Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.01 @ 01:27:30 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1368 Bonus ------- None Cogmind --------- Core Integrity 213/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Disposable Heat Sink Small Storage Unit > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (6) ---- Disposable Heat Sink Disposable Heat Sink Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Disposable Heat Sink Disposable Heat Sink Sensor Array Heavy EM Pulse Gun Spread Laser Spread Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | 6 4 4 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun 7 | 1 2 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 96 | . 90 100 96 Engine 18 | . 14 22 20 Leg 24 | . 28 22 20 Device 15 | . 5 22 22 Storage 12 | . 14 11 11 Energy Gun 18 | . 14 22 22 Ballistic Gun 5 | . 14 . . Naked Turns . | . . . . Heaviest Build 22 | 13 16 22 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 3 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 374 | 230 68 76 . Remotely . | . . . . Salvage Created 220 | . 68 112 40 Parts 9 | . 5 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 8 | . 2 4 2 Guns 8 | . 2 4 2 Classes Destroyed 3 | . 1 1 1 Grunt 5 | . 2 3 . Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 814 | . 125 193 496 Core 209 | . 22 33 154 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 26 | . 9 10 7 Largest 2 | . 2 2 2 Hottest 130 | . 40 130 90 Shots Fired 52 | . 18 20 14 Gun 52 | . 18 20 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 18 | . 18 . . Thermal 20 | . . 20 . Explosive . | . . . . Electromagnetic 14 | . . . 14 Robot Hit Streak 12 | . 2 10 12 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 40 | . 9 19 12 Core Hits 29 | . 3 22 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 515 | . 100 262 153 Guns 515 | . 100 262 153 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 100 | . 100 . . Thermal 262 | . . 262 . Explosive . | . . . . Electromagnetic 153 | . . . 153 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | . 5 195 192 Average Temperature 115 | . 5 121 110 Received Heat Transfer 159 | . 69 90 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 330 | . . 330 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 157 | . 100 157 15 Average Influence 63 | . 54 94 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 6 7 20 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 921 | 93 322 435 71 Spaces Moved 563 | 69 220 246 28 Core 6 | 6 . . . Treads . | . . . . Legs 557 | 63 220 246 28 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 133 | 113 120 150 150 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 25 16 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 678 | 80 263 292 43 Wait 51 | . 16 29 6 Move 560 | 68 219 245 28 Hop . | . . . . Pick Up 16 | 6 7 3 . Fast Attach 8 | 6 2 . . Attach 6 | . 2 2 2 Detach . | . . . . Swap 2 | . . 2 . Drop 9 | . 8 1 . Fire 26 | . 9 10 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 727 | -9/Materials | Discovered new exit (range 9) 851 | -9/Materials | Entered Mines 856 | -9/Mines | Learned location of Storage (-9) 884 | -9/Mines | Assembled infested the area 922 | -9/Mines | Self-destructed Last Messages --------------- 00910_ Aluminum Leg destroyed. 00912_ Ion Engine destroyed. 00912_ as-12414 destroyed. 00912_ as-20016 destroyed. 00912_ Hvy. EM Pulse Gun destroyed. 00912_ as-88000 destroyed. 00912_ as-62485 destroyed. 00912_ as-97820 destroyed. 00914_ Hvy. EM Pulse Gun destroyed. 00914_ as-51740 destroyed. 00914_ as-95077 destroyed. 00914_ as-66452 destroyed. 00915_ The unstable cave ceiling collapses. 00919_ as-65569 destroyed. 00921_ The unstable cave ceiling collapses. 00921_ U-05 Engineer lays Concrete. 00921_ Aluminum Leg destroyed. 00921_ Spread Laser destroyed. 00921_ Ion Engine destroyed. 00922_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ??????????????## ????????????###???????#???????? | | ??????????????# ??????????## #?????? ##??????? | | ?????????????## ?????????## #????? ##?????? | | ????????##??## #######??# #????? ??????? | | ???????## ## #### ######^ ????????? | | ???????# # ## ^ ???????????? | | ??????## % # #?????????????? | | ??????# d u # # ????? | | ??????# % d r ^ #???????????? | | ???????# ## #???????????? | | ???????## a ; @ % r ????????? | | ????????## #### ####### ???????? | | ?????????????# # #??????? ???????? | | ?????????? a ## ## #???????? #?????? | | ?????????##### #?### #?????????#?????? | | ?????????????# # ###???? #??????????????? | | ???????????? # ###??????? #?????????????? | | ???????????####?###?????????## #?????????????? | | ?????????????????????????????## #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 100 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAbsorptionReactor Manual? 0 Play Time 00:11:52 Cumulative 18.4 hours Start 2020.07.01 @ 01:16:53 End 2020.07.01 @ 01:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610e9649-7472-46bc-b708-dc1965fde35b