Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.11 @ 14:13:39 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1844) 1844 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 7166 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 136 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -132 Cogmind --------- Core Integrity 103/700 Matter 219/300 Energy 22/290 System Corruption 27% Temperature Cool (0) Movement Rolling (90) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Humpback Superbattery Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Improved Medium Treads Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Heat Sink Kinecellerator Nanoactuators Nanoactuators Layered Medium Armor Plating Dynamic Insulation System Particle Gun Assault Rifle Advanced EMP Blaster Datajack Remote Datajack Master Tearclaws Master Tearclaws [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Humpback Device Experimental Sensor Array Storage Humpback Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Slashing Weapon Master Tearclaws Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 3 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 86 | 5 1 3 8 1 10 6 10 25 3 8 6 Power 7 | 1 . 1 . . 1 . 1 . 1 1 1 Engine 3 | 1 . . . . . . . . 1 . 1 Core 3 | . . 1 . . 1 . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 11 | 2 . . . 1 2 . 2 2 . 2 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 11 | 2 . . . 1 2 . 2 2 . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | . 1 2 1 . 6 1 6 11 1 3 3 Device 15 | . . 2 . . 1 . 3 5 1 1 2 Storage 8 | . 1 . 1 . 2 . . 2 . 1 1 Processor 5 | . . . . . 3 . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . 1 1 4 . 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . . 7 . 1 5 1 12 1 2 2 Energy Gun 6 | . . . 2 . . 1 . 3 . . . Energy Cannon 8 | . . . 2 . 1 1 . 2 . 1 1 Ballistic Gun 11 | 2 . . 2 . . 2 1 2 1 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 4 | . . . 1 . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 . . 1 . Parts Lost 17 | . . 1 1 2 . . 1 5 . . 7 Power 3 | . . 1 . 1 . . . . . . 1 Propulsion 4 | . . . . 1 . . . 2 . . 1 Utility 6 | . . . . . . . 1 2 . . 3 Weapon 4 | . . . 1 . . . . 1 . . 2 Highest Loss Streak 7 | . . 1 1 1 . . 1 5 . . 7 Average Slot Usage (%) 85 | . 80 94 87 65 73 80 90 88 91 90 89 Engine 1 | . 14 . . . . . . . 6 4 . Core 6 | . . 11 14 8 4 9 7 7 . . . Wheel 18 | . 28 28 28 27 18 18 15 15 15 15 14 Device 10 | . . 11 4 . 8 9 12 14 14 12 13 Storage 10 | . 9 14 14 14 15 13 7 7 15 15 7 Processor 10 | . . . . . 9 9 15 15 15 15 15 Protection 3 | . . . . . . 4 7 7 . 1 6 Energy Gun 4 | . . . 2 14 9 5 . 3 7 3 . Ballistic Gun 13 | . 28 28 21 . . 11 23 11 6 8 12 Ballistic Cannon 1 | . . . . . . . . . 7 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 7 11 14 97 93 108 108 110 125 125 125 130 Greatest Support 32 | 32 32 32 32 32 26 26 26 24 24 24 24 Greatest Overweight (x) 5 | . . . 3 5 4 4 4 5 5 5 5 Average Overweight (x) 3 | . . . 1 3 3 3 3 4 4 4 4 Largest Inventory Capacity 44 | 4 6 6 24 24 24 24 24 44 24 24 24 Average Capacity 21 | 4 5 6 17 24 24 24 24 24 24 24 23 Most Carried 24 | 4 5 6 14 17 17 17 24 24 24 23 21 Average Carried 17 | 2 4 5 8 12 10 14 22 21 22 22 20 Final Capacity 24 | 4 6 6 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 5 6 12 17 13 17 24 21 23 21 2 Class Distribution -------------------- 39% | Hauler-Gunner 29% | Hauler-Mutant 11% | Mutant 7% | Hauler-Gladiator 7% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 1447 | 286 . 45 . 144 105 90 182 355 29 195 16 Remotely . | . . . . . . . . . . . . Salvage Created 2522 | 113 . 79 103 315 557 365 72 459 8 410 41 Parts 123 | 5 . 4 . 21 31 24 3 18 4 10 3 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 . . 1 Prevented 5 | . . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 55 | . . 2 7 11 10 7 1 10 1 4 2 Melee 1 | . . . . . . . . . . . 1 Guns 32 | . . 2 7 11 4 2 1 5 . . . Cannons 1 | . . . . . . . . . 1 . . AOE 14 | . . . . . 4 4 . 5 . . 1 Classes Destroyed 14 | 2 . 1 1 3 2 . . 4 . . 1 Worker 2 | . . . . . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . Swarmer 16 | . . . . 4 4 3 . 4 . . 1 Saboteur 1 | . . . . . . . . . . . 1 Grunt 10 | . . 2 . 2 3 1 . 2 . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 9 | . . . . 2 3 3 1 . . . . Programmer 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Master Thief 2 | . . . . . . . . 1 1 . . Assembled 9 | . . . 7 2 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 2 . 2 6 4 7 7 1 4 1 4 2 Combat Bots Only 6 | . . 2 6 4 5 5 1 4 1 4 2 Max Kills in Single Turn 6 | 1 . 1 1 1 6 6 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 3 4 . 3 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 4341 | . 89 64 633 142 72 156 203 1766 30 375 811 Core 846 | . 39 . 161 34 . 15 34 319 . . 244 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 6 . 97 . . . . . Volleys Fired 80 | 6 . 5 3 . 3 5 9 28 2 9 10 Largest 3 | 2 . 2 2 . 1 1 3 3 3 3 2 Hottest 178 | 40 . 40 60 . 60 60 63 145 178 143 113 Shots Fired 240 | 12 . 10 26 26 14 21 27 72 5 14 13 Gun 194 | 12 . 10 23 26 11 19 27 60 2 3 1 Cannon 37 | . . . 1 . 3 2 . 5 3 11 12 Launcher 9 | . . . 2 . . . . 7 . . . Special . | . . . . . . . . . . . . Kinetic 115 | 12 . 10 2 . . 3 27 49 2 5 5 Thermal 92 | . . . 21 26 11 16 . 15 2 1 . Explosive 2 | . . . 2 . . . . . . . . Electromagnetic 31 | . . . 1 . 3 2 . 8 1 8 8 Robot Hit Streak 31 | 3 . 5 6 13 27 31 10 12 4 7 . Robot Miss Streak 4 | 2 . 2 3 2 . 4 1 3 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Autonomous 75 | . . . 21 26 11 17 . . . . . Shots Hit Robots 184 | 7 . 5 14 22 14 16 20 73 4 8 1 Core Hits 119 | 3 . 3 9 11 15 10 5 27 4 21 11 Critical Hits 1 | . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 24 | . . . . . . . . 23 . . 1 Impact . | . . . . . . . . . . . . Slashing 24 | . . . . . . . . 23 . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6426 | 76 . 64 546 687 1486 1125 232 1341 112 655 102 Guns 2762 | 76 . 64 365 687 318 307 232 684 15 14 . Cannons 301 | . . . . . 20 17 . 130 69 65 . Explosions 3242 | . . . 181 . 1148 801 . 406 28 576 102 Melee 121 | . . . . . . . . 121 . . . Ramming . | . . . . . . . . . . . . Kinetic 1087 | 76 . 64 17 . . 26 232 573 65 34 . Thermal 2090 | . . . 348 687 423 281 . 322 15 14 . Explosive 106 | . . . 85 . . 21 . . . . . Electromagnetic 3022 | . . . 96 . 1063 797 . 325 32 607 102 Impact . | . . . . . . . . . . . . Slashing 121 | . . . . . . . . 121 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . 3 3 8 19 . 2 3 18 27 Average Corruption 6 | . . . 3 3 5 15 . 1 3 10 19 Corruption Purged . | . . . . . . . . . . . . Effects 69 | . . . 1 9 4 13 . 4 8 10 20 Message Errors 10 | . . . . 4 . 1 . . 3 1 1 Matter Fused 15 | . . . . 3 1 4 . . . 3 4 Heat Flow Errors 7 | . . . . . . 3 . 1 . . 3 Energy Discharges 8 | . . . 1 1 1 . . . 3 . 2 Data Loss (minor) 6 | . . . . 1 1 . . 1 2 . 1 Data Loss (major) 2 | . . . . . 1 . . . . 1 . Misfires 4 | . . . . . . . . . . 1 3 Misdirections 10 | . . . . . . 4 . . . 4 2 Targeting Errors 6 | . . . . . . 1 . 2 . . 3 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 129 | . . . . . 100 9 . 9 11 . . Projectiles 11 | . . . . . . . . . 11 . . Explosions 110 | . . . . . 100 9 . 1 . . . Melee 8 | . . . . . . . . 8 . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . 90 32 . 15 Shots 6 | . . . . . . . . 4 1 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 288 | 1 . 3 24 . 12 154 48 288 161 100 142 Average Temperature 68 | 1 . 3 14 . 9 65 14 87 91 48 46 Received Heat Transfer 645 | . 51 36 . 45 18 36 48 246 . 48 117 Effects 4 | . . . . . . . . 4 . . . Interference 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 1 . . . 4 . Combat Hostiles 7 | . . . . . 2 1 . . . 4 . Parts Fried 14 | . . . . . 2 2 . 2 . 8 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 2777 | . . . 444 851 507 370 . 531 37 37 . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen 3 | . . . . . . . . 2 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 2175 | . . . 200 . 462 285 . 29 59 908 232 LE Corruption 42 | . . . 3 . 8 5 . 1 1 15 9 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 592 | 10 36 53 . 195 438 592 272 . . . . Initial 268 | . 6 13 . . . 184 268 . . . . Average 162 | 5 14 49 . 132 122 408 165 . . . . Maximum Alert Level 2 | . . . . . 2 2 1 . . . . Low Security (%) 67 | 100 100 100 . 100 67 30 48 . . . . Level 1 24 | . . . . . 29 12 51 . . . . Level 2 7 | . . . . . 3 57 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 . 2 . . . 1 Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 5 2 19 10 11 11 5 13 2 4 15 Peak Tracking Total 14 | . 5 2 12 4 5 8 1 4 1 3 14 Tactical Retreats 3 | . . . 2 . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 5 | . . . 1 . 1 2 . . . 1 . Max in Single Turn 2 | . . . 1 . 1 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 7 | . . . 1 . . 1 1 . . 4 . Terminals 2 | . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . . 1 . . 2 2 . . 24 . Successful 26 | . . . 1 . . . 1 . . 24 . Failed 3 | . . . . . . 2 1 . . . . Catastrophic 3 | . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 1 . . . 2 . . . . Terminals 4 | . . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . . . 1 . . . 1 . . 24 . Record 11 | . . . . . . . . . . 11 . Part Schematic 5 | . . . . . . . . . . 5 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Locate Traps 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 3 2 . . . . Highest-Rated Group 40 | . . . . 40 40 40 32 . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . Total Orders 1 | . . . . . . . 1 . . . . STAY 1 | . . . . . . . 1 . . . . Ally Attacks 19 | . . . . . 3 16 . . . . . Total Damage 262 | . . . . . 43 219 . . . . . Kills 4 | . . . . . 1 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 4561 | 96 125 101 578 458 210 263 773 1067 375 228 287 Spaces Moved 3124 | 68 123 77 486 373 111 193 492 627 258 141 175 Core 2 | 2 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3122 | 66 123 77 486 373 111 193 492 627 258 141 175 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 130 130 130 100 Average Speed 123 | 98 100 100 112 120 126 120 129 130 130 134 132 Slowest Speed 150 | 100 100 100 130 150 130 130 130 140 140 140 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 31 14 70 83 20 40 12 54 42 79 39 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 2 | . . . . 1 . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 163 | . . . 24 3 53 43 . 3 . 35 2 Melee . | . . . . . . . . . . . . Projectile 11 | . . . 1 3 . 5 . . . . 2 AOE 152 | . . . 23 . 53 38 . 3 . 35 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 3671 | 82 125 90 515 382 177 220 608 795 292 170 215 Wait 262 | . . 5 4 3 47 9 71 72 26 2 23 Move 3113 | 67 122 76 485 372 110 192 491 626 257 140 175 Hop . | . . . . . . . . . . . . Pick Up 46 | 4 2 . 7 6 3 2 14 3 3 2 . Fast Attach 26 | 5 . 3 1 . 1 2 7 4 . 3 . Attach 35 | . 1 . 6 1 6 3 1 13 1 1 2 Detach 21 | . . 1 6 . 1 4 . 7 . 2 . Swap 25 | . . . 1 . 3 1 2 8 2 4 4 Drop 38 | . . . 2 . 3 1 13 11 1 7 . Fire 80 | 6 . 5 3 . 3 5 9 28 2 9 10 Melee 24 | . . . . . . . . 23 . . 1 Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Entered Mines 272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 275 | -10/Mines | Found Prototype Device 275 | -10/Mines | Identified Exp. Sensor Array 315 | -10/Mines | Build established: Mutant 319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 319 | -10/Mines | Discovered new exit (range 5) 323 | -10/Mines | Entered Exiles 347 | -10/Exiles | Met 8R-AWN 365 | -10/Exiles | Met EX-HEX 392 | -10/Exiles | Met EX-BIN 407 | -10/Exiles | Aligned with FarCom system 408 | -10/Exiles | Given EX-Vault access code 431 | -10/Exiles | Opened EX-Vault 456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 481 | -10/Exiles | Met EX-DEC 723 | -10/Exiles | Found Latent Energy Streamer 728 | -10/Exiles | Found AWS/Thermal 732 | -10/Exiles | Found Superbattery 806 | -10/Exiles | Build established: Hauler-Mutant 822 | -10/Exiles | Attacked by the Exiles 843 | -10/Exiles | Core integrity fell below 50% 878 | -10/Exiles | Discovered new exit (range 15) 901 | -10/Exiles | Stole three prototypes: AWS/Thermal, Superbattery, Latent Energy Streamer 901 | -10/Exiles | Entered Mines 906 | -9/Mines | Core integrity fell below 20% 984 | -9/Mines | Assembled infested the area 1200 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1341 | -9/Mines | Discovered new exit (range 10) 1359 | -9/Mines | Entered Materials 1359 | -8/Materials | Accompanied by 3 allies 1359 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1360 | -8/Materials | Identified exit to Storage 1528 | -8/Materials | Discovered new exit (range 16) 1569 | -8/Materials | Entered Storage 1569 | -8/Storage | Accompanied by 3 allies 1576 | -8/Storage | System corruption reached 10% 1809 | -8/Storage | Discovered new exit (range 16) 1832 | -8/Storage | Entered Factory 1832 | -7/Factory | Accompanied by 2 allies 1832 | -7/Factory | Evolved 2 slots: Utility x2 2413 | -7/Factory | Build established: Hauler-Gunner 2570 | -7/Factory | Discovered new exit (range 11) 2594 | -7/Factory | Identified exit to Lower Caves 2605 | -7/Factory | Entered Lower Caves 2605 | -7/Lower Caves | Spotted 1F-MCP(f) 2605 | -7/Lower Caves | Spotted SD-D2Z(f) 2606 | -7/Lower Caves | Encountered a Master Thief 2606 | -7/Lower Caves | Encountered a Master Thief 2616 | -7/Lower Caves | Superbattery stolen by Master Thief 2618 | -7/Lower Caves | Destroyed SD-D2Z(f) 2627 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 2807 | -7/Lower Caves | Learned Factory emergency access door positions 2891 | -7/Lower Caves | Encountered a Warlord checkpoint 3489 | -7/Lower Caves | Spotted B-75 Beast 3612 | -7/Lower Caves | Core integrity fell below 50% 3615 | -7/Lower Caves | Destroyed B-75 Beast 3617 | -7/Lower Caves | Lost 5 parts (2n2u1w) 3660 | -7/Lower Caves | Discovered new exit (range 7) 3668 | -7/Lower Caves | Identified exit to Lower Caves 3672 | -7/Lower Caves | Entered another Lower Caves area 3672 | -7/Lower Caves | Spotted XH-HN4(f) 3673 | -7/Lower Caves | Encountered a Master Thief 3673 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 3676 | -7/Lower Caves | Destroyed XH-HN4(f) 4031 | -7/Lower Caves | Discovered new exit (range 15) 4046 | -7/Lower Caves | Identified exit to Data Miner 4047 | -7/Lower Caves | Entered Data Miner 4047 | -7/Data Miner | Discovered new exit (range 6) 4059 | -7/Data Miner | Identified exit to Proximity Caves 4077 | -7/Data Miner | Met Data Miner 4109 | -7/Data Miner | Learned location of Section 7 (-2) 4109 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4135 | -7/Data Miner | Received God Mode back door access code from Data Miner 4148 | -7/Data Miner | Data Conduit disabled 4165 | -7/Data Miner | System corruption reached 10% 4275 | -7/Data Miner | Entered Proximity Caves 4544 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4561 | -6/Proximity Caves | Core integrity fell below 20% 4562 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04553_ G-67 Veteran unfolds itself. 04553_ G-50 Soldier unfolds itself. 04553_ L-41 Fighter unfolds itself. 04553_ G-50 Soldier unfolds itself. 04553_ E-15 Imp unfolds itself. 04554_ System corrupted: Magnetic Acceleration Cannon targeting data glitched. 04554_ Magnetic Acceleration Cannon blown off. 04554_ Assault Rifle blown off. 04554_ Lyr. Medium Armor Plating blown off. 04554_ E-15 Imp destroyed. 04555_ Humpback destroyed. 04556_ Exp. Sensor Array destroyed. 04556_ Latent Energy Streamer destroyed. 04557_ Acquired 16 matter. 04557_ Antimatter Reactor destroyed. 04558_ L-41 Fighter Imp. Deuterium Engine ripped off. 04559_ Arm. Wheel destroyed. 04560_ Master Tearclaws destroyed. 04560_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | " " $#?#####??????????????????????????????????? | | "" "" ### ######?????????????????????????????? | | " """ ## ## #?????????????????????????????? | | " #???#######???????????????????? | | ##?##][g!/#???????????????????? | | # ###*!@l*###??????????????????? | | ##### g [s!!=! g% ???????????? | | #### g bY !=]![ # ??????????? | | ???# ######## bg ! #######???????????????? | | ????????????# #???????????????????? | | ?????????? ### #???????????????????? | | ?????????/ #?## ??????????????????? | | ?????????/ #?# ????????????????? | | ?????????# s ## ######???????????????? | | ?????????# # ? #????????????????????? | | ?????????#### ## ????????????????????? | | ????????????%[ #?# ##???????????????????? | | ??????????? ???# #????????????????????? | | ??????????? ???? #????????????????????? | | ???????????? #???? #????????????????????? | | ????????????????#####????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 2925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 11 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonChainCorpse Manual? 0 Play Time 01:00:20 Cumulative 104.7 hours Start 2021.06.11 @ 06:42:36 End 2021.06.11 @ 14:13:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c3e8c8-8405-4c41-a448-212bdb7fca24