Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 16:16:49 Player: Klin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (830) 830 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2795 Bonus ------- None Cogmind --------- Core Integrity 93/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Medium Storage Unit Structural Scanner Advanced Targeting Computer High-powered Tractor Beam Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Structural Scanner Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Advanced Targeting Computer High-powered Tractor Beam EM Pulse Gun Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Structural Scanner Storage High-capacity Matter Pod Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 31 | 6 9 6 2 8 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 . 2 Treads . | . . . . . Leg 9 | 2 3 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 3 . 3 Device 5 | . . 2 . 3 Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 1 1 2 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 4 9 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility 3 | . . . . 3 Weapon 5 | . . . 3 2 Highest Loss Streak 8 | . . . 2 8 Average Slot Usage (%) 88 | . 90 96 87 73 Engine 12 | . 14 11 11 14 Leg 21 | . 28 22 20 15 Device 14 | . . 18 22 16 Storage 20 | . 19 22 22 17 Energy Gun 1 | . . . . 7 Energy Cannon 4 | . 4 11 . . Ballistic Gun 11 | . 23 11 9 . Special Melee Weapon 1 | . . . 3 2 Naked Turns . | . . . . . Heaviest Build 36 | 9 30 33 31 36 Greatest Support 23 | 20 20 23 23 20 Greatest Overweight (x) 5 | 2 1 1 2 5 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 14 | 6 10 14 10 10 Average Capacity 8 | 5 6 10 10 10 Most Carried 10 | 4 6 7 10 8 Average Carried 6 | 2 4 5 8 5 Final Capacity 10 | 6 10 10 10 10 Final Carried 9 | 3 5 7 9 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 866 | 196 382 107 102 79 Remotely . | . . . . . Salvage Created 1209 | . 349 173 302 385 Parts 75 | . 23 8 22 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 6 4 11 5 Melee 1 | . . . . 1 Guns 18 | . 4 1 11 2 Cannons 5 | . 2 3 . . Classes Destroyed 9 | . 6 . 1 2 Worker 2 | . 2 . . . Tunneler 1 | . . . . 1 Recycler 2 | . 1 . . 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 3 . 7 . Grunt 12 | . 3 4 3 2 Brawler 1 | . . . 1 . Sentry 3 | . . . . 3 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 4 | . 3 2 4 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2066 | 2 401 195 433 1035 Core 715 | . 164 24 70 457 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 34 . 76 . Volleys Fired 126 | . 30 19 31 46 Largest 2 | . 2 2 2 1 Hottest 83 | . 80 83 83 40 Shots Fired 175 | . 59 38 32 46 Gun 142 | . 46 19 31 46 Cannon 33 | . 13 19 1 . Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 46 19 31 . Thermal 33 | . 13 19 1 . Explosive . | . . . . . Electromagnetic 46 | . . . . 46 Robot Hit Streak 18 | . 8 3 6 18 Robot Miss Streak 5 | . 4 5 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 24 15 21 33 Core Hits 53 | 1 17 7 13 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1665 | 9 397 408 388 463 Guns 1050 | . 157 127 358 408 Cannons 334 | . 142 174 18 . Explosions 214 | . 79 94 . 41 Melee . | . . . . . Ramming 67 | 9 19 13 12 14 Kinetic 642 | . 157 127 358 . Thermal 469 | . 142 268 18 41 Explosive 79 | . 79 . . . Electromagnetic 408 | . . . . 408 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | 1 2 . 5 . Average Corruption 2 | 1 1 . 5 . Corruption Purged . | . . . . . Effects 12 | . 9 . 3 . Message Errors 3 | . 2 . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . 3 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . . . 1 . Targeting Errors 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 118 | . 54 64 . . Projectiles . | . . . . . Explosions 118 | . 54 64 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | 2 . 68 5 3 Shots 1 | . . 1 . . Rammed 22 | 3 . 2 3 14 Targets Rammed 31 | 4 5 3 3 16 Kicked 9 | 1 5 1 . 2 Crushed . | . . . . . Highest Temperature 205 | . 205 93 42 2 Average Temperature 67 | . 90 37 18 2 Received Heat Transfer 840 | . 132 72 114 522 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 803 | . 296 470 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 250 | . 197 171 250 144 Average Influence 80 | . 54 78 120 82 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 67 100 Level 1 8 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 12 11 13 7 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 6 . . Successful 10 | . 4 6 . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 4 . . Record 5 | . 2 3 . . Emergency Access Points 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2326 | 112 591 590 637 396 Spaces Moved 1322 | 78 386 341 363 154 Core 26 | 21 . . . 5 Treads . | . . . . . Legs 1296 | 57 386 341 363 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 141 | 114 121 150 154 156 Slowest Speed 300 | 150 150 150 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 65 27 59 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 15 18 . 2 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 15 18 . 2 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1586 | 101 458 380 406 241 Wait 13 | 1 . 1 1 10 Move 1318 | 77 385 340 362 154 Hop . | . . . . . Pick Up 44 | 11 16 8 5 4 Fast Attach . | . . . . . Attach 17 | 6 1 2 1 7 Detach . | . . . . . Swap 14 | . 8 4 1 1 Drop 23 | 2 13 3 2 3 Fire 126 | . 30 19 31 46 Melee . | . . . . . Ram 9 | . . . . 9 Kick 22 | 4 5 3 3 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Core integrity fell below 50% 657 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x2 777 | -9/Materials | Repaired Com. Wheel? 1233 | -9/Materials | Discovered new exit (range 14) 1294 | -9/Materials | Entered Mines 1420 | -9/Mines | Learned location of 1 exit from Proximity Caves 1613 | -9/Mines | Discovered new exit (range 15) 1915 | -9/Mines | Discovered new exit (range 7) 1931 | -9/Mines | Entered Materials 1931 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2240 | -8/Materials | Build established: Scavenger-Mutant 2295 | -8/Materials | Core integrity fell below 50% 2321 | -8/Materials | Lost 8 parts (2p2n3u1w) 2323 | -8/Materials | Core integrity fell below 20% 2327 | -8/Materials | Self-destructed Last Messages --------------- Heat Sink fried. Acquired Hvy. Assault Rifle. Ion Engine destroyed. Aluminum Leg destroyed. Imp. Heat Sink fried. G-47 Trooper destroyed. Ion Engine destroyed. EM Pulse Gun destroyed. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. G-47 Trooper destroyed. Heat Sink destroyed. Structural Scanner destroyed. Slammed into G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Hcp. Matter Pod destroyed. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????# # # #?? | | ????????????????????????# = # ###########?? | | ????????????????????????# = " #???????????? | | ????????????????????????# ! " #???????????? | | ????????????????????????# ! 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