Artifact 32620 | -5/Zhirov | Entered Proximity Caves 32620 | -4/Proximity Caves | Accompanied by 2 allies 32622 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 32710 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 32806 | -4/Proximity Caves | P-70 Sage assimilated allied BZ-3BH(l) 32812 | -4/Proximity Caves | P-70 Sage assimilated allied FD-T9A(g) 32851 | -4/Proximity Caves | Destroyed 16 combat bots 32879 | -4/Proximity Caves | Lost 5 allies 32938 | -4/Proximity Caves | Lost 5 allies 32987 | -4/Proximity Caves | Destroyed 8 combat bots 33020 | -4/Proximity Caves | 0b10 base defense nominally successful 33034 | -4/Proximity Caves | Lost 5 allies 33721 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33900 | -4/Proximity Caves | System corruption reached 30% 34364 | -4/Proximity Caves | Discovered new exit (range 5) 34557 | -4/Proximity Caves | Entered Factory 34557 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34558 | -4/Factory | Identified exit to Armory 34559 | -4/Factory | Loaded intel: 108 trap records 34561 | -4/Factory | Loaded intel: 289 machine locations 34598 | -4/Factory | Fabricated Cargo Storage Unit (x1) 34676 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 34824 | -4/Factory | Crushed by falling debris 34860 | -4/Factory | Identified Transdimensional Reconstructor 34860 | -4/Factory | Central database locked down 34897 | -4/Factory | Build established: Scavenger-Gladiator 35032 | -4/Factory | Fabricated Hvy. Treads (x1) 35460 | -4/Factory | Repaired Phasing Sabre 35509 | -4/Factory | Manually triggered Chute Trap 35509 | -4/Factory | Sucked down chute 35509 | -4/Factory | Entered Waste 35524 | -4/Waste | EMP discharged 35524 | -4/Waste | System corruption reached 10% 35531 | -4/Waste | Spotted C-40 Crusher 35541 | -4/Waste | Spotted C-40 Crusher 35585 | -4/Waste | Spotted C-40 Crusher 35624 | -4/Waste | EMP discharged 35671 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 35697 | -4/Waste | Spotted C-40 Crusher 35712 | -4/Waste | Discovered new exit (range 16) 35724 | -4/Waste | EMP discharged 35725 | -4/Waste | Spotted C-40 Crusher 35737 | -4/Waste | Entered Factory 35738 | -4/Factory | Loaded intel: 242 machine locations 36037 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 36095 | -4/Factory | Destroyed 7 combat bots 36312 | -4/Factory | Discovered new exit (range 11) 36361 | -4/Factory | Identified exit to Upper Caves 36396 | -4/Factory | Discovered exit to Upper Caves (range 10) 36586 | -4/Factory | Entered Upper Caves 36654 | -4/Upper Caves | Encountered a Warlord checkpoint 37195 | -4/Upper Caves | Build established: Scavenger-Mutant 37270 | -4/Upper Caves | Discovered new exit (range 9) 37286 | -4/Upper Caves | Entered another Upper Caves area 37288 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 37327 | -4/Upper Caves | Destroyed 9 combat bots 37378 | -4/Upper Caves | System corruption reached 30% 37783 | -4/Upper Caves | Encountered a Warlord checkpoint 37820 | -4/Upper Caves | Discovered new exit (range 66) 38360 | -4/Upper Caves | Build established: Hauler-Mutant 38442 | -4/Upper Caves | Entered Warlord 38442 | -4/Warlord | Accompanied by 2 allies 38551 | -4/Warlord | System corruption cleaned by Quarantine Array 38684 | -4/Warlord | Discovered new exit (range 41) 38808 | -4/Warlord | Opened Warlord's prototype stash 38813 | -4/Warlord | Found Prototype Reactor 38826 | -4/Warlord | Found System Purifier 39010 | -4/Warlord | Met Warlord 39035 | -4/Warlord | Warlord's base attacked by MAIN.C 39318 | -4/Warlord | Destroyed 7 combat bots 39358 | -4/Warlord | Destroyed 7 combat bots 39385 | -4/Warlord | Warlord forces counterattacked 39413 | -4/Warlord | Spotted Striker 39427 | -4/Warlord | Destroyed Striker 39431 | -4/Warlord | Spotted Executioner 39442 | -4/Warlord | Allies destroyed Executioner 39457 | -4/Warlord | Allies destroyed B-86 Titan 39460 | -4/Warlord | Spotted B-90 Cyclops 39486 | -4/Warlord | Destroyed 10 combat bots 39486 | -4/Warlord | Lost 7 allies 39529 | -4/Warlord | Entered Proximity Caves 39529 | -3/Proximity Caves | Accompanied by 4 allies 39533 | -3/Proximity Caves | Spotter reported a threat 39803 | -3/Proximity Caves | Spotter reported a threat 39963 | -3/Proximity Caves | Spotted B-86 Titan 39980 | -3/Proximity Caves | Destroyed B-86 Titan 40421 | -3/Proximity Caves | Discovered new exit (range 5) 40441 | -3/Proximity Caves | Entered Research 40441 | -3/Research | Accompanied by 2 allies 40441 | -3/Research | Evolved 2 slots: Power x2 40442 | -3/Research | Identified exit to Testing 40443 | -3/Research | Loaded intel: 121 machine locations 40543 | -3/Research | Spotted B-86 Titan 40568 | -3/Research | Destroyed B-86 Titan 40571 | -3/Research | Identified Vortex Chain Reactor 40584 | -3/Research | Found Exp. Terrain Scan Processor 40691 | -3/Research | Search patrols dispatched 40953 | -3/Research | Found Tactical Quantum Warhead 41015 | -3/Research | Enhanced Grunt threateningly warped into view 41015 | -3/Research | Enhanced Grunt threateningly warped into view 41019 | -3/Research | Enhanced Grunt threateningly warped into view 41218 | -3/Research | Intercept squad dispatched 41254 | -3/Research | Spotted Tracker 41255 | -3/Research | Spotted Tracker 41264 | -3/Research | Destroyed Tracker 41270 | -3/Research | Spotted Combat Programmer 41272 | -3/Research | Destroyed Tracker 41304 | -3/Research | System corruption reached 10% 41339 | -3/Research | Destroyed Combat Programmer 41351 | -3/Research | Found Corrupted Exp. Phase Shifter 41358 | -3/Research | Lost 5 parts (3n1u1w) 41361 | -3/Research | Spotted Combat Programmer 41382 | -3/Research | Destroyed Combat Programmer 41440 | -3/Research | System corruption reached 30% 41669 | -3/Research | Build established: Generator-Mutant 42203 | -3/Research | Lost 4 parts (3n1u) 42247 | -3/Research | Lost 3 parts (1p1u1w) 42336 | -3/Research | Intercept squad dispatched 42338 | -3/Research | Spotted Tracker 42339 | -3/Research | Spotted Tracker 42363 | -3/Research | Destroyed Tracker 42368 | -3/Research | Destroyed Tracker 42390 | -3/Research | Discovered new exit (range 8) 42413 | -3/Research | Core integrity fell below 50% 42424 | -3/Research | Spotted Combat Programmer 42428 | -3/Research | Entered another Research area 42428 | -2/Research | Warlord forces began assault on 0b10 42428 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 42429 | -2/Research | Loaded intel: 119 machine locations 42452 | -2/Research | Lost 9 parts (3p2n1u3w) 42453 | -2/Research | Distinguished unit "Metalheads" dispatched to help 42453 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 42538 | -2/Research | Research machine network offline 42656 | -2/Research | Build established: Hauler-Mutant 42860 | -2/Research | Borebot progress halted 43038 | -2/Research | Borebot progress halted 43195 | -2/Research | Build established: Generator-Mutant 43243 | -2/Research | Found Quantum Capacitor 43484 | -2/Research | Found Exp. Core Analyzer 43489 | -2/Research | Found Exp. Core Analyzer 43877 | -2/Research | Found Fusion Bomb Launcher 43880 | -2/Research | Found Fusion Bomb Launcher 43883 | -2/Research | Found Fusion Bomb Launcher 43951 | -2/Research | Given Cave Seal Controls access code 43968 | -2/Research | Build established: Scavenger-Assassin 44192 | -2/Research | Borebot progress halted 44286 | -2/Research | Build established: Scavenger-Gladiator 44783 | -2/Research | Discovered new exit (range 14) 44797 | -2/Research | Discovered new exit (range 18) 44805 | -2/Research | Identified exit to Quarantine 44832 | -2/Research | Spotted Striker 45086 | -2/Research | Spotted Striker 45095 | -2/Research | Spotted Striker 45115 | -2/Research | Spotted Executioner 45115 | -2/Research | Spotted Striker 45124 | -2/Research | Destroyed Striker 45137 | -2/Research | Destroyed Executioner 45144 | -2/Research | Lost 5 allies 45147 | -2/Research | Destroyed Striker 45175 | -2/Research | Destroyed 12 combat bots 45209 | -2/Research | Discovered new exit (range 5) 45217 | -2/Research | Discovered new exit (range 16) 45218 | -2/Research | Entered Access 45218 | -1/Access | Evolved 2 slots: Propulsion x2 45219 | -1/Access | Loaded intel: 110 machine locations 45282 | -1/Access | Found Launcher Loader 45402 | -1/Access | Build established: Generator-Mutant 45468 | -1/Access | Destroyed 7 combat bots 45739 | -1/Access | Build established: Generator-Gladiator 45909 | -1/Access | Garrison activated, responded to threat 46148 | -1/Access | Spotted B-99 Colossus 46149 | -1/Access | Intercept squad dispatched 46187 | -1/Access | Spotted Tracker 46188 | -1/Access | Spotted Tracker 46218 | -1/Access | First assault squad dispatched 46228 | -1/Access | Spotted Combat Programmer 46247 | -1/Access | System corruption reached 10% 46253 | -1/Access | Discovered new exit (range 3) 46258 | -1/Access | Entered Command 46259 | -1/Command | Loaded intel: 63 machine locations 46282 | -1/Command | Lost 10 parts (2p4n4u) 46477 | -1/Command | Disengaged cave seal 46482 | -1/Command | Welcomed Warlord to Command 46656 | -1/Command | Lost 6 allies 46715 | -1/Command | Disengaged cave seal 46715 | -1/Command | Derelicts emerged from the dark tunnel 46890 | -1/Command | Build established: Hauler-Mutant 47082 | -1/Command | Warlord commented on Warlord statues 47090 | -1/Command | Lost 3 allies 47093 | -1/Command | Spotted M Guard 47094 | -1/Command | Spotted Combat Programmer 47094 | -1/Command | Spotted Combat Programmer 47098 | -1/Command | Spotted M Guard 47109 | -1/Command | Combat Programmer assimilated allied K5-54Y(B) 47110 | -1/Command | Spotted K5-54Y(B) 47146 | -1/Command | All MAIN.C guards destroyed 47177 | -1/Command | Lost 12 allies 47199 | -1/Command | Met MAIN.C 47201 | -1/Command | Warlord shut down involuntarily 47215 | -1/Command | 0b10 Conduit disabled 47254 | -1/Command | Lost 3 parts (1p1n1w) 47265 | -1/Command | MAIN.C activated Command garrisons 47318 | -1/Command | Destroyed MAIN.C 47322 | -1/Command | Discovered new exit (range 34) 47322 | -1/Command | Discovered new exit (range 93) 47322 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47346 | -1/Command | Lost 3 parts (2p1n) 47401 | -1/Command | Spotted B-99 Colossus 47407 | -1/Command | Destroyed B-99 Colossus 47437 | -1/Command | Lost 3 allies 47442 | -1/Command | Lost 3 parts (1n2u) 47490 | -1/Command | Released all parts (14) 47499 | -1/Command | Spotted B-99 Colossus 47792 | -1/Command | Build established: Mutant 48134 | -1/Command | Build established: Hauler-Mutant 49695 | -1/Command | Found Adv. Force Booster 49813 | -1/Command | Build established: Scavenger-Mutant 50293 | -1/Command | Released all parts (16) 50603 | -1/Command | Build established: Mutant 50707 | -1/Command | Found Unknown Launcher 50707 | -1/Command | Identified Gamma Bomb Array 50824 | -1/Command | Found Exp. System Purifier 50943 | -1/Command | Found SHELL Armor 51361 | -1/Command | Build established: Scavenger-Mutant 51804 | -1/Command | Build established: Generator-Mutant 52155 | -1/Command | Build established: Hauler-Mutant 52269 | -1/Command | Found Exp. Force Field 52275 | -1/Command | Found Vortex Chain Reactor 52684 | -1/Command | Found Exp. Core Analyzer 53385 | -1/Command | Found Vortex Chain Reactor 53390 | -1/Command | Found Exp. Armor Integrity Analyzer 53394 | -1/Command | Found Thermal Barrier 53662 | -1/Command | Found Exp. Core Analyzer 55433 | -1/Command | Build established: Generator-Mutant 56112 | -1/Command | Warped through subspace to slip node 56112 | -1/Command | Discovered new exit (range 5) 56182 | -1/Command | Entered Access_0 56183 | -1/Access_0 | Loaded intel: 45 machine locations 56185 | -1/Access_0 | Met Architect 56186 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 56189 | -1/Access_0 | Destroyed A8 56241 | -1/Access_0 | Found Exp. EM Disruption Field 56289 | -1/Access_0 | Found Sigix Broadsword 56314 | -1/Access_0 | Core integrity fell below 50% 56354 | -1/Access_0 | Subspace Access Node disabled 56364 | -1/Access_0 | A6 warped into view 56377 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 56380 | -1/Access_0 | Destroyed A6 56429 | -1/Access_0 | Spotted Enhanced Programmer 56430 | -1/Access_0 | Subspace Access Node disabled 56438 | -1/Access_0 | Spotted Enhanced Programmer 56439 | -1/Access_0 | Spotted Enhanced Programmer 56469 | -1/Access_0 | Core integrity fell below 20% 56510 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 56510 | -1/Access_0 | Warped through subspace to slip node 56510 | -1/Access_0 | Discovered new exit (range 8) 56517 | -1/Access_0 | Lost 18 parts (4p7n6u1w) 56520 | *** | Establishing 0b11! Last Messages --------------- 56493_ Enhanced Hunter crushed by falling debris. 56493_ Penetrated by HV Slug. 56493_ Knocked back. 56493_ Penetrated by HV Slug. 56493_ HV Slug penetrates Wall. 56501_ Penetrated by HV Slug. 56501_ HV Slug penetrates Workstation. 56504_ Workstation disabled. 56506_ Penetrated by HV Slug. 56506_ HV Slug penetrates Workstation. 56510_ Acquired Hpw. Transdimensional Reconstructor. 56510_ Warped through subspace, drawn to slip node. 56510_ EXIT=FOUND 56512_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 56515_ System corrupted: Heat flow error (+104). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 105 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 EM Shielding 6 Corruption Block 20 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 6 Melee Accuracy 12 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 10 Energy Filtering 30 Particle Charging 37 Force Boost 40 Offensive Hacking 24 Defensive Hacking 11 Authchip Count 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Heat Sink | -8/Mines | Hacked Hammer | -8/Mines | Hacked Imp. Actuator Array | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory Hvy. Treads | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 18% | -9/Materials Hardlight Generator | 63% | -8/Materials Imp. Launcher Guidance Computer | 16% | -6/Factory | Broken Hvy. Treads | 18% | -5/Factory Hvy. Treads | 24% | -5/Factory Shock Maul | 34% | -5/Factory Phasing Sabre | 13% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Great Axe | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- King Drone Challenges ------------ None Game ------ Seed PlasmaUltimateFist Manual? 0 Play Time 06:20:51 Cumulative 756.4 hours Start 2026.10.24 @ 16:15:52 End 2026.10.24 @ 23:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type 1 Total 31 Types 15/4/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b05c57b-a592-44d7-935f-8ef89d933cd0