Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 02:28:13 Player: 7H-NLC Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (214) 1070 Value Destroyed (7714) 7714 Prototype IDs (236) 4720 Alien Tech Used (1) 200 Bonus (36774) 36774 TOTAL SCORE: 57678 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1467 Follower Combat Kills 8557 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13200 Subatomizer Sterilization 3000 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -750 Cogmind --------- Core Integrity 0/1330 Matter 295/300 Energy 99/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads Wyrmscale Wyrmscale Wyrmscale Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Wyrmscale Wyrmscale Wyrmscale Wyrmscale Plateshifter > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Ragnarok Missile Launcher Plasma Sword > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor High-density Centrium Leg High-density Centrium Leg Experimental Energy Well [Rating: 184] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg High-density Centrium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection Reactive Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 3 . . . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 240 | 8 17 5 23 23 4 16 19 30 12 2 7 3 3 10 7 31 12 2 1 . 5 Power 16 | 2 2 . 1 1 1 . 1 2 1 . 1 . . . 1 1 . . . . 2 Engine 7 | 2 2 . 1 1 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 1 1 . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 2 Propulsion 53 | 2 2 4 6 9 1 1 1 10 2 . 2 . . 1 . 8 2 . . . 2 Treads 26 | . 2 2 5 7 1 . 1 3 . . 2 . . 1 . 2 . . . . . Leg 11 | . . . . . . . . . 1 . . . . . . 6 2 . . . 2 Wheel 7 | 2 . 2 . 1 . 1 . . 1 . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 1 . . . 7 . . . . . . . . . . . . . Utility 100 | 2 9 . 11 1 1 5 11 13 6 1 3 2 3 7 5 14 4 . 1 . 1 Device 49 | 1 5 . 4 . . 4 4 9 4 . 2 1 1 4 4 3 3 . . . . Storage 13 | 1 3 . 3 . . 1 1 . . . . 1 1 . . 1 . . . . 1 Processor 9 | . . . . . . . 4 1 . 1 . . . 1 1 . 1 . . . . Hackware 5 | . . . . . . . . 1 . . . . . 1 . 3 . . . . . Protection 24 | . 1 . 4 1 1 . 2 2 2 . 1 . 1 1 . 7 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 4 1 5 12 1 10 6 5 3 1 1 1 . 2 1 8 6 2 . . . Energy Gun 8 | . . . 1 1 1 . 1 . . . . . . . . 3 . 1 . . . Energy Cannon 10 | . . . . 1 . . . . 2 . . 1 . 2 . 4 . . . . . Ballistic Gun 29 | 2 3 . 3 7 . 4 2 1 . 1 . . . . . . 5 1 . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . . Special Weapon 7 | . . . . . . 5 . 2 . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . 3 . . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Unidentified Prototypes 22 | . 1 . 2 3 . . 4 4 1 . . . . . . 5 . . 2 . . Corrupted Parts 6 | . . . . . . . . 2 . . 1 2 1 . . . . . . . . System Corruption 22 | . . . . . . . . 5 . . 5 8 4 . . . . . . . . Parts Lost 66 | . 2 2 6 1 . 1 2 8 2 . 2 . . . 1 23 1 . . . 15 Power 6 | . . 1 . . . . . . . . . . . . . 2 . . . . 3 Propulsion 23 | . 1 1 2 1 . 1 1 4 1 . . . . . . 5 . . . . 6 Utility 22 | . 1 . 2 . . . 1 3 1 . 2 . . . . 8 1 . . . 3 Weapon 15 | . . . 2 . . . . 1 . . . . . . 1 8 . . . . 3 Highest Loss Streak 13 | . 1 1 2 1 . 1 2 6 1 . 2 . . . 1 13 1 . . . 7 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Average Backups 15 | 3 12 19 18 19 19 17 17 6 15 15 16 16 16 16 16 15 4 5 4 5 3 Power . | . 1 1 2 2 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 2 2 2 2 2 . 1 4 4 3 3 3 2 2 2 . . . 2 2 Utility 6 | . 5 6 7 6 5 6 10 3 6 7 7 8 9 10 11 7 2 2 1 1 . Weapon 4 | . 3 6 5 8 8 6 3 1 3 3 3 3 3 2 2 3 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 4 4 8 11 2 14 12 8 4 . . 2 . 2 1 9 1 2 . . 1 Power 8 | . . . . 2 . 1 1 1 . . . . . . . 2 . 1 . . . Propulsion 13 | . . . . 2 . 2 3 3 . . . . . 1 . 1 . . . . 1 Utility 36 | . 1 2 2 5 . 11 3 1 2 . . 2 . . 1 4 1 1 . . . Weapon 22 | . 3 2 6 1 2 . 4 2 . . . . . 1 . 1 . . . . . Tool/Special 6 | . . . . 1 . . 1 1 2 . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 99 99 98 100 100 93 97 82 81 79 81 86 86 77 76 75 88 100 100 100 83 Engine 6 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . 2 5 6 6 . . . . 3 4 . . . . . Reactor 1 | . . . . . . . . . . . 5 6 6 4 1 . 5 5 5 5 10 Treads 18 | . 24 19 32 22 22 22 24 3 13 13 14 20 20 16 17 15 . . . . . Leg 3 | . . . . . . . . . 2 6 4 . . . . 2 33 35 35 35 25 Wheel 5 | . 3 8 . 10 11 10 6 . . . . . . . . . . . . . . Device 13 | . 12 14 13 13 11 12 12 17 15 12 14 20 17 15 18 9 15 17 14 11 8 Storage 7 | . 14 14 11 11 11 9 6 1 6 6 6 6 6 7 5 5 . . . . 4 Processor 2 | . . . . . . . 12 4 6 6 6 6 6 3 3 . 2 5 3 . . Protection 7 | . 1 . 7 8 11 7 5 9 6 6 5 6 8 5 5 6 13 17 21 29 23 Energy Cannon 1 | . . . . . . . . . 6 5 5 6 5 5 5 3 1 . . . . Ballistic Gun 11 | . 26 28 18 14 18 15 13 3 5 5 6 4 5 5 . . 7 10 8 5 3 Slashing Weapon 2 | . . . 3 7 3 . 5 8 . . . 1 . . 4 5 5 5 5 5 3 Piercing Weapon 1 | . . . . . . . . 5 6 6 6 6 6 5 5 4 . . . . . Special Melee Weapon 1 | . . . . . . 3 . . . . . . . . . . . . . . . Peak Build Rating 184 | 7 24 24 35 37 37 42 79 117 115 109 111 114 114 132 121 184 180 164 164 163 182 Average Rating 71 | 5 18 23 27 33 36 33 64 101 109 108 109 108 110 122 115 126 161 158 161 163 155 On Entrance 90 | . 7 24 24 34 37 37 42 66 117 108 108 107 111 114 116 119 167 158 161 163 163 Avg Prop Armor Cover (%) 12 | . . 11 21 13 4 17 4 5 2 3 3 . 12 7 . 9 4 . . . 4 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 147 | 15 52 52 99 65 65 71 82 86 83 83 88 85 90 95 101 139 110 98 116 116 147 Greatest Support 225 | 26 40 40 60 46 46 46 92 135 135 135 155 155 155 225 225 225 192 192 192 192 192 Greatest Overweight (x) 7 | . 1 5 5 6 5 5 6 7 . . . . . . . 1 . . . . 1 Average Overweight (x) 1 | . . 3 . 4 1 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 7 14 20 20 20 20 17 20 8 20 20 20 20 20 20 20 18 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 16 | 3 12 19 19 19 19 17 17 7 19 19 19 19 19 19 19 17 4 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 20 20 19 19 20 20 20 20 20 19 20 20 20 19 20 4 5 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Commander-Mutant 23% | Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Garrison Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 10103 | 330 784 524 871 958 478 776 435 996 832 176 495 227 439 195 222 424 638 20 . 188 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10908 | 156 704 298 924 851 972 329 397 1517 622 390 209 20 561 457 573 954 338 84 . 167 385 Parts 481 | 15 30 24 56 48 27 17 14 70 31 11 7 4 10 20 21 35 20 4 . 3 14 Haulers Intercepted 13 | . 2 . 2 5 . . . . . . . . . 1 . 2 . . . . 1 Recyclers Shooed 3 | 1 1 . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled 72 | . . . . . . 72 . . . . . . . . . . . . . . . Retrieved Matter 463 | . . . . . . 463 . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . 1 . . . 23 16 . 13 . . . 16 . . 6 . Prevented 29 | . . . . . . . . . . 6 13 . 10 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 164 | . 14 8 21 13 8 5 7 14 11 6 4 . 8 6 9 12 8 . . 6 4 Melee 37 | . . . 1 2 . . . 9 . 1 1 . . 1 8 7 4 . . 1 2 Guns 90 | . 14 7 20 10 7 5 7 3 4 2 . . . . . 1 4 . . 5 1 Cannons 10 | . . . . 1 . . . . 4 1 . . 1 1 1 1 . . . . . AOE 15 | . . 1 . . 1 . . 2 . 2 2 . 3 3 . 1 . . . . . Classes Destroyed 23 | 3 5 . 2 1 1 4 . 3 1 . 1 . . . . 1 . 1 . . . Worker 7 | 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 Builder 4 | . 2 1 . . . . . . . . . . . . . 1 . . . . . Tunneler 6 | 4 . 2 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 2 5 . . . . . . . . . 1 . 2 . . . . 1 Recycler 17 | 1 2 1 . 2 9 . . . . . . . . 1 . . . . . . 1 Drone 4 | . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . Watcher 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . Swarmer 49 | . 6 6 7 4 . . 2 3 2 3 2 . . 2 . . 4 . . 4 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . Grunt 50 | . 8 2 5 4 2 . 5 4 1 1 1 . 7 . 6 4 . . . . . Brawler 6 | . . . 4 . . . . . . . . . . 1 . 1 . . . . . Duelist 5 | . . . . . 2 . . . 1 1 . . . . 1 . . . . . . Protector 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Sentry 18 | . . . 5 4 3 . . 1 2 . . . . . 1 2 . . . . . Hunter 9 | . . . . . . . . . 3 . . . . 2 . 1 3 . . . . Programmer 10 | . . . . . . . . 3 2 . . . 1 . . 3 . . . 1 . Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . 1 . . . . . . . . . . . . . . . Elite 1 | . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 3 4 4 10 2 3 4 2 2 2 1 4 5 3 2 4 . . 4 3 Combat Bots Only 4 | . 3 3 4 4 3 2 3 4 2 2 2 . 4 3 3 2 4 . . 4 3 Max Kills in Single Turn 4 | 1 1 2 1 1 2 1 1 2 1 2 2 1 2 4 1 1 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 1 . . 1 . . 2 . 2 2 . 1 3 . 1 . . . . . Melee 1 | . . . 1 1 . . . 1 . 1 1 . . 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Triborg (-9/Scraptown) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2311 | . 64 64 106 60 42 36 60 134 199 36 43 . 44 15 91 657 79 . 16 43 522 Missed 686 | . 14 18 30 11 14 9 15 72 64 8 14 . 14 4 20 205 16 . 5 16 137 Hits 1625 | . 50 46 76 49 28 27 45 62 135 28 29 . 30 11 71 452 63 . 11 27 385 Melee 54 | . . . 15 . 4 2 . 5 . 1 6 . . . 8 13 . . . . . Projectile 1571 | . 50 46 61 49 24 25 45 57 135 27 23 . 30 11 63 439 63 . 11 27 385 AOE 17 | . . . . . . . . 3 . . . . . . . 13 . . . . 1 Critical Strikes 70 | . . . 5 1 2 2 5 4 1 . 1 . 1 2 6 18 2 . . . 20 Part Disruptions 6 | . . . . . . . . . . . . . 1 1 2 . . . . . 2 Damage Taken 30564 | 3 561 531 1176 553 394 344 824 1770 1463 322 488 . 590 341 1474 9828 1257 37 95 460 8053 Core 3404 | . 57 39 106 67 29 75 50 380 124 11 16 . 18 50 126 660 234 12 4 12 1334 Absorbed by Shields 338 | . . . . . 2 . . . 110 . 41 . . . 77 108 . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . . . . 25 . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . 24 130 Ignored by Resistances 228 | . . . 7 61 19 45 14 82 . . . . . . . . . . . . . Regen/Repaired (Parts) 8021 | . 55 . . 37 . . . . 122 . . . . . . 3094 697 . 92 158 3766 Core Remaining (%) 63 | 100 . 70 . . . 61 . . . . . . 63 . . . . . . 25 . Volleys Fired 520 | 16 53 24 68 32 30 23 22 22 54 25 14 1 28 11 20 44 12 . 2 14 5 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 1 2 2 Hottest 233 | 40 46 46 46 50 50 60 65 65 125 120 120 120 120 135 111 233 56 . 35 123 123 Shots Fired 872 | 32 106 48 135 59 60 38 47 28 82 34 17 3 35 13 22 50 26 . 2 28 7 Gun 678 | 32 106 48 135 58 60 31 47 18 37 9 9 1 8 1 1 15 26 . 2 28 6 Cannon 156 | . . . . 1 . . . . 43 22 2 2 17 12 21 35 . . . . 1 Launcher 24 | . . . . . . . . 3 2 3 6 . 10 . . . . . . . . Special 14 | . . . . . . 7 . 7 . . . . . . . . . . . . . Kinetic 646 | 32 106 48 135 59 60 31 47 18 37 9 9 1 8 1 1 . 26 . 2 14 2 Thermal 141 | . . . . . . . . . 27 22 2 2 17 3 20 29 . . . 14 5 Explosive 3 | . . . . . . . . 3 . . . . . . . . . . . . . Electromagnetic 68 | . . . . . . . . . 18 3 6 . 10 9 1 21 . . . . . Robot Hit Streak 24 | 12 8 13 21 19 11 16 8 8 11 3 5 4 6 4 14 24 4 . . 8 4 Robot Miss Streak 5 | 1 4 2 2 5 2 2 5 2 3 4 2 . 2 1 1 4 2 . 1 4 1 Penetration Max 2 | . . . . . . . . . 1 . 2 . . . . . 1 . . . . Secondary Targets 17 | . 4 2 4 1 . 1 . 1 . . . . . . . 1 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 . . . . . . . 1 1 . . 1 . Shots Hit Robots 760 | 25 63 32 112 53 50 35 27 74 60 16 15 4 13 10 34 73 26 4 . 21 13 Core Hits 317 | 7 25 14 37 31 21 10 15 32 23 12 8 3 9 8 14 23 11 . . 7 7 Critical Kills 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 Critical Strikes 22 | . 1 . 1 . . . . 5 3 . 1 . . . 2 4 4 . . . 1 Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . Destroy 6 | . 1 . 1 . . . . . 1 . . . . . . . 2 . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . 1 2 . . . . Impale 10 | . . . . . . . . 4 . . 1 . . . 2 3 . . . . . Melee Attacks 420 | . 4 . 12 35 8 4 3 112 9 21 28 1 16 17 35 65 16 7 . 11 16 Impact 4 | . 4 . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . 12 35 8 . 3 54 . . . . . . 1 14 16 7 . 11 16 Piercing 235 | . . . . . . . . 58 9 21 28 1 16 17 34 51 . . . . . Sneak Attacks 31 | . . . . 4 1 4 . 3 . . 1 1 . 2 . 5 2 4 . 1 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . Follow-up Attacks 23 | . . . . . . . . 14 . . . . . . 1 8 . . . . . Damage Inflicted 25460 | 303 841 488 1768 1250 1033 583 634 4309 2044 833 926 182 1251 1240 1401 3627 899 361 . 725 762 Guns 9052 | 297 822 488 1660 710 791 583 634 342 818 130 183 24 138 20 25 305 307 . . 648 127 Cannons 3470 | . . . . 21 . . . . 995 158 33 59 288 320 587 976 33 . . . . Explosions 3148 | . . . . . 185 . . 201 231 106 453 . 825 674 . 473 . . . . . Melee 9570 | . . . 96 519 57 . . 3766 . 439 257 99 . 222 789 1873 559 361 . 77 456 Ramming 220 | 6 19 . 12 . . . . . . . . . . 4 . . . . . . 179 Kinetic 8352 | 297 822 488 1660 731 791 583 634 342 818 130 183 24 138 20 25 . 340 . . 296 30 Thermal 4131 | . . . . . . . . . 625 158 33 59 365 674 553 1215 . . . 352 97 Explosive 386 | . . . . . 185 . . 201 . . . . . . . . . . . . . Electromagnetic 2801 | . . . . . . . . . 601 106 453 . 748 320 34 539 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4143 | . . . 96 519 57 . . 1548 . . . . . . 44 426 559 361 . 77 456 Piercing 5427 | . . . . . . . . 2218 . 439 257 99 . 222 745 1447 . . . . . Highest Corruption 40 | . . . 5 9 . 10 10 16 16 . 5 9 9 1 2 13 15 15 . 2 40 Average Corruption 7 | . . . 5 6 . 10 10 14 16 . 3 1 4 1 1 7 13 15 . 1 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . 16 34 . 4 27 62 24 . 24 3 22 10 21 45 42 6 . 5 21 Message Errors 91 | . . . 4 9 . 1 4 17 7 . 8 . 3 2 10 11 10 1 . 1 3 Matter Fused 83 | . . . 2 9 . 1 4 16 6 . 4 1 5 2 5 12 8 2 . 2 4 Heat Flow Errors 49 | . . . 3 4 . . 3 8 5 . 4 . 3 2 2 9 3 . . 1 2 Energy Discharges 43 | . . . 2 3 . . 8 3 2 . 4 . 5 1 2 2 8 2 . . 1 Parts Rejected 8 | . . . . . . . . 4 . . 1 . . . . 1 . . . . 2 Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 42 | . . . 1 3 . . 3 9 1 . 1 2 5 1 1 5 8 . . . 2 Data Loss (major) 19 | . . . 3 2 . 2 1 2 1 . 1 . 1 . . 1 3 1 . . 1 Misfires 14 | . . . . 2 . . 3 . 2 . . . . 1 1 3 2 . . . . Alerts 7 | . . . 1 1 . . . 2 . . 1 . . 1 . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . 1 . . . . 6 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1289 | . 14 . . . 58 . . 310 5 14 209 . 54 80 7 161 98 190 . . 89 Projectiles 85 | . . . . . . . . . 2 8 . . 54 2 7 12 . . . . . Explosions 43 | . . . . . 31 . . . 3 3 . . . . . 6 . . . . . Melee 1161 | . 14 . . . 27 . . 310 . 3 209 . . 78 . 143 98 190 . . 89 Knockbacks 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | 3 . . . . . . . . . . 5 . . 42 . 136 . . . . . Shots 4 | . . . . . . . . . . . 1 . . 1 . 2 . . . . . Rammed 7 | 1 2 . 2 . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 20 | 1 2 . 2 . . . . . . . . . . 1 . . . . . . 14 Kicked 13 | . . . . . . . . . . . . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 222 25 208 200 26 93 248 272 118 126 252 42 196 404 256 424 544 229 . 208 190 Average Temperature 93 | . 110 10 79 72 9 27 68 105 34 42 74 24 67 184 64 93 212 117 . 83 63 Received Heat Transfer 3956 | . 198 144 261 156 141 82 459 201 133 81 156 . 117 . 486 1200 . . . . 141 Effects 17 | . 3 . . . . . . . . . . . . 3 . 1 10 . . . . Interference 7 | . 3 . . . . . . . . . . . . 2 . 1 1 . . . . Short Circuit 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . . . . . . . Total Turns 31 | . . . . . . . . . . . . . 31 . . . . . . . . Longest Duration 20 | . . . . . . . . . . . . . 20 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 2 . 1 . 4 1 . 2 . . . . 1 Combat Hostiles 10 | . . . . . . . . . 2 . 1 . 4 1 . 2 . . . . . Parts Fried 24 | . 1 . . . . . . . 8 2 3 . 3 4 . 2 . . . . 1 Impact Corruptions 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . 3 . . . . 1 . 1 2 . . . . . . 1 . . . 1 . Heat Transferred 3769 | . . . . . . . . . 950 250 50 50 50 424 518 959 . . . 407 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped 4 | . . . . . . . . . . . . . . . . . . . . . 4 Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Maximum Alert Level 5 | . . . . 1 . . 2 4 4 . . . . 2 5 5 . . . . . Low Security (%) 55 | 100 100 100 100 60 100 . 97 . . . . . . 42 . . . . . . 100 Level 1 8 | . . . . 39 . . . . . . . . . 54 5 . . . . . . Level 2 4 | . . . . . . . 2 35 . . . . . 3 19 . . . . . . Level 3 10 | . . . . . . . . 14 45 . . . . . 14 36 . . . . . Level 4 17 | . . . . . . . . 50 54 . . . . . 51 36 . . . . . Level 5 . | . . . . . . . . . . . . . . . 8 1 . . . . . High Security 2 | . . . . . . . . . . . . . . . . 25 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 3338 | 15 71 85 147 301 133 . 581 1555 1585 . . . . 472 1671 3338 . . . . 97 Initial 877 | . . . . 26 105 . . 406 816 . . . . 35 327 877 . . . . 37 Average 490 | 3 17 16 64 156 66 . 64 1006 1204 . . . . 202 1089 1462 . . . . 20 Influence Increases 13958 | 30 462 220 583 963 652 6 941 1229 1371 320 397 25 450 940 1354 3409 190 . . 140 276 Destroy 0b10 Robot/C 6760 | . 280 160 420 540 200 . 300 600 560 220 260 20 300 340 640 1560 160 . . 120 80 Destroy 0b10 Robot/NC 455 | 30 40 25 20 50 50 5 40 35 45 5 5 . . 25 . 65 . . . . 15 Destroy Leader 1102 | . 68 20 88 144 . . 60 30 172 20 30 . 50 42 40 276 30 . . 20 12 Allied During Kill 1446 | . . . . 71 24 1 83 139 195 60 72 5 85 90 211 410 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . . . . . . . . . . . Successful Hack 163 | . 10 . 20 20 11 . 42 . 2 . . . . 18 14 21 . . . . 5 Select Force Hacks 240 | . 30 . . . 210 . . . . . . . . . . . . . . . . Disable Machine 885 | . . 15 . 90 . . 300 15 210 . . . . 135 . 120 . . . . . Anti-Garrison Action 300 | . . . . . . . . 150 . . . . . . 150 . . . . . . Destroy Structure 1525 | . 4 . 5 18 25 . 86 225 187 . . . . 290 179 492 . . . . 14 Partial Spotted 30 | . . . . . . . 30 . . . . . . . . . . . . . . Lose Combat Pursuer 900 | . 30 . 30 30 . . . 15 . 15 30 . 15 . 120 465 . . . . 150 Miscellaneous 132 | . . . . . 132 . . . . . . . . . . . . . . . . Influence Decreases 13874 | 30 462 220 519 756 822 101 366 255 1344 1120 688 516 394 528 151 1828 1624 560 1258 80 252 Entered New Map 6239 | . . . . 38 166 101 6 175 739 586 150 491 . 21 141 794 1204 346 1258 . 23 Time Decay 6335 | 30 442 210 459 505 599 . 340 . 565 534 518 25 394 347 . 494 410 214 . 80 169 Lost Part 550 | . 20 10 60 10 . . 20 80 20 . 20 . . . 10 230 10 . . . 60 Lost Ally 297 | . . . . 50 57 . . . 20 . . . . 10 . 160 . . . . . Purge Threat 453 | . . . . 153 . . . . . . . . . 150 . 150 . . . . . Squads Dispatched 59 | . 4 . 1 4 . . 6 . 9 . . . . 4 . 25 . . . . 6 Investigation 8 | . 4 . 1 . . . 2 . . . . . . . . 1 . . . . . Extermination 13 | . . . . . . . 1 . 5 . . . . 3 . 2 . . . . 2 Reinforcement 13 | . . . . 2 . . 1 . 2 . . . . 1 . 4 . . . . 3 Assault 19 | . . . . 2 . . . . 2 . . . . . . 15 . . . . . Garrison 5 | . . . . . . . 2 . . . . . . . . 3 . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 1 . . 4 1 . . . 1 . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 465 | . 20 13 25 33 11 29 12 33 26 13 18 1 16 8 23 129 10 . 2 7 36 Peak Tracking Total 26 | . 4 3 4 6 3 18 3 6 5 4 5 1 5 3 6 26 4 . 2 5 16 Tactical Retreats 23 | . 2 . 1 2 . . . 1 . 1 2 . 1 . 4 5 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 17 | . 2 . 2 1 . . 1 4 . . . . . 2 . 2 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Installed 5 | . . . . . . . . 5 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 4 | . . 1 1 . . 3 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 81 | . . 1 1 6 . 13 20 6 14 1 . . . 9 1 8 . . 1 . . Max in Single Turn 7 | . . 1 1 1 . . 1 2 2 1 . . . 7 1 3 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 88 | . 10 . 7 12 13 8 8 1 2 . 1 4 . 5 3 8 1 . 4 . 1 Terminals 47 | . 8 . 6 9 6 . 5 1 . . . . . 4 3 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . 2 . . 1 . 2 . . . . . . 2 . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . Total Hacks 291 | . 28 . 24 26 37 49 19 3 4 . 1 31 . 13 7 32 1 . 13 . 3 Successful 199 | . 14 . 12 18 24 49 6 1 2 . 1 31 . 8 1 16 1 . 13 . 2 Failed 92 | . 14 . 12 8 13 . 13 2 2 . . . . 5 6 16 . . . . 1 Catastrophic 12 | . . . 2 1 . . 4 1 . . . . . . 1 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 20 . 19 11 25 1 10 1 . . . . . 8 1 8 . . . . 2 Terminals 136 | . 23 . 21 21 20 . 13 3 . . . . . 12 7 13 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 24 | . 3 . . 4 . . 3 . 4 . . . . . . 10 . . . . . Recycling Units 19 | . 2 . . . 17 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 3 . . . 2 . . . . . . . . 9 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . Terminal Hacks 118 | . 3 . 1 7 3 49 1 1 . . 1 31 . 2 1 3 1 . 13 . 1 Record 65 | . . . . . 1 48 . . . . . 11 . . . . . . 5 . . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . 1 2 . . . . . . 3 . . . . . . 4 . 1 Open Door 5 | . . . . 3 . . . . . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . 3 . . 1 . 2 . . . . . . 5 . . . . . Scan Component 8 | . 1 . . 2 . . 1 . 1 . . . . . . 3 . . . . . Repair 5 | . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . Recycling Unit Hacks 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . Report Inventory 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . . . . . . . . . . 8 . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 . . . . . . . . . . . . 8 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 8 . 8 7 15 . 3 . . . . . . 5 . . . . . . 1 Terminals 39 | . 7 . 8 7 8 . 3 . . . . . . 5 . . . . . . 1 Assimilate 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Botnet 12 | . 2 . 1 1 2 . 2 . . . . . . 3 . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 5 5 5 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . 6 9 9 . 7 1 2 . . . . 4 3 7 . . . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . 4 1 . . . 11 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . . . . . . . . . . . . 8 . . . . . Parts Repaired 5 | . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . Time 194 | . 32 . . 38 . . . . 62 . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . parse_system 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 9 . . . . . . 5 . . . . . . Machine Destruction 10 | . . . . . . . . 5 . . . . . . 5 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . 15 . . 1 . . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 35 | . . . . 3 15 7 . 1 . . . . . 1 4 4 . . . . . Largest Group 16 | . . . . 3 14 16 1 2 2 1 1 1 1 2 5 4 . . . . . Highest-Rated Group 777 | . . . . 72 189 777 464 549 549 464 464 464 464 474 715 599 . . . . . Highest-Rated Ally 464 | . . . . 31 27 464 464 464 464 464 464 464 464 464 464 464 . . . . . Total Orders 29 | . . . . . . 27 . . 2 . . . . . . . . . . . . STAY 20 | . . . . . . 19 . . 1 . . . . . . . . . . . . FOLLOW 9 | . . . . . . 8 . . 1 . . . . . . . . . . . . Ally Attacks 838 | . . . . 61 12 187 28 63 63 15 38 10 27 32 77 225 . . . . . Total Damage 37626 | . . . . 820 139 6595 1554 3781 4100 554 1868 754 889 1601 3081 11890 . . . . . Kills 272 | . . . . 15 3 56 15 16 24 7 13 4 7 13 23 76 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 489 | . 26 . 92 10 . 40 55 20 . . 20 66 . 10 10 34 12 . 25 . 69 Average Entertainment 61 | . 11 15 44 62 49 29 66 90 98 71 44 . 63 51 58 77 79 34 . 28 31 Good Acts 122 | . 13 13 6 4 9 1 4 17 3 4 4 . 5 4 6 11 5 5 . 3 5 Bad Acts 78 | . 8 1 4 10 7 1 1 8 7 3 2 . . 3 3 3 3 . . 5 9 Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 7567 | 57 186 . 274 420 . . 949 280 424 1370 1429 219 731 1131 97 . . . . . . Sensors 5682 | . . . . . . . 269 12 424 1370 1429 219 731 1131 97 . . . . . . Terrain 920 | . . . . . . . 810 110 . . . . . . . . . . . . . Seismic 937 | 57 186 . 274 420 . . . . . . . . . . . . . . . . . Decoding 646 | . . . . . . . 378 268 . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 154 | . 1 . . . . . . . . . . 153 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 3 2 . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . 9 5 . . . . . . . . . . . . . Traps 9 | . . . . . . . 4 5 . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . 4 . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 35263 | 141 1869 837 1306 1611 2309 11037 1015 1444 1696 1511 1429 329 1249 1392 1545 1752 999 451 234 397 710 Spaces Moved 20802 | 80 882 420 531 693 870 6942 538 2015 875 827 784 175 659 781 832 882 718 356 169 269 504 Core 50 | 2 . . . . . . . 33 . . . . . . . . . . . . 15 Treads 8630 | . 760 112 491 179 778 24 463 96 875 827 784 175 659 781 832 794 . . . . . Legs 2089 | . . . . . . . . . . . . . . . . 88 718 356 169 269 489 Wheels 8176 | 78 122 308 40 514 92 6918 75 29 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1857 | . . . . . . . . 1857 . . . . . . . . . . . . . Fastest Speed 34 | 50 90 155 155 155 165 105 160 34 165 165 165 166 165 160 160 120 120 120 120 120 50 Average Speed 149 | 88 181 177 176 185 232 154 162 45 165 165 165 166 165 160 160 156 120 120 120 120 118 Slowest Speed 250 | 90 240 240 240 240 240 240 240 250 165 165 166 166 166 163 160 200 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 40 . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 97 95 58 84 98 93 12 99 21 92 88 78 73 18 80 26 69 51 61 43 14 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 34 | . 1 . . 3 7 2 . . . 1 . 16 . . . . 1 . 3 . . Known Exits Taken 14 | . . 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . Scrap Searched 21 | . . 2 . . . 5 . . . 5 2 . 2 . . . 3 1 . 1 . Spaces Dug 179 | . 3 . 3 16 4 . 3 20 9 21 21 . 20 15 8 17 . 3 . 10 6 Terrain Destroyed 379 | . 3 . 3 16 53 2 4 71 25 32 23 . 33 41 11 38 . 3 . 14 7 Melee 164 | . 3 . 3 16 4 . 3 20 9 15 21 . 16 14 6 16 . 3 . 10 5 Projectile 63 | . . . . . . 2 1 2 16 17 2 . 7 1 5 4 . . . 4 2 AOE 152 | . . . . . 49 . . 49 . . . . 10 26 . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Total 23500 | 114 1041 465 748 906 1083 7202 634 2341 1035 904 859 212 746 882 973 1120 808 370 197 298 562 Wait 633 | 4 29 4 31 57 33 122 6 54 43 23 9 15 27 28 46 58 27 . 10 5 2 Move 20718 | 79 881 419 530 692 869 6941 537 1952 874 826 783 174 658 780 830 881 717 355 168 268 504 Hop 21 | . . . . . . . . 21 . . . . . . . . . . . . . Pick Up 301 | 6 26 5 28 20 5 46 22 50 16 1 9 7 3 15 7 18 5 2 5 . 5 Fast Attach 78 | 7 1 . 2 . . 6 3 25 2 . 1 . . 1 . 18 7 . 1 . 4 Attach 71 | . 2 2 11 1 2 8 6 7 1 1 4 . . 4 1 13 2 . 2 . 4 Detach 20 | . . . 1 . . 6 2 5 . . 1 . . . . . 3 . 1 . 1 Swap 279 | 1 17 6 34 41 12 8 16 27 19 7 7 6 11 11 15 21 9 3 5 . 3 Drop 265 | . 15 5 29 28 5 38 17 49 17 . 3 8 3 14 3 12 10 3 3 . 3 Fire 520 | 16 53 24 68 32 30 23 22 22 54 25 14 1 28 11 20 44 12 . 2 14 5 Melee 390 | . 4 . 12 35 8 4 3 93 9 21 28 1 16 17 34 55 16 7 . 11 16 Ram 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 Kick 13 | . . . . . . . . . . . . . . . . . . . . . 13 Crush 5 | . 2 . 2 . . . . . . . . . . 1 . . . . . . . Escape Stasis 31 | . . . . . . . . 31 . . . . . . . . . . . . . Rewire 148 | . 11 . . . 119 . . . . . . . . . 17 . . . . . 1 Trap 5 | . . . . . . . . 5 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 430 | -10/Materials | Prayed at D.C.S.S. Altar Unit 456 | -10/Materials | X0-1V1 foreshadows a heat wave 554 | -10/Materials | Discovered new exit (range 9) 637 | -10/Materials | Ambient heat levels rising (+10) 701 | -10/Materials | X0-1V1 put everyone to sleep 825 | -10/Materials | Identified exit to Materials 825 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 876 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 922 | -10/Materials | Ambient heat levels rising (+10) 1115 | -10/Materials | Ambient heat levels falling (-10) 1378 | -10/Materials | Discovered exit to Materials (range 11) 1518 | -10/Materials | Repaired Hvy. Assault Rifle? 1520 | -10/Materials | Ambient heat levels falling (-10) 1697 | -10/Materials | Learned 4 Subcaves zone layouts 1722 | -10/Materials | Learned Storage security intel 1745 | -10/Materials | Learned location of 1 exit from Storage 1746 | -10/Materials | Learned Storage emergency access door positions 1747 | -10/Materials | Learned Recycling recycling unit intel 1755 | -10/Materials | Learned location of 3 exits from Materials 1773 | -10/Materials | Loaded intel: 1 trap record 1775 | -10/Materials | X0-1V1 activates XOMVISION 1811 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 2011 | -10/Materials | Entered Mines 2014 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2019 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 2022 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 2027 | -10/Mines | X0-1V1 whisked you away to safety 2056 | -10/Mines | X0-1V1 activates XOMVISION 2058 | -10/Mines | X0-1V1 put everyone to sleep 2093 | -10/Mines | Learned 4 Materials zone layouts 2189 | -10/Mines | Identified exit to Subcaves 2189 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 2365 | -10/Mines | Discovered exit to Materials (range 11) 2848 | -10/Mines | Entered Materials 2848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -9/Materials | Identified exit to Mines 2850 | -9/Materials | Identified exit to Materials 2850 | -9/Materials | Identified exit to Storage 2998 | -9/Materials | X0-1V1 released a cloud of subatomizers 3185 | -9/Materials | Build established: Scavenger-Mutant 3369 | -9/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 3620 | -9/Materials | Sterilization system engaged 3620 | -9/Materials | Non-combat units ordered to evacuate 3720 | -9/Materials | Combat units ordered to evacuate 3920 | -9/Materials | Ambient heat levels rising (+10) 4036 | -9/Materials | Discovered exit to Materials (range 12) 4070 | -9/Materials | Ambient heat levels rising (+10) 4154 | -9/Materials | Entered Storage 4155 | -9/Storage | Identified exit to Recycling 4188 | -9/Storage | Met a pair of Derelict thieves 4871 | -9/Storage | Build established: Mutant 5062 | -9/Storage | X0-1V1 caused items to flee you 5100 | -9/Storage | Core integrity fell below 50% 5204 | -9/Storage | Learned Materials security intel 5236 | -9/Storage | Items stopped fleeing you 5241 | -9/Storage | Learned location of Mines (-8) 5268 | -9/Storage | Learned location of 1 exit from Recycling 5295 | -9/Storage | Learned Materials stockpile data 5296 | -9/Storage | Learned location of Mines (-9) 5297 | -9/Storage | Learned 2 Materials zone layouts 5298 | -9/Storage | Learned location of Zion (-7) 5302 | -9/Storage | Learned location of 1 exit from Recycling 5371 | -9/Storage | X0-1V1 sent you into danger 5423 | -9/Storage | Repaired Axe 5607 | -9/Storage | X0-1V1 sent you into danger 5758 | -9/Storage | Used back door to open Recycling access 5765 | -9/Storage | Entered Recycling 5766 | -9/Recycling | Identified exit to Scraptown 5766 | -9/Recycling | Identified exit to Factory 5767 | -9/Recycling | Loaded intel: 7 recycling unit locations 6405 | -9/Recycling | X0-1V1 activates XOMVISION 6436 | -9/Recycling | X0-1V1 caused items to flee you 6654 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 16) 6656 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 6737 | -9/Recycling | Items stopped fleeing you 7271 | -9/Recycling | Core integrity restored by X0-1V1 (+56) 7328 | -9/Recycling | Build established: Commander-Mutant 7367 | -9/Recycling | Lost 4 allies 7418 | -9/Recycling | Learned 2 Materials zone layouts 7451 | -9/Recycling | Learned Materials garrison access intel 7476 | -9/Recycling | Learned Materials trap positions 7489 | -9/Recycling | Learned Storage trap positions 7491 | -9/Recycling | Learned Storage trap positions 7492 | -9/Recycling | Learned 2 Storage zone layouts 7493 | -9/Recycling | Learned Materials emergency access door positions 7723 | -9/Recycling | X0-1V1 put everyone to sleep 7884 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+300) 8000 | -9/Recycling | Scanned before Scraplab entrance 8043 | -9/Recycling | Entered Scraplab 8074 | -9/Recycling | Entered Scraptown 8074 | -9/Scraptown | Accompanied by 10 allies 8159 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8282 | -9/Scraptown | Visited Comm Corps 8350 | -9/Scraptown | Visited Cyclists 8398 | -9/Scraptown | Visited Shadow of the Wyrm 8469 | -9/Scraptown | Visited IN-MT5's Study 8510 | -9/Scraptown | Visited TADAMA 8581 | -9/Scraptown | Visited Red Mages 8686 | -9/Scraptown | Discovered new exit (range 13) 9426 | -9/Scraptown | Visited UFD Registry 9426 | -9/Scraptown | Registered with UFD as "Hellmaster" 9490 | -9/Scraptown | Visited Curators Association 9558 | -9/Scraptown | Visited Abandonware Association 9579 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 9579 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9622 | -9/Scraptown | Visited Infowarlord's Domain 9664 | -9/Scraptown | Visited Observation Area 9740 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9761 | -9/Scraptown | Found DCF Scrap (27 items) 9926 | -9/Scraptown | Visited Scrapoid Pod Storage 9954 | -9/Scraptown | Visited Botcube Research 10225 | -9/Scraptown | Visited Science Guys 10286 | -9/Scraptown | Visited Junk Repository 11559 | -9/Scraptown | Found Botcube 12017 | -9/Scraptown | Entered Cyclist Reading Room 12028 | -9/Scraptown | Learned location of Exiles (-9) 13252 | -9/Scraptown | Botcube activated 13329 | -9/Scraptown | Attached CPS modules to Mutated Botcube 14132 | -9/Scraptown | Found Scrapoid Pod 15275 | -9/Scraptown | Discovered new exit (range 5) 15537 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 15813 | -9/Scraptown | Attached CPS modules to 09S05-D 15818 | -9/Scraptown | Attached CPS modules to 09S04-D 15821 | -9/Scraptown | Attached CPS modules to 09S01-D 15823 | -9/Scraptown | Attached CPS modules to 09S03-D 15826 | -9/Scraptown | Attached CPS modules to 09S02-D 15946 | -9/Scraptown | Found Exp. Signal Interpreter 16811 | -9/Scraptown | Visited CPS Storage 18895 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 18895 | -9/Scraptown | Attacked by Scraptown defenders 18906 | -9/Scraptown | Attached CPS modules to Chaos Wyrm 18960 | -9/Scraptown | Lost 4 allies 19033 | -9/Scraptown | System corruption reached 10% 19111 | -9/Scraptown | Entered Factory 19111 | -6/Factory | Accompanied by 1 ally 19111 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 19223 | -6/Factory | Build established: Mutant 19353 | -6/Factory | Discovered new exit (range 13) 19429 | -6/Factory | System corruption reached 10% 19451 | -6/Factory | Identified exit to Factory 19681 | -6/Factory | X0-1V1 sent you to a vault 19697 | -6/Factory | Found Unknown Protection 19697 | -6/Factory | Identified Imp. Powered Armor 19774 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 19932 | -6/Factory | Discovered new exit (range 12) 19998 | -6/Factory | Garrison activated, responded to threat 20056 | -6/Factory | Identified exit to Garrison 20056 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 20126 | -6/Factory | Entered Garrison 20126 | -6/Garrison | Accompanied by 1 ally 20174 | -6/Garrison | Triggered checkpoint 20246 | -6/Garrison | Spotted Striker 20246 | -6/Garrison | Spotted Striker 20259 | -6/Garrison | Attached CPS modules to Striker 20291 | -6/Garrison | Allies destroyed Striker 20291 | -6/Garrison | Allies destroyed Striker 20318 | -6/Garrison | Lost 6 parts (4n1u1w) 20525 | -6/Garrison | Garrison Relay disabled 20536 | -6/Garrison | Identified exit to Factory 20536 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 20547 | -6/Garrison | Build established: Scavenger-Gladiator 20553 | -6/Garrison | Spotted B-75 Beast 20586 | -6/Garrison | Core integrity restored by X0-1V1 (+226) 20598 | -6/Garrison | Triggered checkpoint 20620 | -6/Garrison | Allies destroyed B-75 Beast 20623 | -6/Garrison | Triggered checkpoint 20646 | -6/Garrison | Triggered checkpoint 20655 | -6/Garrison | X0-1V1 whisked you away to safety 20816 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 20842 | -6/Garrison | Triggered checkpoint 20917 | -6/Garrison | Installed Relay Interface Framework 20940 | -6/Garrison | Triggered checkpoint 20970 | -6/Garrison | Triggered checkpoint 21059 | -6/Garrison | Build established: Scavenger-Mutant 21065 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 21092 | -6/Garrison | Triggered checkpoint 21124 | -6/Garrison | Discovered exit to Factory (range 9) 21135 | -6/Garrison | Rewired B-75 Beast 21137 | -6/Garrison | Spotted B-90 Cyclops 21162 | -6/Garrison | Destroyed B-90 Cyclops 21321 | -6/Garrison | X0-1V1 destroyed Phase Generator 21321 | -6/Garrison | Phase Generator disabled 21331 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 21407 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 21570 | -6/Garrison | Entered Factory 21570 | -6/Factory | Accompanied by 2 allies 21612 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 21841 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 21920 | -6/Factory | First assault squad dispatched 21997 | -6/Factory | X0-1V1 whisked you away to safety 22194 | -6/Factory | Discovered new exit (range 4) 22197 | -6/Factory | Identified exit to Lower Caves 22394 | -6/Factory | X0-1V1 upgraded hostiles (x2) 22503 | -6/Factory | Repaired Railgun 22737 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 23266 | -6/Factory | Entered Lower Caves 23266 | -6/Lower Caves | Accompanied by 1 ally 23426 | -6/Lower Caves | Learned Factory emergency access door positions 23471 | -6/Lower Caves | Identified exit to Lower Caves 23471 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 23487 | -6/Lower Caves | Build established: Mutant 23609 | -6/Lower Caves | X0-1V1 sent you into danger 24077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24777 | -6/Lower Caves | Entered another Lower Caves area 24777 | -6/Lower Caves | Accompanied by 1 ally 25236 | -6/Lower Caves | Build established: Scavenger-Mutant 25252 | -6/Lower Caves | Encountered a Warlord checkpoint 25680 | -6/Lower Caves | Learned Factory security intel 25750 | -6/Lower Caves | Sensors blinded by X0-1V1 25832 | -6/Lower Caves | Learned Factory trap positions 25870 | -6/Lower Caves | Adv. Power Amplifier reconfigured into Item Mimic 25873 | -6/Lower Caves | Attacked by a faux Warlord 26074 | -6/Lower Caves | Discovered new exit (range 16) 26097 | -6/Lower Caves | Identified exit to Data Miner 26206 | -6/Lower Caves | Entered Data Miner 26206 | -6/Data Miner | Accompanied by 1 ally 26206 | -6/Data Miner | Discovered new exit (range 7) 26238 | -6/Data Miner | Met Data Miner 26266 | -6/Data Miner | Learned location of Section 7 (-2) 26266 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26298 | -6/Data Miner | Received God Mode back door access code from Data Miner 26355 | -6/Data Miner | Destroyed Data Miner 26357 | -6/Data Miner | Interfaced with the Data Conduit 26377 | -6/Data Miner | Found Prototype Hackware 26466 | -6/Data Miner | Found Prototype Hackware 26471 | -6/Data Miner | Found Prototype Hackware 26520 | -6/Data Miner | Identified exit to Proximity Caves 26535 | -6/Data Miner | Entered Proximity Caves 26535 | -5/Proximity Caves | Accompanied by 1 ally 27274 | -5/Proximity Caves | X0-1V1 activates XOMVISION 27305 | -5/Proximity Caves | Discovered exit to Factory (range 11) 27784 | -5/Proximity Caves | Entered Factory 27784 | -5/Factory | Accompanied by 1 ally 27784 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27785 | -5/Factory | Loaded intel: 84 trap records 27788 | -5/Factory | Loaded intel: 280 machine locations 27827 | -5/Factory | X0-1V1 enhanced Transport squad support 28194 | -5/Factory | Watched by a mysterious "MATRIX" hacker 28229 | -5/Factory | Identified exit to Upper Caves 28829 | -5/Factory | Lgt. Antimatter Reactor reconfigured into Item Mimic 28911 | -5/Factory | Discovered new exit (range 7) 28923 | -5/Factory | Identified exit to Factory 29151 | -5/Factory | Identified exit to Garrison 29176 | -5/Factory | Entered Garrison 29176 | -5/Garrison | Accompanied by 1 ally 29177 | -5/Garrison | Loaded intel: 38 machine locations 29220 | -5/Garrison | Triggered checkpoint 29268 | -5/Garrison | Triggered checkpoint 29411 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 29523 | -5/Garrison | Spotted B-75 Beast 29546 | -5/Garrison | Destroyed B-75 Beast 29628 | -5/Garrison | Triggered checkpoint 29662 | -5/Garrison | X0-1V1 activates XOMVISION 29778 | -5/Garrison | Triggered checkpoint 29826 | -5/Garrison | Discovered new exit (range 8) 30167 | -5/Garrison | Build established: Scavenger-Gladiator 30267 | -5/Garrison | Discovered new exit (range 9) 30329 | -5/Garrison | Spotted B-75 Beast 30344 | -5/Garrison | Allies destroyed B-75 Beast 30386 | -5/Garrison | Rewired B-86 Titan 30476 | -5/Garrison | X0-1V1 activates XOMVISION 30503 | -5/Garrison | Identified exit to Factory 30503 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 30530 | -5/Garrison | Triggered checkpoint 30586 | -5/Garrison | Triggered checkpoint 30649 | -5/Garrison | Garrison Relay disabled 30721 | -5/Garrison | Entered Factory 30721 | -5/Factory | Accompanied by 4 allies 30722 | -5/Factory | Loaded intel: 255 machine locations 30887 | -5/Factory | Identified Ghost Barrier 30889 | -5/Factory | Identified Quantum Router 30892 | -5/Factory | Identified Deep Network Scanner 30925 | -5/Factory | Repaired Imp. Heavy Treads 31178 | -5/Factory | Build established: Wizard-Mutant 31201 | -5/Factory | Repaired Imp. Heavy Treads 31243 | -5/Factory | System corruption reached 10% 31321 | -5/Factory | First assault squad dispatched 31585 | -5/Factory | Discovered exit to Factory (range 7) 31638 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 31712 | -5/Factory | Build established: Hacker-Mutant 31950 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 32026 | -5/Factory | High security lockdown imminent 32106 | -5/Factory | High security lockdown engaged 32169 | -5/Factory | Garrison activated, responded to threat 32256 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 32277 | -5/Factory | Lost 4 parts (1p2u1w) 32306 | -5/Factory | X0-1V1 sent allied Wizard (x3) 32309 | -5/Factory | Found Prototype Protection 32309 | -5/Factory | Identified Wyrmscale 32313 | -5/Factory | Found Prototype Energy Cannon 32313 | -5/Factory | Identified Hpw. Disruptor Cannon 32319 | -5/Factory | Found Wyrmscale 32330 | -5/Factory | Core integrity fell below 50% 32345 | -5/Factory | Found Wyrmscale 32358 | -5/Factory | Found Wyrmscale 32367 | -5/Factory | Found Ragnarok Missile Launcher 32384 | -5/Factory | Lost 13 parts (4n4u5w) 32413 | -5/Factory | Lost 3 allies 32461 | -5/Factory | X0-1V1 downgraded hostiles (x4) 32473 | -5/Factory | Entered Upper Caves 32474 | -5/Upper Caves | Encountered a Warlord checkpoint 32524 | -5/Upper Caves | Identified exit to Upper Caves 32707 | -5/Upper Caves | Build established: Scavenger-Mutant 32799 | -5/Upper Caves | Weapon slot count reverted to normal (-2) 32832 | -5/Upper Caves | Core integrity fell below 20% 32892 | -5/Upper Caves | Found Scimitar of Distortion 33061 | -5/Upper Caves | X0-1V1 activates XOMVISION 33120 | -5/Upper Caves | KE Penetrator+ reconfigured into Item Mimic 33271 | -5/Upper Caves | Core integrity restored by X0-1V1 (+224) 33472 | -5/Upper Caves | Entered another Upper Caves area 33504 | -5/Upper Caves | Discovered exit to Factory (range 7) 33525 | -5/Upper Caves | X0-1V1 activates XOMVISION 33771 | -5/Upper Caves | Learned Factory terminal intel 33829 | -5/Upper Caves | X0-1V1 activates XOMVISION 33905 | -5/Upper Caves | Discovered new exit (range 13) 33923 | -5/Upper Caves | Entered Zhirov 33923 | -5/Zhirov | Discovered new exit (range 3) 33945 | -5/Zhirov | Met Zhirov 33986 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34006 | -5/Zhirov | Found Alien Artifact 34006 | -5/Zhirov | Identified Integrated Dissipator 34006 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34133 | -5/Zhirov | Cloak Generator disabled 34133 | -5/Zhirov | Attacked by Zhirov 34144 | -5/Zhirov | Enhanced Grunts warped into view 34157 | -5/Zhirov | Entered Proximity Caves 34192 | -4/Proximity Caves | Learned Research trap positions 34219 | -4/Proximity Caves | Railgun reconfigured into Item Mimic 34239 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 34466 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 19) 34512 | -4/Proximity Caves | Learned Research emergency access door positions 34549 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34554 | -4/Proximity Caves | Entered Factory 34554 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 34555 | -4/Factory | Loaded intel: 261 machine locations 34556 | -4/Factory | Loaded intel: 26 terminal locations 34586 | -4/Factory | X0-1V1 mutated your Propulsion slot to Power slot 34604 | -4/Factory | X0-1V1 caused items to flee you 34771 | -4/Factory | Spotted B-86 Titan 34811 | -4/Factory | Items stopped fleeing you 34866 | -4/Factory | X0-1V1 upgraded hostiles (x2) 34924 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 34953 | -4/Factory | System corruption reached 10% 35032 | -4/Factory | Lost 3 parts (3w) 35101 | -4/Factory | Intercept squad dispatched 35110 | -4/Factory | Identified exit to Research 35110 | -4/Factory | X0-1V1 revealed exit location to -3/Research 35111 | -4/Factory | Spotted Tracker 35113 | -4/Factory | Spotted Tracker 35134 | -4/Factory | Spotted Combat Programmer 35147 | -4/Factory | System corruption reached 30% 35173 | -4/Factory | X0-1V1 downgraded hostiles (x2) 35173 | -4/Factory | Spotted Combat Programmer 35246 | -4/Factory | Lost 7 parts (3p3n1u) 35252 | -4/Factory | Released all parts (4) 35254 | -4/Factory | Core integrity fell below 50% 35259 | -4/Factory | Core integrity fell below 20% 35264 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 35253_ K-01 Serf collects debris. 35253_ Acquired Wyrmscale. 35253_ Knocked back. 35253_ P-60 Hacker destroyed. 35254_ Extracted 1 energy. 35255_ Acquired Wyrmscale. 35256_ Attempting to rewire Combat Programmer. 35256_ Combat Programmer cannot be rewired. 35257_ Penetrated by Slug. 35257_ Knocked back. 35258_ System corrupted: Matter fused (-5). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 35258_ Acquired Wyrmscale. 35259_ U-05 Engineer destroyed. 35262_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9T. 35263_ W-44 Eye sends out distress signal. 35263_ Knocked back. 35264_ P-60 Hacker resets T-07 Excavator, system corruption cleaned. 35264_ X0-1V1 laughs nastily! 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""""""" # !# #???????????????? | | ??????? + # #???????????????? | | ??????? #s %# #???????????????? | | ??????? # # #???????????????? | | ??????? #t!s# #???????????????? | | Y"?????? # =p# #???????????????? | | ""??????############### %*/ #???????????????? | | ??????????????????"""?#!%%##"#####???????????????? | | ????????""""?????""R"?#|=*[ #???????????????? | | ????????""""?????""?"?# ! #???????????????? | | ????????""""??????????+ # ????? | | ????????""""??"""?"""?# g / ????? | | ????????""""??"""?"""?# ! # ????? | | ????????""""??"""?"""?# #?########??????? | | ??????????????????????# #???????????????? | | ??????????????????????# =="??"""??????????? | | ??????????????????????# %" ?"""??????????? | | ??????????????????????# *" ??"??????????? | | ???#####??????????????# %# "F"?????"""?"" | | ???# ????########### =# """?????"""?"" | | ???# """ # ] / #? ???????"""?"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 80 Energy Generation 69 Energy Capacity 2570 Matter Stores 962 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1800 Resistance: KI 20 Power Shielding 90 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 77 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 45 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Deep Structural Scanner | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Garrison | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 52% | -10/Materials Axe | 26% | -9/Storage Railgun | 30% | -6/Factory Imp. Heavy Treads | 3% | -5/Factory Imp. Heavy Treads | 32% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Heavy Treads | -5/Factory | Hacked Matter Neutralizer | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Statue Heist Well-fed Force Field Challenges ------------ None Game ------ Seed RingEncryptedLance Manual? 0 Play Time 07:21:01 Cumulative 463.9 hours Start 2026.08.26 @ 16:15:22 End 2026.08.27 @ 02:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 52 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c0b44a8-5c11-4186-a736-cb7d74478b35