Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 01:43:43 Player: Vriska Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (886) 886 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2180 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Decoy Drone Bay (0/16) Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Small Storage Unit Medium Storage Unit Structural Scanner Welding Torch [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Decoy Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 5 8 3 9 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg 9 | 2 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 1 1 2 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 4 . 10 Power 3 | . 2 . 1 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 6 | . 3 . 6 To Critical Strikes 1 | . . . 1 Average Backups 4 | . 2 4 6 Power . | . . . . Propulsion . | . . 1 1 Utility 1 | . . 2 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 85 | . 87 77 86 Engine 10 | . 11 14 7 Leg 28 | . 27 28 29 Device 7 | . 6 14 4 Storage 10 | . 18 . 7 Processor 4 | . . . 10 Protection 2 | . . . 6 Energy Gun 3 | . . . 8 Ballistic Gun 14 | . 14 19 11 Launcher 3 | . 7 . . Peak Build Rating 31 | 5 7 19 31 Average Rating 13 | 3 6 17 20 On Entrance 7 | . 5 6 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 10 20 20 24 Greatest Support 43 | 20 20 20 43 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 7 | 7 8 5 8 Most Carried 9 | 1 3 5 9 Average Carried 4 | . 2 4 6 Final Capacity 10 | 8 10 5 5 Final Carried 5 | 1 3 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 844 | 188 353 103 200 Remotely . | . . . . Salvage Created 997 | . 442 69 486 Parts 47 | . 15 5 27 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 11 4 11 Guns 16 | . 4 4 8 AOE 10 | . 7 . 3 Classes Destroyed 8 | . 3 1 4 Worker 1 | . . . 1 Hauler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 7 | . . 4 3 Grunt 16 | . 11 . 5 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 214 | . 55 26 133 Missed 68 | . 20 12 36 Hits 146 | . 35 14 97 Melee 1 | . . . 1 Projectile 145 | . 35 14 96 Critical Strikes 5 | . 1 . 4 Damage Taken 1919 | . 484 112 1323 Core 531 | . 108 22 401 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 115 | . 52 13 50 Largest 2 | . 2 2 2 Hottest 95 | . 50 40 95 Shots Fired 162 | . 63 22 77 Gun 147 | . 52 22 73 Cannon . | . . . . Launcher 15 | . 11 . 4 Special . | . . . . Kinetic 126 | . 52 22 52 Thermal 21 | . . . 21 Explosive 15 | . 11 . 4 Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 5 12 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | . 39 12 41 Core Hits 56 | . 26 4 26 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 1 2 Burn 2 | . . . 2 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2001 | . 928 147 926 Guns 1057 | . 389 145 523 Cannons . | . . . . Explosions 942 | . 539 . 403 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 785 | . 389 145 251 Thermal 272 | . . . 272 Explosive 942 | . 539 . 403 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . 7 . 70 Projectiles . | . . . . Explosions 77 | . 7 . 70 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . . . 132 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 327 | . 24 . 327 Average Temperature 108 | . 11 . 116 Received Heat Transfer 675 | . 267 . 408 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 205 98 191 Initial 32 | . . 32 26 Average 60 | . 108 34 26 Influence Increases 943 | . 360 148 435 Destroy 0b10 Robot/C 560 | . 220 120 220 Destroy 0b10 Robot/NC 30 | . 10 . 20 Destroy Leader 118 | . 44 20 54 Allied During Kill 11 | . . 8 3 Successful Hack 6 | . 6 . . Disable Machine 45 | . . . 45 Destroy Structure 113 | . 65 . 48 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 760 | . 276 164 320 Entered New Map 94 | . . 52 42 Time Decay 521 | . 236 112 173 Lost Part 112 | . 40 . 72 Lost Ally 33 | . . . 33 Squads Dispatched 6 | . 4 . 2 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 18 6 33 Peak Tracking Total 11 | . 6 3 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 1 2 Successful 3 | . 2 1 . Failed 11 | . 9 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 13 | . 11 . 2 Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . 4 2 Total Damage 82 | . . 62 20 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 394 | . 310 15 69 Structural 394 | . 310 15 69 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 16 | . . . 16 Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1555 | 46 623 321 565 Spaces Moved 1038 | 35 411 217 375 Core 50 | 5 . . 45 Treads . | . . . . Legs 988 | 30 411 217 330 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 110 120 120 111 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 69 63 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 132 | . 72 . 60 Melee . | . . . . Projectile . | . . . . AOE 132 | . 72 . 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1228 | 40 473 258 457 Wait 23 | . 1 19 3 Move 1035 | 34 410 216 375 Hop . | . . . . Pick Up 12 | 1 1 3 7 Fast Attach 14 | 5 5 1 3 Attach 8 | . 1 1 6 Detach 1 | . . . 1 Swap 6 | . 2 1 3 Drop 13 | . 1 3 9 Fire 115 | . 52 13 50 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Lost 3 parts (1p1n1w) 557 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Entered Mines 674 | -10/Mines | Found the Drone Emporium 684 | -10/Mines | Found Prototype Device 686 | -10/Mines | Identified Decoy Drone Bay 781 | -10/Mines | Learned Materials security intel 799 | -10/Mines | Received a Mining Laser from a helpful Derelict 928 | -10/Mines | Core integrity fell below 50% 981 | -10/Mines | Discovered new exit (range 8) 991 | -10/Mines | Entered Materials 991 | -9/Materials | Accompanied by 1 ally 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Discovered new exit (range 40) 1107 | -9/Materials | Lost 11 allies 1387 | -9/Materials | Build established: Scavenger-Mutant 1529 | -9/Materials | Core integrity fell below 50% 1534 | -9/Materials | Core integrity fell below 20% 1556 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Aluminum Leg destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Y-45 Defender destroyed. Fusion Modulator explodes. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Aluminum Leg destroyed. Mni. Grenade Launcher destroyed. Dropped Sml. Storage Unit. Dropped Welding Torch. Dropped Med. Storage Unit. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. Extracted 26 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. S-10 Pest destroyed. 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