Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.24 @ 14:02:36 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1123) 1123 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3174 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 515/550 Matter 248/300 Energy 280/280 System Corruption 0% Temperature Cool (117) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Cannon Light Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Medium Storage Unit Large Matter Pod (150) Weight Redist. System Improved Signal Interpreter Propulsion Shielding Improved Weapon Shielding Light Armor Plating Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Cannon Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Medium Storage Unit Medium Storage Unit Large Matter Pod Weight Redist. System Improved Signal Interpreter Improved Weapon Shielding Light Armor Plating Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 50 | 8 12 30 . Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 3 4 6 . Treads 2 | 2 . . . Leg 1 | 1 . . . Wheel 10 | . 4 6 . Hover . | . . . . Flight . | . . . . Utility 16 | 1 6 9 . Device 2 | . 1 1 . Storage 7 | 1 3 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 2 4 . Artifact . | . . . . Weapon 17 | 2 2 13 . Energy Gun 7 | 2 . 5 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon 7 | . 2 5 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 96 | . 95 99 82 Engine 10 | . 12 10 8 Treads 2 | . 6 . . Wheel 19 | . 18 20 16 Device 8 | . 9 9 . Storage 21 | . 21 20 25 Processor 6 | . . 9 8 Protection 6 | . 1 9 7 Energy Gun 10 | . 21 5 . Energy Cannon 3 | . . 4 8 Ballistic Cannon 7 | . 3 9 8 Naked Turns . | . . . . Heaviest Build 58 | 16 43 58 58 Greatest Support 40 | 40 40 32 32 Greatest Overweight (x) 3 | 3 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 16 20 20 Average Capacity 14 | 7 10 16 20 Most Carried 18 | 5 12 18 18 Average Carried 11 | 2 8 13 18 Final Capacity 20 | 8 16 20 20 Final Carried 18 | 5 12 18 18 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1279 | 273 127 844 35 Remotely . | . . . . Salvage Created 1994 | 57 443 1351 143 Parts 108 | 2 25 72 9 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 7 22 6 Guns 9 | . 5 4 . Cannons 25 | . 1 18 6 AOE 1 | . 1 . . Classes Destroyed 9 | 1 4 3 1 Worker 2 | . 2 . . Hauler 4 | . . 4 . Recycler 9 | 1 3 5 . Watcher 6 | . 2 3 1 Swarmer 16 | . 6 7 3 Grunt 8 | . 1 6 1 Brawler 1 | . . 1 . Sentry 9 | . . 8 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 3 6 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 762 | . 69 477 216 Core 116 | . 12 69 35 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 95 82 . Volleys Fired 147 | 3 28 93 23 Largest 2 | 2 2 2 2 Hottest 103 | 80 80 103 103 Shots Fired 207 | 4 50 126 27 Gun 65 | 4 40 21 . Cannon 142 | . 10 105 27 Launcher . | . . . . Special . | . . . . Kinetic 124 | . 10 91 23 Thermal 47 | 1 12 30 4 Explosive . | . . . . Electromagnetic 36 | 3 28 5 . Robot Hit Streak 42 | 4 13 18 42 Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 159 | 4 34 97 24 Core Hits 69 | 2 15 39 13 Critical Hits 5 | . 1 4 . Critical Kills 2 | . . 2 . Critical Parts Destroyed 3 | . 1 2 . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2785 | 52 541 1731 461 Guns 673 | 52 356 265 . Cannons 2054 | . 127 1466 461 Explosions 58 | . 58 . . Melee . | . . . . Ramming . | . . . . Kinetic 1724 | . 127 1219 378 Thermal 662 | 12 111 456 83 Explosive . | . . . . Electromagnetic 399 | 40 303 56 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . . 13 18 Projectiles 31 | . . 13 18 Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . 1 13 3 Impact . | . . . . Kinetic 15 | . 1 12 2 Secondary 2 | . . 1 1 Self-Inflicted Damage 16 | . 16 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | 3 81 222 117 Average Temperature 45 | 2 27 55 47 Received Heat Transfer 255 | . 6 186 63 Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1310 | 25 175 962 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 451 | 5 207 451 243 Initial 62 | . 2 62 58 Average 138 | 2 71 189 103 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 77 | 100 97 63 95 Level 1 18 | . 2 30 4 Level 2 3 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 38 12 Peak Tracking Total 8 | . 3 8 6 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 9 6 1 Terminals 12 | . 7 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 47 | . 25 15 7 Successful 35 | . 16 13 6 Failed 12 | . 9 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 6 8 5 Terminals 41 | . 22 12 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 30 | . 14 10 6 Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Terminal Index 3 | . 1 1 1 Repair Station Index 1 | . . . 1 Alert Level 2 | . 1 1 . Locate Traps 3 | . 2 . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 1 . 1 Registered Components 3 | . 1 1 1 Zone Layout 10 | . 5 4 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Retrieve Components 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 5 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2311 | 115 718 1350 128 Spaces Moved 1298 | 59 479 697 63 Core 12 | 12 . . . Treads 147 | 42 105 . . Legs 5 | 5 . . . Wheels 1134 | . 374 697 63 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 110 Average Speed 113 | 154 113 110 110 Slowest Speed 200 | 200 160 120 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 90 68 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 6 | . 5 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1923 | 76 605 1148 94 Wait 365 | . 63 294 8 Move 1295 | 58 478 696 63 Hop . | . . . . Pick Up 36 | 5 14 17 . Fast Attach 14 | 7 1 6 . Attach 9 | 1 2 6 . Detach 3 | 1 1 1 . Swap 27 | . 9 18 . Drop 25 | 1 9 15 . Fire 147 | 3 28 93 23 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Identified exit to Materials 39 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Discovered exit to Mines (range 10) 463 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Discovered exit to Materials (range 3) 692 | -10/Materials | Discovered exit to Materials (range 11) 712 | -10/Materials | Discovered exit to Mines (range 16) 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Utility x2 1276 | -9/Materials | Identified exit to Mines 1276 | -9/Materials | Discovered exit to Mines (range 15) 1418 | -9/Materials | Identified exit to Materials 1418 | -9/Materials | Discovered exit to Materials (range 13) 1725 | -9/Materials | Repaired Imp. Medium Laser 2042 | -9/Materials | Discovered exit to Mines (range 11) 2167 | -9/Materials | Discovered exit to Materials (range 11) 2184 | -9/Materials | Entered another Materials area 2184 | -8/Materials | Evolved 2 slots: Utility x2 2312 | -8/Materials | Self-destructed Last Messages --------------- Map updated. 02228_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02232_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02239_ O-16 Technician knocked back. 02257_ K-01 Serf collects debris. 02266_ Destroyed Flight Unit. 02270_ S-10 Pest destroyed. 02271_ R-06 Scavenger collects Flight Unit. 02273_ S-10 Pest destroyed. 02292_ Destroyed Beam Rifle. 02294_ Y-45 Defender destroyed. 02295_ Acquired 22 matter. 02298_ H-55 Commando knocked back. 02303_ S-10 Pest destroyed. 02303_ Penetrated by Slug. 02304_ Acquired 5 matter. 02306_ H-55 Commando destroyed. 02309_ Lgt. Armor Plating destroyed. 02309_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | "" # ##########???????????????????????????????? | | # # #???????????????????????????????? | | # #% """ #???????????????????????????????? | | #+### # """ #???????????????????????????????? | | # """ #???????????????????????????????? | | + #??????###??????????????????????? | | """ # """ " #??????# ??????????????????????? | | """ # """ T #??????# ??????????????????????? | | """ # """ " ######## #??????????????????????? | | # #= ! # #??????????????????????? | | ######+### # #??????????????????????? | | #????# #?# # #??????????????????????? | | #????# #?# # #??????????????????????? | | ###### #?# #@#??????????????????????? | | " ### #[#???? #???????????????? | | T ##+######%# "" #???????????????? | | " %%+ = #???????????????? | | ! #######/#=# #???????????????? | | % ###???? #g########???????????????? | | #####+###### #????=!! # #??????????????????????? | | # ## #??# =!! !# #??????????????????????? | | # ## #??# !!! # #??????????????????????? | | # ## #?# # #??????????????????????? | | # ## #?##! #g#??????????????????????? | | # ## #??######## #??????????????????????? | | # ## #?????????#r#??????????????????????? | | # ## #?????????? ???????????????????????? | | ############ #?????????? ???????????????????????? | | ####### #?????????? ???????????????????????? | | #?????????? ???????????????????????? | | #?????????? ???????????????????????? | | ???????????? ??????????? ???????????????????????? | | ???????????? ???????????w???????????????????????? | | ?????????????#??????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMetafieldScreen Manual? 0 Play Time 00:59:49 Cumulative 25.2 hours Start 2021.05.24 @ 12:08:33 End 2021.05.24 @ 14:02:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 4 Adventurer 2 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79d44d00-6ecb-41f1-97e3-10e5068ac41b