Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 23:40:27 Player: Humbble Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (3060) 3060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5990 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 85/100 System Corruption 29% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Axe > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Core Analyzer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Heavy Armor Plating Beam Rifle Beam Rifle [Rating: 35] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 81 | 7 2 17 16 11 28 Power 7 | 1 . 3 1 . 2 Engine 4 | 1 . 2 . . 1 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 29 | 2 1 6 7 5 8 Treads 23 | . . 3 7 5 8 Leg 6 | 2 1 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 . 4 5 2 8 Device 8 | 1 . 1 1 2 3 Storage 3 | 1 . 1 . . 1 Processor 4 | . . 1 1 . 2 Hackware . | . . . . . . Protection 6 | . . 1 3 . 2 Artifact . | . . . . . . Weapon 24 | 2 1 4 3 4 10 Energy Gun 9 | . . 1 1 . 7 Energy Cannon 1 | . . 1 . . . Ballistic Gun 13 | 2 1 2 2 4 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 28 | . . 5 1 2 20 Power 2 | . . 1 . . 1 Propulsion 8 | . . 2 . . 6 Utility 8 | . . 1 . 1 6 Weapon 10 | . . 1 1 1 7 Highest Loss Streak 14 | . . 5 1 1 14 To Critical Strikes 3 | . . . . . 3 Average Backups 12 | 3 6 9 14 14 13 Power 3 | . 1 3 3 4 4 Propulsion 4 | 1 2 1 5 6 5 Utility 2 | . 1 2 3 1 1 Weapon 2 | . 2 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 15 | . 3 2 2 4 4 Power 4 | . . 1 1 . 2 Propulsion 2 | . 2 . . . . Utility 7 | . 1 1 . 3 2 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 98 99 99 91 Engine 4 | . 14 10 6 . . Core 4 | . . . 3 9 6 Treads 26 | . . 16 36 36 27 Leg 5 | . 28 16 . . . Device 9 | . 14 9 9 8 8 Storage 9 | . 14 11 9 9 7 Processor 10 | . . 5 8 9 16 Protection 5 | . . 5 9 9 1 Energy Gun 7 | . . 6 7 . 12 Ballistic Gun 12 | . 28 13 10 17 8 Peak Build Rating 35 | 9 10 16 24 23 35 Average Rating 22 | 5 9 14 23 21 30 On Entrance 13 | . 9 10 15 22 23 Naked Turns . | . . . . . . Heaviest Build 100 | 13 13 38 43 37 100 Greatest Support 83 | 20 20 60 80 80 83 Greatest Overweight (x) 8 | 1 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 Average Capacity 13 | 6 8 11 15 15 15 Most Carried 15 | 5 8 15 15 15 15 Average Carried 12 | 3 7 9 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 14 15 15 9 Class Distribution -------------------- 49% | Scavenger-Mutant 29% | Scavenger-Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1814 | 287 36 307 323 326 535 Remotely . | . . . . . . Salvage Created 3379 | 30 86 617 812 485 1349 Parts 185 | 2 4 50 47 27 55 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 70 | . 2 17 14 9 28 Guns 65 | . 2 14 14 9 26 Cannons 3 | . . 3 . . . AOE 1 | . . . . . 1 Classes Destroyed 13 | 1 1 3 2 1 5 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 4 | . . . 2 . 2 Mechanic 1 | . . . . . 1 Swarmer 11 | . . 7 . . 4 Grunt 27 | . 2 6 6 3 10 Brawler 2 | . . . . 1 1 Duelist 3 | . . . . . 3 Sentry 17 | . . 4 6 5 2 Specialist 1 | . . . . . 1 Hunter 5 | . . . 2 . 3 Programmer 4 | . . . . . 4 Best Kill Streak 7 | 1 2 4 4 3 7 Combat Bots Only 4 | . 2 4 3 3 4 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 627 | . 17 141 96 56 317 Missed 211 | . 6 55 27 19 104 Hits 416 | . 11 86 69 37 213 Melee 48 | . . . . 1 47 Projectile 368 | . 11 86 69 36 166 Critical Strikes 23 | . . 2 1 2 18 Damage Taken 6616 | . 160 943 1051 620 3842 Core 1135 | . 63 161 86 121 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 74 59 . 62 . Volleys Fired 268 | 9 13 54 49 38 105 Largest 3 | 2 2 2 2 2 3 Hottest 184 | 40 40 79 79 46 184 Shots Fired 562 | 17 26 108 98 75 238 Gun 549 | 17 26 95 98 75 238 Cannon 13 | . . 13 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 344 | 17 26 76 51 75 99 Thermal 202 | . . 19 47 . 136 Explosive . | . . . . . . Electromagnetic 16 | . . 13 . . 3 Robot Hit Streak 21 | 3 6 8 13 21 19 Robot Miss Streak 5 | 3 3 4 2 2 5 Penetration Max . | . . . . . . Secondary Targets 12 | . 1 5 . 2 4 Max Gunslinging Chain 2 | . 1 1 . 1 2 Shots Hit Robots 411 | 10 17 66 77 52 189 Core Hits 174 | 2 9 30 35 20 78 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . 2 4 2 10 Burn 16 | . . 2 4 . 10 Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6796 | 104 131 861 1119 797 3784 Guns 5868 | 104 131 678 1113 797 3045 Cannons 183 | . . 183 . . . Explosions 721 | . . . . . 721 Melee . | . . . . . . Ramming 24 | . . . 6 . 18 Kinetic 3434 | 104 131 491 547 797 1364 Thermal 2389 | . . 187 566 . 1636 Explosive 721 | . . . . . 721 Electromagnetic 228 | . . 183 . . 45 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 29 | . . . . . 29 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 109 | . . . . . 109 Projectiles . | . . . . . . Explosions 109 | . . . . . 109 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . . . . . 136 Shots 2 | . . . . . 2 Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . 1 . 5 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 524 | . 18 163 2 11 524 Average Temperature 85 | . 11 39 2 4 125 Received Heat Transfer 1356 | . 90 264 306 234 462 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 14 | . . . 3 . 11 Heat Transferred 6845 | . . 629 1739 . 4477 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | 5 40 148 162 130 238 Initial 4 | . . . 4 . . Average 55 | . 5 64 59 49 62 Influence Increases 2078 | 5 50 478 437 279 829 Destroy 0b10 Robot/C 1400 | . 40 340 280 180 560 Destroy 0b10 Robot/NC 40 | 5 . 5 10 . 20 Destroy Leader 372 | . 10 82 100 60 120 Successful Hack 25 | . . 4 . 9 12 Disable Machine 60 | . . . . . 60 Destroy Structure 31 | . . 2 2 . 27 Lose Combat Pursuer 150 | . . 45 45 30 30 Influence Decreases 1911 | 5 50 466 449 279 662 Entered New Map 8 | . . . 8 . . Time Decay 1633 | 5 50 416 441 259 462 Lost Part 270 | . . 50 . 20 200 Squads Dispatched 10 | . . 1 2 . 7 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . . 3 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 7 25 27 10 45 Peak Tracking Total 7 | . 4 6 4 5 7 Tactical Retreats 8 | . . 2 3 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 5 | . 1 1 . 2 1 Terminals 5 | . 1 1 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 2 . 3 4 Successful 7 | . 2 2 . 2 1 Failed 4 | . . . . 1 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 2 . 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 2 . 2 1 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Open Door 2 | . . . . 2 . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 887 | 28 348 511 . . . Terrain 887 | 28 348 511 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5600 | 142 348 1187 1304 735 1884 Spaces Moved 3006 | 95 252 687 691 374 907 Core 31 | 21 . . . . 10 Treads 2307 | . . 345 691 374 897 Legs 668 | 74 252 342 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 152 | 109 120 140 160 160 165 Slowest Speed 450 | 120 120 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 31 30 36 45 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . . . 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3544 | 117 280 814 797 441 1095 Wait 77 | . . 30 21 4 22 Move 3001 | 94 251 686 690 373 907 Hop . | . . . . . . Pick Up 44 | 7 8 15 5 4 5 Fast Attach 17 | 4 . 1 . 1 11 Attach 23 | 3 . 7 3 1 9 Detach 2 | . . 1 . . 1 Swap 55 | . 2 12 14 9 18 Drop 51 | . 6 8 14 11 12 Fire 268 | 9 13 54 49 38 105 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . 1 . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 941 | -9/Materials | Discovered new exit (range 16) 1033 | -9/Materials | Lost 5 parts (1p2n1u1w) 1387 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Discovered new exit (range 4) 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -8/Materials | Discovered new exit (range 5) 1829 | -8/Materials | Discovered new exit (range 13) 2982 | -8/Materials | Entered Storage 3519 | -8/Storage | Discovered new exit (range 16) 3717 | -8/Storage | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4027 | -7/Factory | Build established: Scavenger-Gunner 4245 | -7/Factory | Discovered new exit (range 11) 5400 | -7/Factory | Cargo convoy interrupted 5431 | -7/Factory | Garrison activated, responded to threat 5492 | -7/Factory | System corruption reached 10% 5496 | -7/Factory | Core integrity fell below 50% 5531 | -7/Factory | Core integrity fell below 20% 5550 | -7/Factory | Lost 14 parts (1p3n5u5w) 5601 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 05582_ U-05 Engineer lays Concrete. 05583_ U-05 Engineer builds a Wall. 05583_ K-01 Serf collects debris. 05587_ U-05 Engineer builds a Wall. 05587_ K-01 Serf collects debris. 05587_ Critical hit (Smash). 05587_ Hpw. Shotgun destroyed. 05587_ System corrupted by crushing effect (+3). 05588_ Slammed into B-48 Gladiator. 05591_ U-05 Engineer lays Concrete. 05591_ K-01 Serf collects debris. 05592_ U-05 Engineer lays Concrete. 05593_ U-05 Engineer builds a Wall. 05594_ U-05 Engineer lays Concrete. 05596_ K-01 Serf collects debris. 05597_ U-05 Engineer lays Concrete. 05599_ K-01 Serf collects debris. 05599_ U-05 Engineer lays Concrete. 05600_ Acquired Axe. 05601_ K-01 Serf collects debris. 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