Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 12:55:57 Player: CreepyD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1615) 1615 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 4641 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Component Analysis Suite Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Assault Cannon Flak Cannon Improved Datajack > --- INVENTORY -------- Gauss Rifle [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 1 . Parts Attached 106 | 8 10 32 13 38 5 Power 12 | 1 1 4 1 5 . Engine 6 | 1 1 4 . . . Core 6 | . . . 1 5 . Reactor . | . . . . . . Propulsion 35 | 4 4 10 4 11 2 Treads 4 | 2 . . . 2 . Leg 11 | . . . 3 6 2 Wheel 9 | 2 2 1 1 3 . Hover 3 | . . 3 . . . Flight 8 | . 2 6 . . . Utility 20 | 1 3 4 3 9 . Device 4 | . 2 . . 2 . Storage 2 | 1 1 . . . . Processor 4 | . . 1 1 2 . Hackware 1 | . . 1 . . . Protection 9 | . . 2 2 5 . Artifact . | . . . . . . Weapon 39 | 2 2 14 5 13 3 Energy Gun 13 | 2 2 2 1 5 1 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 12 | . . 4 4 3 1 Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . . 3 . . . Special Weapon 2 | . . . . 1 1 Impact Weapon 3 | . . 3 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 45 | . . 16 2 14 13 Power 6 | . . 1 . 3 2 Propulsion 16 | . . 8 1 2 5 Utility 6 | . . 3 . 2 1 Weapon 17 | . . 4 1 7 5 Highest Loss Streak 13 | . . 5 2 13 7 Average Slot Usage (%) 77 | . 99 80 71 78 64 Engine 3 | . 14 9 . . . Core 6 | . . . 2 11 12 Treads 1 | . . . . 5 . Leg 10 | . . . 19 13 18 Wheel 7 | . 26 4 10 4 . Hover 1 | . . 4 . . . Flight 5 | . . 23 . . . Device 3 | . 19 1 . . 7 Processor 5 | . . 7 7 5 7 Protection 4 | . . 3 7 6 . Energy Gun 6 | . 28 6 3 3 8 Energy Cannon 1 | . . 4 . 1 . Ballistic Gun 10 | . . 2 21 14 6 Ballistic Cannon 2 | . . . . 5 . Launcher 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 57 | 10 16 16 18 57 26 Greatest Support 56 | 40 26 18 40 56 40 Greatest Overweight (x) 3 | 3 3 1 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 3 6 6 4 4 4 Average Carried 2 | 1 3 2 2 1 2 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 1 6 2 4 2 4 Class Distribution -------------------- 38% | Scavenger-Gunner 32% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1777 | 216 164 324 344 624 105 Remotely . | . . . . . . Salvage Created 1477 | . 123 458 391 400 105 Parts 113 | . 18 42 20 26 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 39 | . 6 18 7 6 2 Melee 4 | . . 4 . . . Guns 23 | . 6 4 7 4 2 Cannons 4 | . . 2 . 2 . AOE 8 | . . 8 . . . Classes Destroyed 10 | . 3 3 1 3 . Worker 4 | . 1 2 . 1 . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 6 | . 1 4 1 . . Swarmer 19 | . 6 12 . 1 . Grunt 10 | . . 1 4 3 2 Sentry 7 | . . 5 1 1 . Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 13 | . 3 13 2 2 2 Combat Bots Only 8 | . 3 8 2 2 2 Max Kills in Single Turn 3 | . 2 3 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5171 | . 196 964 374 2544 1093 Core 929 | . 39 143 36 288 423 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 84 64 93 . . Volleys Fired 139 | . 13 45 29 40 12 Largest 4 | . 2 2 3 4 4 Hottest 185 | . 112 112 116 185 146 Shots Fired 268 | . 26 61 73 70 38 Gun 217 | . 26 33 73 47 38 Cannon 32 | . . 9 . 23 . Launcher 19 | . . 19 . . . Special . | . . . . . . Kinetic 147 | . . 13 65 52 17 Thermal 65 | . 26 25 6 5 3 Explosive 19 | . . 19 . . . Electromagnetic 37 | . . 4 2 13 18 Robot Hit Streak 14 | . 5 12 14 11 5 Robot Miss Streak 7 | . 2 2 4 7 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 180 | . 17 50 46 48 19 Core Hits 93 | . 8 39 18 18 10 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 13 | . . 11 . 2 . Impact 11 | . . 11 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3785 | . 235 1665 761 846 278 Guns 2176 | . 235 405 761 517 258 Cannons 456 | . . 143 . 313 . Explosions 875 | . . 875 . . . Melee 242 | . . 242 . . . Ramming 36 | . . . . 16 20 Kinetic 1557 | . . 184 676 608 89 Thermal 679 | . 235 320 62 32 30 Explosive 875 | . . 875 . . . Electromagnetic 396 | . . 44 23 190 139 Impact 242 | . . 242 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 14 . 4 4 Average Corruption 4 | . . 14 . 2 4 Corruption Purged . | . . . . . . Effects 19 | . . 8 . 7 4 Message Errors 2 | . . 2 . . . Matter Fused 4 | . . 1 . 2 1 Heat Flow Errors 3 | . . 1 . 1 1 Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 2 | . . . . 2 . Misdirections 2 | . . 2 . . . Targeting Errors 3 | . . . . 1 2 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 93 | . . 66 . 27 . Projectiles 1 | . . . . 1 . Explosions 79 | . . 53 . 26 . Melee 13 | . . 13 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 331 | . . 143 . 179 9 Shots 9 | . . 6 . 3 . Rammed 8 | . . . . 3 5 Targets Rammed 8 | . . . . 3 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | . 126 179 99 474 296 Average Temperature 101 | . 47 35 36 182 107 Received Heat Transfer 1359 | . . 141 90 705 423 Effects 16 | . . . . 13 3 Shutdowns 4 | . . . . 4 . Energy Bleed 4 | . . . . 4 . Interference 3 | . . . . . 3 Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1591 | . 592 703 148 74 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 506 | . 167 506 367 198 247 Average Influence 163 | . 69 335 230 77 151 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 69 | 100 100 22 36 100 79 Level 1 21 | . . 38 63 . 20 Level 2 8 | . . 39 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 3 . Investigation 3 | . . 1 . 2 . Extermination 1 | . . . . 1 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 11 22 11 18 12 Peak Tracking Total 7 | . 4 6 4 7 5 Tactical Retreats 7 | . 1 2 . 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 14 | . . 4 1 8 1 Max in Single Turn 8 | . . 1 1 8 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 12 | . . 3 3 6 . Terminals 4 | . . 1 1 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 1 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . . 8 6 11 . Successful 19 | . . 6 5 8 . Failed 6 | . . 2 1 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 3 1 4 . Fabricators 1 | . . . . 1 . Repair Stations 7 | . . 3 2 2 . Recycling Units 5 | . . 2 . 3 . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . 1 1 2 . Record 3 | . . 1 . 2 . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 7 | . . 3 2 2 . Scan Component 4 | . . 2 1 1 . Repair 2 | . . . 1 1 . Refit 1 | . . 1 . . . Recycling Unit Hacks 4 | . . 2 . 2 . Recycle Component 1 | . . . . 1 . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . 3 2 5 . Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 89 | . . . 51 38 . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 1 | . . . . 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2669 | 113 227 569 484 1001 275 Spaces Moved 1766 | 59 176 449 294 610 178 Core 127 | 22 . 31 5 3 66 Treads 204 | 6 . . . 198 . Legs 543 | . . . 224 207 112 Wheels 515 | 31 175 42 65 202 . Hover 56 | . . 56 . . . Flight 321 | . 1 320 . . . Fastest Speed 31 | 50 80 31 80 50 50 Average Speed 97 | 107 85 47 112 125 112 Slowest Speed 285 | 200 285 114 150 172 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 27 | 6 43 49 23 13 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . 11 . . . Terrain Destroyed 126 | . . 98 . 28 . Melee . | . . . . . . Projectile 2 | . . 1 . 1 . AOE 124 | . . 97 . 27 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2475 | 108 225 734 393 788 227 Wait 301 | 31 10 157 42 46 15 Move 1760 | 58 175 448 293 609 177 Hop . | . . . . . . Pick Up 94 | 9 11 19 14 33 8 Fast Attach 3 | . . 3 . . . Attach 70 | 7 2 17 10 29 5 Detach 7 | . 1 4 . 2 . Swap 38 | 1 8 13 3 9 4 Drop 42 | 2 5 17 2 15 1 Fire 139 | . 13 45 29 40 12 Melee 13 | . . 11 . 2 . Ram 4 | . . . . . 4 Kick 1 | . . . . . 1 Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 541 | -9/Materials | Destroyed 8 combat bots 692 | -9/Materials | Lost 5 parts (3n1u1w) 819 | -9/Materials | Crushed by falling debris 819 | -9/Materials | System corruption reached 10% 850 | -9/Materials | Lost 4 parts (1p1n2u) 895 | -9/Materials | Discovered new exit (range 15) 897 | -9/Materials | Lost 3 parts (2n1w) 910 | -9/Materials | Entered another Materials area 910 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1375 | -8/Materials | Discovered new exit (range 6) 1376 | -8/Materials | Build established: Scavenger-Gunner 1394 | -8/Materials | Entered Factory 1394 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1443 | -7/Factory | Repaired Carbon-fiber Leg 2191 | -7/Factory | Lost 13 parts (3p2n2u6w) 2392 | -7/Factory | Identified exit to Garrison 2395 | -7/Factory | Entered Garrison 2420 | -7/Garrison | Triggered checkpoint 2472 | -7/Garrison | Garrison Relay disabled 2534 | -7/Garrison | Triggered checkpoint 2562 | -7/Garrison | Core integrity fell below 50% 2590 | -7/Garrison | Lost 7 parts (2n5w) 2629 | -7/Garrison | Lost 4 parts (1p2n1u) 2648 | -7/Garrison | Discovered new exit (range 8) 2655 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2668 | -7/Garrison | Core integrity fell below 20% 2670 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02557_ System corrupted: Heat flow error (+189). 02557_ Aluminum Leg destroyed. 02557_ Particle Gun destroyed. 02559_ Aluminum Leg destroyed. 02561_ Y-54 Guardian misfires. 02590_ Mic. Nuclear Core destroyed. 02591_ Slammed into Y-54 Guardian. 02591_ Destabilizing: Core damaged (-21). 02594_ Aluminum Leg destroyed. 02598_ Imp. Heat Sink destroyed. 02648_ EXIT=FOUND 02655_ Attempting to access garrison exit controls... 02655_ Remote lockdown engaged. 02664_ Mic. Nuclear Core destroyed. 02665_ Slammed into H-55 Commando. 02667_ Destabilizing: Core damaged (-35). 02667_ Penetrated by Slug. 02668_ Slammed into H-55 Commando. 02668_ H-55 Commando destroyed. 02669_ Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????##?????????? | | ?????????????????????????????????? ?????????? | | ??????????????????????????????????++?????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????# #????????? | | ??????????????????######?????????# #????????? | | ??????????????????# #?????????# #????????? | | ??????????????????# < #?????????# #????????? | | ??????????????????# #?????????# #????????? | | ??????????????????### #?????????# "????????? | | ????????????????????# #?????????# "????????? | | ????????????????????# #?????????# "????????? | | ????????????????????# #?????????# #????????? | | ????????????????????# #?????????# #????????? | | ????????????????????# ########### ########## | | ????????????????????#*== g | | ????????????????????#@%[ Y | | ????????????????????######Y####### ######## | | ????????????????????????#! !#????# #??????# | | ????????????????????????#! !#????# #??????# | | ????????????????????????#! !#????# #??????# | | ????????????????????????#####????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #?????## | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????########## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Universal Adapter Challenges ------------ None Game ------ Seed MiningLongswordRay Manual? 0 Play Time 01:19:23 Cumulative 5.8 hours Start 2020.04.02 @ 08:25:33 End 2020.04.02 @ 12:55:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9a771230-19c4-4aaa-9bff-a316a32d5387