Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 17:18:49 Player: LustLizard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1337) 1337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 4990 Bonus ------- Follower Combat Kills 183 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Xenon Bombardment Thruster Heat Sink Small Storage Unit Improved Sensor Array Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Datajack Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core VTOL Module VTOL Module Heat Sink Small Storage Unit Beam Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 3 | . . . 1 1 . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 55 | 5 9 3 22 9 . 6 1 Power 6 | 1 . . 2 1 . 2 . Engine 6 | 1 . . 2 1 . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 1 3 1 9 2 . 2 1 Treads 4 | . 2 . 2 . . . . Leg 5 | . . . 5 . . . . Wheel 4 | 1 1 1 1 . . . . Hover . | . . . . . . . . Flight 6 | . . . 1 2 . 2 1 Utility 15 | 1 4 1 4 4 . 1 . Device 5 | . . . 3 1 . 1 . Storage 6 | 1 3 . . 2 . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 2 1 7 2 . 1 . Energy Gun 10 | 1 . 1 7 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 12 | . . 1 1 1 . . 9 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . . 6 Utility 2 | . . . 1 . . . 1 Weapon 3 | . . 1 . 1 . . 1 Highest Loss Streak 9 | . . 1 1 1 . . 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | 5 9 14 14 11 8 8 9 Power 1 | . 1 1 . 1 1 2 3 Propulsion 3 | 2 3 3 4 3 3 2 2 Utility 4 | . 2 6 5 3 2 2 2 Weapon 2 | 1 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 3 5 1 . 1 5 Power 5 | . 1 . 1 . . . 3 Propulsion 6 | . . 1 3 1 . . 1 Utility 1 | . . 1 . . . . . Weapon 5 | . 1 1 1 . . 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 86 85 77 59 Engine 11 | . 14 14 11 9 9 6 5 Treads 8 | . 14 14 6 . . . . Leg 4 | . . . 9 8 . . . Wheel 8 | . 13 14 6 . . . . Flight 4 | . . . . 15 27 29 22 Device 6 | . . . 11 11 13 14 9 Storage 11 | . 14 14 11 9 9 7 7 Processor 6 | . . . 10 11 9 7 7 Protection 5 | . 13 14 . . . . . Energy Gun 21 | . 14 15 32 16 9 2 . Ballistic Gun 5 | . 13 11 . . . . . Peak Build Rating 28 | 5 8 8 23 23 18 28 27 Average Rating 14 | 2 7 7 19 19 17 23 20 On Entrance 13 | . 5 8 8 21 18 17 27 Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 30 30 38 38 18 24 24 Greatest Support 39 | 16 16 10 26 39 20 24 24 Greatest Overweight (x) 3 | . 2 2 3 1 . . . Average Overweight (x) 1 | . . 2 2 . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 10 10 10 Average Capacity 12 | 7 10 15 15 11 10 10 10 Most Carried 15 | 8 14 15 15 15 9 10 10 Average Carried 12 | 5 9 14 14 11 8 8 9 Final Capacity 15 | 8 15 15 15 10 10 10 10 Final Carried 15 | 7 14 15 15 8 9 10 9 Class Distribution -------------------- 43% | Mutant 21% | Gunner 14% | Skirmisher 12% | Sprinter 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Matter Collected 795 | 213 216 105 240 21 . . . Remotely . | . . . . . . . . Salvage Created 1923 | . 280 87 1393 163 . . . Parts 115 | . 14 17 76 8 . . . Haulers Intercepted 5 | . . . 5 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Combat Hostiles Destroyed 39 | . 8 6 22 3 . . . Guns 32 | . 5 4 20 3 . . . AOE 6 | . 3 2 1 . . . . Classes Destroyed 10 | . 3 1 6 . . . . Worker 1 | . . . 1 . . . . Builder 2 | . . 1 1 . . . . Hauler 5 | . . . 5 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 1 . 4 . . . . Swarmer 13 | . 3 5 5 . . . . Grunt 17 | . 5 1 11 . . . . Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 5 3 . . . Best Kill Streak 5 | . 3 3 5 2 . . . Combat Bots Only 4 | . 3 3 4 2 . . . Max Kills in Single Turn 3 | . 3 1 2 1 . . . Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Hostile Shots Fired 304 | . 24 20 63 20 16 17 144 Missed 106 | . 4 7 15 9 6 15 50 Hits 198 | . 20 13 48 11 10 2 94 Melee 1 | . . . 1 . . . . Projectile 197 | . 20 13 47 11 10 2 94 Critical Strikes 4 | . . . . 1 . . 3 Damage Taken 2389 | . 244 109 559 152 120 17 1188 Core 902 | . 36 . 82 51 31 17 685 Absorbed by Shields 57 | . . . . . . . 57 Redirected to Shielding 4 | . 3 1 . . . . . Core Remaining (%) 87 | 100 . 85 79 . 85 . . Volleys Fired 100 | . 20 12 59 9 . . . Largest 3 | . 2 2 3 3 . . . Hottest 177 | . 70 90 177 177 . . . Shots Fired 239 | . 39 20 163 17 . . . Gun 236 | . 38 18 163 17 . . . Cannon . | . . . . . . . . Launcher 3 | . 1 2 . . . . . Special . | . . . . . . . . Kinetic 28 | . 19 9 . . . . . Thermal 109 | . 19 9 64 17 . . . Explosive 3 | . 1 2 . . . . . Electromagnetic 99 | . . . 99 . . . . Robot Hit Streak 15 | . 8 10 15 12 . . . Robot Miss Streak 10 | . 2 5 10 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 140 | . 30 9 86 14 . 1 . Core Hits 71 | . 17 8 40 6 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 1 6 1 . . . Burn 8 | . 1 1 5 1 . . . Corrupt 1 | . . . 1 . . . . Melee Attacks 3 | . . . . 1 . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2681 | . 508 264 1692 217 . . . Guns 2299 | . 374 103 1605 217 . . . Cannons . | . . . . . . . . Explosions 382 | . 134 161 87 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 275 | . 211 64 . . . . . Thermal 1098 | . 163 39 679 217 . . . Explosive 295 | . 134 161 . . . . . Electromagnetic 1013 | . . . 1013 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . 2 Average Corruption 1 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . 30 . . . . . Projectiles . | . . . . . . . . Explosions 30 | . . 30 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . 14 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 434 | . 166 36 434 63 . . . Average Temperature 91 | . 60 15 113 20 . . . Received Heat Transfer 494 | . 129 . 198 54 27 6 80 Effects 4 | . . . 4 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 9 | . 1 . 6 2 . . . Heat Transferred 3110 | . 555 185 1815 555 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 99 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 205 | . 122 138 205 79 37 31 30 Initial 53 | . . 23 27 53 17 16 16 Average 67 | . 57 67 90 54 26 14 12 Influence Increases 1704 | . 285 286 850 149 30 74 30 Destroy 0b10 Robot/C 920 | . 160 160 540 60 . . . Destroy 0b10 Robot/NC 75 | . 5 5 65 . . . . Destroy Leader 240 | . 32 30 148 30 . . . Allied During Kill 64 | . . 31 33 . . . . Successful Hack 60 | . 11 . 22 13 . 14 . Disable Machine 90 | . 15 45 30 . . . . Destroy Structure 15 | . 2 . 12 1 . . . Partial Spotted 90 | . . . . 45 15 30 . Lose Combat Pursuer 150 | . 60 15 . . 15 30 30 Influence Decreases 1674 | . 225 275 793 235 35 87 24 Entered New Map 210 | . . 37 44 75 25 21 8 Time Decay 1120 | . 225 228 441 150 10 66 . Lost Part 46 | . . 10 10 10 . . 16 Lost Ally 60 | . . . 60 . . . . Purge Threat 238 | . . . 238 . . . . Squads Dispatched 9 | . 2 . 3 1 1 2 . Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 . 2 1 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Distress Signals 7 | . 1 . 2 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 19 9 39 12 12 3 20 Peak Tracking Total 19 | . 5 3 6 8 12 3 19 Tactical Retreats 6 | . 2 1 . . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Traps Triggered 4 | . 1 . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Machines Disabled 6 | . 1 3 2 . . . . Max in Single Turn 3 | . 1 3 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Machines Accessed 16 | . 4 . 6 2 . 4 . Terminals 14 | . 4 . 6 2 . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 48 | . 11 . 24 6 . 7 . Successful 25 | . 4 . 14 4 . 3 . Failed 21 | . 6 . 9 2 . 4 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts 2 | . 1 . 1 . . . . Manual 24 | . 5 . 13 4 . 2 . Terminals 44 | . 11 . 24 6 . 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 20 | . 4 . 12 3 . 1 . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 5 | . . . 3 2 . . . Disarm Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . 2 1 . . . Terminals 3 | . . . 2 1 . . . Assimilate 3 | . . . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 6 2 . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 99 | . . . . . . 99 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Total Allies 7 | . . 4 . . . 3 . Largest Group 4 | . . 4 3 . . 3 . Highest-Rated Group 71 | . . 71 40 . . 54 . Highest-Rated Ally 31 | . . 31 16 . . 18 . Total Orders . | . . . . . . . . Ally Attacks 30 | . . 7 23 . . . . Total Damage 365 | . . 78 287 . . . . Kills 7 | . . 2 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Active Infowar (turns) 858 | . . . 487 168 12 155 36 Sensors 371 | . . . . 168 12 155 36 Terrain 487 | . . . 487 . . . . Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Turns Passed 3112 | 64 719 492 1269 306 34 156 72 Spaces Moved 2653 | 50 544 390 644 449 104 352 120 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 280 | . . . 220 60 . . . Wheels 1402 | 44 544 390 424 . . . . Hover . | . . . . . . . . Flight 965 | . . . . 389 104 352 120 Fastest Speed 27 | 50 95 110 125 32 32 28 27 Average Speed 89 | 94 102 110 147 51 32 28 27 Slowest Speed 190 | 100 110 110 190 190 32 34 28 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 72 81 63 34 42 11 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . 1 . 7 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 8 | . 1 . 7 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Total 3195 | 66 667 434 849 508 104 408 159 Wait 237 | . 69 16 70 19 . 35 28 Move 2646 | 49 543 389 643 448 103 351 120 Hop . | . . . . . . . . Pick Up 79 | 12 16 7 28 6 1 9 . Fast Attach . | . . . . . . . . Attach 42 | 5 4 3 16 7 . 5 2 Detach 2 | . . . . . . 1 1 Swap 27 | . 8 2 8 8 . 1 . Drop 51 | . 7 5 25 10 . 4 . Fire 100 | . 20 12 59 9 . . . Melee 3 | . . . . 1 . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Identified exit to Mines 715 | -10/Materials | Central database locked down 784 | -10/Materials | Entered Mines 878 | -10/Mines | Discovered new exit (range 7) 884 | -10/Mines | Learned location of 1 exit from Materials 918 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 948 | -10/Mines | Received a Mining Laser from a helpful Derelict 1120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1143 | -10/Mines | Discovered new exit (range 5) 1183 | -10/Mines | Learned Materials stockpile data 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Accompanied by 3 allies 1276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1277 | -9/Materials | Identified exit to Mines 1296 | -9/Materials | Central database locked down 1618 | -9/Materials | Build established: Skirmisher 2022 | -9/Materials | Discovered new exit (range 13) 2066 | -9/Materials | Build established: Gunner 2509 | -9/Materials | Discovered new exit (range 16) 2545 | -9/Materials | Entered another Materials area 2545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -8/Materials | Discovered new exit (range 5) 2851 | -8/Materials | Identified exit to Storage 2851 | -8/Materials | Entered Storage 2881 | -8/Storage | Discovered new exit (range 16) 2885 | -8/Storage | Identified exit to Factory 2885 | -8/Storage | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Build established: Sprinter 3019 | -7/Factory | Identified exit to Garrison 3024 | -7/Factory | Fabricated L-31 Rogue? 3041 | -7/Factory | Entered Garrison 3045 | -7/Garrison | Triggered checkpoint 3103 | -7/Garrison | Core integrity fell below 50% 3110 | -7/Garrison | Core integrity fell below 20% 3113 | -7/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03050_ Field strength at 17. 03051_ Field strength at 12. 03052_ Field strength at 7. 03052_ Stasis field depleted. 03076_ Imp. Flight Unit destroyed. Garrison Door activated. 03077_ C-30 ARC bursts open, deploying its payload. 03077_ S-27 Virus unfolds itself. 03079_ VTOL Module destroyed. Garrison Door activated. 03092_ Imp. Flight Unit destroyed. 03093_ Weight Redist. System destroyed. 03094_ VTOL Module destroyed. 03096_ Imp. Deuterium Engine destroyed. 03098_ Critical hit (Destroy). 03098_ Remote Datajack destroyed. 03098_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03102_ P-60 Hacker suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ???????????## ## ## ##########????????????? | | ???????? #???????????? | | ???????? #???????????? | | ???????????## ######## #???????????? | | ????????????## ## ## ##?????????????????????? | | ?????????????# ??# ?# #??????????????????????? | | ?????????????#???####??# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#g ###????????????????????? | | ???????????????????????#g #????????????????????? | | ???????????????????????#g #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????###g ###????????????????????? | | ?????????????????????#"#gg#??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" p#??????????????????????? | | ?????????????????????#" g#??????????????????????? | | ?????????????????????#"# s#??????????????????????? | | ?????????????????????####s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ???????????????????????##@###????????????????????? | | ???????????????????????#sss #????????????????????? | | ???????????????????????#ss #????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumIntegratedSabre Manual? 0 Play Time 01:04:06 Cumulative 132.0 hours Start 2025.05.08 @ 19:13:11 End 2025.05.10 @ 17:18:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b35ee5-c734-4ef3-8381-4f92d8cf9ccb