Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 20:08:29 Player: luckinvolved Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (112) 112 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (20890) 20890 TOTAL SCORE: 28487 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 17590 Cogmind --------- Core Integrity 1600/1600 Matter 126/300 Energy 563/575 System Corruption 0% Temperature Cool (99) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield Trap Reconfigurator > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Sensor Array Seismic Detector Advanced ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield Trap Reconfigurator > --- WEAPON ----------- Axe > --- INVENTORY -------- Advanced Power Amplifier Seismic Detector Advanced ECM Suite [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Hacking Suite Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Axe Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 1 1 1 1 . . . Utility 11 | . . . . . 2 1 1 1 1 2 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 41 | . . 6 . 1 6 7 2 2 2 7 2 6 Power 5 | . . 1 . . . 2 . . . 1 1 . Engine 2 | . . 1 . . . 1 . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 13 | . . 3 . . 3 2 . . . 2 . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . 3 . . 3 2 . . . 2 . 3 Utility 21 | . . . . 1 3 3 2 2 2 4 1 3 Device 10 | . . . . . . 3 . 1 2 2 . 2 Storage . | . . . . . . . . . . . . . Processor 4 | . . . . 1 3 . . . . . . . Hackware 7 | . . . . . . . 2 1 . 2 1 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 . 1 Parts Lost 10 | . . . . 1 . 3 . . 3 . 3 . Power 1 | . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . 3 . . 2 . 2 . Utility 1 | . . . . . . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . . 1 . 2 . . 3 . 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . 2 4 3 4 3 3 3 4 4 4 Power . | . . . . . . . . . . . . . Propulsion . | . . . 1 3 2 1 . . . . . . Utility 2 | . . . . 1 1 2 3 3 3 4 4 3 Weapon . | . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . . 11 57 78 79 88 81 79 73 68 77 80 Engine 2 | . . 2 14 14 9 . . . . . . . Core 1 | . . . . . . 6 6 5 3 . . . Reactor 1 | . . . . . . . . . . 2 4 6 Flight 23 | . . 7 28 28 35 35 30 29 22 17 21 19 Device 10 | . . . . . . 18 17 13 14 14 15 16 Processor 10 | . . . . 12 26 18 13 11 10 9 8 8 Hackware 10 | . . . . . . . 6 12 15 20 23 27 Slashing Weapon 5 | . . 1 14 14 9 7 6 5 5 4 4 4 Peak Build Rating 137 | . . 8 9 12 24 28 37 42 49 88 93 137 Average Rating 48 | . . 1 8 11 20 26 34 39 45 60 86 122 On Entrance 28 | . . . 8 9 11 24 28 37 40 42 83 90 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 . . Naked Turns 115 | . 40 75 . . . . . . . . . . Heaviest Build 44 | . . 6 6 9 6 11 11 11 12 22 28 44 Greatest Support 60 | 3 3 9 9 9 18 22 23 23 23 38 38 60 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 3 5 5 5 5 3 5 5 5 5 Average Carried 3 | . . . 2 4 3 4 3 3 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 3 5 5 5 3 3 4 5 5 4 Class Distribution -------------------- 27% | Hacker-Scout 22% | Mutant 16% | Wizard-Ninja 9% | Scavenger-Scout 7% | Scout 5% | Sprinter 5% | Wizard-Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 522 | 42 . 126 . . 154 26 . 124 . . . 50 Remotely . | . . . . . . . . . . . . . Salvage Created 118 | . . 21 . 22 . 25 . . . . . 50 Parts 20 | . . 4 . 6 . 4 . . . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 6 | . . 3 . 3 . . . . . . . . AOE 6 | . . 3 . 3 . . . . . . . . Classes Destroyed 3 | . . 1 . . . 1 . . . . . 1 Builder 2 | . . . . . . 1 . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Swarmer 6 | . . 3 . 3 . . . . . . . . Best Kill Streak 3 | . . 3 . 3 . 1 . . . . . 1 Combat Bots Only 3 | . . 3 . 3 . . . . . . . . Max Kills in Single Turn 3 | . . 3 . 2 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 114 | . 9 5 . 6 7 49 . . 12 . 23 3 Missed 68 | . 5 1 . 2 3 33 . . 5 . 16 3 Hits 46 | . 4 4 . 4 4 16 . . 7 . 7 . Projectile 46 | . 4 4 . 4 4 16 . . 7 . 7 . Critical Strikes 2 | . . . . . . . . . 2 . . . Damage Taken 722 | . 38 70 . 48 54 253 . . 145 . 114 . Core 326 | . 38 32 . 17 26 151 . . 62 . . . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 65 95 78 100 100 94 100 100 100 Volleys Fired 3 | . . 1 . 2 . . . . . . . . Largest 1 | . . 1 . 1 . . . . . . . . Hottest 30 | . . 30 . 30 . . . . . . . . Shots Fired 3 | . . 1 . 2 . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 3 | . . 1 . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . . . Robot Miss Streak 2 | . . 1 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 1 1 . . . . . 2 Core Hits 8 | . . 2 . 3 . 1 . . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 47 | . . . . . 8 10 2 5 4 1 2 15 Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . . 8 10 2 5 4 1 2 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 565 | . . 135 . 84 76 145 . . . . . 125 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 215 | . . 131 . 84 . . . . . . . . Melee 289 | . . . . . 76 88 . . . . . 125 Ramming 61 | . . 4 . . . 57 . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 215 | . . 131 . 84 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 289 | . . . . . 76 88 . . . . . 125 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . 1 . . . Average Corruption 2 | . . . . . . 3 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 10 | . . 10 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . 10 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . 34 . 3 . 57 . . . . . . Shots 2 | . . 1 . 1 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 293 | . . . . . 3 187 . . . . . 293 Average Temperature 80 | . . . . . 3 70 . . . . . 89 Received Heat Transfer 81 | . . . . 15 27 39 . . . . . . Effects 8 | . . . . . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 118 | . . 80 . 84 22 31 9 6 55 48 5 118 Initial 16 | . . . . . 16 4 . . . . 5 . Average 15 | . . 20 . 57 11 7 3 2 20 22 . 17 Influence Increases 659 | . . 80 . 84 55 74 9 10 91 50 6 200 Destroy 0b10 Robot/C 120 | . . 60 . 60 . . . . . . . . Destroy 0b10 Robot/NC 15 | . . . . . . 5 . . . . . 10 Destroy Leader 20 | . . 10 . 10 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . Successful Hack 80 | . . . . . 5 . 7 . 28 18 . 22 Disable Machine 15 | . . . . . 15 . . . . . . . Destroy Structure 84 | . . 10 . 14 5 9 2 10 8 2 6 18 Partial Spotted 135 | . . . . . 15 15 . . 45 30 . 30 Lose Combat Pursuer 180 | . . . . . 15 45 . . . . . 120 Influence Decreases 551 | . . 20 60 40 87 85 10 10 89 42 16 92 Entered New Map 104 | . . . 60 . 28 8 1 . . 2 5 . Time Decay 359 | . . 20 . 30 59 51 9 10 50 40 8 82 Lost Part 69 | . . . . 10 . 26 . . 30 . 3 . Lost Ally 9 | . . . . . . . . . 9 . . . Purge Threat 10 | . . . . . . . . . . . . 10 Squads Dispatched 15 | . . 1 . . 3 4 . . 2 1 1 3 Investigation 6 | . . 1 . . 2 1 . . . . 1 1 Extermination 3 | . . . . . . 1 . . 1 . . 1 Reinforcement 6 | . . . . . 1 2 . . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . 1 . . . . . . . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . 6 Times Spotted 71 | . 8 5 . 5 7 9 . . 10 1 12 14 Peak Tracking Total 12 | . 10 3 . 3 5 3 . . 6 1 10 12 Tactical Retreats 4 | . . . . . 1 2 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . Traps Reconfigurated 17 | . . . . . . . . . 11 . . 6 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 24 | . . 1 1 . 3 2 1 2 5 2 2 5 Terminals 17 | . . . . . 3 1 1 . 5 2 2 3 Fabricators 3 | . . . . . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 70 | . . 1 1 . 9 4 2 5 18 5 11 14 Successful 31 | . . 1 1 . 1 . 1 3 10 3 2 9 Failed 39 | . . . . . 8 4 1 2 8 2 9 5 Catastrophic 12 | . . . . . 5 2 . 1 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . . . 1 . 9 2 2 . 17 . 11 6 Terminals 58 | . . . . . 9 2 2 . 18 5 11 11 Fabricators 6 | . . . . . . . . 3 . . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . Terminal Hacks 16 | . . 1 1 . . . 1 . 6 3 . 4 Record 1 | . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 4 | . . . . . . . 1 . 1 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Registered Components 2 | . . . . . . . . . 1 1 . . Registered Prototypes 2 | . . . . . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . 3 Network Status 2 | . . . . . . . . 1 . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . . . . . 1 . . . 4 . 2 2 Terminals 9 | . . . . . 1 . . . 4 . 2 2 Assimilate 2 | . . . . . . . . . 1 . 1 . Botnet 7 | . . . . . 1 . . . 3 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 18 | . . . . . 3 2 . 1 3 2 2 5 Full Trace Events 5 | . . . . . 2 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 162 | . . . . . . . . 106 . . . 56 Total Part Build Rating 6 | . . . . . . . . . . . . 6 Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . . 1 . 1 . Highest-Rated Group 26 | . . . . . . . . . 26 . 26 . Highest-Rated Ally 26 | . . . . . . . . . 26 . 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1017 | . . . . . 118 232 27 42 135 110 113 240 Sensors 631 | . . . . . . 209 27 42 121 13 113 106 Structural 506 | . . . . . . 147 27 42 121 . 81 88 Seismic 285 | . . . . . . 213 9 . . . 49 14 Machine Analysis 976 | . . . . . 118 232 27 42 135 110 113 199 Jamming 231 | . . . . . . . . . . . . 231 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1327 | 9 40 105 72 75 127 232 27 42 135 110 113 240 Spaces Moved 3222 | 18 79 201 209 191 318 653 65 92 381 285 318 412 Core 239 | 18 79 142 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2983 | . . 59 209 191 318 653 65 92 381 285 318 412 Fastest Speed 7 | 50 50 34 34 34 28 26 27 27 27 29 29 7 Average Speed 30 | 50 50 45 34 34 28 27 27 27 28 32 29 22 Slowest Speed 50 | 50 50 50 34 34 29 32 29 27 34 34 35 35 Overloaded Moves 27 | . . . . . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 58 | . . . . 3 6 15 . . 18 3 3 10 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 26 57 61 58 42 30 3 6 14 10 14 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 33 | . . . . . 5 8 2 5 4 1 2 6 Terrain Destroyed 64 | . . 10 . 21 5 8 2 5 4 1 2 6 Melee 33 | . . . . . 5 8 2 5 4 1 2 6 Projectile . | . . . . . . . . . . . . . AOE 31 | . . 10 . 21 . . . . . . . . Terrain Rammed 1 | . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 3402 | 17 78 210 209 194 331 670 69 99 381 296 329 519 Wait 104 | . . . . . 4 . . . 10 1 9 80 Move 3102 | 17 78 200 208 184 306 625 64 91 348 278 311 392 Hop 49 | . . . . 3 5 12 . . 14 3 3 9 Pick Up 12 | . . 1 1 3 1 3 . . 2 1 . . Fast Attach 27 | . . 4 . 1 3 4 . 1 1 7 1 5 Attach 13 | . . 1 . 1 2 2 2 1 . . 1 3 Detach 6 | . . 1 . . . . . 1 . 2 . 2 Swap 12 | . . 1 . . 2 4 1 . 1 1 2 . Drop 4 | . . . . . . 1 . . 1 2 . . Fire 3 | . . 1 . 2 . . . . . . . . Melee 47 | . . . . . 8 10 2 5 4 1 2 15 Ram 2 | . . 1 . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 8 . . . . . 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 8) 50 | -10/Materials | Entered Mines 59 | -10/Mines | Learned Materials stockpile data 74 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 99 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 109 | -10/Mines | Assembled infested the area 144 | -10/Mines | Met a Derelict shopkeep closing up shop 154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 154 | -10/Mines | Discovered new exit (range 5) 155 | -10/Mines | Entered Exiles 164 | -10/Exiles | Met 8R-AWN 170 | -10/Exiles | Met EX-HEX 179 | -10/Exiles | Met EX-BIN 183 | -10/Exiles | Aligned with FarCom system 184 | -10/Exiles | Given EX-Vault access code 192 | -10/Exiles | Opened EX-Vault 194 | -10/Exiles | Found Trap Reconfigurator 202 | -10/Exiles | Warned to stay clear of 0b10 Research branches 212 | -10/Exiles | Met EX-DEC 223 | -10/Exiles | Discovered new exit (range 14) 227 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 227 | -10/Exiles | Entered Mines 285 | -9/Mines | Learned location of Zion (-6) 298 | -9/Mines | Discovered new exit (range 12) 302 | -9/Mines | Entered Materials 302 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 410 | -8/Materials | Discovered new exit (range 11) 412 | -8/Materials | Identified exit to Storage 427 | -8/Materials | Discovered new exit (range 10) 429 | -8/Materials | Identified exit to Factory 429 | -8/Materials | Entered Factory 429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 562 | -7/Factory | Discovered new exit (range 9) 565 | -7/Factory | Identified exit to Lower Caves 643 | -7/Factory | Discovered new exit (range 16) 661 | -7/Factory | Identified exit to Factory 661 | -7/Factory | Entered another Factory area 661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 671 | -6/Factory | Identified exit to Factory 688 | -6/Factory | Entered another Factory area 688 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 727 | -5/Factory | Discovered new exit (range 10) 730 | -5/Factory | Identified exit to Factory 730 | -5/Factory | Entered another Factory area 730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 763 | -4/Factory | Identified exit to Research 861 | -4/Factory | Lost 3 parts (1p2n) 865 | -4/Factory | Entered Research 865 | -3/Research | Evolved 2 slots: Utility x2 896 | -3/Research | Identified exit to Research 960 | -3/Research | Found Prototype Device 960 | -3/Research | Identified Exp. Thermal Defense Suite 975 | -3/Research | Entered another Research area 975 | -2/Research | Evolved 2 slots: Utility x2 985 | -2/Research | Build established: Hacker-Scout 1081 | -2/Research | Discovered new exit (range 5) 1087 | -2/Research | Identified exit to Access 1088 | -2/Research | Entered Access 1088 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1102 | -1/Access | Identified exit to Command 1102 | -1/Access | Identified exit to Surface 1119 | -1/Access | Lost 3 parts (2n1u) 1180 | -1/Access | Fabricated Cld. Nuclear Pulse Thruster? 1277 | -1/Access | Spotted B-99 Colossus 1328 | *** | Escaped! Last Messages --------------- 01282_ W-44 Eye distress signal jammed. 01283_ Overheating: Energy bleed (-121). 01283_ >> Machine Analyzer network decryption results: 01283_ Recycling Unit x3 01284_ Overheating: Energy bleed (-52). 01284_ W-44 Eye distress signal jammed. 01287_ Overheating: System interference. 01287_ Imp. Signal Interpreter temporarily disabled. 01287_ Machine Analyzer temporarily disabled. 01292_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8T. 01319_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01327_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01327_ The Access Shell folds into the floor. [Achievement: Speedrunner] [Achievement: True Flier] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ###########+#### ####### """ ######???????? | | # ### ## # """ # ###+#+##? | | # ##" #?????# " + T #? | | # ##= ?????# # "" +? | | # + ?????# # ###### #? | | + ## = #????# """Y""" ## ##???##+## | | # ### ##????# """"""" ## #?? " # | | # ##? ??????# l ## # """ ? | | # = ##? ??????# ## + """ ? | | # ##? ??????#"############# # " # | | # ? ##? ??????###???????????# #?? = # | | # ? ##? ????????????????????# #???? # | | # ? ##?#????????????????????# #?????? # | | ##?############??????????????????????# #????????# | | ##?###########???????????????????????# #????????? | | #########????????????????????????????# #????????? | | #########????????????????????????????# #????????? | | ##????????????????????????????# #????????? | | ##????????????????????????????# #????????? | | ##????????????????????###?????#g #????????? | | ##???????????########## ####### #????????? | | ### ##???????????" #????????? | | ### ##?????BB????" #????????? | | ???? ##?????BB????" #????????? | | ???? ???????????" #????????? | | ????? s ??????????" "@ #????????? | | ????? ????????" "" #????????? | | ????? ???????" #????????? | | ?????#+### BB????" #????????? | | ????? # BB????" """ """ #????????? | | ??????????? ?????" """T""" #????????? | | ???????????####?????########## ####### #????????? | | ???????????####??????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 575 Matter Stores 281 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 Resistance: EM 25 Evasion (%) 76 Matter Filtering 50 Offensive Hacking 34 Defensive Hacking 46 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -1/Access Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Speedrunner Travel Light True Flier Challenges ------------ None Game ------ Seed PlatingPropulsionCycler Manual? 0 Play Time 00:35:54 Cumulative 147.3 hours Start 2026.01.26 @ 19:32:54 End 2026.01.26 @ 20:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 176 Adventurer 5 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edd1fbc3-6936-4920-a7a8-c52e52f5f20a