Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 19:41:47 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2376) 2376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 5447 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 254 Entered Garrisons 200 Friendly Fire -25 Cogmind --------- Core Integrity 101/550 Matter 300/300 Energy 90/100 System Corruption 2% Temperature Cool (52) Movement Core (950) Ox18 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON (5) ------- Heavy Assault Cannon Scythe Spear > --- INVENTORY (20) --- Light Deuterium Engine Micro Nuclear Core Advanced Treads Medium Treads Hardened Medium Armor Plating Hacking Suite System Restoration Module Assault Cannon Assault Cannon Heavy Assault Cannon Flak Cannon Rocket Launcher Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Remote Datajack Great Maul Scythe Spear Spear > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Treads Medium Treads Hardened Medium Armor Plating Hacking Suite System Restoration Module Assault Cannon Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Flak Cannon Rocket Launcher Concussive RPG Mining Laser [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 3 | . . 1 . 2 . Parts Attached 57 | 7 10 10 4 17 9 Power 5 | 1 . 1 . 2 1 Engine 2 | 1 . . . . 1 Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 12 | 2 2 5 . 3 . Treads 12 | 2 2 5 . 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 2 . 1 . Device 2 | 1 1 . . . . Storage 4 | 1 2 . . 1 . Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 32 | 2 5 2 4 11 8 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 19 | . 5 2 2 9 1 Launcher 5 | . . . 2 2 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 2 | . . . . . 2 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 1 7 Power 3 | . . . . 1 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 100 93 96 Engine 2 | . 14 2 . . 3 Core 7 | . . 7 11 8 4 Treads 20 | . 27 21 22 18 17 Device 1 | . 14 . . . . Storage 10 | . 14 11 11 9 9 Processor 8 | . . 11 11 9 9 Hackware 8 | . . 11 11 9 9 Ballistic Gun 1 | . 13 . . . . Ballistic Cannon 31 | . 13 32 32 39 10 Peak Build Rating 39 | 9 11 18 18 37 39 Average Rating 19 | 8 8 17 18 28 36 On Entrance 15 | . 9 11 18 18 36 Naked Turns . | . . . . . . Heaviest Build 73 | 14 34 37 37 73 73 Greatest Support 56 | 40 40 40 40 56 56 Greatest Overweight (x) 4 | 4 . . . 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 14 | 7 9 15 15 19 20 Most Carried 20 | 4 15 15 15 20 19 Average Carried 12 | 3 8 14 15 18 17 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 19 | 4 15 15 15 19 15 Class Distribution -------------------- 61% | Gunner 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2737 | 350 423 544 250 794 376 Remotely . | . . . . . . Salvage Created 2283 | 239 368 821 97 514 244 Parts 187 | 21 24 67 15 50 10 Haulers Intercepted 4 | . . 2 . 2 . Recyclers Shooed 3 | 1 . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 68 | . 10 21 10 20 7 Melee 3 | . . . . . 3 Guns 5 | . 5 . . . . Cannons 53 | . 5 21 10 14 3 AOE 6 | . . . . 6 . Classes Destroyed 14 | 3 4 4 1 1 1 Worker 5 | 2 1 1 . 1 . Builder 3 | . . 1 . 2 . Tunneler 7 | 6 . . . 1 . Hauler 4 | . . 2 . 2 . Recycler 2 | 1 1 . . . . Operator 2 | . 1 . . 1 . Watcher 5 | . 1 3 . 1 . Swarmer 23 | . 3 3 8 9 . Grunt 28 | . 7 13 1 4 3 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 12 | . . 4 . 6 2 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 8 | 8 2 6 3 6 3 Combat Bots Only 6 | . 2 4 3 6 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 339 | . 64 47 27 90 111 Missed 94 | . 19 10 11 29 25 Damage Taken 3256 | . 569 483 141 759 1304 Core 671 | . 98 98 26 59 390 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 555 | . 272 130 . 153 . Core Remaining (%) 76 | 100 60 . 69 . . Volleys Fired 178 | 20 55 39 17 40 7 Largest 5 | 2 2 3 3 5 4 Hottest 195 | 40 78 117 117 195 192 Shots Fired 501 | 40 110 117 48 164 22 Gun 110 | 40 70 . . . . Cannon 386 | . 40 117 48 160 21 Launcher 5 | . . . . 4 1 Special . | . . . . . . Kinetic 496 | 40 110 117 48 160 21 Thermal . | . . . . . . Explosive 5 | . . . . 4 1 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 11 6 7 9 8 10 Robot Miss Streak 9 | 4 4 7 3 9 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 274 | 27 57 56 24 80 30 Core Hits 124 | 11 21 30 11 38 13 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 16 | . 2 4 . 6 4 Blast 12 | . 2 4 . 6 . Smash 3 | . . . . . 3 Impale 1 | . . . . . 1 Melee Attacks 35 | . . . . . 35 Impact 19 | . . . . . 19 Slashing 3 | . . . . . 3 Piercing 11 | . . . . . 11 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . . 9 Damage Inflicted 6585 | 310 812 1342 535 2525 1061 Guns 703 | 310 393 . . . . Cannons 4717 | . 415 1338 526 2013 425 Explosions 460 | . . . . 437 23 Melee 613 | . . . . . 613 Ramming 92 | . 4 4 9 75 . Kinetic 5413 | 310 808 1338 526 2013 418 Thermal . | . . . . . . Explosive 460 | . . . . 437 23 Electromagnetic . | . . . . . . Impact 458 | . . . . . 458 Slashing . | . . . . . . Piercing 162 | . . . . . 162 Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 273 | . 10 19 8 76 160 Projectiles 113 | . 10 19 8 76 . Explosions . | . . . . . . Melee 160 | . . . . . 160 Knockbacks 45 | . 11 7 5 12 10 Impact 2 | . . . . 1 1 Kinetic 36 | . 7 7 4 11 7 Secondary 7 | . 4 . 1 . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 18 | . 2 2 3 11 . Targets Rammed 19 | . 2 2 3 12 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 495 | . 72 394 230 495 492 Average Temperature 122 | . 25 113 80 149 244 Received Heat Transfer 1275 | . 228 228 . 270 549 Effects 15 | . . 2 . 9 4 Shutdowns 4 | . . 1 . 2 1 Energy Bleed 3 | . . 1 . 1 1 Interference 5 | . . . . 5 . Short Circuit 2 | . . . . 1 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 581 | 45 210 379 407 483 581 Initial 313 | . . 25 147 9 313 Average 163 | 5 67 187 157 262 441 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 61 | 100 96 57 47 40 . Level 1 26 | . 3 42 49 34 38 Level 2 12 | . . . 3 25 61 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 . 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . 2 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 17 31 13 44 18 Peak Tracking Total 9 | . 4 5 4 9 6 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 1 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 22 | . 3 5 1 12 1 Terminals 15 | . 2 3 1 8 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 67 | . 13 20 2 31 1 Successful 43 | . 10 13 1 18 1 Failed 24 | . 3 7 1 13 . Catastrophic 6 | . . 2 . 4 . Database Lockouts . | . . . . . . Manual 11 | . 3 3 . 5 . Terminals 35 | . 3 11 2 18 1 Fabricators . | . . . . . . Repair Stations 21 | . 10 7 . 4 . Recycling Units . | . . . . . . Scanalyzers 10 | . . 2 . 8 . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 2 4 1 6 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . . 1 Open DSF 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 7 7 . 4 . Scan Component 10 | . 4 4 . 2 . Repair 8 | . 3 3 . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 2 . 6 . Insert Component 4 | . . 1 . 3 . Analyze 4 | . . 1 . 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 1 | . 1 . . . . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used . | . . . . . . Hacking Detections 18 | . 2 4 1 10 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 3 3 . 2 . Time 224 | . 88 84 . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 1 . 3 . Part Schematics Acquired 4 | . . 1 . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 7 | . . . 5 . 2 Largest Group 5 | . . . 5 5 2 Highest-Rated Group 92 | . . . 92 92 70 Highest-Rated Ally 39 | . . . 31 31 39 Total Orders . | . . . . . . Ally Attacks 68 | . . . 9 37 22 Total Damage 692 | . . . 41 331 320 Kills 10 | . . . . 6 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 9848 | 2391 1032 1091 1430 3477 427 Spaces Moved 3922 | 763 448 464 853 1252 142 Core 19 | 19 . . . . . Treads 3903 | 744 448 464 853 1252 142 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 Average Speed 187 | 160 160 160 160 240 212 Slowest Speed 250 | 250 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 48 52 52 99 90 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug 3 | . . . . 2 1 Terrain Destroyed 80 | . . 6 4 67 3 Melee 1 | . . . . . 1 Projectile 47 | . . 6 4 35 2 AOE 32 | . . . . 32 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 5954 | 1890 656 725 877 1601 205 Wait 1679 | 1097 123 197 1 239 22 Move 3917 | 762 447 463 852 1251 142 Hop . | . . . . . . Pick Up 43 | 4 11 6 . 21 1 Fast Attach 20 | 7 5 4 . 3 1 Attach 11 | . . 2 . 5 4 Detach 3 | . 2 . . 1 . Swap 26 | . 5 4 4 9 4 Drop 35 | . 6 8 . 20 1 Fire 178 | 20 55 39 17 40 7 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 2 2 3 12 . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 2392 | -11/Scrapyard | Entered Materials 2393 | -10/Materials | Build established: Mutant 2679 | -10/Materials | Identified exit to Materials 2863 | -10/Materials | Repaired Lgt. Treads 2890 | -10/Materials | Repaired Lgt. Treads 2939 | -10/Materials | Repaired Broken Lgt. Cannon 3424 | -10/Materials | Entered another Materials area 3424 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3709 | -9/Materials | Build established: Gunner 3859 | -9/Materials | Identified exit to Mines 4157 | -9/Materials | Repaired Imp. Light Cannon 4184 | -9/Materials | Repaired Lgt. Treads 4212 | -9/Materials | Repaired Lgt. Treads 4231 | -9/Materials | Discovered new exit (range 12) 4515 | -9/Materials | Entered Mines 4615 | -9/Mines | Discovered new exit (range 7) 4761 | -9/Mines | Learned Materials stockpile data 4813 | -9/Mines | Learned 4 Materials zone layouts 5291 | -9/Mines | Discovered new exit (range 8) 5389 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5670 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5945 | -9/Mines | Entered Materials 5945 | -8/Materials | Accompanied by 5 allies 5945 | -8/Materials | Evolved 2 slots: Weapon x2 5946 | -8/Materials | Identified exit to Factory 5950 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6167 | -8/Materials | Repaired Lgt. Treads 6193 | -8/Materials | Repaired Lgt. Treads 6848 | -8/Materials | Discovered exit to Factory (range 16) 8371 | -8/Materials | Discovered exit to Factory (range 12) 9419 | -8/Materials | Identified exit to Garrison 9422 | -8/Materials | Entered Garrison 9476 | -8/Garrison | Triggered checkpoint 9629 | -8/Garrison | Rescued a captive Derelict 9639 | -8/Garrison | Rescued a captive Derelict 9794 | -8/Garrison | Triggered checkpoint 9833 | -8/Garrison | Core integrity fell below 50% 9841 | -8/Garrison | Build established: Mutant 9849 | -8/Garrison | Self-destructed Last Messages --------------- Garrison Door activated. 09811_ HV Slug penetrates G-47 Trooper. 09811_ G-47 Trooper suffers critical hit (Destroy). 09811_ G-47 Trooper destroyed. 09815_ Acquired 10 matter. 09817_ 6C-QPG(h) destroyed. 09829_ Spear follow-up attack on G-47 Trooper. 09839_ Med. Treads destroyed. 09840_ Spear follow-up attack on G-47 Trooper. 09841_ Critical hit (Burn: +37). 09842_ Med. Treads destroyed. 09844_ Acquired 10 matter. 09844_ Lgt. Deuterium Engine destroyed. 09845_ Concussive RPG expended. 09845_ Spear destroyed. 09847_ Acquired 10 matter. 09848_ Acquired 8 matter. 09848_ Remote Datajack destroyed. 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Y ??????????????????????? | | ????????????? ? Y ??????????????????????? | | ?????????????? ##"?""## ##??????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberBiometalNullifier Manual? 0 Play Time 01:03:56 Cumulative 40.7 hours Start 2024.08.19 @ 18:38:12 End 2024.08.19 @ 19:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72232eb6-687d-4a90-bc32-6c44d106348d