Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 18:22:43 Player: Peawet Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2760) 2760 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 8265 Bonus ------- Follower Combat Kills 265 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 87/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Salvage Targeting Computer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Machine Analyzer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Advanced Visual Processing Unit Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Deuterium Engine Matter Filter Improved Light Armor Plating Improved Shield Generator Cooled Particle Cannon [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Drone Bay Device Drone Bay Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Gun Armor Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . . . 4 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 6 | . . . . 2 2 . 2 . . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 105 | 6 2 4 9 12 22 15 4 1 8 22 Power 14 | 1 . 1 2 1 4 . 1 . 1 3 Engine 14 | 1 . 1 2 1 4 . 1 . 1 3 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 1 1 3 8 3 1 . 1 3 Treads . | . . . . . . . . . . . Leg 19 | 2 1 1 1 1 6 3 1 . 1 2 Wheel 5 | . . . . 2 2 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 1 . 1 3 7 5 2 . 2 12 Device 22 | . . . . 1 4 5 1 . 1 10 Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . . . 1 . 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 6 | . 1 . 1 2 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 2 5 5 3 7 . 1 4 4 Energy Gun 8 | 1 . 2 2 . 1 1 . . . 1 Energy Cannon 9 | . . . 1 . 1 3 . . 2 2 Ballistic Gun 9 | 1 . . 1 1 1 3 . . 1 1 Ballistic Cannon 3 | . . . . 3 . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 3 | . . . 1 . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 3 1 . . 1 Parts Lost 70 | . . 3 . 2 21 . 2 2 17 23 Power 8 | . . . . . 2 . 1 . 2 3 Propulsion 18 | . . 1 . 1 8 . . . 5 3 Utility 24 | . . . . . 6 . 1 2 4 11 Weapon 20 | . . 2 . 1 5 . . . 6 6 Highest Loss Streak 11 | . . 2 . 1 7 . 1 2 11 11 To Critical Strikes 2 | . . . . . . . . . 2 . Average Backups 5 | 1 5 7 7 7 4 4 4 4 3 2 Power . | . 1 1 2 1 . . . . . . Propulsion . | . . 1 . . . . . . . . Utility 1 | . . 1 1 1 1 3 2 . . 1 Weapon 2 | . 3 3 2 4 2 . 1 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 1 1 . 4 1 4 . . . 2 Power 4 | . . 1 . 2 1 . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 7 | . . . . 1 . 4 . . . 2 Weapon 1 | . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 87 97 100 86 71 91 86 77 28 34 Engine 6 | . 14 14 11 7 5 7 6 6 2 1 Leg 15 | . 28 27 22 8 14 22 26 26 7 2 Wheel 2 | . . . . 12 2 . . . . . Device 10 | . . . . 2 6 32 28 11 2 13 Storage 4 | . 14 14 11 7 5 1 . . . . Processor 3 | . . . . . 2 7 8 13 5 5 Protection 9 | . 2 14 11 19 17 3 2 5 . 1 Energy Gun 6 | . 14 18 20 10 3 . . . . . Energy Cannon 3 | . . . 7 . . 1 13 13 10 1 Ballistic Gun 4 | . 14 8 9 2 3 9 . . . 1 Ballistic Cannon 2 | . . . . 6 6 2 . . . . Peak Build Rating 47 | 6 7 7 20 30 43 44 47 42 39 39 Average Rating 26 | 4 6 6 18 25 30 39 42 39 17 22 On Entrance 21 | . 6 7 7 20 30 38 44 40 34 8 Naked Turns 22 | . . . . . . . . . 22 . Heaviest Build 48 | 14 15 15 30 39 36 47 48 32 31 30 Greatest Support 66 | 20 20 20 20 20 66 46 50 50 50 20 Greatest Overweight (x) 9 | . . 1 1 3 9 2 1 . 5 7 Average Overweight (x) . | . . . . 1 . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 7 5 5 5 5 5 Average Carried 5 | 1 6 7 7 6 4 4 4 4 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 5 5 4 5 1 2 Class Distribution -------------------- 31% | Scavenger-Mutant 31% | Mutant 11% | Tank 11% | Gunner 8% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Matter Collected 2514 | 211 107 33 159 400 542 612 65 37 157 191 Remotely 108 | . . . . . 20 . . . . 88 Salvage Created 3198 | . 194 58 159 595 508 491 155 171 520 347 Parts 157 | . 10 . 8 32 21 23 9 13 19 22 Haulers Intercepted 4 | . . . . . . 3 . . . 1 Recyclers Shooed 2 | . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . 2 . . . . 13 16 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 63 | . 5 5 3 15 9 5 2 7 9 3 Guns 20 | . 5 5 1 2 3 2 . . 1 1 Cannons 29 | . . . 2 5 4 2 2 6 7 1 AOE 10 | . . . . 8 2 . . . . . Classes Destroyed 16 | . 1 1 2 6 2 2 . . . 2 Worker 5 | . . . . . 3 1 . . . 1 Builder 2 | . . . . 1 . . 1 . . . Tunneler 2 | . . . . . . . . . . 2 Hauler 4 | . . . . . . 3 . . . 1 Recycler 6 | . . . . 1 3 2 . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 11 | . . . . . . 3 . 7 1 . Grunt 28 | . 5 . . 10 6 1 . . 4 2 Brawler 2 | . . . . 1 . . . . 1 . Duelist 3 | . . . . 1 . . . . 2 . Sentry 10 | . . . 1 3 2 1 2 . 1 . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . 1 1 . . . . Subdweller 2 | . . . 2 . . . . . . . Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 6 | . 4 3 2 6 5 3 1 4 6 2 Combat Bots Only 6 | . 4 3 2 3 2 3 1 4 6 1 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 908 | . 23 27 13 59 317 42 86 50 96 195 Missed 308 | . . 5 5 15 127 15 35 15 29 62 Hits 600 | . 23 22 8 44 190 27 51 35 67 133 Melee 28 | . . 5 . . . . . . 23 . Projectile 572 | . 23 17 8 44 190 27 51 35 44 133 AOE 3 | . . . . . . . . . . 3 Critical Strikes 26 | . . . . 3 4 1 1 1 9 7 Actively Blocked 1 | . . . . 1 . . . . . . Part Disruptions 1 | . . 1 . . . . . . . . Actively Blocked 1 | . . 1 . . . . . . . . Damage Taken 9657 | . 253 364 158 981 2371 294 553 520 1575 2588 Core 2304 | . 66 91 15 99 356 . 65 62 543 1007 Absorbed by Shields 134 | . . . . . . 38 96 . . . Redirected to Shielding 66 | . . 12 . 17 37 . . . . . Regen/Repaired (Parts) 221 | . . . . 221 . . . . . . Core Remaining (%) 56 | 100 . . 31 82 . 49 . . 21 . Volleys Fired 262 | . 17 19 19 24 58 35 10 16 34 30 Largest 4 | . 2 2 4 4 2 2 2 2 2 2 Hottest 200 | . 70 90 190 200 74 60 60 60 196 138 Shots Fired 430 | . 34 28 32 74 73 55 20 31 48 35 Gun 218 | . 34 28 13 48 27 41 . . 8 19 Cannon 184 | . . . 5 14 46 14 20 30 40 15 Launcher 12 | . . . . 12 . . . . . . Special 16 | . . . 14 . . . . 1 . 1 Kinetic 188 | . 17 6 5 32 68 46 . . 8 6 Thermal 233 | . 17 22 27 42 2 9 20 30 40 24 Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . . 3 . . . . 4 Robot Hit Streak 19 | . 11 7 7 9 7 5 19 3 12 5 Robot Miss Streak 5 | . 3 2 1 5 5 4 1 2 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 282 | . 24 18 12 51 52 31 17 15 38 24 Core Hits 172 | . 13 9 5 43 30 17 7 6 22 20 Critical Kills 3 | . . . . . . 1 . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 2 . . . . 1 . . 1 1 Burn 2 | . 2 . . . . . . . . . Meltdown 3 | . . . . . . 1 . . 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7947 | . 340 227 221 2232 1687 710 473 402 1133 522 Guns 2375 | . 326 227 111 447 397 444 . . 183 240 Cannons 3466 | . . . 110 271 789 247 460 402 950 237 Explosions 2010 | . . . . 1514 496 . . . . . Melee . | . . . . . . . . . . . Ramming 96 | . 14 . . . 5 19 13 . . 45 Kinetic 3689 | . 163 35 56 1512 1120 547 . . 183 73 Thermal 4085 | . 163 192 165 720 507 144 460 402 950 382 Explosive . | . . . . . . . . . . . Electromagnetic 77 | . . . . . 55 . . . . 22 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 4 4 . 5 6 . . 11 13 Average Corruption 4 | . . 3 4 . 3 5 . . 10 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 97 | . . 3 23 . 12 37 . . 16 6 Message Errors 16 | . . 1 2 . 2 7 . . 2 2 Matter Fused 20 | . . . 7 . 4 5 . . 4 . Heat Flow Errors 14 | . . . 4 . . 7 . . 2 1 Energy Discharges 15 | . . 1 3 . . 7 . . 2 2 Parts Rejected 2 | . . . 1 . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 13 | . . 1 1 . 3 6 . . 2 . Data Loss (major) 5 | . . . 1 . 1 2 . . 1 . Misfires 3 | . . . 2 . . 1 . . . . Alerts 2 | . . . 2 . . . . . . . Misdirections 3 | . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . 1 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 222 | . . . . 54 123 . . 4 35 6 Projectiles 77 | . . . . 9 23 . . 4 35 6 Explosions 145 | . . . . 45 100 . . . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . 2 12 . . . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . 2 12 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 689 | . . . . 294 383 . . . . 12 Shots 11 | . . . . 7 4 . . . . . Rammed 12 | . . . . . . . . . . 12 Targets Rammed 31 | . 3 . . . 2 3 1 . . 22 Kicked 19 | . 3 . . . 2 3 1 . . 10 Crushed . | . . . . . . . . . . . Highest Temperature 593 | . 204 94 256 593 93 270 7 . 262 173 Average Temperature 90 | . 82 38 87 159 18 104 3 . 54 60 Received Heat Transfer 1936 | . 138 80 39 387 705 20 201 . 252 114 Effects 10 | . . . 1 8 . . . . 1 . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 4 | . . . . 3 . . . . 1 . Interference 3 | . . . 1 2 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 1 1 1 Combat Hostiles 4 | . . . . . . 1 . 1 1 1 Parts Melted 12 | . 1 . . 1 . 6 1 . 1 2 Heat Transferred 6103 | . 629 520 273 1010 325 185 629 555 1422 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 95 100 100 100 . . 100 Level 1 . | . . . . 4 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 206 | . 91 19 . 206 108 138 32 . . 49 Initial 82 | . . 19 . . 82 . 32 . . . Average 35 | . 41 1 . 118 16 29 15 . . 7 Influence Increases 2265 | . 136 . 20 586 351 572 67 160 195 178 Destroy 0b10 Robot/C 1280 | . 100 . 20 300 180 260 40 140 180 60 Destroy 0b10 Robot/NC 110 | . . . . 20 30 35 5 . . 20 Destroy Leader 312 | . 30 . . 72 50 98 20 20 . 22 Allied During Kill 119 | . . . . . . 119 . . . . Successful Hack 29 | . 5 . . . 1 9 . . . 14 Disable Machine 150 | . . . . 60 60 15 . . . 15 Destroy Structure 160 | . 1 . . 119 30 6 2 . . 2 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 90 | . . . . . . 30 . . 15 45 Influence Decreases 2265 | . 85 51 20 404 533 500 139 130 225 178 Entered New Map 178 | . . 32 . . 100 . 40 . 6 . Time Decay 1536 | . 85 19 20 384 261 311 82 110 124 140 Lost Part 362 | . . . . 20 172 . 17 20 95 38 Lost Ally 189 | . . . . . . 189 . . . . Squads Dispatched 14 | . 3 . . 1 3 2 . . 1 4 Investigation 4 | . 1 . . 1 1 . . . . 1 Extermination 5 | . . . . . 2 2 . . . 1 Reinforcement 4 | . 2 . . . . . . . . 2 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Distress Signals 2 | . . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 8 6 3 27 13 17 6 7 12 11 Peak Tracking Total 9 | . 3 3 2 4 4 4 4 4 9 2 Tactical Retreats 6 | . . 1 . . . 1 . . 1 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Machines Disabled 11 | . . . 1 4 4 1 . . . 1 Max in Single Turn 4 | . . . 1 2 4 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Machines Accessed 16 | . 2 . 2 2 3 4 . 1 . 2 Terminals 7 | . 2 . . 1 . 3 . . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 7 . 14 10 11 8 . 1 . 4 Successful 40 | . 4 . 14 6 7 6 . 1 . 2 Failed 15 | . 3 . . 4 4 2 . . . 2 Catastrophic 3 | . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . 7 . . 3 . 6 . . . 1 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 8 | . . . . 7 1 . . . . . Recycling Units 6 | . . . . . 4 2 . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 4 . 14 . . 5 . 1 . 1 Record 16 | . 3 . 13 . . . . . . . Open Door 3 | . . . . . . 2 . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . 6 . . . . . . Scan Component 3 | . . . . 3 . . . . . . Repair 3 | . . . . 3 . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . Recycle Component 1 | . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . 2 3 1 . . . 1 Full Trace Events 4 | . 1 . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . Time 96 | . . . . 96 . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Total Allies 11 | . . 1 . . . 10 . . . . Largest Group 10 | . . 1 1 . . 10 . . . . Highest-Rated Group 173 | . . 31 31 . . 173 . . . . Highest-Rated Ally 31 | . . 31 31 . . 29 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . . . . 63 . . . . Total Damage 679 | . . . . . . 679 . . . . Kills 9 | . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Active Infowar (turns) 3120 | . . . . . 872 1238 216 380 186 228 Optics 2539 | . . . . . 519 1238 216 380 186 . Terrain 557 | . . . . . 353 . . . . 204 Jamming 24 | . . . . . . . . . . 24 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . Drone Launches 15 | . . . . . . 15 . . . . Drone Recoveries 8 | . . . . . . 7 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Turns Passed 7316 | 67 225 447 946 960 1215 1238 216 380 645 977 Spaces Moved 3913 | 49 129 279 486 549 658 566 65 254 308 570 Core 558 | 3 . . . . 69 . . . 193 293 Treads . | . . . . . . . . . . . Legs 2699 | 46 129 279 486 71 421 566 65 254 115 267 Wheels 656 | . . . . 478 168 . . . . 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 90 120 120 122 50 50 Average Speed 145 | 115 120 121 174 116 146 180 144 122 155 136 Slowest Speed 500 | 120 120 190 190 330 500 260 190 122 300 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 29 44 34 38 9 65 2 62 27 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 193 | . . . . 140 36 4 . 5 7 1 Melee . | . . . . . . . . . . . Projectile 20 | . . . . 1 2 4 . 5 7 1 AOE 173 | . . . . 139 34 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Total 5093 | 56 165 360 530 811 826 740 168 293 420 724 Wait 654 | . 6 55 7 195 67 98 80 16 60 70 Move 3903 | 48 128 278 485 548 657 565 64 253 307 570 Hop . | . . . . . . . . . . . Pick Up 57 | 2 7 3 4 11 6 10 1 3 2 8 Fast Attach 58 | 6 1 . . 5 18 3 2 . 8 15 Attach 39 | . . 3 3 4 7 4 4 . 6 8 Detach 2 | . . . . 1 . . 1 . . . Swap 46 | . 1 1 9 12 7 9 1 3 2 1 Drop 41 | . 2 1 3 11 4 13 4 2 1 . Fire 262 | . 17 19 19 24 58 35 10 16 34 30 Melee . | . . . . . . . . . . . Ram 12 | . . . . . . . . . . 12 Kick 19 | . 3 . . . 2 3 1 . . 10 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered Mines 294 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 421 | -10/Mines | Learned Materials security intel 456 | -10/Mines | Discovered new exit (range 13) 559 | -10/Mines | Core integrity fell below 50% 687 | -10/Mines | Received a Mining Laser from a helpful Derelict 719 | -10/Mines | Discovered new exit (range 13) 740 | -10/Mines | Entered Subcaves 740 | -10/Subcaves | Accompanied by 1 ally 752 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 816 | -10/Subcaves | Visited 4L-MR0's lab 835 | -10/Subcaves | Found Gun Armor 837 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 899 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1155 | -10/Subcaves | Build established: Gunner 1175 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1552 | -10/Subcaves | Visited Clippyterm 1557 | -10/Subcaves | Learned Research security intel 1557 | -10/Subcaves | Learned location of Section 7 (-2) 1580 | -10/Subcaves | Discovered new exit (range 12) 1686 | -10/Subcaves | Entered Materials 1686 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1988 | -8/Materials | Repaired Aluminum Leg 2021 | -8/Materials | Repaired Sub. Shrapnel Launcher 2060 | -8/Materials | Repaired Flak Cannon 2476 | -8/Materials | Build established: Tank 2602 | -8/Materials | Discovered new exit (range 16) 2646 | -8/Materials | Entered Factory 2646 | -7/Factory | Evolved 2 slots: Utility x2 2863 | -7/Factory | Discovered new exit (range 13) 2944 | -7/Factory | Lost 3 parts (1n1u1w) 3031 | -7/Factory | Lost 7 parts (1p1n4u1w) 3187 | -7/Factory | Build established: Mutant 3199 | -7/Factory | Lost 4 parts (3n1w) 3421 | -7/Factory | Core integrity fell below 50% 3449 | -7/Factory | Lost 5 parts (1p2n1u1w) 3861 | -7/Factory | Entered Storage 3894 | -7/Storage | Build established: Scavenger-Mutant 3966 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4264 | -7/Storage | Build established: Commander-Mutant 4647 | -7/Storage | Lost 7 allies 4765 | -7/Storage | Discovered new exit (range 20) 4890 | -7/Storage | Build established: Scavenger-Mutant 5008 | -7/Storage | Lost 3 allies 5099 | -7/Storage | Entered Factory 5099 | -6/Factory | Accompanied by 2 allies 5099 | -6/Factory | Evolved 2 slots: Utility x2 5178 | -6/Factory | Discovered new exit (range 9) 5315 | -6/Factory | Entered Lower Caves 5603 | -6/Lower Caves | Discovered new exit (range 11) 5695 | -6/Lower Caves | Entered another Lower Caves area 5699 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5905 | -6/Lower Caves | System corruption reached 10% 5947 | -6/Lower Caves | Lost 11 parts (1p4n4u2w) 5993 | -6/Lower Caves | Core integrity fell below 50% 6041 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6114 | -6/Lower Caves | Build established: Mutant 6266 | -6/Lower Caves | Spotted B-75 Beast 6290 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6295 | -6/Lower Caves | Discovered new exit (range 10) 6340 | -6/Lower Caves | Entered Factory 6340 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6347 | -5/Factory | Lost 3 parts (3w) 6794 | -5/Factory | Lost 7 parts (1p1n3u2w) 6906 | -5/Factory | Core integrity fell below 50% 7292 | -5/Factory | Core integrity fell below 20% 7295 | -5/Factory | System corruption reached 10% 7317 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07271_ Lgt. Ion Engine destroyed. 07281_ Particle Charger destroyed. 07283_ 9LU5WSLXAL K5/FWZT2>4FL68PS=L3XM 07288_ Flexi-carbon Leg destroyed. 07290_ Imp. Terrain Scanner destroyed. 07294_ Imp. EM Pulse Cannon destroyed. 07296_ Imp. Melee Analysis Suite destroyed. 07297_ Particle Charger destroyed. 07300_ System corrupted: Heat flow error (+213). 07300_ Slammed into P-70 Sage. 07301_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07302_ Slammed into P-70 Sage. 07302_ Imp. EM Pulse Cannon destroyed. 07303_ Slammed into P-70 Sage. 07307_ Transmission Jammer broken. 07307_ Destabilizing: Short circuit. 07308_ Slammed into P-70 Sage. 07308_ Salvage Targeting Computer broken. 07308_ Destabilizing: Short circuit. 07311_ Door malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????? ???????????????????????????? | | ?????? ##?????????????????????????? | | ?????# ?????????????????????????? | | ?????# ?????#???????????????????? | | ?????# ???? #???????????????????? | | ###### """" #???????????????????? | | ?????# """" #???????????????????? | | ?????# """" #????#??????????????? | | ?????# """" #?????##????????????? | | ?????# """" ##### ?????????????? | | ?????# "Y" """" ???+???????????? | | ?????# """ """" #????????????????? | | ?????# #????????????????? | | ?????# ??????????????????? | | ?????# #?????????????????????? | | ?????# @ #?????????????????????? | | ###### p ##+#+#####???????#?????????? | | # #p####### ##????????????????? | | # "" # #?#???# #?????????????????? | | # "" # #???#?# * #?????????????????? | | # "T # ####### * #?????????????????? | | # "" /%%%%% + ##????????????????? | | # "" # ####### #??????###????????? | | # # #?????# #?????????????????? | | # # #?????# #?#???????????????? | | # # #?????# #?????????????????? | | ###### #??#??##########????##???????????? | | #??#?# #??#???????????????#?????????????? | | #????# #??????????#??????#????#?????????? | | ?????# #######################??????????? | | ???#?# ?????????? | | ?????########## ##????????????????? | | ???????# # ! #??#?#??????#?????? | | ?????#?# +% #??????????#??????? | | ???????# """ #^#######?????????????????? | | ???????# """ # #??#?#??????????????????? | | ????#??# """ # #?????????#?????????????# | | ???????# #+############????????????? | | ???????######## #???????#???## | | ?????#?#????#?# #############T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 435 Power Shielding 33 Phase Shifting 5 Evasion (%) 55 Matter Filtering 30 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Flak Cannon | -7/Factory | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 11% | -8/Materials Sub. Shrapnel Launcher | 42% | -8/Materials Flak Cannon | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Leap Before You Look Let's See Who's Tougher Release The Drones! The More The Merrier Use The Force Challenges ------------ None Game ------ Seed DeepControlWartreads Manual? 0 Play Time 01:13:13 Cumulative 7.7 hours Start 2025.05.13 @ 16:02:10 End 2025.05.13 @ 18:22:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c1a1b7-9626-4cca-9593-52cd1943715a