Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 22:24:27 Player: T1-4MT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3968) 3968 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 11477 Bonus ------- Follower Combat Kills 492 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Huge Storage Unit Latent Energy Streamer Falx Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Huge Storage Unit Compact Battery High-capacity Matter Pod Recoil Stabilizer Improved Light Armor Plating Makeshift Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Shock Rifle Heavy Laser Force Rifle Latent Energy Streamer Proton Missile Launcher Grenade Launcher Falx [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 6 | . . . . . 2 2 . . . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 166 | 5 8 1 . 2 30 5 14 9 . 10 30 11 22 19 Power 11 | 1 1 . . . 1 . 2 1 . . 1 2 1 1 Engine 4 | 1 1 . . . . . . . . . . 1 . 1 Core 7 | . . . . . 1 . 2 1 . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | 2 3 . . . 7 . 4 1 . 2 6 3 5 3 Treads . | . . . . . . . . . . . . . . . Leg 22 | 2 . . . . . . 3 1 . 2 6 3 5 . Wheel 12 | . 3 . . . 7 . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 45 | . 2 . . . 8 2 2 4 . 3 12 3 3 6 Device 20 | . 1 . . . 4 1 1 1 . 1 6 1 2 2 Storage 2 | . 1 . . . . . . . . . 1 . . . Processor 6 | . . . . . 3 . 1 1 . . 1 . . . Hackware 4 | . . . . . . . . . . . . . . 4 Protection 13 | . . . . . 1 1 . 2 . 2 4 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 2 1 . 2 14 3 6 3 . 5 11 3 13 9 Energy Gun 34 | 1 1 . . 1 9 2 2 . . . 3 2 8 5 Energy Cannon 3 | . . . . . . . . . . . 1 . . 2 Ballistic Gun 17 | 1 . 1 . . 2 . 2 2 . 2 3 . 3 1 Ballistic Cannon 4 | . . . . . 1 . 1 . . . 2 . . . Launcher 14 | . 1 . . 1 2 1 1 1 . 3 1 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . . . Corrupted Parts 11 | . . . . . 1 . . . . . 4 2 4 . System Corruption 41 | . . . . . 2 . . . . . 25 6 8 . Parts Lost 99 | . 2 1 . . 9 . 16 4 . 5 14 5 25 18 Power 8 | . 1 . . . . . 2 1 . . . 1 2 1 Propulsion 29 | . 1 . . . 4 . 3 1 . 2 4 3 7 4 Utility 32 | . . . . . 2 . 5 . . 2 8 1 7 7 Weapon 30 | . . 1 . . 3 . 6 2 . 1 2 . 9 6 Highest Loss Streak 11 | . 1 1 . . 3 . 11 4 . 5 5 3 10 8 Average Slot Usage (%) 85 | . 94 100 100 100 95 99 81 69 84 75 95 94 72 34 Engine 3 | . 10 14 14 14 6 . . . . . . 2 1 1 Core 4 | . . . . . 2 7 6 5 7 7 6 3 3 . Leg 11 | . 1 . . . . . 4 14 15 19 25 22 16 1 Wheel 10 | . 26 28 28 28 25 23 16 7 7 3 . . . 2 Device 10 | . 12 14 14 14 8 7 4 4 7 7 18 15 8 6 Storage 7 | . 13 14 14 14 9 7 7 7 7 7 5 6 6 4 Processor 9 | . . . . . 14 23 17 12 15 10 6 13 11 4 Protection 6 | . . . . . 2 7 4 9 15 10 12 8 5 . Energy Gun 7 | . 13 14 14 9 20 13 5 . . . . 12 14 . Ballistic Gun 7 | . 14 14 14 14 4 7 6 5 7 6 8 6 3 . Ballistic Cannon 1 | . . . . . . . . . . . 7 . . . Launcher 1 | . . . . 4 1 . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 7 49 48 48 49 59 57 57 61 61 65 88 73 73 60 Greatest Support 76 | 20 20 20 20 20 48 48 48 16 16 35 76 76 70 16 Greatest Overweight (x) 14 | . 2 2 2 2 5 1 14 3 3 3 1 1 4 14 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 2 3 2 . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 20 20 19 20 20 17 Most Carried 20 | 5 20 20 20 20 20 20 20 11 11 15 20 20 20 18 Average Carried 16 | 3 14 19 19 19 19 19 17 10 11 12 16 19 16 13 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 11 11 11 10 17 20 15 4 Class Distribution -------------------- 48% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Gunner 9% | Tank 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 3381 | 256 323 23 . 30 305 72 165 274 . 161 957 338 327 150 Remotely 73 | . . . . . 73 . . . . . . . . . Salvage Created 4344 | 46 346 46 . 19 866 106 104 88 . 152 933 692 891 55 Parts 280 | 2 26 7 . 4 56 5 13 10 . 8 59 37 44 9 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 9 8 . 23 . 22 42 . Prevented 9 | . . . . . . . . 3 . . . 2 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 98 | 1 10 3 . 3 14 4 8 5 . 4 13 9 21 3 Melee 1 | . . . . . . . . . . . 1 . . . Guns 57 | 1 8 3 . . 10 1 1 . . 2 6 9 16 . Cannons 2 | . . . . . . . . . . . 2 . . . AOE 35 | . 2 . . 3 4 3 7 5 . 2 2 . 4 3 Classes Destroyed 18 | 1 4 . . . 5 . 1 1 . 1 2 2 . 1 Worker 4 | . 1 . . . . . . . . . 3 . . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . Recycler 3 | . . . . . 2 . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . . . Swarmer 41 | . 9 3 . 3 3 . 7 4 . . . 1 11 . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 30 | 1 1 . . . 7 4 . . . 3 4 4 6 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 6 | . . . . . 2 . . . . . 1 1 2 . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 7 | . . . . . 2 . . . . . 2 1 2 . Programmer 4 | . . . . . . . . 1 . . 3 . . . Heavy 1 | . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 5 3 . 3 5 4 7 4 . 2 4 4 9 3 Combat Bots Only 9 | 1 3 3 . 3 3 4 7 4 . 2 4 4 9 3 Max Kills in Single Turn 4 | 1 2 2 . 3 4 1 4 2 . 1 2 1 2 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 4 | . 1 . . 3 2 1 4 2 . 1 1 . 1 3 Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Damage Taken 10981 | 23 336 29 . 8 631 33 1462 362 . 752 2367 621 2451 1906 Core 2350 | . 43 7 . . 123 . 288 93 . 139 160 64 422 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 80 77 . . . . 25 . . 24 . Volleys Fired 295 | 2 46 4 . 1 44 5 26 7 . 23 54 29 45 9 Largest 3 | 2 2 2 . 1 3 2 3 1 . 1 3 3 3 2 Hottest 225 | 70 70 70 . 30 162 84 154 30 . 30 179 160 225 150 Shots Fired 595 | 4 82 8 . 1 104 6 61 7 . 23 125 68 96 10 Gun 518 | 4 79 8 . . 101 2 47 1 . 15 102 68 89 2 Cannon 41 | . . . . . 2 . 12 . . . 19 . . 8 Launcher 36 | . 3 . . 1 1 4 2 6 . 8 4 . 7 . Special . | . . . . . . . . . . . . . . . Kinetic 253 | 2 43 4 . . 14 1 36 1 . 15 96 26 15 . Thermal 254 | 2 36 4 . . 50 1 23 . . . 25 29 74 10 Explosive 30 | . 3 . . 1 1 4 2 6 . 8 . . 5 . Electromagnetic 58 | . . . . . 39 . . . . . 4 13 2 . Robot Hit Streak 17 | 2 7 5 . 3 17 2 13 2 . 6 9 10 8 5 Robot Miss Streak 8 | . 4 1 . . 4 . 4 1 . 8 6 4 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 13 | . 3 2 . . . . . . . . 1 3 4 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 1 1 . Shots Hit Robots 400 | 2 46 6 . 1 62 2 42 2 . 22 98 44 61 12 Core Hits 265 | 2 20 3 . 3 39 12 17 10 . 31 61 20 41 6 Critical Kills 3 | . . . . . . . . . . . 1 2 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 . . Critical Strikes 23 | . . 1 . . 3 1 1 . . . 3 6 6 2 Burn 13 | . . 1 . . 3 1 . . . . 1 . 6 1 Destroy 8 | . . . . . . . 1 . . . 1 6 . . Sever 2 | . . . . . . . . . . . 1 . . 1 Melee Attacks 25 | . . . . . . . . . . . 9 . . 16 Impact . | . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . 9 . . 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11761 | 27 789 74 . 125 1572 343 1275 274 . 878 2660 1155 1904 685 Guns 6442 | 27 555 74 . . 1032 35 649 21 . 207 1514 1155 1120 53 Cannons 678 | . . . . . . . 301 . . . 377 . . . Explosions 3894 | . 234 . . 125 540 308 325 253 . 671 431 . 784 223 Melee 747 | . . . . . . . . . . . 338 . . 409 Ramming . | . . . . . . . . . . . . . . . Kinetic 3411 | 14 293 37 . . 89 15 640 21 . 207 1556 363 176 . Thermal 3356 | 13 262 37 . . 777 20 310 . . . 335 605 944 53 Explosive 2827 | . 234 . . 125 169 308 325 253 . 671 . . 519 223 Electromagnetic 1420 | . . . . . 537 . . . . . 431 187 265 . Impact . | . . . . . . . . . . . . . . . Slashing 747 | . . . . . . . . . . . 338 . . 409 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 45 | . 1 1 1 1 2 . . 1 1 1 30 37 45 6 Average Corruption 12 | . 1 1 1 1 2 . . 1 1 1 6 34 39 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 147 | . 1 . 2 . . . . 3 1 5 21 64 46 4 Message Errors 27 | . 1 . . . . . . 2 . 3 4 9 7 1 Matter Fused 36 | . . . . . . . . . . . 6 21 8 1 Heat Flow Errors 17 | . . . . . . . . . . . 4 8 4 1 Energy Discharges 17 | . . . . . . . . . 1 2 2 7 5 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . 2 . . . . 1 . . 1 7 10 . Data Loss (major) 6 | . . . . . . . . . . . 1 3 2 . Misfires 5 | . . . . . . . . . . . 1 3 1 . Alerts 5 | . . . . . . . . . . . 1 2 2 . Weapon Failures 12 | . . . . . . . . . . . 1 4 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 195 | . 10 . . . 86 . . . . . 28 . 35 36 Projectiles . | . . . . . . . . . . . . . . . Explosions 157 | . 10 . . . 86 . . . . . 26 . 35 . Melee 38 | . . . . . . . . . . . 2 . . 36 Knockbacks 9 | . . . . . . . . . . . 9 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 9 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . 15 . . . 151 . 19 . . 32 . . . 227 Shots 9 | . 1 . . . 4 . 1 . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 522 | 9 60 36 . . 370 . 470 . . 65 522 444 520 167 Average Temperature 122 | 6 18 19 . . 105 . 194 . . 22 173 145 149 33 Received Heat Transfer 1302 | 12 24 . . . 81 18 180 18 . 285 171 81 309 123 Effects 23 | . . . . . 1 . 6 . . . 7 5 4 . Shutdowns 7 | . . . . . . . 3 . . . 1 2 1 . Energy Bleed 5 | . . . . . . . 1 . . . 2 2 . . Interference 4 | . . . . . . . . . . . 2 . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Damage (minor) 4 | . . . . . 1 . . . . . 2 1 . . Damage (major) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Fried 9 | . . . . . 3 . . . . . 4 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 21 | . 1 . . . . . . . . . . . 20 . Heat Transferred 7508 | 37 777 185 . . 1510 111 629 . . . 592 925 2581 161 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 252 | 20 201 99 . 85 252 197 . . . . 145 . . 164 Initial 72 | . 13 39 . . . 72 . . . . . . . 69 Average 72 | 12 101 61 . 75 100 168 . . . . 40 . . 66 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . Low Security (%) 96 | 100 85 100 . 100 92 100 . . . . 100 . . 100 Level 1 3 | . 14 . . . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 4 2 . . . . 4 . 1 5 Investigation 3 | . 1 . . . . 1 . . . . . . 1 . Extermination 3 | . . . . . . . . . . . 2 . . 1 Reinforcement 11 | . . . . . 4 1 . . . . 2 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 7 | . . . . . 5 . . . . . 1 . . 1 Communications Jammed 8 | . . . . . . . . . . . 8 . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | 1 12 3 . 3 24 4 8 6 . 14 21 11 24 14 Peak Tracking Total 13 | 1 4 3 . 3 3 4 7 4 . 4 4 5 13 10 Tactical Retreats 7 | . . . . . 1 . . 1 . . 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 5 | . 3 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 1 . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 9 | . 1 . . . 2 . . . . . . 2 2 2 Max in Single Turn 2 | . 1 . . . 1 . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 29 | . 4 . 5 . 3 3 1 1 4 . 5 1 1 1 Terminals 13 | . 4 . . . 3 2 1 . . . 2 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 125 | . 12 . 50 . 6 7 1 1 30 . 11 1 4 2 Successful 105 | . 5 . 50 . 3 4 1 1 30 . 5 1 4 1 Failed 20 | . 7 . . . 3 3 . . . . 6 . . 1 Catastrophic 1 | . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . 1 . 4 . . . . . 1 . . . Terminals 33 | . 12 . . . 6 4 1 . . . 6 . 4 . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 7 | . . . . . . 3 . . . . 2 . . 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 98 | . 5 . 50 . 2 1 1 1 30 . 3 1 4 . Record 71 | . 3 . 49 . 1 1 1 . 11 . 1 . 4 . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 3 . . . . 2 . . 1 Scan Component 4 | . . . . . . 2 . . . . 1 . . 1 Repair 2 | . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 16 | . 4 . . . 2 3 . . . . 5 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . Time 42 | . . . . . . 16 . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 7 | . . . . . 1 . . . . 1 . 4 1 . Largest Group 2 | . . . . . 1 . . . . 1 1 2 2 . Highest-Rated Group 146 | . . . . . 9 . . . . 95 95 62 146 . Highest-Rated Ally 146 | . . . . . 9 . . . . 95 95 31 146 . Total Orders 2 | . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks 75 | . . . . . . . . . . 30 . 19 26 . Total Damage 1534 | . . . . . . . . . . 926 . 274 334 . Kills 14 | . . . . . . . . . . 11 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 3 . . 1 . 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 11728 | 228 692 171 606 449 1056 257 1557 1112 116 1209 1851 1134 777 513 Spaces Moved 6984 | 178 472 143 549 308 587 190 1198 776 81 676 703 638 263 222 Core 143 | 15 . . . . . . 4 . . . . . . 124 Treads . | . . . . . . . . . . . . . . . Legs 2188 | 163 17 . . . . . 20 . . 331 703 638 263 53 Wheels 4642 | . 455 143 549 308 587 190 1174 776 81 345 . . . 34 Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . 11 Fastest Speed 45 | 50 110 110 110 110 95 115 115 130 145 145 120 120 120 45 Average Speed 138 | 114 110 110 110 110 107 115 122 139 145 167 189 151 230 144 Slowest Speed 750 | 120 120 110 110 110 155 115 750 145 145 190 190 190 400 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 7 84 37 93 45 43 6 97 66 70 78 20 75 30 6 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . . 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . . 1 . Scrap Searched 10 | . . 2 . . . . 1 1 . . . 4 2 . Spaces Dug 8 | . . . . . 1 . . . . . . . . 7 Terrain Destroyed 169 | . 15 . . 11 18 10 5 18 . 55 . . 2 35 Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . 1 . 2 . . . . . . 7 AOE 159 | . 15 . . 11 17 10 3 18 . 55 . . 2 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 8455 | 199 560 148 552 416 928 222 1239 799 80 731 1110 748 349 374 Wait 746 | 3 11 . . 104 230 16 . . . 18 253 8 7 96 Move 6968 | 177 471 142 548 307 586 189 1197 775 80 675 702 637 262 220 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 154 | 10 21 1 2 1 22 5 1 8 . 5 49 11 13 5 Fast Attach 22 | 2 1 . . . 9 . 1 . . . 4 4 . 1 Attach 105 | 3 3 1 . . 12 3 10 8 . 6 20 4 18 17 Detach 5 | . . . . . . . . . . . 1 . . 4 Swap 39 | . 4 . . 2 9 2 3 1 . 4 6 3 4 1 Drop 49 | 2 3 . 2 1 16 2 1 . . . 12 6 . 4 Fire 295 | 2 46 4 . 1 44 5 26 7 . 23 54 29 45 9 Melee 25 | . . . . . . . . . . . 9 . . 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . 46 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 229 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 5) 732 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Entered Mines 925 | -10/Mines | Met a Derelict bent on vengeance 1011 | -10/Mines | Learned Materials trap positions 1080 | -10/Mines | Discovered new exit (range 10) 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1087 | -10/Mines | Discovered new exit (range 5) 1092 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Discovered new exit (range 15) 1122 | -10/Exiles | Met 8R-AWN 1141 | -10/Exiles | Met EX-HEX 1193 | -10/Exiles | Met EX-DEC 1213 | -10/Exiles | Visited The Gauntlet 1395 | -10/Exiles | Met EX-BIN 1440 | -10/Exiles | Aligned with FarCom system 1442 | -10/Exiles | Given EX-Vault access code 1487 | -10/Exiles | Opened EX-Vault 1496 | -10/Exiles | Found Latent Energy Streamer 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -10/Exiles | Learned location of Zion (-6) 1687 | -10/Exiles | Discovered new exit (range 12) 1698 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1698 | -10/Exiles | Entered Mines 1759 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1775 | -9/Mines | Discovered new exit (range 5) 1898 | -9/Mines | Learned Materials terminal intel 1908 | -9/Mines | Found a hidden stash of uninstalled traps 1959 | -9/Mines | Assembled infested the area 2143 | -9/Mines | Build established: Skirmisher 2147 | -9/Mines | Entered Materials 2147 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2148 | -8/Materials | Loaded intel: 21 trap records 2149 | -8/Materials | Loaded intel: 12 terminal locations 2513 | -8/Materials | Lost 3 parts (2n1w) 3072 | -8/Materials | Discovered new exit (range 10) 3194 | -8/Materials | Identified exit to Factory 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Utility x2 3240 | -7/Factory | Repaired Beam Rifle 3451 | -7/Factory | Discovered new exit (range 7) 3459 | -7/Factory | Identified exit to Lower Caves 3460 | -7/Factory | Entered Lower Caves 3463 | -7/Lower Caves | Learned location of 1 exit from Factory 3582 | -7/Lower Caves | Destroyed 7 combat bots 3800 | -7/Lower Caves | Learned Factory garrison access intel 3869 | -7/Lower Caves | Build established: Scavenger-Mutant 4288 | -7/Lower Caves | Learned location of 1 exit from Factory 4413 | -7/Lower Caves | Spotted B-75 Beast 4516 | -7/Lower Caves | Lost 11 parts (1p3n3u4w) 4561 | -7/Lower Caves | Destroyed B-75 Beast 4819 | -7/Lower Caves | Discovered new exit (range 7) 4828 | -7/Lower Caves | Identified exit to Lower Caves 4853 | -7/Lower Caves | Build established: Mutant 5017 | -7/Lower Caves | Entered another Lower Caves area 5269 | -7/Lower Caves | Core integrity fell below 50% 5290 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5336 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5563 | -7/Lower Caves | Discovered new exit (range 4) 5573 | -7/Lower Caves | Identified exit to Data Miner 6129 | -7/Lower Caves | Entered Data Miner 6129 | -7/Data Miner | Discovered new exit (range 6) 6157 | -7/Data Miner | Met Data Miner 6187 | -7/Data Miner | Learned location of Section 7 (-3) 6187 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6212 | -7/Data Miner | Received God Mode back door access code from Data Miner 6244 | -7/Data Miner | Identified exit to Proximity Caves 6245 | -7/Data Miner | Entered Proximity Caves 6350 | -6/Proximity Caves | Escorted by Enhanced Grunt 6708 | -6/Proximity Caves | Learned 4 Factory zone layouts 6817 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 7155 | -6/Proximity Caves | Discovered new exit (range 14) 7163 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7454 | -6/Proximity Caves | Entered Factory 7454 | -6/Factory | Accompanied by 1 ally 7454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -6/Factory | Identified exit to Extension 7456 | -6/Factory | Identified exit to Lower Caves 7457 | -6/Factory | Loaded intel: 4 garrison access locations 7744 | -6/Factory | Build established: Scavenger-Mutant 8268 | -6/Factory | Build established: Tank 8559 | -6/Factory | Discovered new exit (range 10) 8698 | -6/Factory | Cargo convoy interrupted 8960 | -6/Factory | Repaired Hcp. Storage Unit 9159 | -6/Factory | System corruption reached 10% 9195 | -6/Factory | Lost 5 parts (1n3u1w) 9256 | -6/Factory | Lost 5 parts (1n3u1w) 9296 | -6/Factory | System corruption reached 30% 9305 | -6/Factory | Entered Lower Caves 9337 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9627 | -6/Lower Caves | Lost 3 parts (1p2n) 9778 | -6/Lower Caves | Identified exit to Lower Caves 9890 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10247 | -6/Lower Caves | Build established: Scavenger-Tank 10439 | -6/Lower Caves | Entered another Lower Caves area 10439 | -6/Lower Caves | Accompanied by 2 allies 10567 | -6/Lower Caves | Attracted the attention of an 0b10 base 10624 | -6/Lower Caves | Destroyed 9 combat bots 10631 | -6/Lower Caves | Lost 10 parts (1p2n3u4w) 10715 | -6/Lower Caves | Learned Research stockpile data 10715 | -6/Lower Caves | Learned Armory security intel 10767 | -6/Lower Caves | Core integrity fell below 50% 10847 | -6/Lower Caves | Lost 10 parts (4n3u3w) 11079 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11082 | -6/Lower Caves | Lost 4 parts (1n1u2w) 11177 | -6/Lower Caves | NK-0LA showed up to help 11179 | -6/Lower Caves | NK-0LA revealed a hidden path 11216 | -6/Lower Caves | Entered Factory 11216 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11427 | -5/Factory | Lost 3 parts (1p1n1u) 11511 | -5/Factory | Build established: Mutant 11667 | -5/Factory | Lost 8 parts (1n2u5w) 11689 | -5/Factory | Core integrity fell below 50% 11711 | -5/Factory | Core integrity fell below 20% 11729 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11712_ Penetrated by Slug. 11713_ The unstable cave ceiling collapses. 11714_ U-05 Engineer builds a Wall. 11715_ U-05 Engineer lays Concrete. 11715_ K-01 Serf collects debris. 11715_ Slug penetrates L-41 Fighter. 11716_ U-05 Engineer lays Concrete. 11716_ R-10 Processor collects Lgt. Ion Engine. 11716_ Critical hit (Burn: +37). 11717_ System corrupted: Matter fused (-9). 11717_ R-10 Processor collects Wheel. 11718_ U-05 Engineer lays Concrete. 11719_ Slug penetrates Wall. 11719_ U-05 Engineer builds a Wall. 11719_ U-05 Engineer lays Concrete. 11720_ K-01 Serf collects debris. 11720_ R-10 Processor collects Med. Matter Pod. 11720_ U-05 Engineer lays Concrete. 11729_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??? ??? #?????"""????????????????????????????? | | ???" ??? #????? ????????????????????????????? | | """ """ #????? ! ????????????????????????????? | | """ """ #????? ????????????????????????????? | | #???###+####+#???????????????????????? | | """ """ #???# #???????????????????????? | | """ """ #???# #???????????????????????? | | """ """ #???# !! #########???????????????? | | ##### ! ?????????????? | | + % ?????????????? | | # ! ???H?????????? | | #####+####### ?????????????? | | ??????????????? | | #############??????????? ??? | | #??????????????????????? "?? | | #??????##########??????? ""? | | p#??????# #??????? ""? | | ### #??????# "" #??????? ?? | | # ######## | Y" #??????? ?? | | # # "" #??????? ??? | | " % # *] #?????## ??? | | " # ] #??#### #### | | # #??# # | | # #### | | ##################### # # | | "#???????????????????# @ ###+## # # | | "##??????????????????# | | " #??????????????????# h # | | #??????????????????# ^ """ | | ##??????????????????# """" | | #???????????????????# """"g | | "#???????????????????######## """" # | | "" #???????????????#########??# ^ """" | | ## #????????????# # """" | | #?# #???????????# + """" | | ##??##???????????????""" """ # bl | | ???????????????????????" """??# | | ???????????????????????" "????# | | ??????????????????????????????#########+######+### | | ????????????????????????????????????? ??? ? | | ??????????????????????????????????? ? "" | | ??????????????????????????????????# # "" | | ??????????????????????????????????# # "" | | ??????????????????????????????????# # "" | | ??????????????????????????????????# ! *# "" | | ??????????????????????????????????# # "" | | ??????????????????????????????????# # "" | | ??????????????????????????????????########### ? | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Heat Shielding 75 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 20 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 48 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key More Dakka Please Novice Programmer This Is Interesting... True Hacker Challenges ------------ None Game ------ Seed ThrusterLaserBroadsword Manual? 0 Play Time 02:44:24 Cumulative 16.5 hours Start 2021.12.07 @ 16:37:49 End 2021.12.07 @ 22:24:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb91fc05-1540-4787-ad37-6d45cc0b0a5a