Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 23:33:45 Player: Soul Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (759) 759 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2469 Bonus ------- None Cogmind --------- Core Integrity 93/550 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Hammer > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Hammer [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 23 | 5 . . 18 Power 5 | 1 . . 4 Engine 3 | 1 . . 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . . 2 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . . 8 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 5 11 Power 4 | . . 1 3 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 1 | 1 . . 2 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 59 | . 71 59 58 Engine 6 | . 14 12 3 Core 4 | . . . 5 Treads 6 | . 28 23 . Leg 10 | . . . 14 Device 5 | . . . 7 Protection 2 | . . . 2 Energy Gun 8 | . 14 11 7 Ballistic Gun 11 | . 14 11 11 Ballistic Cannon 2 | . . . 3 Peak Build Rating 19 | 5 5 5 19 Average Rating 11 | 3 5 4 13 On Entrance 2 | . 5 5 . Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns 46 | . . 34 12 Heaviest Build 27 | 7 7 7 27 Greatest Support 40 | 40 40 40 25 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 . 1 5 Average Carried 1 | . . . 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 1 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Gunner 22% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 746 | 132 . . 614 Remotely . | . . . . Salvage Created 899 | . . 74 825 Parts 36 | . . 5 31 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . . 3 15 Melee 1 | . . . 1 Guns 11 | . . 3 8 Cannons 4 | . . . 4 Classes Destroyed 8 | . . 2 6 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Swarmer 2 | . . 2 . Grunt 10 | . . 1 9 Brawler 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 6 | . . 2 6 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 226 | . 14 66 146 Missed 68 | . 5 22 41 Hits 158 | . 9 44 105 Melee 6 | . . . 6 Projectile 152 | . 9 44 99 Critical Strikes 10 | . . 1 9 Damage Taken 2433 | . 97 631 1705 Core 677 | . 32 188 457 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 85 | . 13 13 59 Largest 3 | . 2 2 3 Hottest 144 | . 60 60 144 Shots Fired 200 | . 26 26 148 Gun 180 | . 26 26 128 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 112 | . 13 13 86 Thermal 88 | . 13 13 62 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 5 13 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | . 12 13 98 Core Hits 42 | . 1 6 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 11 | . 1 . 10 Burn 10 | . . . 10 Destroy 1 | . 1 . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1943 | . 136 125 1682 Guns 1553 | . 136 125 1292 Cannons 226 | . . . 226 Explosions . | . . . . Melee 161 | . . . 161 Ramming 3 | . . . 3 Kinetic 968 | . 44 50 874 Thermal 811 | . 92 75 644 Explosive . | . . . . Electromagnetic . | . . . . Impact 161 | . . . 161 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 56 | . . . 56 Projectiles . | . . . . Explosions . | . . . . Melee 56 | . . . 56 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 472 | . 102 8 472 Average Temperature 128 | . 49 8 147 Received Heat Transfer 1245 | . 54 273 918 Effects 9 | . . . 9 Shutdowns 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 2 | . . . 2 Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 7 | . . . 7 Heat Transferred 2706 | . 200 175 2331 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 . 96 Level 1 2 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 207 | . . . 207 Initial 7 | . . . 7 Average 84 | . . . 96 Influence Increases 691 | . . 135 556 Destroy 0b10 Robot/C 360 | . . 60 300 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 70 | . . . 70 Successful Hack 13 | . . . 13 Select Force Hacks 30 | . . . 30 Destroy Structure 3 | . . . 3 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 165 | . . 75 90 Influence Decreases 640 | . . 120 520 Entered New Map 8 | . . . 8 Time Decay 472 | . . 70 402 Lost Part 160 | . . 50 110 Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 3 13 27 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 1 . 5 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 2 . 15 Successful 9 | . 1 . 8 Failed 8 | . 1 . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 11 | . 1 . 10 Terminals 11 | . . . 11 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1343 | 39 96 219 989 Spaces Moved 601 | 28 38 148 387 Core 195 | 13 . 67 115 Treads 134 | 15 38 81 . Legs 272 | . . . 272 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 119 | 108 160 110 120 Slowest Speed 260 | 160 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 3 9 8 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1048 | 37 50 179 782 Wait 304 | . . 18 286 Move 598 | 27 37 147 387 Hop . | . . . . Pick Up 28 | 5 . 1 22 Fast Attach 1 | . . . 1 Attach 22 | 5 . . 17 Detach . | . . . . Swap . | . . . . Drop 4 | . . . 4 Fire 85 | . 13 13 59 Melee 4 | . . . 4 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 136 | -10/Materials | Entered Subcaves 137 | -10/Subcaves | Approached by a straggling Scientist 144 | -10/Subcaves | Learned location of Zion (-6) 164 | -10/Subcaves | Learned Materials trap positions 200 | -10/Subcaves | Discovered new exit (range 13) 228 | -10/Subcaves | Discovered new exit (range 15) 307 | -10/Subcaves | Build established: Mutant 325 | -10/Subcaves | Core integrity fell below 50% 332 | -10/Subcaves | Core integrity fell below 20% 352 | -10/Subcaves | Lost 5 parts (1p2n2w) 355 | -10/Subcaves | Entered Materials 355 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 356 | -8/Materials | Loaded intel: 22 trap records 811 | -8/Materials | Build established: Scavenger-Gunner 864 | -8/Materials | Lost 3 parts (1p2w) 940 | -8/Materials | Core integrity fell below 50% 1199 | -8/Materials | Discovered new exit (range 8) 1261 | -8/Materials | Lost 3 parts (1p1u1w) 1332 | -8/Materials | Core integrity fell below 20% 1344 | -8/Materials | Self-destructed Last Messages --------------- 01303_ T-07 Excavator is excavating. 01305_ C-30 ARC bursts open, deploying its payload. 01305_ G-50 Soldier unfolds itself. 01305_ G-47 Trooper unfolds itself. 01309_ Sneak attack on T-07 Excavator. 01309_ Destroyed Seismic Detector. 01309_ T-07 Excavator system corrupted by crushing effect. 01309_ Penetrated by Slug. 01309_ Imp. Heat Sink destroyed. 01310_ T-07 Excavator system terminally corrupted. 01310_ Wheel fried. 01310_ Mining Laser fried. 01312_ Critical hit (Burn: +37). 01314_ H-55 Commando destroyed. 01314_ Lgt. Nuclear Core+ destroyed. 01321_ XZP&9WA#8WVCQJSUGRWYLWT4 01328_ Aluminum Leg+ destroyed. 01329_ G-50 Soldier suffers critical hit (Burn). 01341_ System corrupted: Component data lost. 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Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemDataArticulator Manual? 0 Play Time 00:15:10 Cumulative 19.4 hours Start 2026.04.12 @ 23:17:28 End 2026.04.12 @ 23:33:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 22 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4207061-035d-471b-9fdd-09ec1a78bfa4