Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 07:41:28 Player: Dadrick Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (234) 1170 Value Destroyed (6914) 6914 Prototype IDs (44) 880 Alien Tech Used (5) 1000 Bonus (7369) 7369 TOTAL SCORE: 27933 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 299 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4394 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -754 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer Supercharged TR Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Centrium Medium Armor Plating Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Molecular Deconstructor Ionic Axe Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Field Propulsion Array Energy Well Advanced Reaction Control System Graphene Brace Transdimensional Reconstructor Enhanced Nova Cannon Helical Railgun Missile Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 7 | . . . . . 1 . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 165 | 6 8 . 18 2 14 5 7 3 15 6 5 1 . . . 15 . 2 1 . 17 . 2 . 9 . 2 2 1 4 5 11 4 Power 16 | 1 1 . 2 . 2 1 1 . 1 1 . . . . . 2 . 1 . . 1 . . . 1 . . . . . 1 . . Engine 8 | 1 1 . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Propulsion 48 | 2 1 . 7 . 6 . 2 1 4 1 4 . . . . 4 . . . . 2 . . . 2 . 1 1 . 3 2 5 . Treads 14 | 2 . . 4 . 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . 1 . 1 . . . 4 1 4 . . . . 4 . . . . 2 . . . 2 . 1 . . 3 2 5 . Utility 49 | 1 3 . 3 1 2 2 . 2 8 1 1 . . . . 5 . 1 . . 6 . 1 . 4 . . 1 . . . 5 2 Device 17 | . 1 . 2 . . . . . 3 . 1 . . . . 1 . . . . 3 . . . 2 . . 1 . . . 2 1 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Processor 10 | . . . . . 2 . . . 2 . . . . . . 2 . 1 . . 2 . . . . . . . . . . 1 . Hackware 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 Protection 11 | . 1 . 1 1 . 2 . 2 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 . 6 1 4 2 4 . 2 3 . 1 . . . 4 . . 1 . 8 . 1 . 2 . 1 . 1 1 2 1 2 Energy Gun 4 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Ballistic Gun 21 | 1 . . 5 1 2 2 3 . . 3 . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . 1 . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 1 . . . . 1 1 . . . . 3 . 1 . . 10 . . . 1 . . 3 1 . 4 2 3 Parts Lost 44 | . 1 . 1 1 5 5 . . 2 . . . . . . . . . . . . . . . 7 . . . . 1 7 9 5 Power 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Propulsion 18 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . 4 5 2 Utility 13 | . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 2 2 Weapon 9 | . . . . 1 1 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Highest Loss Streak 7 | . 1 . 1 1 2 4 . . 1 . . . . . . . . . . . . . . . 3 . . . . 1 7 6 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 13 | 2 9 20 19 19 19 19 19 19 4 4 5 5 5 5 5 7 10 10 9 10 9 9 7 8 9 8 10 10 10 9 8 8 4 Power 1 | . 1 2 1 1 . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . Propulsion 2 | . . 2 2 4 5 6 7 7 1 1 1 1 1 1 1 1 2 2 2 2 1 1 . . . . . 1 1 . . . . Utility 5 | . 3 7 9 9 9 7 8 8 2 2 2 2 2 2 2 2 3 3 3 3 3 4 3 4 3 4 4 4 4 3 3 4 1 Weapon 3 | . 4 8 6 5 4 3 2 3 . . 1 1 1 1 1 3 3 3 2 3 3 2 2 2 3 4 4 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 1 5 1 5 4 . 1 3 . 2 . . . . 2 . . . . . . . . 2 . . . . 1 1 2 4 Power 5 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Propulsion 7 | . . . 1 . . 2 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 13 | . 1 . 1 . 2 2 . 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 Weapon 9 | . . 1 2 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 97 100 99 100 98 98 99 100 97 100 100 100 100 100 100 93 94 94 94 94 85 86 92 94 84 73 82 82 84 77 68 57 28 Engine 5 | . 14 14 11 11 9 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . . . . . . . Treads 14 | . 22 14 22 33 26 26 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 3 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 31 33 33 33 33 33 33 29 29 29 29 29 29 29 31 31 28 21 25 26 26 23 18 15 1 Device 7 | . 14 12 6 8 4 4 8 9 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 5 1 Storage 7 | . 14 14 11 11 9 9 9 9 . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 . Processor 7 | . . . . . 7 8 . . 9 13 13 13 13 13 13 16 17 17 17 17 17 17 15 15 15 15 15 15 15 14 14 15 15 Hackware 3 | . . . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 9 10 10 10 10 10 10 9 9 8 5 Protection 4 | . . 1 4 2 4 4 9 9 8 6 6 6 6 6 6 6 5 5 5 5 4 5 5 5 5 5 5 3 5 4 1 . . Energy Gun 2 | . 20 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 6 14 31 33 26 31 31 36 13 18 20 20 20 20 19 6 5 5 5 5 . 4 5 5 2 . . 3 . . . . . Slashing Weapon 3 | . . . . . . . 4 . 10 8 6 5 6 6 6 5 11 11 11 11 5 4 5 5 5 5 8 7 5 4 4 2 . Peak Build Rating 140 | 6 10 10 20 19 31 30 31 29 56 64 70 70 70 70 71 88 82 83 87 83 95 95 113 114 115 106 114 121 133 140 140 129 87 Average Rating 50 | 5 7 9 17 18 26 27 28 27 52 57 68 69 70 70 70 81 82 82 83 83 85 93 111 113 105 105 113 112 125 135 111 101 48 On Entrance 68 | . 6 10 10 19 19 28 22 27 28 54 64 70 70 70 70 70 82 82 83 83 83 86 95 113 114 105 106 114 115 126 140 88 66 Avg Prop Armor Cover (%) 6 | . 12 11 10 . . . . . . . . . . 2 2 1 . . . . . . . 1 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 54 54 65 65 70 69 71 71 64 21 18 21 18 18 22 32 28 28 32 28 33 31 32 32 32 31 35 37 37 44 44 36 17 Greatest Support 63 | 40 40 10 60 60 63 63 63 60 60 28 32 32 32 32 32 32 39 36 39 30 32 32 47 47 39 35 42 39 39 50 50 51 22 Greatest Overweight (x) 5 | 1 5 5 5 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 5 Average Overweight (x) . | . 1 4 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 7 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 8 9 10 10 10 10 10 10 10 10 5 Average Carried 13 | 2 9 19 19 19 19 19 19 19 5 4 4 5 5 5 5 7 10 9 9 10 9 9 7 8 9 8 9 9 10 9 9 8 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 5 20 20 20 19 19 19 20 20 4 5 5 5 5 5 5 10 10 10 10 10 10 9 8 9 8 10 10 10 10 10 9 5 5 Class Distribution -------------------- 23% | Scout 22% | Scavenger-Tank 17% | Scavenger-Gunner 15% | Hacker-Scout 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 6190 | 275 409 26 893 339 639 615 368 70 218 126 . 88 35 3 51 177 . 52 92 1 629 29 91 . 224 103 65 92 154 86 105 135 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8719 | 102 777 10 1241 539 1123 863 609 . 412 248 60 . . . . 315 . 550 . . 574 . 228 . 367 . 50 255 . 142 15 239 . Parts 452 | 12 41 . 77 41 54 37 29 . 22 4 5 . . . . 16 . 17 . . 20 . 16 . 19 . 8 3 . 5 2 24 . Haulers Intercepted 21 | . 2 . 5 . 3 1 . . . . . . . . . 2 . 5 . . . . 1 . 1 . . . . 1 . . . Recyclers Shooed 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 4 . . 6 . . . . . . 2 . . . . 5 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 147 | . 9 1 22 13 15 14 3 . 4 1 1 . . . . . . . . . 39 . 5 . 8 . 5 . . . . 7 . Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 73 | . 6 1 19 13 10 14 3 . . 1 1 . . . . . . . . . . . . . 5 . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . AOE 66 | . 3 . 3 . 5 . . . 3 . . . . . . . . . . . 33 . 5 . 3 . 5 . . . . 6 . Classes Destroyed 23 | 2 6 1 1 . 1 3 . . 1 2 . . . . . . . 1 . . 3 . . . . . . . 1 . . 1 . Worker 18 | . 4 . 3 2 1 3 . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Builder 11 | . 1 . . 2 3 . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . Tunneler 5 | 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . 3 1 . . . . . . . . . 2 . 5 . . . . 1 . 1 . . . . 1 . . . Recycler 19 | 1 3 . 1 2 4 . 5 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 11 | . 2 . 3 . 1 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . Swarmer 48 | . 3 . 6 10 3 . . . 3 . . . . . . . . . . . 2 . 5 . 8 . 5 . . . . 3 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 57 | . 6 . 10 3 3 6 . . . . 1 . . . . . . . . . 28 . . . . . . . . . . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . 6 . 6 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 9 1 4 4 5 5 4 . 5 1 1 . . . . 1 . 2 . . 14 . 7 . 4 . 5 . 1 1 1 4 . Combat Bots Only 14 | . 5 1 3 3 3 4 1 . 3 1 1 . . . . . . . . . 14 . 5 . 4 . 5 . . . . 4 . Max Kills in Single Turn 7 | 1 2 1 3 2 3 3 2 . 1 1 1 . . . . 1 . 1 . . 7 . 5 . 3 . 3 . 1 1 1 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 6 | . 2 . 3 . 1 . . . 1 . . . . . . . . . . . 6 . 5 . 3 . 3 . . . . 3 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Hostile Shots Fired 922 | . 29 2 86 51 57 90 4 . 65 . 2 6 . . . 17 . 2 2 . 10 . 2 . 68 . 10 . 16 38 128 150 87 Missed 397 | . 9 . 25 12 14 24 1 . 36 . 1 4 . . . 7 . 2 1 . 4 . 2 . 29 . 6 . 10 23 70 81 36 Hits 525 | . 20 2 61 39 43 66 3 . 29 . 1 2 . . . 10 . . 1 . 6 . . . 39 . 4 . 6 15 58 69 51 Melee 26 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Projectile 499 | . 20 2 61 39 43 50 3 . 29 . 1 2 . . . 10 . . 1 . 6 . . . 39 . 4 . 6 15 58 59 51 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Critical Strikes 19 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 3 6 3 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Part Disruptions 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 9715 | . 383 26 742 349 537 1214 40 . 392 . 19 53 . . . 123 . . 19 . 266 . . . 1349 . 79 . 114 229 1018 1699 1064 Core 2531 | . 112 . 104 29 15 164 . . 10 . . . . . . 32 . . . . 48 . . . 350 . 10 . . . 263 614 780 Absorbed by Shields 83 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . 31 . Ignored by Resistances 62 | . . . . . . 55 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 322 | . 18 . . . . 91 . . . 80 . . 3 . . . . . . . . . . . 130 . . . . . . . . Core Remaining (%) 78 | 100 . 55 . 66 . . . 67 . . . . . . 98 . . . . . . 92 . . . . . . 68 . 79 . . Volleys Fired 495 | 5 76 2 71 31 40 41 8 . 3 7 2 . . . 3 20 . . 9 . 58 8 11 . 15 . 2 . 29 4 22 16 12 Largest 4 | 2 2 2 3 3 3 4 4 . 1 3 3 . . . 3 1 . . 2 . 1 1 1 . 2 . 1 . 1 1 1 1 1 Hottest 120 | 70 100 70 100 69 76 98 104 . 33 75 75 . . . 75 98 . . 53 . 47 38 38 . 120 . 36 . 35 . 120 120 120 Shots Fired 985 | 10 133 3 203 92 101 150 33 . 3 22 6 . 1 . 7 20 . . 17 . 58 8 11 . 21 . 2 . 30 4 22 16 12 Gun 792 | 10 114 3 198 92 93 150 33 . . 22 6 . 1 . 6 3 . . 16 . 1 8 11 . 18 . . . 2 . 5 . . Cannon 89 | . . . . . . . . . . . . . . . . 17 . . 1 . 37 . . . 1 . . . . . 9 12 12 Launcher 21 | . . . 1 . 8 . . . 3 . . . . . 1 . . . . . . . . . 2 . 2 . . . . 4 . Special 83 | . 19 . 4 . . . . . . . . . . . . . . . . . 20 . . . . . . . 28 4 8 . . Kinetic 724 | 5 28 2 185 92 93 150 33 . . 22 6 . 1 . 6 3 . . 17 . 37 8 11 . 18 . . . 2 . 5 . . Thermal 121 | 5 47 1 17 . . . . . . . . . . . . 17 . . . . . . . . 1 . . . . . 9 12 12 Explosive 39 | . . . 1 . 8 . . . 3 . . . . . 1 . . . . . 20 . . . 2 . 2 . . . . 2 . Electromagnetic 60 | . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 21 | 3 7 2 21 6 10 13 7 . 1 5 2 . . . 5 3 . . . . 12 . 2 . 3 . . . 4 6 1 3 . Robot Miss Streak 6 | 1 6 1 5 3 4 3 2 . 1 2 2 . . . 1 3 . . . . 2 . . . 3 . 2 . . . 1 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Secondary Targets 14 | . . . 6 4 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 573 | 6 63 2 114 46 68 106 22 . 8 19 3 . . . 5 17 . 18 . . 30 . 7 . 13 . . 7 4 5 2 8 . Core Hits 391 | 3 31 1 50 23 51 45 10 . 9 5 3 . . . . 6 . 6 . . 92 . 14 . 12 . 8 2 1 1 . 18 . Critical Kills 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 4 . 2 . 2 2 . . . 1 . . . . . 2 . . . . 5 . 1 . . . . . . 1 . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 1 . . . . . 2 . . . . 3 . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 365 | . . . . . 9 8 8 . 47 5 1 10 6 . 9 69 . 35 28 . 3 9 23 . 37 5 3 7 . 8 14 13 8 Impact 17 | . . . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 331 | . . . . . . . 8 . 47 5 1 10 6 . 9 69 . 35 28 . 3 9 23 . 37 5 3 7 . 3 10 13 . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . 8 Sneak Attacks 36 | . . . . . 3 . 3 . 5 5 . . . . . 5 . 7 . . . . 1 . 4 . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage Inflicted 26552 | 82 1147 26 1863 791 1780 1877 528 . 713 705 49 . . . 86 982 . 1238 . . 10284 . 1007 . 1065 . 309 783 22 194 83 937 1 Guns 7481 | 82 844 26 1770 791 1010 1875 334 . . 270 49 . . . 86 51 . . . . . . 56 . 215 . . . 22 . . . . Cannons 940 | . . . . . . . . . . . . . . . . . . . . . 940 . . . . . . . . . . . . Explosions 12009 | . 303 . 93 . 540 . . . 213 . . . . . . . . . . . 8980 . 634 . 312 . 309 . . . . 625 . Melee 5755 | . . . . . 230 . 194 . 500 435 . . . . . 931 . 1238 . . . . 317 . 538 . . 783 . 194 83 312 . Ramming 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 7683 | 30 221 26 1707 791 1010 1875 334 . . 270 49 . . . 86 51 . . . . 940 . 56 . 215 . . . 22 . . . . Thermal 604 | 52 489 . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11332 | . . . 93 . 540 . . . 213 . . . . . . . . . . . 8980 . 583 . 312 . 309 . . . . 302 . Electromagnetic 811 | . 437 . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . 323 . Impact 230 | . . . . . 230 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5695 | . . . . . . . 194 . 500 435 . . . . . 931 . 1238 . . 364 . 317 . 538 . . 783 . . 83 312 . Piercing 194 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 . . . Highest Corruption 16 | . . . . . . 3 3 . 2 2 2 2 2 2 . . . . . . . . . . 14 14 14 14 16 . 2 4 5 Average Corruption 6 | . . . . . . 2 3 . 1 2 2 2 2 2 . . . . . . . . . . 12 14 14 14 14 . 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . 28 . . 3 2 3 4 . . . . . . . . . . . 31 10 5 4 15 . 1 2 6 Message Errors 31 | . . . . . . . 8 . . 1 1 . . . . . . . . . . . . . 12 3 . . 5 . . . 1 Matter Fused 30 | . . . . . . . 10 . . . . 2 . . . . . . . . . . . . 8 1 2 2 1 . . 2 2 Heat Flow Errors 16 | . . . . . . . 3 . . 1 . 1 1 . . . . . . . . . . . 3 . 2 2 1 . 1 . 1 Energy Discharges 9 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . 5 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 8 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 2 2 1 . . . . . . Data Loss (major) 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Misfires 6 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . 2 . . . 1 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1167 | . 2 . . . 140 . 56 . 79 49 . . . . . 131 . 144 . . 60 . 16 . 8 . 20 357 . . 53 52 . Projectiles 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Explosions 117 | . 2 . . . 38 . . . . . . . . . . . . . . . 33 . 16 . 8 . 20 . . . . . . Melee 1023 | . . . . . 102 . 56 . 79 49 . . . . . 131 . 144 . . . . . . . . . 357 . . 53 52 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 174 . . . . . . . 2 . . . . . . . . . . . . . . . . . 16 . . . . 97 . Shots 12 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 7 . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | 18 154 9 160 95 27 284 255 . 27 122 78 179 203 285 72 218 170 24 111 . 14 . 186 238 263 . 274 261 238 6 208 132 109 Average Temperature 57 | 9 39 6 35 19 9 108 69 . 9 46 23 53 66 113 25 56 93 14 67 . 5 . 33 183 70 . 86 179 43 6 85 59 64 Received Heat Transfer 1464 | . 75 20 270 54 108 373 9 . 54 . 9 9 . . . 18 . . 9 . 9 . . . 111 . . . 18 21 9 108 180 Effects 13 | . . . . . . 5 . . . . . . . 4 . 3 . . . . . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Interference 8 | . . . . . . 3 . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1286 | 148 953 . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . 1 2 1 Low Security (%) 91 | 100 100 100 95 100 100 100 100 . 85 100 100 . . . . 100 100 100 . . . . 80 100 79 . . . . 100 75 32 1 Level 1 7 | . . . 4 . . . . . 14 . . . . . . . . . . . . . 3 . 19 . . . . . 24 60 98 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 15 . 1 . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 483 | 10 170 7 239 188 199 135 43 . 265 89 35 . . . . 134 59 95 . . . . 482 183 437 . . . . 150 271 483 360 Initial 265 | . . 7 . 89 63 65 30 . . 89 . . . . . . 44 41 . . . . 9 168 128 . . . . . 69 152 265 Average 83 | 1 56 . 87 57 131 55 8 . 153 39 7 . . . . 56 45 42 . . . . 101 178 158 . . . . 54 91 246 293 Influence Increases 8514 | 15 431 . 802 365 589 434 185 . 511 31 65 60 . . 118 469 15 173 60 . 795 15 599 15 781 . 110 10 65 221 434 751 395 Destroy 0b10 Robot/C 2980 | . 180 . 500 260 300 240 60 . 80 . 20 . . . 80 . . . . . 760 . 100 . 160 . 100 . . . . 140 . Destroy 0b10 Robot/NC 455 | 15 65 . 60 35 65 30 30 . 25 . . . . . . 30 . 30 . . 5 . 20 . 15 . . 10 5 10 5 . . Destroy Leader 524 | . 38 . 166 40 118 54 . . 20 . . . . . 10 6 . 10 . . . . 14 . 14 . 10 . . 4 . 20 . Allied During Kill 44 | . . . 11 . . 5 . . . . . . . . 28 . . . . . . . . . . . . . . . . . . Successful Hack 375 | . 5 . 18 . . 24 . . 12 . 30 . . . . 45 . 34 . . . . 22 . 76 . . . . 4 28 63 14 Select Force Hacks 90 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 45 . . . 30 15 . . 75 . 15 . . . . 45 . 45 . . . . 150 . 15 . . . . . 90 30 60 Destroy Structure 701 | . 53 . 17 . 46 6 5 . 59 31 . . . . . 118 . 24 . . . . 98 . 96 . . . . 8 26 78 36 Partial Spotted 375 | . . . . . . . . . 105 . . . . . . 30 15 15 . . . . 75 15 45 . . . . . 15 60 . Lose Combat Pursuer 2355 | . 45 . 30 30 30 60 . . 135 . . 60 . . . 195 . 15 60 . 30 15 120 . 360 . . . 60 195 270 360 285 Influence Decreases 8164 | 15 410 21 572 431 597 513 262 . 254 288 45 80 . . 118 343 82 232 60 . 294 501 132 314 535 279 89 181 65 97 287 549 518 Entered New Map 2287 | . . 14 . 141 101 91 47 . . 168 . 8 . . . . 82 18 . . . 501 6 314 55 159 29 171 . . 55 119 208 Time Decay 4937 | 15 400 7 532 280 446 368 215 . 234 50 25 72 . . 30 343 . 214 60 . 294 . 126 . 350 120 60 10 65 77 154 230 160 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 Lost Part 414 | . 10 . . 10 50 50 . . 20 . . . . . . . . . . . . . . . 70 . . . . 10 54 90 50 Lost Ally 302 | . . . 40 . . 4 . . . 70 20 . . . 88 . . . . . . . . . 60 . . . . 10 . 10 . Purge Threat 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Squads Dispatched 75 | . 1 . 2 . 1 4 . . 5 . 4 . . . . 10 . 7 . . . . 6 . 14 . . . . 2 6 8 5 Investigation 36 | . 1 . 1 . 1 . . . 4 . 4 . . . . 6 . 5 . . . . 5 . 6 . . . . 1 1 . 1 Extermination 13 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 3 . . . . . 2 2 2 Reinforcement 23 | . . . 1 . . 2 . . . . . . . . . 2 . 1 . . . . 1 . 5 . . . . 1 2 6 2 Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 19 | . 2 . 2 1 . 1 . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 18 2 32 14 16 30 1 . 25 6 2 4 . . 1 24 2 4 4 . 87 1 13 2 46 . 5 . 6 22 27 63 34 Peak Tracking Total 18 | . 6 1 5 3 3 7 1 . 8 4 1 4 . . 1 9 2 1 4 . 18 2 7 3 14 . 5 . 4 11 17 16 14 Tactical Retreats 56 | . 2 . 2 1 2 3 . . 3 . . 2 . . . 5 . 1 1 . 2 1 3 . 5 . . . 1 5 5 8 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 13 | . . . 1 . 1 2 . . 2 . . . . . . 1 . . . . . . 1 . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 46 | . 3 . . . 2 1 . . 5 . 1 . . . . 3 . 3 . . 4 . 10 . 1 . . . 1 . 6 2 4 Max in Single Turn 4 | . 3 . . . 1 1 . . 1 . 1 . . . . 1 . 1 . . 2 . 4 . 1 . . . 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 123 | . 4 1 7 . 3 9 4 . 8 . 6 . . . . 14 . 12 . 2 1 . 9 . 13 . . 7 . 6 7 5 5 Terminals 54 | . 2 . 5 . 2 7 1 . 2 . 2 . . . . 6 . 5 . . . . 2 . 4 . . . . 3 6 2 5 Fabricators 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units 35 | . 1 . . . 1 . 3 . 3 . 4 . . . . 6 . 5 . . . . 5 . 4 . . . . 1 . 2 . Scanalyzers 8 | . . . 2 . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . Garrison Access 7 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . . Total Hacks 275 | . 12 1 20 . 5 13 5 . 17 . 9 . . . . 30 . 23 . 4 1 . 14 . 30 . . 46 . 16 11 9 9 Successful 175 | . 9 1 15 . 2 12 3 . 6 . 7 . . . . 15 . 10 . 4 1 . 11 . 18 . . 46 . 3 5 5 2 Failed 99 | . 3 . 5 . 3 1 2 . 11 . 2 . . . . 15 . 13 . . . . 3 . 12 . . . . 12 6 4 7 Catastrophic 19 | . . . 1 . 1 . 1 . 2 . 1 . . . . 1 . 4 . . . . 1 . 1 . . . . 3 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 93 | . 3 . 3 . 4 2 5 . 7 . 8 . . . . 15 . 16 . . . . 8 . 9 . . . 1 7 1 2 2 Terminals 116 | . 8 . 9 . 4 10 1 . 8 . 5 . . . . 14 . 11 . . . . 5 . 9 . . . . 9 9 5 9 Fabricators 8 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 4 . . . . . . . . Repair Stations 8 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Recycling Units 46 | . 2 . . . 1 . 4 . 3 . 4 . . . . 10 . 8 . . . . 5 . 6 . . . . 1 . 2 . Scanalyzers 33 | . . . 11 . . . . . 2 . . . . . . 4 . 2 . . . . 3 . 7 . . . . 4 . . . Garrison Access 12 | . . . . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . 2 . . . . 2 2 . . Terminal Hacks 93 | . 4 1 5 . . 8 . . 2 . 2 . . . . 5 . 2 . 4 1 . 3 . 3 . . 46 . . 4 2 1 Record 39 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . 34 . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 8 | . . 1 . . . 5 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 5 | . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Registered Components 5 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 9 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 2 . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Report Inventory 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 9 . . . . . . . . . . . . 3 . 1 . . . . 2 . 6 . . . . 1 . . . Insert Component 6 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Analyze 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Retrieve Study 10 | . . . 4 . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 42 | . 1 . 1 . 1 1 3 . 3 . 5 . . . . 6 . 6 . . . . 5 . 5 . . . . 2 1 1 1 Terminals 10 | . 1 . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 1 . Botnet 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 31 | . . . . . . . 3 . 3 . 4 . . . . 6 . 5 . . . . 5 . 4 . . . . 1 . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 28 | . . . . . . . . . 3 . 4 . . . . 6 . 5 . . . . 5 . 4 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . 2 . 2 2 1 . 4 . 2 . . . . 8 . 8 . . . . 3 . 9 . . . . 4 4 3 4 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . Parts Repaired 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 107 | . 26 . . . . 44 . . . . . . . . . . . . . . . . . . 37 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 4 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 42 | . . 3 . . . 2 . . . 19 1 . . 12 . . . . . . . . . . 3 . . . . 1 . 1 . Largest Group 19 | . . 3 3 . . 2 . . . 19 4 2 2 14 14 . . . . . . . . . 3 . . . . 1 . 1 . Highest-Rated Group 702 | . . 40 40 . . 62 . . . 702 145 53 53 376 376 . . . . . . . . . 90 . . . . 10 . 45 . Highest-Rated Ally 50 | . . 16 16 . . 31 . . . 50 46 27 27 39 39 . . . . . . . . . 30 . . . . 10 . 45 . Initial UFD Resources 127 | . . . . . . . . . 22 38 38 46 46 46 49 49 71 71 81 81 81 83 83 103 103 111 111 111 115 115 125 127 127 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 289 | . . 3 30 . 1 5 . . . 196 7 . . . 45 . . . . . . . . . 2 . . . . . . . . Total Damage 9672 | . . 29 260 . 5 102 . . . 8324 214 . . . 641 . . . . . . . . . 97 . . . . . . . . Kills 21 | . . 1 3 . . . . . . 13 . . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Active Infowar (turns) 17062 | . 1818 360 1012 839 541 512 1390 2193 540 198 170 187 208 422 335 989 14 440 347 88 871 155 339 15 781 257 125 94 399 206 398 490 329 Optics 8192 | . . . . . . . . . 335 198 170 187 208 422 335 989 14 440 347 88 871 155 339 15 781 257 125 94 399 206 398 490 329 Sensors 7989 | . . . . . . . . . 498 198 170 187 208 422 335 989 14 440 347 88 871 155 339 15 740 257 125 94 399 205 398 451 44 Seismic 8728 | . 1818 360 1012 839 541 512 1390 2193 63 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . . . . 1 2 2 . . . . 1 2 . 1 . . . 1 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 19178 | 97 1820 379 1759 1099 1119 922 1393 2193 540 198 170 187 208 422 335 989 14 440 347 88 871 155 339 15 781 257 125 94 399 206 398 490 329 Spaces Moved 20670 | 44 771 253 736 566 485 341 625 1081 1374 339 351 366 443 881 574 1372 71 1046 654 375 1088 315 721 75 1370 385 243 166 505 535 809 1243 467 Core 327 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 Treads 3983 | 42 503 . 332 566 485 341 625 1081 8 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 925 | . 268 253 404 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15435 | . . . . . . . . . 1366 339 351 366 443 881 574 1372 71 1046 654 375 1088 315 721 75 1370 385 243 166 505 535 809 1243 142 Fastest Speed 11 | 50 140 140 105 160 160 160 200 200 23 23 23 24 24 24 24 23 14 17 14 23 23 23 11 11 20 27 20 24 24 24 26 26 32 Average Speed 61 | 156 183 140 158 166 180 178 210 200 24 23 23 24 24 24 25 23 19 22 23 23 23 23 19 17 21 27 24 24 24 25 28 27 45 Slowest Speed 320 | 160 320 155 320 200 213 220 213 216 200 24 24 24 24 26 26 26 23 23 97 23 96 23 20 23 27 27 27 98 24 26 34 34 300 Overloaded Moves 143 | . . . . . . . . . . . . . . . . . 29 6 11 . . . 24 26 26 . 9 . . . 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . . . . . . . . . 9 . 4 . . . 1 6 . 12 3 . 8 . 3 . 10 . . . . 4 16 24 . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 3 . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 95 66 79 87 34 63 98 88 38 96 8 54 68 85 66 42 73 38 87 60 80 61 27 77 42 49 38 63 68 21 85 48 52 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 14 | . . . . 2 . . 3 . 1 . . . 2 1 . . . . 1 1 . . . . . . . 3 . . . . . Known Exits Taken 20 | . . . 1 . 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . . . 11 . . . 2 3 4 4 . . . 1 1 . . . . . . 1 . . . . . . Spaces Dug 285 | . 13 . 3 . 4 5 5 . 28 . . 10 6 . 9 55 . 12 23 . . 15 18 . 33 5 3 . . 4 12 12 10 Terrain Destroyed 801 | . 66 . 14 . 63 5 5 . 58 . . 10 6 . 22 63 . 12 29 . 222 18 60 . 52 5 33 . . 4 14 27 13 Melee 229 | . . . . . 4 5 5 . 28 . . 10 6 . 9 46 . 12 21 . . 9 15 . 31 5 3 . . 4 7 6 3 Projectile 117 | . 19 . 4 . 2 . . . . . . . . . . 17 . . 8 . 7 9 11 . 12 . . . . . 7 11 10 AOE 455 | . 47 . 10 . 57 . . . 30 . . . . . 13 . . . . . 215 . 34 . 9 . 30 . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total 25501 | 59 1001 273 1168 649 632 560 669 1114 1509 435 427 448 534 1089 738 1904 70 1184 797 375 1639 374 869 75 1769 529 301 208 725 576 915 1324 562 Wait 3457 | . 120 16 289 44 49 140 5 22 61 69 63 71 86 209 152 400 . 112 111 1 421 41 109 . 311 138 48 20 190 25 52 40 42 Move 20459 | 43 770 252 735 565 484 340 624 1080 1357 338 342 365 442 880 571 1360 70 1024 649 374 1074 314 715 74 1349 384 242 165 504 526 780 1200 467 Hop 80 | . . . . . . . . . 8 . 4 . . . 1 6 . 9 1 . 5 . 3 . 9 . . . . 4 12 18 . Pick Up 125 | 5 18 1 15 1 11 9 5 1 6 2 2 . . . . 11 . 1 1 . 10 . 2 1 6 2 1 1 . 1 5 4 3 Fast Attach 106 | 6 1 . 8 . 6 1 2 4 5 6 5 . . . . 10 . 2 . . 13 . 1 . 3 . 2 7 1 4 7 8 4 Attach 87 | . 1 . 3 1 7 3 3 . 8 . . . . . . 4 . . 2 . 17 1 3 . 8 . 1 1 . 1 9 7 7 Detach 47 | . . . 2 . 1 . . 1 . . . . . . . 4 . . 1 . 12 . 1 . 6 . 1 . . . 7 5 6 Swap 110 | . 12 1 23 6 13 10 9 . 6 1 1 2 . . 2 5 . 1 1 . 7 1 . . 4 . . . . . 1 4 . Drop 160 | . 3 1 22 1 12 7 5 6 12 7 7 . . . . 15 . 3 1 . 19 . 1 . 7 . 1 7 1 4 9 5 4 Fire 495 | 5 76 2 71 31 40 41 8 . 3 7 2 . . . 3 20 . . 9 . 58 8 11 . 15 . 2 . 29 4 22 16 12 Melee 347 | . . . . . 9 8 8 . 43 5 1 10 6 . 9 69 . 32 21 . 3 9 23 . 37 5 3 7 . 7 11 13 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 4 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 325 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 5) 976 | -10/Materials | Discovered new exit (range 6) 1166 | -10/Materials | Repaired Grenade Launcher 1311 | -10/Materials | Discovered new exit (range 16) 1530 | -10/Materials | Discovered new exit (range 6) 1918 | -10/Materials | Entered Mines 1926 | -10/Mines | Met a Derelict bent on vengeance 2024 | -10/Mines | Found the Drone Emporium 2034 | -10/Mines | Assembled infested the area 2039 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2041 | -10/Mines | Found Prototype Device 2210 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2275 | -10/Mines | Discovered new exit (range 11) 2297 | -10/Mines | Entered Materials 2297 | -9/Materials | Accompanied by 3 allies 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2306 | -9/Materials | Identified Splice Drone Bay 2474 | -9/Materials | Identified exit to Mines 2686 | -9/Materials | Discovered new exit (range 10) 3176 | -9/Materials | Discovered new exit (range 16) 3315 | -9/Materials | Build established: Scavenger-Gunner 3686 | -9/Materials | Discovered new exit (range 3) 4056 | -9/Materials | Entered Mines 4150 | -9/Mines | Learned location of Storage (-8) 4219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4258 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4288 | -9/Mines | Discovered new exit (range 9) 4517 | -9/Mines | Found a hidden stash of uninstalled traps 4585 | -9/Mines | Learned location of Zion (-6) 5155 | -9/Mines | Entered Materials 5155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5337 | -8/Materials | Discovered new exit (range 15) 5920 | -8/Materials | Discovered new exit (range 9) 6071 | -8/Materials | Identified exit to Factory 6111 | -8/Materials | Identified exit to Storage 6274 | -8/Materials | Entered Storage 6552 | -8/Storage | Met a pair of Derelict thieves 6667 | -8/Storage | Repaired Gauss Rifle 7050 | -8/Storage | Discovered exit to Factory (range 7) 7151 | -8/Storage | Assembled infested ambush trap array 7188 | -8/Storage | Used back door to open Recycling access 7188 | -8/Storage | Discovered new exit (range 5) 7196 | -8/Storage | Entered Recycling 7210 | -8/Recycling | Lost 4 parts (1n1u2w) 7495 | -8/Recycling | Build established: Scavenger-Tank 8427 | -8/Recycling | Discovered new exit (range 7) 8543 | -8/Recycling | Scanned before Scraplab entrance 8571 | -8/Recycling | Entered Scraplab 8587 | -8/Recycling | Discovered new exit (range 2) 8589 | -8/Recycling | Entered Scraptown 8589 | -8/Scraptown | System corruption cleaned by C-Scrubber 8826 | -8/Scraptown | Visited Symbiants 8856 | -8/Scraptown | Visited Comm Corps 8898 | -8/Scraptown | Visited TADAMA 8930 | -8/Scraptown | Visited Assassins FH 8990 | -8/Scraptown | Visited Bundlers 9150 | -8/Scraptown | Discovered new exit (range 11) 9411 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9760 | -8/Scraptown | Visited Shadow of the Wyrm 9772 | -8/Scraptown | Visited IN-MT5's Study 9812 | -8/Scraptown | Visited UFD Registry 9812 | -8/Scraptown | Registered with UFD as "Laserbay" 9874 | -8/Scraptown | Visited Scrapoid Pod Storage 9902 | -8/Scraptown | Visited Junk Cannon Lab 9950 | -8/Scraptown | Visited Scrapoid Research Area 10236 | -8/Scraptown | Visited Botcube Research 10251 | -8/Scraptown | Found Lrg. Botcube 10288 | -8/Scraptown | Visited Supply Room 10326 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10334 | -8/Scraptown | Found DCF Scrap (28 items) 10382 | -8/Scraptown | Visited Curators Association 10450 | -8/Scraptown | Visited Scrap Suit Storage 10482 | -8/Scraptown | Visited Abandonware Association 10514 | -8/Scraptown | Visited Chapter 10 10674 | -8/Scraptown | Met Optimus 10674 | -8/Scraptown | Accepted into 0bPrime 10776 | -8/Scraptown | Discovered new exit (range 3) 10782 | -8/Scraptown | Entered Factory 10782 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10835 | -6/Factory | Discovered new exit (range 16) 10840 | -6/Factory | Discovered new exit (range 15) 10859 | -6/Factory | Identified exit to Lower Caves 10999 | -6/Factory | Discovered exit to Lower Caves (range 8) 11054 | -6/Factory | Loaded intel: 8 recycling unit locations 11139 | -6/Factory | Learned location of Protoforge (-2) 11322 | -6/Factory | Sucked down chute 11322 | -6/Factory | Entered Waste 11324 | -6/Waste | Spotted C-40 Crusher 11326 | -6/Waste | Spotted C-40 Crusher 11333 | -6/Waste | Spotted C-40 Crusher 11348 | -6/Waste | Spotted C-40 Crusher 11353 | -6/Waste | Warlord forces began an assault 11384 | -6/Waste | Allies destroyed C-40 Crusher 11395 | -6/Waste | Destroyed C-40 Crusher 11400 | -6/Waste | Allies destroyed C-40 Crusher 11412 | -6/Waste | Spotted C-40 Crusher 11421 | -6/Waste | Spotted C-40 Crusher 11422 | -6/Waste | Allies destroyed C-40 Crusher 11441 | -6/Waste | Allies destroyed C-40 Crusher 11444 | -6/Waste | Allies destroyed C-40 Crusher 11453 | -6/Waste | Found Prototype Hackware 11453 | -6/Waste | Identified Exp. Hacking Suite 11474 | -6/Waste | Lost 14 allies 11481 | -6/Waste | Discovered new exit (range 10) 11483 | -6/Waste | Identified exit to Factory 11520 | -6/Waste | Entered Factory 11520 | -6/Factory | Accompanied by 3 allies 11525 | -6/Factory | Loaded intel: 8 recycling unit locations 11607 | -6/Factory | Build established: Scout 11690 | -6/Factory | Entered Lower Caves 11690 | -6/Lower Caves | Accompanied by 2 allies 11690 | -6/Lower Caves | Spotted B-75 Beast 11797 | -6/Lower Caves | Encountered a Warlord checkpoint 11798 | -6/Lower Caves | Learned Factory trap positions 11846 | -6/Lower Caves | Discovered new exit (range 8) 11847 | -6/Lower Caves | Identified exit to Lower Caves 11877 | -6/Lower Caves | Entered another Lower Caves area 11877 | -6/Lower Caves | Accompanied by 2 allies 11881 | -6/Lower Caves | Encountered a Warlord checkpoint 12062 | -6/Lower Caves | Discovered new exit (range 15) 12065 | -6/Lower Caves | Identified exit to Zion 12085 | -6/Lower Caves | Entered Zion 12085 | -6/Zion | Accompanied by 2 allies 12099 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12105 | -6/Zion | System corruption cleaned by Quarantine Array 12120 | -6/Zion | Discovered new exit (range 17) 12157 | -6/Zion | Learned Factory trap positions 12161 | -6/Zion | Identified exit to Deep Caves 12190 | -6/Zion | Turned away by Imprinter 12202 | -6/Zion | Learned location of Warlord (-5) 12232 | -6/Zion | Learned Factory trap positions 12259 | -6/Zion | Gained Derelict followers 12282 | -6/Zion | Gained Derelict followers 12292 | -6/Zion | Gained Derelict followers 12367 | -6/Zion | Identified exit to Proximity Caves 12507 | -6/Zion | Entered Proximity Caves 12507 | -5/Proximity Caves | Accompanied by 14 allies 12510 | -5/Proximity Caves | Spotted B-75 Beast 12649 | -5/Proximity Caves | Allies destroyed B-75 Beast 12748 | -5/Proximity Caves | Lost 7 allies 12767 | -5/Proximity Caves | Discovered new exit (range 8) 12784 | -5/Proximity Caves | Identified exit to Factory 12842 | -5/Proximity Caves | Entered Factory 12842 | -5/Factory | Evolved 2 slots: Utility x2 12843 | -5/Factory | Loaded intel: 109 trap records 13014 | -5/Factory | Discovered new exit (range 9) 13016 | -5/Factory | Identified exit to Factory 13093 | -5/Factory | Loaded intel: 8 recycling unit locations 13769 | -5/Factory | Discovered new exit (range 17) 13769 | -5/Factory | Identified exit to Upper Caves 13831 | -5/Factory | Sucked down chute 13831 | -5/Factory | Entered Waste 13836 | -5/Waste | Spotted C-40 Crusher 13836 | -5/Waste | Spotted C-40 Crusher 13838 | -5/Waste | Spotted C-40 Crusher 13842 | -5/Waste | Spotted C-40 Crusher 13842 | -5/Waste | Spotted C-40 Crusher 13842 | -5/Waste | Discovered new exit (range 22) 13843 | -5/Waste | Spotted C-40 Crusher 13845 | -5/Waste | Identified exit to Factory 13845 | -5/Waste | Entered Factory 13846 | -5/Factory | Loaded intel: 123 trap records 13892 | -5/Factory | Discovered exit to Upper Caves (range 16) 13895 | -5/Factory | Loaded intel: 8 recycling unit locations 14161 | -5/Factory | Discovered exit to Factory (range 19) 14283 | -5/Factory | Discovered exit to Upper Caves (range 5) 14285 | -5/Factory | Entered Upper Caves 14630 | -5/Upper Caves | Discovered new exit (range 8) 14631 | -5/Upper Caves | Identified exit to Upper Caves 14632 | -5/Upper Caves | Entered another Upper Caves area 14632 | -5/Upper Caves | Discovered exit to Factory (range 7) 14639 | -5/Upper Caves | Learned Factory emergency access door positions 14641 | -5/Upper Caves | Identified exit to Warlord 14661 | -5/Upper Caves | Entered an active Warlord outpost 14664 | -5/Upper Caves | Learned Extension emergency access door positions 14713 | -5/Upper Caves | Encountered a Warlord checkpoint 14720 | -5/Upper Caves | Entered Warlord 14766 | -5/Warlord | Visited the Vortex Lab 14767 | -5/Warlord | Found Prototype Energy Gun 14767 | -5/Warlord | Identified Vortex Rail 14788 | -5/Warlord | Warlord's base attacked by MAIN.C 14796 | -5/Warlord | Rebuked by Warlord 14822 | -5/Warlord | Found Prototype Hackware 14839 | -5/Warlord | Found Prototype Device 14839 | -5/Warlord | Identified Exp. Focal Shield 14861 | -5/Warlord | Found Prototype Special Weapon 14861 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14863 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14865 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15008 | -5/Warlord | Warlord forces counterattacked 15047 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15098 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15107 | -5/Warlord | Destroyed 14 combat bots 15110 | -5/Warlord | Spotted Striker 15115 | -5/Warlord | Spotted B-86 Titan 15136 | -5/Warlord | Spotted Striker 15183 | -5/Warlord | Lost 11 allies 15200 | -5/Warlord | P-70 Sage assimilated allied O5-Z6S(g) 15201 | -5/Warlord | P-80 Master assimilated allied TP-O12(g) 15204 | -5/Warlord | P-70 Sage assimilated allied AK-6ZR(g) 15221 | -5/Warlord | Spotted Executioner 15234 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15244 | -5/Warlord | Spotted Executioner 15254 | -5/Warlord | Lost 12 allies 15258 | -5/Warlord | Found Prototype Processor 15258 | -5/Warlord | Identified Exp. Targeting Computer 15463 | -5/Warlord | Warlord base infiltrated, sounded retreat 15463 | -5/Warlord | Spotted Executioner 15493 | -5/Warlord | Spotted Executioner 15513 | -5/Warlord | Destroyed Executioner 15525 | -5/Warlord | Spotted Executioner 15532 | -5/Warlord | Spotted B-86 Titan 15533 | -5/Warlord | Spotted B-75 Beast 15547 | -5/Warlord | Spotted Striker 15568 | -5/Warlord | Lost 6 allies 15587 | -5/Warlord | Spotted Executioner 15588 | -5/Warlord | Discovered new exit (range 14) 15591 | -5/Warlord | Identified exit to Proximity Caves 15591 | -5/Warlord | Entered Proximity Caves 15592 | -4/Proximity Caves | Learned Research garrison access intel 15742 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15746 | -4/Proximity Caves | Entered Factory 15746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15747 | -4/Factory | Loaded intel: 92 trap records 15876 | -4/Factory | Loaded intel: 8 recycling unit locations 16039 | -4/Factory | Discovered new exit (range 23) 16051 | -4/Factory | Build established: Hacker-Scout 16085 | -4/Factory | Manually triggered Chute Trap 16085 | -4/Factory | Sucked down chute 16085 | -4/Factory | Entered Waste 16087 | -4/Waste | Spotted C-40 Crusher 16087 | -4/Waste | Spotted C-40 Crusher 16087 | -4/Waste | Spotted C-40 Crusher 16091 | -4/Waste | Spotted C-40 Crusher 16094 | -4/Waste | Spotted C-40 Crusher 16098 | -4/Waste | Discovered new exit (range 10) 16098 | -4/Waste | Spotted C-40 Crusher 16100 | -4/Waste | EMP discharged 16100 | -4/Waste | Identified exit to Factory 16100 | -4/Waste | Entered Factory 16151 | -4/Factory | Watched by a mysterious "MATRIX" hacker 16188 | -4/Factory | Repaired Enh. Nova Cannon 16210 | -4/Factory | Discovered new exit (range 11) 16212 | -4/Factory | Identified exit to Upper Caves 16224 | -4/Factory | Fabricated B-60 Warrior? 16271 | -4/Factory | Crushed by falling debris 16272 | -4/Factory | System corruption reached 10% 16274 | -4/Factory | Identified Ghost Barrier 16302 | -4/Factory | Lost 3 parts (1n1u1w) 16469 | -4/Factory | Identified exit to Extension 16469 | -4/Factory | Identified exit to Armory 16489 | -4/Factory | Loaded intel: 8 recycling unit locations 16498 | -4/Factory | Spotted B-86 Titan 16770 | -4/Factory | Discovered new exit (range 5) 16787 | -4/Factory | Identified exit to Research 16868 | -4/Factory | Lost 3 parts (1p2n) 16881 | -4/Factory | Entered Upper Caves 16892 | -4/Upper Caves | Entered a destroyed Warlord outpost 17110 | -4/Upper Caves | Discovered new exit (range 19) 17113 | -4/Upper Caves | Learned Research trap positions 17137 | -4/Upper Caves | Identified exit to Upper Caves 17138 | -4/Upper Caves | Entered another Upper Caves area 17260 | -4/Upper Caves | Discovered new exit (range 11) 17262 | -4/Upper Caves | Identified exit to Zhirov 17263 | -4/Upper Caves | Entered Zhirov 17263 | -4/Zhirov | Discovered new exit (range 3) 17268 | -4/Zhirov | Met Zhirov 17275 | -4/Zhirov | Learned location of Testing (-3) 17275 | -4/Zhirov | Learned location of Command (-1) 17277 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17282 | -4/Zhirov | Found Alien Artifact 17282 | -4/Zhirov | Identified Integrated Reactor 17282 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17297 | -4/Zhirov | Found Alien Artifact 17345 | -4/Zhirov | Identified exit to Proximity Caves 17357 | -4/Zhirov | Entered Proximity Caves 17366 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17370 | -3/Proximity Caves | Found Prototype Special Weapon 17370 | -3/Proximity Caves | Identified Molecular Deconstructor 17465 | -3/Proximity Caves | Spotted B-86 Titan 17734 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 17736 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 17751 | -3/Proximity Caves | Discovered exit to Research (range 9) 17756 | -3/Proximity Caves | Entered Research 17756 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17757 | -3/Research | Loaded intel: 94 trap records 17758 | -3/Research | Loaded intel: 3 garrison access locations 17773 | -3/Research | Loaded intel: 5 recycling unit locations 17869 | -3/Research | Discovered new exit (range 18) 17874 | -3/Research | Identified exit to Testing 17940 | -3/Research | Central database locked down 17962 | -3/Research | Entered Testing 18133 | -3/Testing | Spotted Striker 18169 | -3/Testing | Spotted PH-KPN1NVI78D 18239 | -3/Testing | Lost 7 parts (1p4n1u1w) 18262 | -3/Testing | Found Prototype Device 18269 | -3/Testing | Protovariant out of control (PH-KPN1NVI78D) 18269 | -3/Testing | Unleashed a protovariant (PH-KPN1NVI78D) 18271 | -3/Testing | Found Gamma Bomb Array 18350 | -3/Testing | Discovered new exit (range 12) 18354 | -3/Testing | Identified exit to Research 18360 | -3/Testing | Entered Research 18360 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18525 | -2/Research | Spotted B-90 Cyclops 18610 | -2/Research | Search patrols dispatched 18659 | -2/Research | Discovered new exit (range 15) 18683 | -2/Research | Identified exit to Access 18724 | -2/Research | Spotted B-90 Cyclops 18732 | -2/Research | Identified Transdimensional Reconstructor 18732 | -2/Research | Warped through subspace 18763 | -2/Research | Lost 6 parts (1p3n1u1w) 18843 | -2/Research | Discovered new exit (range 22) 18849 | -2/Research | Identified exit to Quarantine 18850 | -2/Research | Entered Quarantine 18869 | -2/Quarantine | Found Alien Artifact 18914 | -2/Quarantine | Core integrity fell below 50% 19016 | -2/Quarantine | Identified Subatomic Replicator 19016 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 19024 | -2/Quarantine | Found Alien Artifact 19024 | -2/Quarantine | Identified Dimensional Node Initializer 19024 | -2/Quarantine | Initialized slip node 19026 | -2/Quarantine | Found Dimensional Node Initializer 19083 | -2/Quarantine | Core integrity fell below 20% 19100 | -2/Quarantine | Search patrols dispatched 19134 | -2/Quarantine | Found Alien Slashing Weapon 19134 | -2/Quarantine | Identified Sigix Broadsword 19171 | -2/Quarantine | Scanned by Researcher 19179 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19156_ ALERT: Suspicious activity at Terminal Q011. Dispatching Investigation squad. 19159_ System corrupted: IFF burst signal emitted. 19170_ U-05 Engineer builds a Wall. 19171_ Slammed into P-80 Master. 19171_ Drone sends a signal. 19171_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19171_ C-65 Expert calls for reinforcements. 19171_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19171_ Held in stasis. 19171_ C-65 Expert is analyzing... 19171_ ALERT: Encountered unknown unique technology, formulating response. 19172_ U-05 Engineer builds a Wall. 19175_ W-44 Eye sends out distress signal. 19175_ Held in stasis. 19175_ U-05 Engineer builds a Wall. 19179_ Held in stasis. 19179_ C-65 Expert is analyzing... 19179_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???! #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #??##############?????????????????????????? | | """ #??# #?????????????????????????? | | ] #??# #?????????????????????????? | | ????# #?????????????????????????? | | ??????# """ """ #?????????????????????????? | | #+######### """ """ #?????????????????????????? | | # """ """ #?????????????????????????? | | # #?????????????????????????? | | + """ """ #?????????????????????????? | | # """ """ " #?????????????????????????? | | +######## # """ """ T #?????????????????????????? | | ########+# " ###???????????????????????? | | # # # #???????????????????????? | | # "" #+##############???????????????###?????? | | # " " # ################### ?? | | # """"" + c @p gg g ?? | | # """"" # ko wk uk g ?? | | # ########+############R R ??? | | ###########???????????????????????+### ####???? | | ] #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" ! #????#############??????????????????????????? | | "" #????# ! #??????????????????????????? | | ??????# / #??????????????????????????? | | ????????# """" #??????????????????????????? | | ########### """" ##?????????????????????????? | | + = """" ""#????????????????????????? | | # """" ""#????????????????????????? | | + ""#????????????????????????? | | # """" """" S#????????????????????????? | | ######+# """" """" ""#????????????????????????? | | #??? # """" """" ""#????????????????????????? | | #? # """" """" ""#????????????????????????? | | + # ##?????????????????????????? | | # """" # ! #??????????????????????????? | | # "/"" #############??????????????????????????? | | # """" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Grenade Launcher | 70% | -10/Materials Gauss Rifle | 35% | -8/Storage Enh. Nova Cannon | 18% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricDeliveryDerivative Manual? 0 Play Time 04:43:40 Cumulative 513.6 hours Start 2026.07.05 @ 21:08:47 End 2026.07.07 @ 07:41:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 163 Adventurer 21 Explorer 0 Win Type - Total 27 Types 16/1/5/1/0/0/0/3/0/1 Lore% 69 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41b8591-5ff9-41a0-ac75-927395d5d050