Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 05:36:39 Player: JP Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (2622) 2622 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9462 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Quantum Rifle Mass Driver Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Phase Shifter Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Ionic Axe > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Precision Matter Filter ECM Suite Hacking Suite High-powered Shock Rifle Improved Arc Projector Field Laser Mass Driver Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . Utility 7 | . . . . . 3 1 1 1 . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 159 | 6 9 . . 1 20 20 34 11 1 37 5 12 3 Power 23 | 1 2 . . . 2 1 7 2 . 5 . 3 . Engine 12 | 1 2 . . . 1 . 4 2 . 1 . 1 . Core 9 | . . . . . 1 1 3 . . 2 . 2 . Reactor 2 | . . . . . . . . . . 2 . . . Propulsion 48 | 2 2 . . . 7 7 12 . 1 12 1 4 . Treads 5 | 2 . . . . . . 3 . . . . . . Leg 37 | . 2 . . . 2 6 9 . 1 12 1 4 . Wheel 2 | . . . . . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . 4 . . . . . . . . Utility 49 | 1 1 . . 1 6 7 11 6 . 9 2 2 3 Device 24 | . 1 . . . 3 . 3 5 . 8 2 2 . Storage 2 | 1 . . . . . 1 . . . . . . . Processor 9 | . . . . 1 . 2 2 1 . 1 . . 2 Hackware 2 | . . . . . 1 . . . . . . . 1 Protection 12 | . . . . . 2 4 6 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 4 . . . 5 5 4 3 . 11 2 3 . Energy Gun 20 | 1 . . . . 2 2 3 3 . 4 2 3 . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 8 | 1 4 . . . 2 . . . . 1 . . . Ballistic Cannon 3 | . . . . . 1 . . . . 2 . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . 3 . . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 2 . 1 . . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . Parts Lost 64 | . 1 . . . 6 1 17 2 3 6 6 22 . Power 10 | . . . . . . 1 2 . 1 1 1 4 . Propulsion 18 | . . . . . 4 . 4 . 1 1 1 7 . Utility 21 | . . . . . . . 8 1 . 3 1 8 . Weapon 15 | . 1 . . . 2 . 3 1 1 1 3 3 . Highest Loss Streak 19 | . 1 . . . 5 1 7 2 3 2 5 19 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 100 92 99 88 95 85 92 88 84 23 Engine 4 | . 14 14 14 14 5 . 4 11 9 1 3 3 . Core 3 | . . . . . 3 6 4 . . 4 . 3 . Reactor 1 | . . . . . . . . . . 3 5 . . Treads 3 | . 26 . . . . . 5 . . . . . . Leg 18 | . 1 28 28 28 13 20 18 23 21 22 24 21 . Flight 1 | . . . . . 8 6 . . . . . . . Device 14 | . 9 14 14 12 13 3 6 9 17 27 25 25 . Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 . Processor 10 | . . . . 1 9 11 11 20 17 11 10 10 18 Protection 8 | . . . . . 4 23 17 4 . . . . . Energy Gun 5 | . 5 . . . . 9 7 11 6 1 8 8 . Ballistic Gun 4 | . 21 28 28 28 15 . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 5 4 4 5 5 . Peak Build Rating 101 | 6 10 9 10 10 28 48 56 69 66 83 86 101 22 Average Rating 48 | 4 7 9 9 10 18 41 46 60 60 76 82 81 20 On Entrance 31 | . 6 9 9 10 10 28 47 42 66 48 83 79 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 11 17 17 17 17 23 47 61 52 51 73 60 76 . Greatest Support 95 | 40 40 20 20 20 30 72 72 61 61 80 85 95 3 Greatest Overweight (x) 3 | . . . . . 3 2 1 . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 8 8 8 8 11 15 15 15 15 15 14 5 Most Carried 15 | 6 8 7 8 8 8 15 15 15 13 15 14 15 5 Average Carried 10 | 3 7 7 7 8 7 9 10 11 12 14 14 12 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 7 8 8 8 15 9 13 12 15 14 5 4 Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Mutant 12% | Infiltrator-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Infiltrator-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Matter Collected 2279 | 260 90 . . . 407 323 455 98 . 436 60 120 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 3035 | . 241 . . . 426 394 962 177 . 653 182 . . Parts 148 | . 18 . . . 26 22 43 8 . 24 7 . . Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 57 | . 7 . . . 13 9 12 3 . 10 3 . . Melee 19 | . . . . . . 5 5 1 . 6 2 . . Guns 34 | . 7 . . . 13 4 7 1 . 2 . . . Cannons 1 | . . . . . . . . . . 1 . . . Classes Destroyed 11 | . 4 . . . 2 1 4 . . . . . . Worker 2 | . . . . . . . 2 . . . . . . Builder 2 | . . . . . . . 2 . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . Operator 2 | . 1 . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 17 | . 3 . . . 7 3 4 . . . . . . Grunt 19 | . 4 . . . 5 2 3 . . 5 . . . Sentry 6 | . . . . . 1 2 1 . . 1 1 . . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 13 | . . . . . . 2 3 2 . 4 2 . . Best Kill Streak 4 | . 2 . . . 4 2 4 2 . 2 2 . . Combat Bots Only 4 | . 2 . . . 4 2 4 2 . 2 2 . . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Hostile Shots Fired 1070 | . 73 . . . 133 129 275 33 4 146 48 210 19 Missed 336 | . 16 . . . 33 48 79 8 1 40 19 82 10 Damage Taken 11458 | . 597 . . . 1024 738 3666 517 127 1691 684 2241 173 Core 2148 | . 77 . . . 157 70 481 60 . 147 195 788 173 Absorbed by Shields 481 | . . . . . . . . . . 429 . 52 . Redirected to Shielding 191 | . . . . . 10 12 169 . . . . . . Regen/Repaired (Parts) 413 | . 95 . . . . . 318 . . . . . . Core Remaining (%) 75 | 100 . . . 69 71 90 43 . . 79 . . . Volleys Fired 177 | . 32 . . . 52 15 34 8 . 25 10 1 . Largest 3 | . 2 . . . 2 2 2 2 . 3 2 2 . Hottest 189 | . 70 . . . 67 122 122 138 . 189 144 123 . Shots Fired 330 | . 63 . . . 97 28 61 16 . 47 16 2 . Gun 318 | . 63 . . . 91 28 61 16 . 41 16 2 . Cannon 12 | . . . . . 6 . . . . 6 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 158 | . 58 . . . 97 . . . . 3 . . . Thermal 161 | . 5 . . . . 28 54 16 . 41 16 1 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . 7 . . 3 . 1 . Robot Hit Streak 24 | . 15 . . . 10 24 12 6 . 11 7 . . Robot Miss Streak 7 | . 4 . . . 7 1 2 1 . 4 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . Shots Hit Robots 299 | . 41 . . . 56 36 78 15 . 56 17 . . Core Hits 122 | . 14 . . . 31 15 32 5 . 20 5 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 29 | . . . . . . 4 13 3 . 6 3 . . Burn 13 | . . . . . . 2 6 3 . . 2 . . Corrupt 2 | . . . . . . . 2 . . . . . . Sever 12 | . . . . . . . 5 . . 6 1 . . Impale 2 | . . . . . . 2 . . . . . . . Melee Attacks 139 | . . . . . . 25 56 9 . 39 8 2 . Impact . | . . . . . . . . . . . . . . Slashing 114 | . . . . . . . 56 9 . 39 8 2 . Piercing 25 | . . . . . . 25 . . . . . . . Sneak Attacks 7 | . . . . . . . 6 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7100 | . 585 . . . 853 728 2172 403 . 1853 506 . . Guns 3748 | . 585 . . . 711 440 783 331 . 630 268 . . Cannons 217 | . . . . . 129 . . . . 88 . . . Explosions . | . . . . . . . . . . . . . . Melee 3065 | . . . . . . 288 1332 72 . 1135 238 . . Ramming 70 | . . . . . 13 . 57 . . . . . . Kinetic 1457 | . 548 . . . 840 . . . . 69 . . . Thermal 2416 | . 37 . . . . 440 710 331 . 630 268 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 92 | . . . . . . . 73 . . 19 . . . Impact . | . . . . . . . . . . . . . . Slashing 2777 | . . . . . . . 1332 72 . 1135 238 . . Piercing 288 | . . . . . . 288 . . . . . . . Highest Corruption 13 | . . . . . . 1 13 4 4 13 1 1 1 Average Corruption 5 | . . . . . . 1 7 3 4 6 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 88 | . . . . . . 4 31 1 3 45 . 3 1 Message Errors 18 | . . . . . . 1 6 . . 9 . 1 1 Matter Fused 28 | . . . . . . 1 12 . 1 14 . . . Heat Flow Errors 11 | . . . . . . 1 4 . 1 4 . 1 . Energy Discharges 11 | . . . . . . 1 3 . 1 5 . 1 . Parts Rejected 2 | . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . 5 1 . 4 . . . Data Loss (major) 4 | . . . . . . . 1 . . 3 . . . Misfires 3 | . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 129 | . . . . . . . 87 . . 42 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 129 | . . . . . . . 87 . . 42 . . . Knockbacks 4 | . . . . . 1 . 2 . . 1 . . . Impact 2 | . . . . . . . 2 . . . . . . Kinetic 2 | . . . . . 1 . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . 3 . 7 . . . . . . Kicked 10 | . . . . . 3 . 7 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 70 . . . 16 279 350 . 62 253 . 151 . Average Temperature 103 | . 15 . . . 11 131 119 . 35 76 . 112 . Received Heat Transfer 2339 | . 282 . . . 315 204 682 . . 496 45 315 . Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 1 1 . . Combat Hostiles 3 | . . . . . . . . 1 . 1 1 . . Parts Melted 27 | . . . . . . 1 10 7 . 5 4 . . Heat Transferred 5628 | . 111 . . . . 1110 1924 740 . 1073 670 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Peak Influence 278 | . 187 29 . . 278 164 235 90 12 125 111 . . Initial 86 | . . 29 . . . 86 45 . 5 . 60 . . Average 59 | . 85 29 . . 116 80 57 33 3 28 74 . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . Low Security (%) 97 | 100 100 100 . 100 89 100 94 100 100 100 100 . . Level 1 2 | . . . . . 10 . 5 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 3 4 4 3 . 4 2 . . Investigation 5 | . 1 . . . . 1 . 2 . . 1 . . Extermination 8 | . . . . . . 2 3 1 . 2 . . . Reinforcement 7 | . . . . . 3 1 1 . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Distress Signals 6 | . 2 . . . 1 1 2 . . . . . . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 15 . . . 27 12 31 10 3 16 3 18 2 Peak Tracking Total 11 | . 4 . . . 8 3 7 4 3 5 3 11 2 Tactical Retreats 17 | . 1 . . . 3 . 4 . . 4 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Traps Triggered 3 | . . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Machines Disabled 1 | . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Machines Accessed 23 | . 3 . 1 . 1 4 4 5 . 3 1 1 . Terminals 12 | . 2 . . . 1 3 1 3 . 2 . . . Fabricators 3 | . . . . . . . 1 1 . 1 . . . Repair Stations 4 | . 1 . . . . 1 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Total Hacks 57 | . 9 . 1 . 2 10 14 12 . 6 2 1 . Successful 26 | . 5 . 1 . 1 2 9 4 . 3 . 1 . Failed 31 | . 4 . . . 1 8 5 8 . 3 2 . . Catastrophic 7 | . . . . . . 2 1 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 5 . 1 . 2 6 . 3 . . . . . Terminals 32 | . 7 . . . 2 9 2 7 . 5 . . . Fabricators 7 | . . . . . . . 3 3 . 1 . . . Repair Stations 12 | . 2 . . . . 1 9 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . 2 . . Terminal Hacks 10 | . 1 . 1 . 1 1 2 1 . 2 . 1 . Record 2 | . . . . . . . . 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 2 . . . . . 7 . . . . . . Scan Component 5 | . 1 . . . . . 4 . . . . . . Repair 4 | . 1 . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . . . . 1 . 2 . . . . . Terminals 5 | . 2 . . . . 1 . 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 4 | . 2 . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 1 4 2 5 . 1 1 . . Full Trace Events 5 | . 1 . . . . 1 . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . . . Time 158 | . 32 . . . . . 126 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Turns Passed 6785 | 67 513 20 259 91 721 1065 1350 456 101 1552 170 379 41 Spaces Moved 3723 | 38 218 17 216 75 351 605 634 294 83 728 101 290 73 Core 116 | 7 . . . . . . . . . . . 36 73 Treads 358 | 31 204 . . . . . 123 . . . . . . Legs 2778 | . 14 17 216 75 170 315 511 294 83 728 101 254 . Wheels 313 | . . . . . 23 290 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 158 | . . . . . 158 . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 95 120 120 120 112 112 50 50 Average Speed 122 | 139 157 120 120 120 125 115 132 120 120 121 113 116 50 Slowest Speed 290 | 160 160 120 120 120 290 190 190 120 190 190 114 192 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 44 6 61 30 39 16 22 11 74 13 4 57 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . . . . . . 2 1 Spaces Dug 32 | . . . . . . 7 7 7 . 7 3 1 . Terrain Destroyed 32 | . . . . . . 7 7 7 . 7 3 1 . Melee 32 | . . . . . . 7 7 7 . 7 3 1 . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Total 5385 | 49 328 16 216 75 535 909 999 370 83 1275 126 327 77 Wait 1017 | . 53 . . . 90 212 200 32 . 412 3 15 . Move 3711 | 37 217 16 215 74 350 604 633 294 82 727 100 289 73 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 6 8 . 1 . 6 18 21 10 . 12 . 3 1 Fast Attach 58 | 6 5 . . . 12 3 4 2 . 18 4 3 1 Attach 78 | . 4 . . . 5 11 25 9 1 11 1 9 2 Detach 21 | . . . . . 2 4 2 3 . 6 . 4 . Swap 23 | . . . . 1 3 6 5 . . 8 . . . Drop 65 | . 9 . . . 12 11 12 3 . 17 . 1 . Fire 177 | . 32 . . . 52 15 34 8 . 25 10 1 . Melee 139 | . . . . . . 25 56 9 . 39 8 2 . Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . 3 . 7 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 480 | -10/Materials | Repaired Hvy. Assault Rifle 483 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Entered Mines 595 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 595 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Exiles 631 | -10/Exiles | Met 8R-AWN 651 | -10/Exiles | Met EX-HEX 689 | -10/Exiles | Met EX-BIN 703 | -10/Exiles | Aligned with FarCom system 705 | -10/Exiles | Given EX-Vault access code 735 | -10/Exiles | Opened EX-Vault 742 | -10/Exiles | Found 0b10 Alert Chip 766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 785 | -10/Exiles | Exiles lab attacked by MAIN.C 850 | -10/Exiles | Discovered new exit (range 10) 860 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 860 | -10/Exiles | Entered Mines 934 | -9/Mines | Discovered new exit (range 14) 950 | -9/Mines | Identified exit to Materials 951 | -9/Mines | Entered Materials 951 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1165 | -8/Materials | Build established: Skirmisher 1361 | -8/Materials | Lost 5 parts (3n2w) 1648 | -8/Materials | Discovered new exit (range 15) 1671 | -8/Materials | Identified exit to Factory 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -7/Factory | Build established: Mutant 2578 | -7/Factory | Found Prototype Launcher 2579 | -7/Factory | Identified Rocket Array 2676 | -7/Factory | Discovered new exit (range 7) 2690 | -7/Factory | Identified exit to Factory 2737 | -7/Factory | Entered another Factory area 2737 | -6/Factory | Accompanied by 1 ally 2737 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2934 | -6/Factory | Repaired Imp. Carbon-fiber Leg 2980 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3309 | -6/Factory | Lost 5 parts (1p3u1w) 3742 | -6/Factory | Repaired Imp. Light Armor Plating 3868 | -6/Factory | Core integrity fell below 50% 3900 | -6/Factory | Lost 7 parts (1p2n3u1w) 3930 | -6/Factory | System corruption reached 10% 4057 | -6/Factory | Spotted B-75 Beast 4078 | -6/Factory | Discovered new exit (range 9) 4084 | -6/Factory | Identified exit to Factory 4087 | -6/Factory | Entered another Factory area 4087 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4227 | -5/Factory | Build established: Scavenger-Mutant 4543 | -5/Factory | Sucked down chute 4543 | -5/Factory | Entered Waste 4569 | -5/Waste | Spotted C-40 Crusher 4577 | -5/Waste | Spotted C-40 Crusher 4577 | -5/Waste | Spotted C-40 Crusher 4594 | -5/Waste | Spotted C-40 Crusher 4604 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4612 | -5/Waste | Spotted C-40 Crusher 4613 | -5/Waste | Spotted C-40 Crusher 4621 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4623 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4623 | -5/Waste | Discovered new exit (range 14) 4642 | -5/Waste | Identified exit to Factory 4644 | -5/Waste | Entered Factory 4654 | -5/Factory | Lost 3 parts (1p1n1w) 5414 | -5/Factory | Build established: Infiltrator-Mutant 6004 | -5/Factory | System corruption reached 10% 6173 | -5/Factory | Discovered new exit (range 5) 6177 | -5/Factory | Identified exit to Factory 6196 | -5/Factory | Entered another Factory area 6196 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6255 | -4/Factory | Build established: Scavenger-Mutant 6281 | -4/Factory | Discovered new exit (range 15) 6296 | -4/Factory | Garrison activated, responded to threat 6349 | -4/Factory | Lost 5 parts (1p1n1u2w) 6362 | -4/Factory | Identified exit to Upper Caves 6366 | -4/Factory | Entered Upper Caves 6374 | -4/Upper Caves | Spotted B-86 Titan 6533 | -4/Upper Caves | Encountered a Warlord checkpoint 6647 | -4/Upper Caves | Attracted the attention of an 0b10 base 6713 | -4/Upper Caves | Core integrity fell below 50% 6736 | -4/Upper Caves | Discovered new exit (range 15) 6744 | -4/Upper Caves | Core integrity fell below 20% 6745 | -4/Upper Caves | Entered another Upper Caves area 6769 | -4/Upper Caves | Learned Research garrison access intel 6772 | -4/Upper Caves | Lost 19 parts (3p7n6u3w) 6786 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06748_ Found Drone Bay. 06748_ Found Mak. System Shield. 06748_ Found Focal Shield. 06748_ Found 61 Matter. 06749_ Acquired Mak. System Shield. 06750_ Acquired 10 matter. 06753_ Acquired Mak. Axe. 06755_ WTAR|R>Z37 N A SU:2VWXWLM9QCV 06769_ Acquired derelict log, extracted data. Data stored: Research garrison access intel. 06779_ C-30 ARC bursts open, deploying its payload. 06779_ H-77 Assassin unfolds itself. 06779_ Slug penetrates Wall. 06783_ Penetrated by Slug. 06783_ Slug penetrates Wall. 06786_ Penetrated by Slug. 06786_ Slug penetrates Wall. 06786_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#######????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# """ #????????? | | ??????????????????????????????????# """ #????????? | | ??????????????????????????????????# """ #????????? | | ??????????????????????????????????# """ #????????? | | ????????????????????????????????### ###??????? | | ????????????????????????????##### ## ####???? | | ???????????????###??????##### ##### | | ???????????????# ###???# | | ???????????????# ##?## ## | | ???????????????## ### @############ ##### # | | ????????????????# #??????????## ##?### # | | ????????????????# #???????????# ##??# | | ????????????????# #???????????####???## | | ????????????????# #??????????????????# | | ????????????????## ?????????????????# ## | | ?????????????????# ???????????????#### | | ?????????????????# #????????????????? | | ?????????????????# ##????????????????? | | ?????????????????## h ####?????????????????? | | ??????????????????### h ##????????????????????? | | ????????????????????###% #?????????????????????? | | ??????????????????????## ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 8 Target Analysis 7 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed HardlightTiamatExoskeleton Manual? 0 Play Time 01:13:05 Cumulative 34.8 hours Start 2024.11.08 @ 04:23:03 End 2024.11.08 @ 05:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 545158f1-60b3-4899-a9ac-d7cc2384342a