Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.05 @ 19:58:36 Player: Cipherpunk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2853) 2853 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 9396 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1450 Matter 142/300 Energy 67/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- EM Shield Improved Datajack Advanced Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Power Sword Force Lance > --- INVENTORY -------- Impulse Thruster Array EM Shield Improved Datajack Advanced Datajack Advanced Datajack Power Sword Force Lance [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . 2 Utility 11 | . . . 2 2 1 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 129 | 6 15 42 10 16 4 9 4 17 6 Power 16 | 1 3 4 2 2 3 . . 1 . Engine 10 | 1 3 3 2 . 1 . . . . Core 5 | . . 1 . 2 2 . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 40 | 2 4 16 4 6 . 3 . 3 2 Treads 7 | . . 6 . . . . . . 1 Leg 10 | . 4 1 4 1 . . . . . Wheel 11 | 2 . 9 . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . 5 . 3 . 3 1 Utility 34 | 1 4 3 3 5 1 3 4 10 . Device 9 | . 2 . 1 1 . . . 5 . Storage 11 | 1 1 3 2 . . . 1 3 . Processor 6 | . 1 . . . . 1 3 1 . Hackware 6 | . . . . 4 1 1 . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 39 | 2 4 19 1 3 . 3 . 3 4 Energy Gun 3 | . . 3 . . . . . . . Energy Cannon 5 | . . 5 . . . . . . . Ballistic Gun 14 | 2 4 7 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 7 | . . . . 1 . 3 . 2 1 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 4 | . . 1 . 1 . . . 1 1 Unidentified Prototypes 4 | . . 1 . 1 . . . 2 . Parts Lost 44 | . 1 20 1 . . 4 . . 18 Power 7 | . . 4 . . . 1 . . 2 Propulsion 16 | . . 10 . . . 2 . . 4 Utility 11 | . . 1 . . . 1 . . 9 Weapon 10 | . 1 5 1 . . . . . 3 Highest Loss Streak 13 | . 1 10 1 . . 2 . . 13 Average Slot Usage (%) 91 | . 99 90 87 93 92 91 81 83 69 Engine 6 | . 14 4 7 . . . . . . Core 3 | . . 4 . 6 13 8 5 4 2 Treads 7 | . . 13 19 . . . . . . Leg 7 | . 20 5 6 1 . . . . . Wheel 9 | . 7 19 . . . . . . . Flight 5 | . . . . 27 26 20 15 9 9 Device 6 | . 11 3 9 7 6 5 5 8 5 Storage 14 | . 14 18 27 8 6 5 5 2 4 Processor 2 | . 1 . . . . 5 12 14 11 Hackware 7 | . . . . 26 32 33 26 23 19 Energy Gun 1 | . . 2 . . . . . . . Ballistic Gun 13 | . 28 14 8 . . . . . . Ballistic Cannon 1 | . . 1 9 . . . . . . Slashing Weapon 1 | . . . . 1 6 8 5 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 10 44 62 55 52 24 27 20 43 46 Greatest Support 81 | 32 32 80 63 39 24 32 20 54 81 Greatest Overweight (x) 10 | 1 4 10 2 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 18 24 20 8 8 8 8 8 Average Capacity 12 | 5 8 15 20 9 8 8 8 6 7 Most Carried 20 | 4 12 18 20 20 8 8 8 8 8 Average Carried 11 | 2 8 14 17 8 7 7 7 6 6 Final Capacity 20 | 6 12 18 20 8 8 8 8 8 4 Final Carried 20 | 4 12 18 20 8 8 7 8 8 4 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Mutant 12% | Hauler-Mutant 12% | Hacker-Sprinter 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2610 | 197 605 1067 358 . 249 . 44 . 90 Remotely . | . . . . . . . . . . Salvage Created 3481 | . 654 1762 546 . 197 . 44 . 278 Parts 200 | . 41 99 39 . 8 . 5 . 8 Haulers Intercepted 9 | . . 5 2 . 1 . . . 1 Recyclers Shooed 6 | . . 5 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 60 | . 16 29 11 . . . . . 4 Melee 4 | . . . . . . . . . 4 Guns 42 | . 16 23 3 . . . . . . Cannons 12 | . . 4 8 . . . . . . AOE 2 | . . 2 . . . . . . . Classes Destroyed 10 | . 5 5 . . . . . . . Worker 3 | . 1 2 . . . . . . . Builder 2 | . . 1 1 . . . . . . Hauler 9 | . . 5 2 . 1 . . . 1 Recycler 4 | . . 3 1 . . . . . . Operator 8 | . 2 2 2 . 2 . . . . Watcher 9 | . 2 3 1 . 2 . 1 . . Swarmer 12 | . 5 . 4 . . . . . 3 Grunt 35 | . 11 20 4 . . . . . . Brawler 2 | . . 2 . . . . . . . Sentry 11 | . . 7 3 . . . . . 1 Best Kill Streak 7 | . 7 5 5 . 1 . 1 . 4 Combat Bots Only 5 | . 5 5 4 . . . . . 4 Max Kills in Single Turn 2 | . 2 2 1 . 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 7672 | . 859 2364 547 . 170 247 . 197 3288 Core 2193 | . 122 394 50 . 63 32 . 65 1467 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 51 1 90 100 92 96 100 95 . Volleys Fired 270 | . 68 153 49 . . . . . . Largest 2 | . 2 2 2 . . . . . . Hottest 120 | . 46 120 62 . . . . . . Shots Fired 508 | . 136 275 97 . . . . . . Gun 422 | . 136 238 48 . . . . . . Cannon 83 | . . 34 49 . . . . . . Launcher 3 | . . 3 . . . . . . . Special . | . . . . . . . . . . Kinetic 429 | . 136 196 97 . . . . . . Thermal 76 | . . 76 . . . . . . . Explosive 3 | . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 7 21 12 . . . . . . Robot Miss Streak 5 | . 5 5 3 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 364 | . 85 188 66 . 13 . 1 1 10 Core Hits 144 | . 35 71 26 . 5 . 1 . 6 Critical Hits 9 | . . 5 2 . . . . . 2 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 7 | . . 4 2 . . . . . 1 Melee Attacks 124 | . . . . 2 35 16 9 29 33 Impact . | . . . . . . . . . . Slashing 96 | . . . . 2 35 16 9 29 5 Piercing 28 | . . . . . . . . . 28 Sneak Attacks 3 | . . . . . 1 . 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 1 . 1 2 Damage Inflicted 6791 | . 982 3235 1142 . 682 . 145 61 544 Guns 3916 | . 982 2389 545 . . . . . . Cannons 1085 | . . 488 597 . . . . . . Explosions 358 | . . 358 . . . . . . . Melee 1432 | . . . . . 682 . 145 61 544 Ramming . | . . . . . . . . . . Kinetic 4131 | . 982 2007 1142 . . . . . . Thermal 870 | . . 870 . . . . . . . Explosive 358 | . . 358 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 975 | . . . . . 682 . 145 61 87 Piercing 457 | . . . . . . . . . 457 Highest Corruption 18 | . . 18 . . 1 1 . . 8 Average Corruption 14 | . . 16 . . 1 1 . . 5 Corruption Purged . | . . . . . . . . . . Effects 109 | . . 109 . . . . . . . Message Errors 12 | . . 12 . . . . . . . Matter Fused 15 | . . 15 . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . Energy Discharges 12 | . . 12 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 7 | . . 7 . . . . . . . Data Loss (major) 5 | . . 5 . . . . . . . Misfires 4 | . . 4 . . . . . . . Alerts 1 | . . 1 . . . . . . . Misdirections 11 | . . 11 . . . . . . . Targeting Errors 32 | . . 32 . . . . . . . Weapon Failures 7 | . . 7 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 190 | . . 18 6 . 145 . . 21 . Projectiles 13 | . . 7 6 . . . . . . Explosions 11 | . . 11 . . . . . . . Melee 166 | . . . . . 145 . . 21 . Knockbacks 7 | . . . 7 . . . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | . 45 405 4 . 3 . . 3 . Average Temperature 59 | . 9 93 4 . 1 . . 3 . Received Heat Transfer 1617 | . 291 963 153 . 6 27 . 42 135 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1735 | . . 1735 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 921 | . 247 340 387 176 297 921 501 518 465 Average Influence 194 | . 98 169 288 160 180 317 471 370 388 Maximum Alert Level 3 | . 1 1 1 . 1 3 2 2 2 Low Security (%) 60 | 100 88 70 15 100 57 29 . . . Level 1 32 | . 11 29 84 . 42 51 . 47 51 Level 2 6 | . . . . . . 10 100 52 48 Level 3 . | . . . . . . 8 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 6 2 1 5 2 . 2 2 Investigation 9 | . 1 4 . . 3 1 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 9 | . 2 2 2 1 1 . . 1 . Assault 3 | . . . . . . 1 . 1 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . 2 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 32 45 31 2 15 9 . 15 31 Peak Tracking Total 18 | . 6 5 4 2 6 5 . 13 18 Tactical Retreats 23 | . 2 3 6 . 5 3 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 10 | . 1 2 3 1 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 6 | . 1 1 . 1 . 1 . 1 1 Max in Single Turn 1 | . 1 1 . 1 . 1 . 1 1 Garrison Access 3 | . . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 36 | . 1 10 . 3 11 5 1 3 2 Terminals 22 | . 1 7 . 2 5 4 1 2 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 4 | . . . . 1 1 1 . 1 . Scanalyzers 7 | . . 2 . . 3 . . . 2 Garrison Access . | . . . . . . . . . . Total Hacks 138 | . 3 26 . 15 45 18 6 18 7 Successful 109 | . 3 21 . 10 39 14 3 15 4 Failed 28 | . . 5 . 5 6 3 3 3 3 Catastrophic 2 | . . . . . . 1 1 . . Database Lockouts 2 | . . . . . . 2 . . . Manual 59 | . . 10 . 7 13 10 6 13 . Terminals 90 | . 3 15 . 13 20 16 6 17 . Fabricators 5 | . . . . . 5 . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 7 | . . . . 2 2 2 . 1 . Scanalyzers 34 | . . 9 . . 18 . . . 7 Garrison Access . | . . . . . . . . . . Terminal Hacks 49 | . 3 4 . 7 12 9 2 12 . Record 18 | . . 2 . 1 7 4 . 4 . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . . 1 . 1 . . . 1 . Level Access Points 4 | . . . . 1 1 . 1 1 . Branch Access Points 2 | . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . 1 . Terminal Index 5 | . . . . 1 1 1 1 1 . Fabricator Index 1 | . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . 1 . Surveillance Status 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . Recall Assault 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . 1 2 2 . 1 . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 5 | . . . . 1 1 2 . 1 . Scanalyzer 31 | . . 9 . . 18 . . . 4 Insert Component 16 | . . 4 . . 9 . . . 3 Analyze 15 | . . 5 . . 9 . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 39 | . . 16 . 5 6 6 2 4 . Terminals 17 | . . 6 . 2 3 3 1 2 . Botnet 17 | . . 6 . 2 3 3 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 28 | . . 9 . 2 8 4 1 2 2 Full Trace Events 4 | . . 2 . . 2 . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . 4 . . 8 1 . . 1 Parts Built 2 | . . . . . 2 . . . . Matter 332 | . . . . . 332 . . . . Time 69 | . . . . . 69 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . 1 2 . . 3 . Parts Scanalyzed 13 | . . 4 . . 8 . . . 1 Part Schematics Acquired 13 | . . 4 . . 8 . . . 1 Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . 1 Machine Destruction 4 | . . . . . . 3 . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 5432 | 60 1343 1949 654 261 381 185 100 287 212 Spaces Moved 4670 | 48 781 1095 280 437 842 407 180 412 188 Core 7 | 3 2 2 . . . . . . . Treads 510 | . . 301 198 . . . . . 11 Legs 624 | . 524 9 82 9 . . . . . Wheels 1083 | 45 255 783 . . . . . . . Hover . | . . . . . . . . . . Flight 2446 | . . . . 428 842 407 180 412 177 Fastest Speed 26 | 50 100 93 150 26 26 26 32 32 34 Average Speed 77 | 97 139 119 157 28 26 28 32 37 42 Slowest Speed 550 | 100 250 550 180 150 26 32 32 117 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . 8 . . 1 . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 28 | 3 98 74 29 11 31 13 6 16 8 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 63 | . . . . . 15 10 8 20 10 Terrain Destroyed 100 | . . 32 5 . 15 10 8 20 10 Melee 63 | . . . . . 15 10 8 20 10 Projectile 13 | . . 8 5 . . . . . . AOE 24 | . . 24 . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 5800 | 58 929 1460 399 574 947 455 209 507 262 Wait 386 | . 27 114 43 75 52 14 8 26 27 Move 4644 | 47 780 1094 279 436 826 406 179 409 188 Hop 8 | . . . . . 7 . . 1 . Pick Up 112 | 5 18 32 11 8 10 5 4 13 6 Fast Attach 54 | 5 7 22 4 1 3 4 1 6 1 Attach 47 | 1 3 13 5 6 1 5 2 8 3 Detach 14 | . 3 3 . 1 1 1 2 3 . Swap 28 | . 5 7 1 9 . . 1 3 2 Drop 100 | . 18 18 7 18 12 6 3 13 5 Fire 270 | . 68 153 49 . . . . . . Melee 115 | . . . . 2 35 14 9 25 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Discovered new exit (range 9) 941 | -10/Materials | Discovered new exit (range 7) 1404 | -10/Materials | Entered another Materials area 1404 | -9/Materials | Evolved 2 slots: Propulsion x2 1974 | -9/Materials | Crushed by falling debris 1974 | -9/Materials | System corruption reached 10% 1977 | -9/Materials | Core integrity fell below 50% 2005 | -9/Materials | Lost 10 parts (2p4n1u3w) 2325 | -9/Materials | Build established: Scavenger-Mutant 2329 | -9/Materials | Discovered new exit (range 5) 2435 | -9/Materials | Discovered new exit (range 12) 2641 | -9/Materials | Repaired Hcp. Storage Unit 2982 | -9/Materials | Core integrity fell below 20% 3311 | -9/Materials | Build established: Mutant 3353 | -9/Materials | Entered another Materials area 3353 | -8/Materials | Evolved 2 slots: Utility x2 3676 | -8/Materials | Discovered new exit (range 12) 3679 | -8/Materials | Build established: Hauler-Mutant 3973 | -8/Materials | Discovered new exit (range 15) 4007 | -8/Materials | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Utility x2 4104 | -7/Factory | Discovered new exit (range 15) 4199 | -7/Factory | Identified exit to Factory 4268 | -7/Factory | Entered another Factory area 4268 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4309 | -6/Factory | Fabricated Hacking Suite (x1) 4310 | -6/Factory | Build established: Hacker-Sprinter 4363 | -6/Factory | Found Prototype Processor 4423 | -6/Factory | Fabricated Imp. Flight Unit? 4496 | -6/Factory | Found Prototype Processor 4499 | -6/Factory | Identified Exp. Terrain Scan Processor 4558 | -6/Factory | Identified exit to Factory 4649 | -6/Factory | Entered another Factory area 4649 | -5/Factory | Evolved 2 slots: Utility x2 4661 | -5/Factory | Central database locked down 4666 | -5/Factory | Discovered new exit (range 16) 4717 | -5/Factory | Identified exit to Upper Caves 4834 | -5/Factory | Identified exit to Factory 4834 | -5/Factory | Entered another Factory area 4834 | -4/Factory | Evolved 2 slots: Utility x2 4889 | -4/Factory | Identified exit to Research 4934 | -4/Factory | Entered Research 4934 | -3/Research | Evolved 2 slots: Utility x2 4979 | -3/Research | Identified exit to Research 4979 | -3/Research | Identified exit to Testing 5053 | -3/Research | Spotted B-86 Titan 5149 | -3/Research | Build established: Hacker-Scout 5221 | -3/Research | Entered another Research area 5221 | -2/Research | Evolved 2 slots: Propulsion x2 5385 | -2/Research | Core integrity fell below 50% 5419 | -2/Research | Lost 13 parts (1p3n7u2w) 5422 | -2/Research | Core integrity fell below 20% 5433 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05397_ U-05 Engineer lays Concrete. 05400_ Identified Adv. Datajack. 05407_ S-43 Plague suffers critical hit. 05407_ Destroyed Hvy. Machine Gun. 05410_ S-43 Plague destroyed. 05416_ Power Sword follow-up attack on S-43 Plague. 05416_ S-43 Plague destroyed. 05419_ W-44 Eye sends out distress signal. 05419_ S-43 Plague suffers critical hit. 05419_ S-43 Plague destroyed. 05419_ C-30 ARC bursts open, deploying its payload. 05419_ G-73 Enforcer unfolds itself. 05419_ Arm. Medium Treads destroyed. 05422_ Power Sword follow-up attack on Y-72 Warden. 05422_ Y-72 Warden destroyed. 05430_ Hacking Suite destroyed. 05430_ System corrupted by crushing effect (+4). 05432_ Force Lance destroyed. 05432_ Med. Storage Unit destroyed. 05432_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #????? ???????????????????????????????????? | | #????? ???????????????????????????????????? | | #???"" ???????????????????????????????????? | | #???"" ???????????????????????????????????? | | #??? ???????????????????????????????????? | | #??? ???????????????????????????????????? | | " #####"####+####???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ### ?????????????????????????????? | | ########## ###????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ] / #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | """"" # #??????????????????????????????????? | | """"" # ########################+######????? | | """"" # % Y ??? | | ########## % || u ??? | | #?????## =| | = s%g ??? | | ##??????# |############s######+###????????????? | | #??????# !#?????# @b[e #??????????????????? | | ###??????# #?????# %*sg/ #???????????? | | ?????????# #?????# = s# % #???????????? | | ?????????# #?????# #??? #???????????? | | ?????????# #?????###########??????#???????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 9 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Lgt. Armor Plating | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Imp. Heavy Siege Treads | -5/Factory | Hacked Impulse Thruster Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Maximum Efficiency Party Time Watch This! Challenges ------------ None Game ------ Seed IonicLightpackBoosters Manual? 0 Play Time 01:47:59 Cumulative 48.1 hours Start 2019.12.05 @ 17:57:14 End 2019.12.05 @ 19:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06211fa3-44ee-4606-a30e-5f451ddf608e