Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:01:46 Player: k1ll3rb0t Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (411) 2055 Value Destroyed (20396) 20396 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (10660) 10660 TOTAL SCORE: 40851 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8100 Follower Combat Kills 260 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 31% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Biometal Heavy Treads Improved Energy Well (400) Plasma Sword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Heavy Regenerative Plating Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Advanced KE Penetrator Helical Railgun Hypervelocity Multirail Plasma Sword > --- INVENTORY -------- Neutrino Core Enhanced Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Power Amplifier Improved Energy Well Compact Matter Pod Advanced Matter Compressor Heavy Regenerative Plating Stealth Drone Bay Field Laser Helical Railgun Helical Railgun Antimatter Cannon Scatter Rocket Array Plasma Sword Plasma Sword [Rating: 201] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Slots Evolved 16 | . . 2 2 . . . 4 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . 2 . . . . . . . . Utility 7 | . . 1 . . . . 2 1 . 1 . . 2 . . Weapon 4 | . . 1 . . . . . 1 . 1 . . . . 1 Parts Attached 306 | 6 3 11 10 28 3 9 27 . 13 88 8 7 7 36 50 Power 24 | 1 . 2 2 1 . 1 2 . . 6 1 1 . 1 6 Engine 9 | 1 . 2 1 1 . 1 2 . . 1 . . . . . Core 7 | . . . 1 . . . . . . 2 . 1 . 1 2 Reactor 8 | . . . . . . . . . . 3 1 . . . 4 Propulsion 80 | 2 . . 4 10 3 2 8 . 3 21 3 . 1 7 16 Treads 64 | 2 . . 4 10 3 2 8 . 3 10 3 . 1 6 12 Leg 8 | . . . . . . . . . . 3 . . . 1 4 Wheel 8 | . . . . . . . . . . 8 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 120 | 1 2 6 2 9 . 2 10 . 8 37 4 4 3 16 16 Device 58 | . . 3 . . . 1 7 . 5 20 2 1 3 8 8 Storage 12 | 1 2 1 . 1 . . 1 . . 2 . 2 . 2 . Processor 17 | . . . 1 1 . . 1 . . 6 1 1 . 4 2 Hackware 8 | . . . . 2 . . . . . 5 . . . 1 . Protection 25 | . . 2 1 5 . 1 1 . 3 4 1 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 82 | 2 1 3 2 8 . 4 7 . 2 24 . 2 3 12 12 Energy Gun 15 | . . . . . . . . . . 5 . 1 . 4 5 Energy Cannon 7 | . . . . . . . . . . 3 . . 1 2 1 Ballistic Gun 31 | 2 . 3 1 5 . 3 4 . 1 3 . . 1 4 4 Ballistic Cannon 6 | . . . . . . . 2 . 1 . . 1 1 1 . Launcher 11 | . 1 . 1 2 . 1 . . . 6 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . . . . 1 . . 1 . . 6 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 . 1 . . 2 . . 8 1 . 3 14 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . . Parts Lost 163 | . . 2 3 7 . 2 3 . 14 70 . . . 5 57 Power 11 | . . . 1 . . 1 . . . 5 . . . . 4 Propulsion 48 | . . . 1 1 . . 2 . 4 20 . . . 2 18 Utility 57 | . . 2 1 4 . 1 . . 6 25 . . . 2 16 Weapon 47 | . . . . 2 . . 1 . 4 20 . . . 1 19 Highest Loss Streak 24 | . . 2 3 5 . 1 1 . 11 24 . . . 1 21 To Critical Strikes 4 | . . . 1 1 . . . . . 1 . . . . 1 Average Backups 21 | 4 9 14 19 23 25 24 24 25 17 22 4 9 11 22 19 Power 1 | . 1 1 . 1 1 . 1 2 1 1 1 2 3 2 1 Propulsion 4 | 2 4 5 3 5 6 5 3 3 . 1 . . 2 6 3 Utility 9 | . 1 4 8 10 11 11 10 11 9 11 1 5 5 6 7 Weapon 6 | 1 2 3 5 6 7 7 7 8 4 6 1 1 1 6 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 54 | . . 4 5 9 . 1 6 . 1 12 1 3 . 6 6 Power 12 | . . . 1 2 . . 2 . 1 2 . 2 . . 2 Propulsion 9 | . . 2 2 3 . . . . . 2 . . . . . Utility 19 | . . . 1 4 . 1 3 . . 5 . 1 . 2 2 Weapon 14 | . . 2 1 . . . 1 . . 3 1 . . 4 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 98 99 99 100 99 99 88 88 80 23 49 58 77 85 Engine 5 | . 14 11 5 6 9 9 6 5 5 2 . . . . . Core 1 | . . . 3 2 . . . . . . . 4 4 3 3 Treads 27 | . 28 22 35 36 36 36 39 35 29 15 8 15 14 21 21 Device 10 | . . 8 8 4 9 8 14 17 12 14 3 5 10 15 9 Storage 6 | . 18 13 9 9 9 9 6 5 5 4 . 4 4 4 3 Processor 3 | . . . . . . . 5 5 5 7 4 5 4 4 10 Hackware 1 | . . . . 3 . . . . . 1 . . . 3 1 Protection 5 | . . 9 8 9 9 9 4 . 5 2 2 5 4 . 4 Energy Gun 2 | . . . . . . . . . . 6 . 3 4 4 4 Energy Cannon 1 | . . . . . . . . . . 1 . . 1 3 6 Ballistic Gun 16 | . 26 32 26 25 27 26 16 11 9 3 . . 1 4 9 Ballistic Cannon 1 | . . . . . . . . . 4 3 . 4 5 5 . Slashing Weapon 1 | . . . . . . . 3 5 3 4 . . . . 1 Peak Build Rating 201 | 6 8 15 21 33 35 45 64 64 75 128 102 107 139 181 201 Average Rating 74 | 3 6 12 18 27 33 35 57 64 65 86 63 100 118 158 173 On Entrance 55 | . 6 8 15 20 33 34 44 64 64 68 3 102 99 139 181 Naked Turns 66 | . . . . . . . . . . 31 9 . . . 26 Heaviest Build 203 | 12 29 58 59 104 104 109 115 114 137 151 64 113 138 177 203 Greatest Support 225 | 40 40 40 80 82 84 84 152 152 132 225 220 220 220 220 215 Greatest Overweight (x) 7 | 1 . 1 . 1 1 1 1 . 1 7 . . . 1 2 Average Overweight (x) . | . . . . . 1 1 . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 5 20 20 25 25 Average Capacity 23 | 7 14 15 20 23 25 25 25 25 25 24 5 13 20 24 24 Most Carried 25 | 6 14 18 20 25 25 25 25 25 24 25 5 11 18 25 25 Average Carried 22 | 4 9 15 19 23 24 24 24 25 17 22 4 9 11 24 22 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 5 5 20 20 25 5 Final Carried 25 | 6 14 18 20 25 25 24 25 25 21 5 4 10 17 25 5 Class Distribution -------------------- 44% | Scavenger-Tank 11% | Mutant 8% | Tank 6% | Hacker-Skirmisher 5% | Hacker-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Hacker-Tank | -3/Testing Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Matter Collected 15597 | 197 153 379 562 1248 202 381 878 . 482 3935 301 329 164 2266 4120 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 19530 | . 153 485 712 2105 170 597 840 . 499 4045 . 173 96 2256 7399 Parts 868 | . 17 41 36 124 7 31 48 . 25 128 . 3 . 88 320 Haulers Intercepted 13 | . 1 2 . 5 . . . . . 2 . . . 1 2 Recyclers Shooed 12 | . 1 . 5 2 . . . . . 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Combat Hostiles Destroyed 328 | . 4 13 18 40 3 10 17 . 13 66 . 2 2 39 101 Melee 14 | . . . . . . . 3 . 5 5 . . . . 1 Guns 161 | . 4 7 11 35 3 4 10 . 2 12 . . . 8 65 Cannons 62 | . . . . . . . . . . 10 . 2 2 22 26 AOE 85 | . . 6 7 5 . 6 4 . 5 36 . . . 8 8 Classes Destroyed 24 | . 4 4 3 3 . 2 1 . 2 . . . . 1 4 Worker 18 | . . . . 4 . . 4 . . 5 . . . 3 2 Builder 18 | . . 1 . . . . . . . 6 . . . 1 10 Tunneler 3 | . 1 . . . . . . . . 1 . 1 . . . Hauler 13 | . 1 2 . 5 . . . . . 2 . . . 1 2 Recycler 13 | . . 1 2 2 . . . . . 6 . 1 . . 1 Carrier 3 | . . . . . . . . . . . . . . . 3 Mechanic 7 | . . . . 1 . . 1 . . 4 . . . . 1 Operator 3 | . . 1 . 1 . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . 2 Swarmer 64 | . 3 8 4 8 . . 6 . 5 11 . . . . 19 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 106 | . 1 2 8 15 . . 1 . 3 25 . . . 16 35 Brawler 21 | . . . 1 4 . . 1 . . 8 . . . 1 6 Duelist 19 | . . . 1 4 . . 1 . 1 6 . . . 1 5 Protector 3 | . . . . 3 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . 3 . Sentry 27 | . . 3 2 6 3 . 2 . . 3 . . 2 3 3 Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 23 | . . . 2 . . . 3 . . 4 . . . 3 11 Programmer 47 | . . . . . . . 3 . . 9 . 2 . 15 18 Heavy 2 | . . . . . . . . . 1 . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 Federalist 1 | . . . . . . 1 . . . . . . . . . Scrapper 8 | . . . . . . 8 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 18 | . 3 6 10 10 1 5 3 . 5 18 . 2 1 5 14 Combat Bots Only 11 | . 3 5 10 10 1 5 3 . 5 11 . 2 1 4 9 Max Kills in Single Turn 6 | . 1 3 3 5 1 2 2 . 3 6 . 1 1 3 6 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . 1 Exploded 5 | . . 3 3 2 . 2 2 . 3 5 . . . 3 3 Melee 1 | . . . . . . . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Hostile Shots Fired 2508 | . 19 62 71 163 16 57 166 . 195 506 . 34 23 294 902 Missed 713 | . 3 19 25 56 8 11 50 . 59 148 . 5 9 81 239 Hits 1795 | . 16 43 46 107 8 46 116 . 136 358 . 29 14 213 663 Melee 147 | . . . . 10 . . 9 . . 93 . . . 5 30 Projectile 1648 | . 16 43 46 97 8 46 107 . 136 265 . 29 14 208 633 AOE 3 | . . . . . . . . . . 3 . . . . . Critical Strikes 112 | . . 1 2 9 . 5 4 . 4 33 . 2 . 18 34 Part Disruptions 8 | . . . . . . . . . 1 2 . . . 3 2 Damage Taken 39052 | . 157 418 532 1541 81 956 1713 . 2304 10015 . 48 444 4688 16155 Core 3217 | . 10 27 32 78 10 43 158 . 146 1089 . . . 156 1468 Absorbed by Shields 2120 | . . 22 160 184 30 85 368 . 323 261 . . . 93 594 Reduced by Siege Mode 403 | . . . . . . . . . . 177 . 3 . 39 184 Redirected to Shielding 5 | . . . . 5 . . . . . . . . . . . Ignored by Resistances 613 | . . . . . . . . . . 78 . 535 . . . Regen/Repaired (Parts) 1755 | . . . . 354 . . 51 . . . . . . . 1350 Core Remaining (%) 77 | 100 96 93 . . . 70 81 . 85 . . 5 . 88 . Volleys Fired 682 | . 15 23 35 82 10 18 43 . 17 133 . 20 14 106 166 Largest 6 | . 2 3 3 3 3 3 3 . 4 5 . 2 2 5 6 Hottest 486 | . 40 70 82 82 74 93 90 . 146 400 . 93 93 299 486 Shots Fired 2097 | . 27 68 93 234 32 46 103 . 57 351 . 17 20 290 759 Gun 1476 | . 25 64 87 229 32 38 97 . 42 198 . 2 8 137 517 Cannon 546 | . . . . . . . 2 . 9 120 . 15 12 150 238 Launcher 73 | . 2 4 6 5 . 8 4 . 6 31 . . . 3 4 Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 1375 | . 25 64 87 229 32 38 99 . 51 154 . 15 13 168 400 Thermal 592 | . . . . . . . . . . 138 . . . 99 355 Explosive 70 | . 2 4 6 5 . 8 1 . 6 31 . . . 3 4 Electromagnetic 58 | . . . . . . . 3 . . 26 . 2 7 20 . Robot Hit Streak 34 | . 4 12 7 13 17 7 15 . 13 16 . 5 9 25 34 Robot Miss Streak 8 | . 3 2 3 4 2 3 2 . 4 8 . 3 1 8 8 Penetration Max 2 | . . . . 1 . . . . . 1 . . . 1 2 Secondary Targets 28 | . . . 2 11 . 1 3 . . 1 . . . . 10 Max Gunslinging Chain 2 | . . . 1 1 . 1 1 . . 1 . . . . 2 Shots Hit Robots 1341 | . 13 36 55 161 22 25 87 . 52 252 . 10 17 191 420 Core Hits 990 | . 9 30 41 94 5 16 34 . 34 291 . 5 6 136 289 Critical Kills 44 | . . 1 . 2 . . . . . 4 . . . 9 28 Critical Parts Destroyed 55 | . . . . 4 . . . . . 6 . . . 17 28 Critical Strikes 135 | . . 1 . 6 . . . . . 26 . . 2 35 65 Burn 19 | . . . . . . . . . . 8 . . . 6 5 Destroy 97 | . . 1 . 6 . . . . . 11 . . . 22 57 Blast 8 | . . . . . . . . . . 1 . . 2 3 2 Smash 4 | . . . . . . . . . . . . . . 4 . Sever 7 | . . . . . . . . . . 6 . . . . 1 Melee Attacks 136 | . . . . 6 . . 32 . 18 59 . . . 10 11 Impact 10 | . . . . . . . . . . . . . . 10 . Slashing 126 | . . . . 6 . . 32 . 18 59 . . . . 11 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 10 . . 7 . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 9 . . . . 1 Damage Inflicted 53721 | . 210 684 1577 3650 394 1153 2525 . 2358 14891 . 416 524 7333 18006 Guns 20914 | . 158 470 741 2524 367 452 1459 . 680 2950 . 23 96 2630 8364 Cannons 12758 | . . . . . . . . . 176 2470 . 393 428 2795 6496 Explosions 16375 | . 52 211 836 1123 . 701 229 . 1082 7679 . . . 1573 2889 Melee 3596 | . . . . . . . 837 . 420 1792 . . . 335 212 Ramming 78 | . . 3 . 3 27 . . . . . . . . . 45 Kinetic 20231 | . 158 470 741 2524 367 452 1459 . 856 2544 . 393 428 3653 6186 Thermal 12716 | . . . 269 . . . . . . 2472 . . . 1301 8674 Explosive 15753 | . 52 211 567 1123 . 701 151 . 1082 7404 . . . 1573 2889 Electromagnetic 1347 | . . . . . . . 78 . . 679 . 23 96 471 . Impact 335 | . . . . . . . . . . . . . . 335 . Slashing 3261 | . . . . . . . 837 . 420 1792 . . . . 212 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 75 | . . 1 . 6 6 . 5 . . 74 74 75 . 27 31 Average Corruption 15 | . . 1 . 5 6 . 3 . . 22 74 74 . 11 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 495 | . . 1 . 45 61 . 28 . . 132 9 35 . 82 102 Message Errors 102 | . . . . 8 13 . 9 . . 30 3 8 . 19 12 Matter Fused 109 | . . 1 . 10 12 . 7 . . 26 4 9 . 23 17 Heat Flow Errors 47 | . . . . 8 7 . 1 . . 14 . 5 . 7 5 Energy Discharges 64 | . . . . 7 15 . 3 . . 15 . 1 . 12 11 Parts Rejected 8 | . . . . 1 . . . . . 4 . . . 1 2 Parts Fused 3 | . . . . 1 . . . . . 2 . . . . . Data Loss (minor) 51 | . . . . 6 9 . 5 . . 13 2 4 . 6 6 Data Loss (major) 20 | . . . . 1 1 . 2 . . 4 . 2 . 5 5 Misfires 16 | . . . . 2 3 . . . . 7 . . . 3 1 Alerts 9 | . . . . . . . . . . 4 . . . 2 3 Misdirections 6 | . . . . . . . . . . 3 . . . 1 2 Weapon Failures 60 | . . . . 1 1 . 1 . . 10 . 6 . 3 38 Overload Shots 6 | . . . . . . . . . . . . . . . 6 Overflow Damage 1217 | . . . . 5 . . 148 . . 402 . 26 . 249 387 Projectiles 496 | . . . . . . . . . . 86 . 26 . 43 341 Explosions 215 | . . . . 5 . . 40 . . 149 . . . 15 6 Melee 506 | . . . . . . . 108 . . 167 . . . 191 40 Knockbacks 58 | . . . . . . . . . 1 9 . 4 . 34 10 Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 51 | . . . . . . . . . 1 8 . 4 . 30 8 Secondary 6 | . . . . . . . . . . 1 . . . 3 2 Self-Inflicted Damage 1540 | . . . 64 11 . 101 20 . 7 649 . . . 420 268 Shots 47 | . . . 1 1 . 4 2 . 1 19 . . . 9 10 Rammed 9 | . 1 2 . . 2 . . . . . . . . . 4 Targets Rammed 10 | . 1 2 . 1 2 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 695 | . . 18 36 271 265 478 224 . 587 643 . 277 167 287 695 Average Temperature 100 | . . 6 13 69 69 165 100 . 180 120 . 100 75 96 127 Received Heat Transfer 4958 | . 42 84 143 606 24 589 177 . 706 579 . . 45 593 1370 Effects 37 | . . . . 4 . 6 1 . 1 11 . 4 . . 10 Shutdowns 3 | . . . . . . 1 . . . . . . . . 2 Energy Bleed 5 | . . . . 1 . . . . . . . 1 . . 3 Interference 10 | . . . . 3 . . 1 . . . . 3 . . 3 Matter Decay 4 | . . . . . . 1 . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . 1 Damage (major) 11 | . . . . . . 4 . . . 7 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 8 | . . . . . . . . . . 1 . 1 . 4 2 Total Turns 147 | . . . . . . . . . . 30 . 14 . 48 55 Longest Duration 34 | . . . . . . . . . . 30 . 14 . 23 34 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 . . . 1 1 Parts Fried 12 | . . . . . . . . . . 5 . . . 5 2 Impact Corruptions 8 | . . . . . . . . . . . . . . 6 2 Robots Melted 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Melted 40 | . . . . . . 4 . . . 6 . . . 9 21 Heat Transferred 15921 | . . . 150 . . . . . . 4100 . . . 2771 8900 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Maximum Alert Level 5 | . . 1 2 2 . . . . 1 5 2 2 . 3 5 Low Security (%) 48 | 100 100 89 21 3 100 . 100 100 71 25 . . 100 60 . Level 1 11 | . . 10 2 13 . . . . 28 15 . 96 . 18 . Level 2 19 | . . . 76 83 . . . . . 1 100 3 . 12 31 Level 3 5 | . . . . . . . . . . 16 . . . 8 7 Level 4 9 | . . . . . . . . . . 37 . . . . 16 Level 5 5 | . . . . . . . . . . 4 . . . . 35 High Security 1 | . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 2754 | . 61 219 475 541 192 . 141 49 267 1841 644 401 135 905 2754 Initial 644 | . . 18 53 170 192 . . 49 34 140 644 401 135 8 507 Average 455 | . 16 144 368 434 32 . 40 49 96 775 609 335 81 258 1385 Influence Increases 11719 | . 161 425 659 1202 114 . 568 . 371 3188 . 95 60 1541 3335 Destroy 0b10 Robot/C 6560 | . 80 260 360 740 60 . 340 . 260 1460 . 40 40 840 2080 Destroy 0b10 Robot/NC 410 | . 10 25 10 90 . . 25 . . 120 . 10 . 25 95 Destroy Leader 1178 | . 12 64 80 150 . . 80 . 40 224 . 10 20 102 396 Allied During Kill 34 | . . . . . . . . . . 34 . . . . . Successful Hack 99 | . . 5 . 8 38 . . . . . . 10 . 12 26 Disable Machine 1095 | . 15 30 105 90 15 . 60 . . 465 . 15 . 225 75 Destroy Structure 1743 | . 14 11 74 64 1 . 18 . 56 690 . 10 . 292 513 Partial Spotted 60 | . . . . 15 . . 30 . . . . . . . 15 Lose Combat Pursuer 540 | . 30 30 30 45 . . 15 . 15 195 . . . 45 135 Influence Decreases 9033 | . 116 341 384 1112 608 . 467 52 153 1615 1266 411 303 653 1552 Entered New Map 2728 | . . 27 76 234 302 . . 52 15 127 1196 173 123 7 396 Time Decay 4417 | . 116 294 278 618 306 . 427 . . 718 70 238 180 586 586 Lost Part 1608 | . . 20 30 70 . . 30 . 138 700 . . . 50 570 Lost Ally 130 | . . . . 40 . . 10 . . 70 . . . 10 . Purge Threat 150 | . . . . 150 . . . . . . . . . . . Squads Dispatched 85 | . 1 1 2 7 . . 11 . 2 20 . . . 13 28 Investigation 9 | . . . 1 2 . . 3 . . 2 . . . 1 . Extermination 20 | . . . . . . . 4 . . 5 . . . 6 5 Reinforcement 25 | . 1 1 1 1 . . 1 . 2 8 . . . 6 4 Assault 22 | . . . . 4 . . . . . 5 . . . . 13 Garrison 9 | . . . . . . . 3 . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 3 . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Distress Signals 22 | . 1 4 2 1 1 . 1 . . 3 . . . 5 4 Communications Jammed 25 | . . . . . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . . . . . 25 Times Spotted 491 | . 10 25 22 57 3 22 21 . 17 107 . 3 3 48 153 Peak Tracking Total 21 | . 4 7 9 10 1 5 3 . 5 8 . 2 1 4 21 Tactical Retreats 32 | . 2 2 1 3 . . 1 . 1 12 . . . 3 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Traps Triggered 11 | . . 1 1 1 . . 2 . . 1 . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Machines Disabled 75 | . 1 2 7 6 1 . 4 . 1 31 . 1 . 16 5 Max in Single Turn 10 | . 1 2 3 2 1 . 1 . 1 10 . 1 . 3 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Machines Accessed 56 | . . 3 3 8 4 6 10 1 . 5 . 2 1 8 5 Terminals 36 | . . 3 3 7 4 . 5 1 . 2 . 2 1 6 2 Fabricators 6 | . . . . . . . 1 . . 2 . . . 1 2 Repair Stations 3 | . . . . 1 . . 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 140 | . . 9 4 27 10 28 18 1 . 12 . 2 1 18 10 Successful 73 | . . 4 . 10 8 28 7 1 . 6 . 1 . 3 5 Failed 67 | . . 5 4 17 2 . 11 . . 6 . 1 1 15 5 Catastrophic 19 | . . . 2 2 . . 5 . . 1 . . 1 7 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . 3 3 5 5 . 1 . . 3 . 1 . . 1 Terminals 77 | . . 9 4 22 10 . 8 1 . 5 . 2 1 13 2 Fabricators 15 | . . . . . . . 3 . . 6 . . . 2 4 Repair Stations 11 | . . . . 5 . . 3 . . . . . . 3 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . 1 . . . . 4 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 52 | . . 4 . 6 8 28 . 1 . 2 . 1 . 1 1 Record 30 | . . . . 1 . 28 . . . . . 1 . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . 1 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . 1 . 1 1 . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 . . 4 . . . 1 2 Network Status 2 | . . . . . . . 1 . . . . . . 1 . Load Schematic 5 | . . . . . . . 1 . . 2 . . . . 2 Build 3 | . . . . . . . 1 . . 2 . . . . . Repair Station Hacks 7 | . . . . 4 . . 2 . . . . . . 1 . Scan Component 4 | . . . . 2 . . 1 . . . . . . 1 . Repair 3 | . . . . 2 . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . . 3 3 6 4 . 9 . . 4 . . 1 8 5 Full Trace Events 7 | . . . . 2 . . 3 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . . . . . . 3 . Robots Built 3 | . . . . . . . . . . 3 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . 93 . . . . . Total Robot Build Rating 21 | . . . . . . . . . . 21 . . . . . Part Schematics Acquired 10 | . . . . . 2 . 1 . . . . . . 6 1 Parts Built 3 | . . . . . . . 1 . . 2 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 157 | . . . . . . . 73 . . 84 . . . . . Total Part Build Rating 11 | . . . . . . . 3 . . 8 . . . . . Parts Repaired 3 | . . . . 2 . . 1 . . . . . . . . Time 108 | . . . . 58 . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Total Allies 5 | . . . . 2 . . . . . 3 . . . . . Largest Group 3 | . . . . 2 . . . . . 3 . . . . . Highest-Rated Group 144 | . . . . 62 . . . . . 144 . . . . . Highest-Rated Ally 48 | . . . . 31 . . . . . 48 . . . . . Total Orders 8 | . . . . . . . 3 . . 2 . . . 3 . EXPLORE 6 | . . . . . . . 2 . . 2 . . . 2 . RETURN 2 | . . . . . . . 1 . . . . . . 1 . Ally Attacks 24 | . . . . 4 . . . . . 20 . . . . . Total Damage 758 | . . . . 63 . . . . . 695 . . . . . Kills 7 | . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 8 | . . . . . . 8 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Active Infowar (turns) 8673 | . . 45 . 68 . . 2037 8 42 2985 28 296 374 2263 527 Sensors 6911 | . . . . . . . 2037 8 42 2936 . . . 1420 468 Terrain 45 | . . 45 . . . . . . . . . . . . . Seismic 1479 | . . . . . . . . . . . . 263 374 842 . T.N.C. 68 | . . . . 68 . . . . . . . . . . . Cloaking 121 | . . . . . . . . . . . 28 33 58 2 . Jamming 283 | . . . . . . . . . . 224 . . . . 59 ECM 62 | . . . . . . . . . . . . . 61 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . 6 . . 6 . . . 6 . Drone Recoveries 13 | . . . . . . . 5 . . 3 . . . 5 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Turns Passed 21768 | 71 465 655 613 2078 1919 4358 2037 8 382 3561 154 519 374 2554 2020 Spaces Moved 9059 | 48 250 273 274 679 794 1847 915 6 103 1579 137 281 188 960 725 Core 273 | 22 . . . . . . . . . 129 70 . . . 52 Treads 8190 | 26 250 273 274 679 794 1847 915 6 103 857 67 281 188 959 671 Legs 8 | . . . . . . . . . . 5 . . . 1 2 Wheels 588 | . . . . . . . . . . 588 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 232 218 150 159 157 50 50 161 155 152 50 Average Speed 185 | 114 160 172 160 221 234 231 157 159 223 154 102 161 160 164 160 Slowest Speed 400 | 160 160 240 160 240 236 238 233 159 239 400 161 161 161 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 44 33 27 81 99 93 32 . 76 27 77 6 4 87 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . . . . 1 1 . . Scrap Searched 5 | . . . . . . 5 . . . . . . . . . Spaces Dug 47 | . . . . . . . 14 . . 9 . . . 10 14 Terrain Destroyed 1058 | . 14 17 81 62 . 77 17 . 29 397 . 4 . 155 205 Melee 29 | . . . . . . . 14 . . 8 . . . 1 6 Projectile 228 | . . . . . . 3 2 . 1 28 . 4 . 54 136 AOE 784 | . 14 17 81 62 . 74 1 . 28 360 . . . 87 60 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Was Fac Res Tes Res Total 12339 | 63 287 408 378 1065 827 1887 1377 5 186 2336 148 326 238 1694 1114 Wait 1537 | . 11 72 31 196 13 1 298 . 13 313 . 1 16 489 83 Move 9045 | 47 249 272 273 678 793 1846 914 5 102 1579 136 280 187 959 725 Hop . | . . . . . . . . . . . . . . . . Pick Up 249 | 10 7 11 14 29 1 4 22 . 10 62 2 8 7 25 37 Fast Attach 166 | 2 2 5 3 13 3 3 10 . 4 53 7 7 8 28 18 Attach 151 | 4 . 2 5 9 . 3 7 . 14 48 1 1 1 13 43 Detach 32 | . 1 . . . . . . . 2 15 . 2 2 7 3 Swap 136 | . 1 11 6 23 1 5 25 . 4 33 . . . 16 11 Drop 204 | . . 10 11 28 4 7 25 . 2 53 2 7 3 40 12 Fire 682 | . 15 23 35 82 10 18 43 . 17 133 . 20 14 106 166 Melee 123 | . . . . 6 . . 32 . 18 47 . . . 10 10 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 10 | . 1 2 . 1 2 . . . . . . . . . 4 Escape Stasis 1 | . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 931 | -9/Materials | Identified exit to Mines 982 | -9/Materials | Build established: Scavenger-Tank 1055 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Propulsion x2 1368 | -8/Materials | Lost 3 parts (1p1n1u) 1369 | -8/Materials | Destroyed 10 combat bots 1746 | -8/Materials | Discovered new exit (range 3) 1748 | -8/Materials | Discovered new exit (range 9) 1752 | -8/Materials | Identified exit to Storage 1805 | -8/Materials | Entered Storage 1977 | -8/Storage | Identified exit to Recycling 2179 | -8/Storage | Repaired Shield Generator 2206 | -8/Storage | Repaired Huge Storage Unit 2221 | -8/Storage | Met a pair of Derelict thieves 2362 | -8/Storage | Destroyed 10 combat bots 2367 | -8/Storage | Lost 5 parts (1n3u1w) 2475 | -8/Storage | Discovered new exit (range 16) 2605 | -8/Storage | First assault squad dispatched 3276 | -8/Storage | Used back door to open Recycling access 3883 | -8/Storage | Entered Recycling 4529 | -8/Recycling | Scanned before Scraplab entrance 4668 | -8/Recycling | Discovered new exit (range 15) 5778 | -8/Recycling | Entered Scraplab 5797 | -8/Recycling | Discovered new exit (range 3) 5802 | -8/Recycling | Entered Scraptown 5802 | -8/Scraptown | System corruption cleaned by C-Scrubber 6206 | -8/Scraptown | Discovered new exit (range 7) 6306 | -8/Scraptown | Visited Shadow of the Wyrm 6348 | -8/Scraptown | Visited Symbiants 6450 | -8/Scraptown | Visited CPS Storage 6582 | -8/Scraptown | Visited Red Mages 6679 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6714 | -8/Scraptown | Visited TADAMA 6786 | -8/Scraptown | Visited UFD Registry 6802 | -8/Scraptown | Visited Spacefarers 6904 | -8/Scraptown | Visited Cave Peace 7955 | -8/Scraptown | Registered with UFD as "Scrapshaft" 8101 | -8/Scraptown | Visited Curators Association 8143 | -8/Scraptown | Visited Supply Room 8208 | -8/Scraptown | Visited Scrap Suit Storage 8322 | -8/Scraptown | Visited Observation Area 8417 | -8/Scraptown | Visited Junk Repository 8545 | -8/Scraptown | Visited Supply Room 9025 | -8/Scraptown | Visited Chapter 10 9092 | -8/Scraptown | Visited Scrapoid Pod Storage 9320 | -8/Scraptown | Met Optimus 9320 | -8/Scraptown | Accepted into 0bPrime 9604 | -8/Scraptown | Civil war broke out across Scraptown 9693 | -8/Scraptown | Lost 3 allies 9858 | -8/Scraptown | Identified exit to Factory 9918 | -8/Scraptown | Lost 4 allies 10027 | -8/Scraptown | Lost 3 allies 10160 | -8/Scraptown | Entered Factory 10160 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10191 | -6/Factory | Lost 4 allies 10333 | -6/Factory | Garrison activated, responded to threat 10535 | -6/Factory | Build established: Skirmisher 11135 | -6/Factory | Fabricated Missile Launcher? 11203 | -6/Factory | Repaired Energy Well 11414 | -6/Factory | Build established: Tank 11763 | -6/Factory | Build established: Mutant 11800 | -6/Factory | Discovered new exit (range 19) 11902 | -6/Factory | Discovered new exit (range 56) 12195 | -6/Factory | Identified exit to Factory 12197 | -6/Factory | Entered another Factory area 12197 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12205 | -5/Factory | Identified exit to DSF 12205 | -5/Factory | Entered DSF 12257 | -5/DSF | Additional patrols routed to DSF 12327 | -5/DSF | Lost 11 parts (4n4u3w) 12481 | -5/DSF | Sterilization system engaged 12501 | -5/DSF | Ambient heat levels rising (+10) 12516 | -5/DSF | Ambient heat levels rising (+10) 12531 | -5/DSF | Ambient heat levels rising (+10) 12545 | -5/DSF | Discovered new exit (range 15) 12546 | -5/DSF | Ambient heat levels rising (+10) 12561 | -5/DSF | Ambient heat levels rising (+10) 12576 | -5/DSF | Ambient heat levels rising (+10) 12584 | -5/DSF | Identified exit to Factory 12587 | -5/DSF | Entered Factory 12587 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12739 | -4/Factory | Found Prototype Launcher 12739 | -4/Factory | Identified Scatter Rocket Array 12744 | -4/Factory | Found Scatter Rocket Array 12747 | -4/Factory | Found Scatter Rocket Array 12749 | -4/Factory | Found Scatter Rocket Array 12893 | -4/Factory | Fabricated L-61 Swordsman (x3) 13035 | -4/Factory | Lost 3 allies 13062 | -4/Factory | Build established: Scavenger-Tank 13381 | -4/Factory | Cargo convoy interrupted 13581 | -4/Factory | Destroyed 7 combat bots 13583 | -4/Factory | Lost 3 parts (2n1u) 13716 | -4/Factory | Lost 5 parts (1p1n1u2w) 13887 | -4/Factory | Lost 4 parts (2n1u1w) 13959 | -4/Factory | Lost 4 parts (2n1u1w) 14147 | -4/Factory | Build established: Scavenger-Gunner 14554 | -4/Factory | System corruption reached 10% 14622 | -4/Factory | Build established: Scavenger-Skirmisher 14624 | -4/Factory | Lost 3 parts (1u2w) 14849 | -4/Factory | Lost 10 parts (1p4n4u1w) 14999 | -4/Factory | Discovered new exit (range 67) 15087 | -4/Factory | First assault squad dispatched 15145 | -4/Factory | Fabricated Imp. Cooling System (x2) 15228 | -4/Factory | System corruption reached 30% 15263 | -4/Factory | Lost 6 parts (1p4u1w) 15570 | -4/Factory | Lost 5 parts (1u4w) 15953 | -4/Factory | Core integrity fell below 50% 16026 | -4/Factory | Destroyed 11 combat bots 16036 | -4/Factory | Lost 24 parts (2p7n9u6w) 16125 | -4/Factory | Core integrity fell below 20% 16145 | -4/Factory | Discovered new exit (range 16) 16148 | -4/Factory | Sucked down chute 16148 | -4/Factory | Entered Waste 16148 | -4/Waste | The area was eerily silent 16208 | -4/Waste | Found Damper Plating 16257 | -4/Waste | Discovered new exit (range 16) 16302 | -4/Waste | Entered Factory 16668 | -4/Factory | Discovered new exit (range 2) 16821 | -4/Factory | Entered Research 16821 | -3/Research | Evolved 2 slots: Utility x2 16911 | -3/Research | Build established: Mutant 16991 | -3/Research | Discovered new exit (range 15) 17174 | -3/Research | Spotted B-86 Titan 17195 | -3/Research | Entered Testing 17259 | -3/Testing | Found Prototype Leg 17259 | -3/Testing | Identified Myomer Exoskeleton 17307 | -3/Testing | Found Prototype Hackware 17307 | -3/Testing | Identified Ghost Barrier 17597 | -3/Testing | Build established: Hacker-Tank 17905 | -3/Testing | Found Prototype Processor 17905 | -3/Testing | Identified Exp. Melee Analysis Suite 18202 | -3/Testing | Found Prototype Ballistic Cannon 18202 | -3/Testing | Identified Perforator 18360 | -3/Testing | System corruption reached 10% 18424 | -3/Testing | Build established: Hacker-Skirmisher 18491 | -3/Testing | Discovered new exit (range 33) 18915 | -3/Testing | Build established: Hacker-Tank 18952 | -3/Testing | Identified exit to Research 19160 | -3/Testing | Found Prototype Ballistic Gun 19160 | -3/Testing | Identified Hyp. Multirail 19348 | -3/Testing | Scanned by Researcher 19389 | -3/Testing | Build established: Hacker-Skirmisher 19429 | -3/Testing | Found Prototype Energy Cannon 19429 | -3/Testing | Identified Cld. Nova Cannon 19599 | -3/Testing | Found Prototype Protection 19599 | -3/Testing | Identified Hvy. Regenerative Plating 19606 | -3/Testing | Found Hvy. Regenerative Plating 19749 | -3/Testing | Entered Research 19749 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 19999 | -2/Research | First assault squad dispatched 20364 | -2/Research | System corruption reached 10% 20405 | -2/Research | Destroyed 9 combat bots 20433 | -2/Research | Lost 3 parts (2n1w) 20551 | -2/Research | Destroyed 7 combat bots 20664 | -2/Research | Lost 4 parts (1p2n1w) 20795 | -2/Research | Spotted B-90 Cyclops 20909 | -2/Research | Lost 5 parts (1n2u2w) 20921 | -2/Research | Destroyed 9 combat bots 20948 | -2/Research | Build established: Scavenger-Executioner 21214 | -2/Research | Garrison activated, responded to threat 21315 | -2/Research | Lost 4 parts (1n2u1w) 21316 | -2/Research | Destroyed 7 combat bots 21392 | -2/Research | Lost 3 parts (2n1w) 21427 | -2/Research | Core integrity fell below 50% 21486 | -2/Research | Lost 7 parts (1p2n1u3w) 21535 | -2/Research | Garrison activated, responded to threat 21579 | -2/Research | High security lockdown imminent 21628 | -2/Research | Destroyed 7 combat bots 21659 | -2/Research | High security lockdown engaged 21692 | -2/Research | Spotted Striker 21700 | -2/Research | Spotted Executioner 21721 | -2/Research | Destroyed 9 combat bots 21726 | -2/Research | Destroyed Executioner 21736 | -2/Research | System corruption reached 30% 21743 | -2/Research | Released all parts (8) 21748 | -2/Research | Core integrity fell below 20% 21769 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- payload. 21746_ G-73 Enforcer unfolds itself. 21746_ B-74 Champion unfolds itself. 21746_ G-73 Enforcer unfolds itself. 21746_ M-36 Artificer unfolds itself. 21747_ C-30 ARC bursts open, deploying its payload. 21747_ G-73 Enforcer unfolds itself. 21747_ B-74 Champion unfolds itself. 21747_ L-61 Swordsman unfolds itself. 21747_ G-73 Enforcer unfolds itself. 21747_ I-47 Archangel unfolds itself. 21748_ System corrupted: Heat flow error (+189). 21749_ M-36 Artificer repairs Striker. 21762_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21766_ Penetrated by Slug. 21766_ Slug penetrates Wall. 21769_ Penetrated by Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ????????????????????????????????###+###????????# | | ????????????????????????????????# ?????????# | | ????????????????????????????????# #?????????# | | ?????????????????????????????#### #?????????# | | ?????????????????????????????? #?????????# | | ????????????????????????????????# #?????????# | | ???????????#????????????????????# ########### | | ???????????# ##########+###### | | ???????????+ @ | | ???????????# K | | ???????????# ############# | | ???????????#"" #???????????? | | ????????????"" ##########+####???????????? | | ????????????""Y ??????????????????????????? | | ????????????GYYY """ ??????????????????????????? | | ????????????"" """ ??????????????????????????? | | ????????????"" """ ??????????????????????????? | | ????????????"" ? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????""" ???????????????????????????? | | ??????????????????"" ???????????????????????????? | | ???????????????????" ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 52 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 3200 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 12 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Cooling System | -8/Recycling | Hacked Missile Launcher | -8/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Cld. Impulse Thruster | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Scatter Rocket Array | -2/Research | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked R-10 Processor | -3/Testing | Archive B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Missile Launcher | x1 | -6/Factory L-61 Swordsman | x3 | -4/Factory | Preloaded, Authchip Imp. Cooling System | x2 | -4/Factory | Authchip Repaired ---------- Shield Generator | 20% | -8/Storage Huge Storage Unit | 45% | -8/Storage Energy Well | 36% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 40k Club Preemptive Strike Ultimate Loadout Challenges ------------ None Game ------ Seed LinearMassPower Manual? 0 Play Time 05:22:10 Cumulative 101.2 hours Start 2025.05.12 @ 14:20:18 End 2025.05.13 @ 00:01:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae4e1889-3995-4b5f-8170-bcfba00a855f